vkd3d-shader/dxil: Implement DX intrinsic Binary.

This commit is contained in:
Conor McCarthy 2024-01-18 16:29:48 +10:00 committed by Alexandre Julliard
parent 6c71cd5a72
commit b3903636f7
Notes: Alexandre Julliard 2024-01-23 23:03:44 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/572
4 changed files with 53 additions and 6 deletions

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@ -342,6 +342,12 @@ enum dx_intrinsic_opcode
DX_FIRST_BIT_LO = 32,
DX_FIRST_BIT_HI = 33,
DX_FIRST_BIT_SHI = 34,
DX_FMAX = 35,
DX_FMIN = 36,
DX_IMAX = 37,
DX_IMIN = 38,
DX_UMAX = 39,
DX_UMIN = 40,
DX_CREATE_HANDLE = 57,
DX_CBUFFER_LOAD_LEGACY = 59,
DX_BUFFER_LOAD = 68,
@ -3546,6 +3552,41 @@ static void sm6_parser_emit_dx_unary(struct sm6_parser *sm6, enum dx_intrinsic_o
instruction_dst_param_init_ssa_scalar(ins, sm6);
}
static enum vkd3d_shader_opcode map_dx_binary_op(enum dx_intrinsic_opcode op, const struct sm6_type *type)
{
switch (op)
{
case DX_FMAX:
return type->u.width == 64 ? VKD3DSIH_DMAX : VKD3DSIH_MAX;
case DX_FMIN:
return type->u.width == 64 ? VKD3DSIH_DMIN : VKD3DSIH_MIN;
case DX_IMAX:
return VKD3DSIH_IMAX;
case DX_IMIN:
return VKD3DSIH_IMIN;
case DX_UMAX:
return VKD3DSIH_UMAX;
case DX_UMIN:
return VKD3DSIH_UMIN;
default:
vkd3d_unreachable();
}
}
static void sm6_parser_emit_dx_binary(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
const struct sm6_value **operands, struct function_emission_state *state)
{
struct vkd3d_shader_instruction *ins = state->ins;
struct vkd3d_shader_src_param *src_params;
vsir_instruction_init(ins, &sm6->p.location, map_dx_binary_op(op, operands[0]->type));
src_params = instruction_src_params_alloc(ins, 2, sm6);
src_param_init_from_value(&src_params[0], operands[0]);
src_param_init_from_value(&src_params[1], operands[1]);
instruction_dst_param_init_ssa_scalar(ins, sm6);
}
static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
const struct sm6_value **operands, struct function_emission_state *state)
{
@ -3793,7 +3834,11 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
[DX_FIRST_BIT_HI ] = {"i", "m", sm6_parser_emit_dx_unary},
[DX_FIRST_BIT_LO ] = {"i", "m", sm6_parser_emit_dx_unary},
[DX_FIRST_BIT_SHI ] = {"i", "m", sm6_parser_emit_dx_unary},
[DX_FMAX ] = {"g", "RR", sm6_parser_emit_dx_binary},
[DX_FMIN ] = {"g", "RR", sm6_parser_emit_dx_binary},
[DX_FRC ] = {"g", "R", sm6_parser_emit_dx_unary},
[DX_IMAX ] = {"m", "RR", sm6_parser_emit_dx_binary},
[DX_IMIN ] = {"m", "RR", sm6_parser_emit_dx_binary},
[DX_LEGACY_F16TOF32 ] = {"f", "i", sm6_parser_emit_dx_unary},
[DX_LEGACY_F32TOF16 ] = {"i", "f", sm6_parser_emit_dx_unary},
[DX_LOAD_INPUT ] = {"o", "ii8i", sm6_parser_emit_dx_load_input},
@ -3805,6 +3850,8 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
[DX_RSQRT ] = {"g", "R", sm6_parser_emit_dx_unary},
[DX_SQRT ] = {"g", "R", sm6_parser_emit_dx_unary},
[DX_STORE_OUTPUT ] = {"v", "ii8o", sm6_parser_emit_dx_store_output},
[DX_UMAX ] = {"m", "RR", sm6_parser_emit_dx_binary},
[DX_UMIN ] = {"m", "RR", sm6_parser_emit_dx_binary},
};
static bool sm6_parser_validate_operand_type(struct sm6_parser *sm6, const struct sm6_value *value, char info_type,

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@ -98,7 +98,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 float4 5.0 -7.0 0.0 -10.0
todo(sm>=6) draw quad
draw quad
probe all rgba (5.0, 7.0, 0.0, 10.0)
[pixel shader]
@ -194,5 +194,5 @@ float4 main() : SV_TARGET
[test]
uniform 0 int64_t2 5000000000 -7000000000
todo draw quad
probe all rgba (5.0, 7.0, 0.0, 0.0)
draw quad
probe all rgba (5.0e9, 7.0e9, 0.0, 0.0)

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@ -8,7 +8,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 -0.3 -0.1 0.7 0.0
todo(sm>=6) draw quad
draw quad
probe all rgba (-0.1, 0.7, -0.3, 0.3)

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@ -8,7 +8,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 0.7 -0.1 0.0 0.0
todo(sm>=6) draw quad
draw quad
probe all rgba (0.7, 2.1, 2.0, -1.0)
@ -24,7 +24,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 0.7 -0.1 0.4 0.8
todo(sm>=6) draw quad
draw quad
probe all rgba (0.7, 0.8, 0.7, 0.2)