vkd3d/libs/vkd3d-shader
Zebediah Figura a8b0c03912 vkd3d-shader/hlsl: Always cast to bool in if() statements.
We emit sm4 if_nz for these, but that does a bitwise comparison to zero, which is wrong for floats.
2024-01-23 20:26:46 +01:00
..
2024-01-11 23:04:42 +01:00