Francisco Casas
741c9e5893
vkd3d-shader/hlsl: Introduce hlsl_ir_index.
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This node type is intended for use during parse-time.
While we parse an indexing expression such as "a[3]", we don't know if
it will end up as part of an expression (in which case it must be folded
into a load) or it is for the lhs of a store (in which case it must be
folded into the store's deref).
2023-04-13 23:05:25 +02:00
Nikolay Sivov
a1bd4e080e
vkd3d-shader/hlsl: Support log() intrinsic.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-13 23:04:44 +02:00
Nikolay Sivov
210caa931d
vkd3d-shader/hlsl: Support log10() intrinsic.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-13 23:04:42 +02:00
Nikolay Sivov
49b63fbeba
vkd3d-shader/hlsl: Support log2() intrinsic.
2023-04-13 23:04:40 +02:00
Nikolay Sivov
c190c184ce
vkd3d-shader/hlsl: Add support for ternary operator.
2023-04-06 17:51:46 +02:00
Zebediah Figura
ceac81b816
vkd3d-shader/hlsl: Introduce an hlsl_block_add_instr() helper.
2023-04-06 17:51:36 +02:00
Francisco Casas
bf4a125087
vkd3d-shader/hlsl: Ignore packoffset() contents for SM1.
2023-04-04 21:59:47 +02:00
Francisco Casas
4aca335f42
vkd3d-shader/hlsl: Parse packoffset().
2023-04-04 21:59:40 +02:00
Francisco Casas
9b70971696
vkd3d-shader/hlsl: Rename struct hlsl_reg_reservation fields.
2023-04-04 21:59:39 +02:00
Zebediah Figura
7a9e393ea0
vkd3d-shader/hlsl: Rename the "type" field of struct hlsl_type to "class".
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To be consistent with enum hlsl_type_class and HLSL_CLASS_*.
2023-04-03 17:59:24 +02:00
Zebediah Figura
da2435707b
vkd3d-shader/hlsl: Fix some memory leaks in the function call rule.
2023-03-09 22:11:06 +01:00
Nikolay Sivov
ae2f777a4d
vkd3d-shader/hlsl: Parse multisample texture type names.
2023-03-08 20:15:09 +01:00
Nikolay Sivov
a18f3d4dd5
vkd3d-shader/hlsl: Support distance() intrinsic.
2023-03-08 20:14:22 +01:00
Nikolay Sivov
d6b656641c
vkd3d-shader/hlsl: Support rsqrt() intrinsic.
2023-03-08 20:14:20 +01:00
Zebediah Figura
a28ecaa135
vkd3d-shader/hlsl: Get rid of the check_invalid_matrix_modifiers() helper.
2023-02-28 22:07:01 +01:00
Zebediah Figura
5838364886
vkd3d-shader/hlsl: Apply latent majority modifiers to typedefs as well.
2023-02-28 22:07:00 +01:00
Zebediah Figura
322963add8
vkd3d-shader/hlsl: Do not set an initial latent matrix majority.
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This change does nothing by itself.
2023-02-28 22:06:59 +01:00
Zebediah Figura
75ab9d31ef
vkd3d-shader/hlsl: Store the matrix majority as a type modifiers bitmask.
2023-02-28 22:06:58 +01:00
Zebediah Figura
b3c620954b
vkd3d-shader/hlsl: Apply latent type modifiers to matrix array typedefs.
2023-02-28 22:06:56 +01:00
Nikolay Sivov
891217664a
vkd3d-shader/hlsl: Support case-insensitive lookup for builtin 'dword' type.
2023-02-23 21:46:38 +01:00
Zebediah Figura
7c1c2e6cc4
vkd3d-shader/hlsl: Parse the tex3D() intrinsic.
2023-02-22 18:28:19 +01:00
Zebediah Figura
645ec0167a
vkd3d-shader/hlsl: Parse the tex2D() intrinsic.
2023-02-22 18:28:19 +01:00
Nikolay Sivov
d86db8bcbe
vkd3d-shader/hlsl: Support lit() intrinsic.
2023-02-21 21:09:52 +01:00
Francisco Casas
7f009f59ce
vkd3d-shader/hlsl: Add a more specific error for missing compatible fn. definitions.
2023-02-20 21:59:54 +01:00
Francisco Casas
f08c0a7c03
vkd3d-shader/hlsl: Find compatible function overloads.
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But still throw hlsl_fixme() when there is more than one.
Prioritizing among multiple compatible function overloads in the same way
as the native compiler would require systematic testing.
2023-02-20 21:59:53 +01:00