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https://gitlab.winehq.org/wine/vkd3d.git
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f08c0a7c03
But still throw hlsl_fixme() when there is more than one. Prioritizing among multiple compatible function overloads in the same way as the native compiler would require systematic testing.
5497 lines
176 KiB
Plaintext
5497 lines
176 KiB
Plaintext
/*
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* HLSL parser
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*
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* Copyright 2008 Stefan Dösinger
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* Copyright 2012 Matteo Bruni for CodeWeavers
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* Copyright 2019-2020 Zebediah Figura for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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%code requires
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{
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#include "hlsl.h"
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#include <stdio.h>
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#define HLSL_YYLTYPE struct vkd3d_shader_location
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struct parse_fields
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{
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struct hlsl_struct_field *fields;
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size_t count, capacity;
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};
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struct parse_parameter
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{
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struct hlsl_type *type;
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const char *name;
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struct hlsl_semantic semantic;
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struct hlsl_reg_reservation reg_reservation;
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unsigned int modifiers;
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};
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struct parse_colon_attribute
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{
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struct hlsl_semantic semantic;
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struct hlsl_reg_reservation reg_reservation;
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};
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struct parse_initializer
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{
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struct hlsl_ir_node **args;
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unsigned int args_count;
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struct list *instrs;
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bool braces;
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};
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struct parse_array_sizes
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{
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uint32_t *sizes; /* innermost first */
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unsigned int count;
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};
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struct parse_variable_def
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{
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struct list entry;
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struct vkd3d_shader_location loc;
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char *name;
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struct parse_array_sizes arrays;
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struct hlsl_semantic semantic;
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struct hlsl_reg_reservation reg_reservation;
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struct parse_initializer initializer;
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};
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struct parse_function
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{
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struct hlsl_ir_function_decl *decl;
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struct hlsl_func_parameters parameters;
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struct hlsl_semantic return_semantic;
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bool first;
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};
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struct parse_if_body
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{
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struct list *then_instrs;
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struct list *else_instrs;
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};
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enum parse_assign_op
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{
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ASSIGN_OP_ASSIGN,
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ASSIGN_OP_ADD,
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ASSIGN_OP_SUB,
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ASSIGN_OP_MUL,
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ASSIGN_OP_DIV,
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ASSIGN_OP_MOD,
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ASSIGN_OP_LSHIFT,
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ASSIGN_OP_RSHIFT,
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ASSIGN_OP_AND,
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ASSIGN_OP_OR,
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ASSIGN_OP_XOR,
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};
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struct parse_attribute_list
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{
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unsigned int count;
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const struct hlsl_attribute **attrs;
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};
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}
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%code provides
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{
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int yylex(HLSL_YYSTYPE *yylval_param, HLSL_YYLTYPE *yylloc_param, void *yyscanner);
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}
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%code
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{
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#define YYLLOC_DEFAULT(cur, rhs, n) (cur) = YYRHSLOC(rhs, !!n)
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static void yyerror(YYLTYPE *loc, void *scanner, struct hlsl_ctx *ctx, const char *s)
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "%s", s);
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}
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static struct hlsl_ir_node *node_from_list(struct list *list)
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{
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return LIST_ENTRY(list_tail(list), struct hlsl_ir_node, entry);
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}
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static struct list *make_empty_list(struct hlsl_ctx *ctx)
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{
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struct list *list;
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if ((list = hlsl_alloc(ctx, sizeof(*list))))
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list_init(list);
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return list;
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}
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static void destroy_instr_list(struct list *list)
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{
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hlsl_free_instr_list(list);
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vkd3d_free(list);
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}
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static void check_invalid_matrix_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, struct vkd3d_shader_location loc)
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{
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if (modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"'row_major' and 'column_major' modifiers are only allowed for matrices.");
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}
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static bool hlsl_types_are_componentwise_compatible(struct hlsl_ctx *ctx, struct hlsl_type *src,
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struct hlsl_type *dst)
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{
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unsigned int k, count = hlsl_type_component_count(dst);
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if (count > hlsl_type_component_count(src))
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return false;
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for (k = 0; k < count; ++k)
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{
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struct hlsl_type *src_comp_type, *dst_comp_type;
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src_comp_type = hlsl_type_get_component_type(ctx, src, k);
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dst_comp_type = hlsl_type_get_component_type(ctx, dst, k);
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if ((src_comp_type->type != HLSL_CLASS_SCALAR || dst_comp_type->type != HLSL_CLASS_SCALAR)
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&& !hlsl_types_are_equal(src_comp_type, dst_comp_type))
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return false;
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}
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return true;
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}
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static bool hlsl_types_are_componentwise_equal(struct hlsl_ctx *ctx, struct hlsl_type *src,
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struct hlsl_type *dst)
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{
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unsigned int k, count = hlsl_type_component_count(src);
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if (count != hlsl_type_component_count(dst))
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return false;
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for (k = 0; k < count; ++k)
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{
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struct hlsl_type *src_comp_type, *dst_comp_type;
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src_comp_type = hlsl_type_get_component_type(ctx, src, k);
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dst_comp_type = hlsl_type_get_component_type(ctx, dst, k);
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if (!hlsl_types_are_equal(src_comp_type, dst_comp_type))
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return false;
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}
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return true;
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}
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static bool type_contains_only_numerics(struct hlsl_type *type)
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{
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unsigned int i;
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if (type->type == HLSL_CLASS_ARRAY)
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return type_contains_only_numerics(type->e.array.type);
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if (type->type == HLSL_CLASS_STRUCT)
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{
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for (i = 0; i < type->e.record.field_count; ++i)
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{
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if (!type_contains_only_numerics(type->e.record.fields[i].type))
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return false;
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}
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return true;
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}
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return type->type <= HLSL_CLASS_LAST_NUMERIC;
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}
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static bool explicit_compatible_data_types(struct hlsl_ctx *ctx, struct hlsl_type *src, struct hlsl_type *dst)
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{
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if (src->type <= HLSL_CLASS_LAST_NUMERIC && src->dimx == 1 && src->dimy == 1 && type_contains_only_numerics(dst))
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return true;
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if (src->type == HLSL_CLASS_MATRIX && dst->type == HLSL_CLASS_MATRIX
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&& src->dimx >= dst->dimx && src->dimy >= dst->dimy)
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return true;
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if ((src->type == HLSL_CLASS_MATRIX && src->dimx > 1 && src->dimy > 1)
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&& hlsl_type_component_count(src) != hlsl_type_component_count(dst))
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return false;
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if ((dst->type == HLSL_CLASS_MATRIX && dst->dimy > 1)
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&& hlsl_type_component_count(src) != hlsl_type_component_count(dst))
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return false;
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return hlsl_types_are_componentwise_compatible(ctx, src, dst);
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}
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static bool implicit_compatible_data_types(struct hlsl_ctx *ctx, struct hlsl_type *src, struct hlsl_type *dst)
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{
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if ((src->type <= HLSL_CLASS_LAST_NUMERIC) != (dst->type <= HLSL_CLASS_LAST_NUMERIC))
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return false;
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if (src->type <= HLSL_CLASS_LAST_NUMERIC)
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{
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/* Scalar vars can be converted to any other numeric data type */
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if (src->dimx == 1 && src->dimy == 1)
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return true;
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/* The other way around is true too */
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if (dst->dimx == 1 && dst->dimy == 1)
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return true;
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if (src->type == HLSL_CLASS_MATRIX || dst->type == HLSL_CLASS_MATRIX)
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{
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if (src->type == HLSL_CLASS_MATRIX && dst->type == HLSL_CLASS_MATRIX)
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return src->dimx >= dst->dimx && src->dimy >= dst->dimy;
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/* Matrix-vector conversion is apparently allowed if they have
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* the same components count, or if the matrix is 1xN or Nx1
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* and we are reducing the component count */
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if (src->type == HLSL_CLASS_VECTOR || dst->type == HLSL_CLASS_VECTOR)
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{
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if (hlsl_type_component_count(src) == hlsl_type_component_count(dst))
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return true;
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if ((src->type == HLSL_CLASS_VECTOR || src->dimx == 1 || src->dimy == 1) &&
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(dst->type == HLSL_CLASS_VECTOR || dst->dimx == 1 || dst->dimy == 1))
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return hlsl_type_component_count(src) >= hlsl_type_component_count(dst);
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}
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return false;
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}
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else
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{
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return src->dimx >= dst->dimx;
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}
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}
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return hlsl_types_are_componentwise_equal(ctx, src, dst);
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}
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static struct hlsl_ir_load *add_load_component(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_instr,
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unsigned int comp, const struct vkd3d_shader_location *loc);
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static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
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struct hlsl_ir_node *node, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_type *src_type = node->data_type;
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struct hlsl_ir_expr *cast;
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if (hlsl_types_are_equal(src_type, dst_type))
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return node;
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if (src_type->type > HLSL_CLASS_VECTOR || dst_type->type > HLSL_CLASS_VECTOR)
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{
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unsigned int src_comp_count = hlsl_type_component_count(src_type);
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unsigned int dst_comp_count = hlsl_type_component_count(dst_type);
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struct hlsl_deref var_deref;
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bool broadcast, matrix_cast;
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struct hlsl_ir_load *load;
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struct hlsl_ir_var *var;
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unsigned int dst_idx;
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broadcast = src_type->type <= HLSL_CLASS_LAST_NUMERIC && src_type->dimx == 1 && src_type->dimy == 1;
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matrix_cast = !broadcast && dst_comp_count != src_comp_count
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&& src_type->type == HLSL_CLASS_MATRIX && dst_type->type == HLSL_CLASS_MATRIX;
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assert(src_comp_count >= dst_comp_count || broadcast);
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if (matrix_cast)
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{
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assert(dst_type->dimx <= src_type->dimx);
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assert(dst_type->dimy <= src_type->dimy);
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}
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if (!(var = hlsl_new_synthetic_var(ctx, "cast", dst_type, loc)))
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return NULL;
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hlsl_init_simple_deref_from_var(&var_deref, var);
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for (dst_idx = 0; dst_idx < dst_comp_count; ++dst_idx)
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{
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struct hlsl_type *dst_comp_type;
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struct hlsl_ir_store *store;
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struct hlsl_block block;
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unsigned int src_idx;
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if (broadcast)
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{
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src_idx = 0;
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}
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else if (matrix_cast)
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{
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unsigned int x = dst_idx % dst_type->dimx, y = dst_idx / dst_type->dimx;
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src_idx = y * src_type->dimx + x;
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}
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else
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{
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src_idx = dst_idx;
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}
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dst_comp_type = hlsl_type_get_component_type(ctx, dst_type, dst_idx);
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if (!(load = add_load_component(ctx, instrs, node, src_idx, loc)))
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return NULL;
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if (!(cast = hlsl_new_cast(ctx, &load->node, dst_comp_type, loc)))
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return NULL;
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list_add_tail(instrs, &cast->node.entry);
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if (!(store = hlsl_new_store_component(ctx, &block, &var_deref, dst_idx, &cast->node)))
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return NULL;
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list_move_tail(instrs, &block.instrs);
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}
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if (!(load = hlsl_new_var_load(ctx, var, *loc)))
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return NULL;
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list_add_tail(instrs, &load->node.entry);
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return &load->node;
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}
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else
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{
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if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
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return NULL;
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list_add_tail(instrs, &cast->node.entry);
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return &cast->node;
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}
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}
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static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct list *instrs,
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struct hlsl_ir_node *node, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_type *src_type = node->data_type;
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if (hlsl_types_are_equal(src_type, dst_type))
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return node;
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if (!implicit_compatible_data_types(ctx, src_type, dst_type))
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{
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struct vkd3d_string_buffer *src_string, *dst_string;
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src_string = hlsl_type_to_string(ctx, src_type);
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dst_string = hlsl_type_to_string(ctx, dst_type);
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if (src_string && dst_string)
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Can't implicitly convert from %s to %s.", src_string->buffer, dst_string->buffer);
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hlsl_release_string_buffer(ctx, src_string);
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hlsl_release_string_buffer(ctx, dst_string);
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return NULL;
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}
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if (dst_type->dimx * dst_type->dimy < src_type->dimx * src_type->dimy)
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hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION, "Implicit truncation of %s type.",
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src_type->type == HLSL_CLASS_VECTOR ? "vector" : "matrix");
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return add_cast(ctx, instrs, node, dst_type, loc);
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}
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static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod, const struct vkd3d_shader_location loc)
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{
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if (modifiers & mod)
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_modifiers_to_string(ctx, mod)))
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"Modifier '%s' was already specified.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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return modifiers;
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}
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return modifiers | mod;
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}
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static bool append_conditional_break(struct hlsl_ctx *ctx, struct list *cond_list)
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{
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struct hlsl_ir_node *condition, *not;
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struct hlsl_ir_jump *jump;
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struct hlsl_ir_if *iff;
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/* E.g. "for (i = 0; ; ++i)". */
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if (list_empty(cond_list))
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return true;
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condition = node_from_list(cond_list);
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if (!(not = hlsl_new_unary_expr(ctx, HLSL_OP1_LOGIC_NOT, condition, condition->loc)))
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return false;
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list_add_tail(cond_list, ¬->entry);
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if (!(iff = hlsl_new_if(ctx, not, condition->loc)))
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return false;
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list_add_tail(cond_list, &iff->node.entry);
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if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, condition->loc)))
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return false;
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list_add_head(&iff->then_instrs.instrs, &jump->node.entry);
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return true;
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}
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enum loop_type
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{
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LOOP_FOR,
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LOOP_WHILE,
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LOOP_DO_WHILE
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};
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static struct list *create_loop(struct hlsl_ctx *ctx, enum loop_type type, struct list *init, struct list *cond,
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struct list *iter, struct list *body, struct vkd3d_shader_location loc)
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{
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struct list *list = NULL;
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struct hlsl_ir_loop *loop = NULL;
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struct hlsl_ir_if *cond_jump = NULL;
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if (!(list = make_empty_list(ctx)))
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goto oom;
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if (init)
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list_move_head(list, init);
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if (!(loop = hlsl_new_loop(ctx, loc)))
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goto oom;
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list_add_tail(list, &loop->node.entry);
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if (!append_conditional_break(ctx, cond))
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goto oom;
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if (type != LOOP_DO_WHILE)
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list_move_tail(&loop->body.instrs, cond);
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list_move_tail(&loop->body.instrs, body);
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if (iter)
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list_move_tail(&loop->body.instrs, iter);
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if (type == LOOP_DO_WHILE)
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list_move_tail(&loop->body.instrs, cond);
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vkd3d_free(init);
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vkd3d_free(cond);
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vkd3d_free(body);
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return list;
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oom:
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vkd3d_free(loop);
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vkd3d_free(cond_jump);
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vkd3d_free(list);
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destroy_instr_list(init);
|
|
destroy_instr_list(cond);
|
|
destroy_instr_list(iter);
|
|
destroy_instr_list(body);
|
|
return NULL;
|
|
}
|
|
|
|
static unsigned int initializer_size(const struct parse_initializer *initializer)
|
|
{
|
|
unsigned int count = 0, i;
|
|
|
|
for (i = 0; i < initializer->args_count; ++i)
|
|
{
|
|
count += hlsl_type_component_count(initializer->args[i]->data_type);
|
|
}
|
|
return count;
|
|
}
|
|
|
|
static void free_parse_initializer(struct parse_initializer *initializer)
|
|
{
|
|
destroy_instr_list(initializer->instrs);
|
|
vkd3d_free(initializer->args);
|
|
}
|
|
|
|
static struct hlsl_ir_swizzle *get_swizzle(struct hlsl_ctx *ctx, struct hlsl_ir_node *value, const char *swizzle,
|
|
struct vkd3d_shader_location *loc)
|
|
{
|
|
unsigned int len = strlen(swizzle), component = 0;
|
|
unsigned int i, set, swiz = 0;
|
|
bool valid;
|
|
|
|
if (value->data_type->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
/* Matrix swizzle */
|
|
bool m_swizzle;
|
|
unsigned int inc, x, y;
|
|
|
|
if (len < 3 || swizzle[0] != '_')
|
|
return NULL;
|
|
m_swizzle = swizzle[1] == 'm';
|
|
inc = m_swizzle ? 4 : 3;
|
|
|
|
if (len % inc || len > inc * 4)
|
|
return NULL;
|
|
|
|
for (i = 0; i < len; i += inc)
|
|
{
|
|
if (swizzle[i] != '_')
|
|
return NULL;
|
|
if (m_swizzle)
|
|
{
|
|
if (swizzle[i + 1] != 'm')
|
|
return NULL;
|
|
y = swizzle[i + 2] - '0';
|
|
x = swizzle[i + 3] - '0';
|
|
}
|
|
else
|
|
{
|
|
y = swizzle[i + 1] - '1';
|
|
x = swizzle[i + 2] - '1';
|
|
}
|
|
|
|
if (x >= value->data_type->dimx || y >= value->data_type->dimy)
|
|
return NULL;
|
|
swiz |= (y << 4 | x) << component * 8;
|
|
component++;
|
|
}
|
|
return hlsl_new_swizzle(ctx, swiz, component, value, loc);
|
|
}
|
|
|
|
/* Vector swizzle */
|
|
if (len > 4)
|
|
return NULL;
|
|
|
|
for (set = 0; set < 2; ++set)
|
|
{
|
|
valid = true;
|
|
component = 0;
|
|
for (i = 0; i < len; ++i)
|
|
{
|
|
char c[2][4] = {{'x', 'y', 'z', 'w'}, {'r', 'g', 'b', 'a'}};
|
|
unsigned int s = 0;
|
|
|
|
for (s = 0; s < 4; ++s)
|
|
{
|
|
if (swizzle[i] == c[set][s])
|
|
break;
|
|
}
|
|
if (s == 4)
|
|
{
|
|
valid = false;
|
|
break;
|
|
}
|
|
|
|
if (s >= value->data_type->dimx)
|
|
return NULL;
|
|
swiz |= s << component * 2;
|
|
component++;
|
|
}
|
|
if (valid)
|
|
return hlsl_new_swizzle(ctx, swiz, component, value, loc);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs,
|
|
struct hlsl_ir_node *return_value, struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_type *return_type = ctx->cur_function->return_type;
|
|
struct hlsl_ir_jump *jump;
|
|
|
|
if (ctx->cur_function->return_var)
|
|
{
|
|
if (return_value)
|
|
{
|
|
struct hlsl_ir_store *store;
|
|
|
|
if (!(return_value = add_implicit_conversion(ctx, instrs, return_value, return_type, &loc)))
|
|
return NULL;
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, ctx->cur_function->return_var, return_value)))
|
|
return NULL;
|
|
list_add_after(&return_value->entry, &store->node.entry);
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Non-void functions must return a value.");
|
|
return NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (return_value)
|
|
hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Void functions cannot return a value.");
|
|
}
|
|
|
|
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_RETURN, loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &jump->node.entry);
|
|
|
|
return jump;
|
|
}
|
|
|
|
static struct hlsl_ir_load *add_load_index(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_instr,
|
|
struct hlsl_ir_node *idx, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_deref *src;
|
|
struct hlsl_ir_load *load;
|
|
|
|
if (var_instr->type == HLSL_IR_LOAD)
|
|
{
|
|
src = &hlsl_ir_load(var_instr)->src;
|
|
}
|
|
else
|
|
{
|
|
struct hlsl_ir_store *store;
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "deref", var_instr->data_type, &var_instr->loc)))
|
|
return NULL;
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, var, var_instr)))
|
|
return NULL;
|
|
list_add_tail(instrs, &store->node.entry);
|
|
|
|
src = &store->lhs;
|
|
}
|
|
|
|
if (!(load = hlsl_new_load_index(ctx, src, idx, loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &load->node.entry);
|
|
|
|
return load;
|
|
}
|
|
|
|
static struct hlsl_ir_load *add_load_component(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_instr,
|
|
unsigned int comp, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_deref *src;
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_block block;
|
|
|
|
if (var_instr->type == HLSL_IR_LOAD)
|
|
{
|
|
src = &hlsl_ir_load(var_instr)->src;
|
|
}
|
|
else
|
|
{
|
|
struct hlsl_ir_store *store;
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "deref", var_instr->data_type, &var_instr->loc)))
|
|
return NULL;
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, var, var_instr)))
|
|
return NULL;
|
|
list_add_tail(instrs, &store->node.entry);
|
|
|
|
src = &store->lhs;
|
|
}
|
|
|
|
if (!(load = hlsl_new_load_component(ctx, &block, src, comp, loc)))
|
|
return NULL;
|
|
list_move_tail(instrs, &block.instrs);
|
|
|
|
return load;
|
|
}
|
|
|
|
static bool add_record_load(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *record,
|
|
unsigned int idx, const struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_constant *c;
|
|
|
|
assert(idx < record->data_type->e.record.field_count);
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, idx, &loc)))
|
|
return false;
|
|
list_add_tail(instrs, &c->node.entry);
|
|
|
|
return !!add_load_index(ctx, instrs, record, &c->node, &loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc);
|
|
|
|
static bool add_matrix_index(struct hlsl_ctx *ctx, struct list *instrs,
|
|
struct hlsl_ir_node *matrix, struct hlsl_ir_node *index, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *mat_type = matrix->data_type, *ret_type;
|
|
struct hlsl_deref var_deref;
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
unsigned int i;
|
|
|
|
if (hlsl_type_is_row_major(mat_type))
|
|
return add_load_index(ctx, instrs, matrix, index, loc);
|
|
|
|
ret_type = hlsl_get_vector_type(ctx, mat_type->base_type, mat_type->dimx);
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "index", ret_type, loc)))
|
|
return false;
|
|
hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
|
|
for (i = 0; i < mat_type->dimx; ++i)
|
|
{
|
|
struct hlsl_ir_load *column, *value;
|
|
struct hlsl_ir_store *store;
|
|
struct hlsl_ir_constant *c;
|
|
struct hlsl_block block;
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, i, loc)))
|
|
return false;
|
|
list_add_tail(instrs, &c->node.entry);
|
|
|
|
if (!(column = add_load_index(ctx, instrs, matrix, &c->node, loc)))
|
|
return false;
|
|
|
|
if (!(value = add_load_index(ctx, instrs, &column->node, index, loc)))
|
|
return false;
|
|
|
|
if (!(store = hlsl_new_store_component(ctx, &block, &var_deref, i, &value->node)))
|
|
return false;
|
|
list_move_tail(instrs, &block.instrs);
|
|
}
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
|
|
return false;
|
|
list_add_tail(instrs, &load->node.entry);
|
|
|
|
return true;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_zero_mipmap_level(struct hlsl_ctx *ctx, struct list *instrs,
|
|
struct hlsl_ir_node *index, unsigned int dim_count, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_load *coords_load;
|
|
struct hlsl_deref coords_deref;
|
|
struct hlsl_ir_constant *zero;
|
|
struct hlsl_ir_store *store;
|
|
struct hlsl_ir_var *coords;
|
|
|
|
if (!(coords = hlsl_new_synthetic_var(ctx, "coords",
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_UINT, dim_count + 1), loc)))
|
|
return NULL;
|
|
|
|
hlsl_init_simple_deref_from_var(&coords_deref, coords);
|
|
if (!(store = hlsl_new_store_index(ctx, &coords_deref, NULL, index, (1u << dim_count) - 1, loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &store->node.entry);
|
|
|
|
if (!(zero = hlsl_new_uint_constant(ctx, 0, loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &zero->node.entry);
|
|
|
|
if (!(store = hlsl_new_store_index(ctx, &coords_deref, NULL, &zero->node, 1u << dim_count, loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &store->node.entry);
|
|
|
|
if (!(coords_load = hlsl_new_var_load(ctx, coords, *loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &coords_load->node.entry);
|
|
|
|
return &coords_load->node;
|
|
}
|
|
|
|
static bool add_array_load(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *array,
|
|
struct hlsl_ir_node *index, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *expr_type = array->data_type, *index_type = index->data_type;
|
|
struct hlsl_ir_expr *cast;
|
|
|
|
if (expr_type->type == HLSL_CLASS_OBJECT
|
|
&& (expr_type->base_type == HLSL_TYPE_TEXTURE || expr_type->base_type == HLSL_TYPE_UAV)
|
|
&& expr_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_LOAD};
|
|
unsigned int dim_count = hlsl_sampler_dim_count(expr_type->sampler_dim);
|
|
/* Only HLSL_IR_LOAD can return an object. */
|
|
struct hlsl_ir_load *object_load = hlsl_ir_load(array);
|
|
struct hlsl_ir_resource_load *resource_load;
|
|
|
|
if (index_type->type > HLSL_CLASS_VECTOR || index_type->dimx != dim_count)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, expr_type)))
|
|
hlsl_error(ctx, &index->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Array index of type '%s' must be of type 'uint%u'.", string->buffer, dim_count);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!(index = add_implicit_conversion(ctx, instrs, index,
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_UINT, dim_count), &index->loc)))
|
|
return false;
|
|
|
|
if (!(index = add_zero_mipmap_level(ctx, instrs, index, dim_count, loc)))
|
|
return false;
|
|
|
|
load_params.format = expr_type->e.resource_format;
|
|
load_params.resource = object_load->src;
|
|
load_params.coords = index;
|
|
|
|
if (!(resource_load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
list_add_tail(instrs, &resource_load->node.entry);
|
|
return true;
|
|
}
|
|
|
|
if (index_type->type != HLSL_CLASS_SCALAR)
|
|
{
|
|
hlsl_error(ctx, &index->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Array index is not scalar.");
|
|
return false;
|
|
}
|
|
|
|
if (!(cast = hlsl_new_cast(ctx, index, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), &index->loc)))
|
|
return false;
|
|
list_add_tail(instrs, &cast->node.entry);
|
|
index = &cast->node;
|
|
|
|
if (expr_type->type == HLSL_CLASS_MATRIX)
|
|
return add_matrix_index(ctx, instrs, array, index, loc);
|
|
|
|
if (expr_type->type != HLSL_CLASS_ARRAY && expr_type->type != HLSL_CLASS_VECTOR)
|
|
{
|
|
if (expr_type->type == HLSL_CLASS_SCALAR)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Scalar expressions cannot be array-indexed.");
|
|
else
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Expression cannot be array-indexed.");
|
|
return false;
|
|
}
|
|
|
|
if (!add_load_index(ctx, instrs, array, index, loc))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static const struct hlsl_struct_field *get_struct_field(const struct hlsl_struct_field *fields,
|
|
size_t count, const char *name)
|
|
{
|
|
size_t i;
|
|
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
if (!strcmp(fields[i].name, name))
|
|
return &fields[i];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
unsigned int *modifiers, struct vkd3d_shader_location loc)
|
|
{
|
|
unsigned int default_majority = 0;
|
|
struct hlsl_type *new_type;
|
|
|
|
/* This function is only used for declarations (i.e. variables and struct
|
|
* fields), which should inherit the matrix majority. We only explicitly set
|
|
* the default majority for declarations—typedefs depend on this—but we
|
|
* want to always set it, so that an hlsl_type object is never used to
|
|
* represent two different majorities (and thus can be used to store its
|
|
* register size, etc.) */
|
|
if (!(*modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
|
|
&& !(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
|
|
&& type->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
if (ctx->matrix_majority == HLSL_COLUMN_MAJOR)
|
|
default_majority = HLSL_MODIFIER_COLUMN_MAJOR;
|
|
else
|
|
default_majority = HLSL_MODIFIER_ROW_MAJOR;
|
|
}
|
|
else if (type->type != HLSL_CLASS_MATRIX)
|
|
{
|
|
check_invalid_matrix_modifiers(ctx, *modifiers, loc);
|
|
}
|
|
|
|
if (!default_majority && !(*modifiers & HLSL_TYPE_MODIFIERS_MASK))
|
|
return type;
|
|
|
|
if (!(new_type = hlsl_type_clone(ctx, type, default_majority, *modifiers & HLSL_TYPE_MODIFIERS_MASK)))
|
|
return NULL;
|
|
|
|
*modifiers &= ~HLSL_TYPE_MODIFIERS_MASK;
|
|
|
|
if ((new_type->modifiers & HLSL_MODIFIER_ROW_MAJOR) && (new_type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR))
|
|
hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"'row_major' and 'column_major' modifiers are mutually exclusive.");
|
|
|
|
return new_type;
|
|
}
|
|
|
|
static void free_parse_variable_def(struct parse_variable_def *v)
|
|
{
|
|
free_parse_initializer(&v->initializer);
|
|
vkd3d_free(v->arrays.sizes);
|
|
vkd3d_free(v->name);
|
|
hlsl_cleanup_semantic(&v->semantic);
|
|
vkd3d_free(v);
|
|
}
|
|
|
|
static bool shader_is_sm_5_1(const struct hlsl_ctx *ctx)
|
|
{
|
|
return ctx->profile->major_version == 5 && ctx->profile->minor_version >= 1;
|
|
}
|
|
|
|
static bool gen_struct_fields(struct hlsl_ctx *ctx, struct parse_fields *fields,
|
|
struct hlsl_type *type, unsigned int modifiers, struct list *defs)
|
|
{
|
|
struct parse_variable_def *v, *v_next;
|
|
size_t i = 0;
|
|
|
|
if (type->type == HLSL_CLASS_MATRIX)
|
|
assert(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
|
|
|
|
memset(fields, 0, sizeof(*fields));
|
|
fields->count = list_count(defs);
|
|
if (!hlsl_array_reserve(ctx, (void **)&fields->fields, &fields->capacity, fields->count, sizeof(*fields->fields)))
|
|
return false;
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, defs, struct parse_variable_def, entry)
|
|
{
|
|
struct hlsl_struct_field *field = &fields->fields[i++];
|
|
bool unbounded_res_array = false;
|
|
unsigned int k;
|
|
|
|
field->type = type;
|
|
|
|
if (shader_is_sm_5_1(ctx) && type->type == HLSL_CLASS_OBJECT)
|
|
{
|
|
for (k = 0; k < v->arrays.count; ++k)
|
|
unbounded_res_array |= (v->arrays.sizes[k] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT);
|
|
}
|
|
|
|
if (unbounded_res_array)
|
|
{
|
|
if (v->arrays.count == 1)
|
|
{
|
|
hlsl_fixme(ctx, &v->loc, "Unbounded resource arrays as struct fields.");
|
|
free_parse_variable_def(v);
|
|
vkd3d_free(field);
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Unbounded resource arrays cannot be multi-dimensional.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (k = 0; k < v->arrays.count; ++k)
|
|
{
|
|
if (v->arrays.sizes[k] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays not allowed in struct fields.");
|
|
}
|
|
|
|
field->type = hlsl_new_array_type(ctx, field->type, v->arrays.sizes[k]);
|
|
}
|
|
}
|
|
vkd3d_free(v->arrays.sizes);
|
|
field->loc = v->loc;
|
|
field->name = v->name;
|
|
field->semantic = v->semantic;
|
|
field->storage_modifiers = modifiers;
|
|
if (v->initializer.args_count)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Illegal initializer on a struct field.");
|
|
free_parse_initializer(&v->initializer);
|
|
}
|
|
vkd3d_free(v);
|
|
}
|
|
vkd3d_free(defs);
|
|
return true;
|
|
}
|
|
|
|
static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type *orig_type, struct list *list)
|
|
{
|
|
struct parse_variable_def *v, *v_next;
|
|
struct hlsl_type *type;
|
|
unsigned int i;
|
|
bool ret;
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, list, struct parse_variable_def, entry)
|
|
{
|
|
if (!v->arrays.count)
|
|
{
|
|
if (!(type = hlsl_type_clone(ctx, orig_type, 0, modifiers)))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
type = orig_type;
|
|
}
|
|
|
|
ret = true;
|
|
for (i = 0; i < v->arrays.count; ++i)
|
|
{
|
|
if (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays not allowed in typedefs.");
|
|
}
|
|
|
|
if (!(type = hlsl_new_array_type(ctx, type, v->arrays.sizes[i])))
|
|
{
|
|
free_parse_variable_def(v);
|
|
ret = false;
|
|
break;
|
|
}
|
|
}
|
|
if (!ret)
|
|
continue;
|
|
vkd3d_free(v->arrays.sizes);
|
|
|
|
vkd3d_free((void *)type->name);
|
|
type->name = v->name;
|
|
|
|
if (type->type != HLSL_CLASS_MATRIX)
|
|
check_invalid_matrix_modifiers(ctx, type->modifiers, v->loc);
|
|
|
|
if ((type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR)
|
|
&& (type->modifiers & HLSL_MODIFIER_ROW_MAJOR))
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"'row_major' and 'column_major' modifiers are mutually exclusive.");
|
|
|
|
ret = hlsl_scope_add_type(ctx->cur_scope, type);
|
|
if (!ret)
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Type '%s' is already defined.", v->name);
|
|
free_parse_initializer(&v->initializer);
|
|
vkd3d_free(v);
|
|
}
|
|
vkd3d_free(list);
|
|
return true;
|
|
}
|
|
|
|
static bool add_func_parameter(struct hlsl_ctx *ctx, struct hlsl_func_parameters *parameters,
|
|
struct parse_parameter *param, const struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (param->type->type == HLSL_CLASS_MATRIX)
|
|
assert(param->type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
|
|
|
|
if ((param->modifiers & HLSL_STORAGE_OUT) && (param->modifiers & HLSL_STORAGE_UNIFORM))
|
|
hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Parameter '%s' is declared as both \"out\" and \"uniform\".", param->name);
|
|
|
|
if (!(var = hlsl_new_var(ctx, param->name, param->type, loc, ¶m->semantic, param->modifiers, ¶m->reg_reservation)))
|
|
return false;
|
|
var->is_param = 1;
|
|
|
|
if (!hlsl_add_var(ctx, var, false))
|
|
{
|
|
hlsl_free_var(var);
|
|
return false;
|
|
}
|
|
|
|
if (!hlsl_array_reserve(ctx, (void **)¶meters->vars, ¶meters->capacity,
|
|
parameters->count + 1, sizeof(*parameters->vars)))
|
|
return false;
|
|
parameters->vars[parameters->count++] = var;
|
|
return true;
|
|
}
|
|
|
|
static struct hlsl_reg_reservation parse_reg_reservation(const char *reg_string)
|
|
{
|
|
struct hlsl_reg_reservation reservation = {0};
|
|
|
|
if (!sscanf(reg_string + 1, "%u", &reservation.index))
|
|
{
|
|
FIXME("Unsupported register reservation syntax.\n");
|
|
return reservation;
|
|
}
|
|
reservation.type = reg_string[0];
|
|
return reservation;
|
|
}
|
|
|
|
static struct hlsl_ir_function_decl *get_func_decl(struct rb_tree *funcs,
|
|
const char *name, const struct hlsl_func_parameters *parameters)
|
|
{
|
|
struct hlsl_ir_function *func;
|
|
struct rb_entry *entry;
|
|
|
|
if ((entry = rb_get(funcs, name)))
|
|
{
|
|
func = RB_ENTRY_VALUE(entry, struct hlsl_ir_function, entry);
|
|
|
|
if ((entry = rb_get(&func->overloads, parameters)))
|
|
return RB_ENTRY_VALUE(entry, struct hlsl_ir_function_decl, entry);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static struct list *make_list(struct hlsl_ctx *ctx, struct hlsl_ir_node *node)
|
|
{
|
|
struct list *list;
|
|
|
|
if (!(list = make_empty_list(ctx)))
|
|
{
|
|
hlsl_free_instr(node);
|
|
return NULL;
|
|
}
|
|
list_add_tail(list, &node->entry);
|
|
return list;
|
|
}
|
|
|
|
static unsigned int evaluate_array_dimension(struct hlsl_ir_node *node)
|
|
{
|
|
if (node->data_type->type != HLSL_CLASS_SCALAR)
|
|
return 0;
|
|
|
|
switch (node->type)
|
|
{
|
|
case HLSL_IR_CONSTANT:
|
|
{
|
|
struct hlsl_ir_constant *constant = hlsl_ir_constant(node);
|
|
const union hlsl_constant_value *value = &constant->value[0];
|
|
|
|
switch (constant->node.data_type->base_type)
|
|
{
|
|
case HLSL_TYPE_UINT:
|
|
return value->u;
|
|
case HLSL_TYPE_INT:
|
|
return value->i;
|
|
case HLSL_TYPE_FLOAT:
|
|
case HLSL_TYPE_HALF:
|
|
return value->f;
|
|
case HLSL_TYPE_DOUBLE:
|
|
return value->d;
|
|
case HLSL_TYPE_BOOL:
|
|
return !!value->u;
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
}
|
|
|
|
case HLSL_IR_EXPR:
|
|
case HLSL_IR_LOAD:
|
|
case HLSL_IR_RESOURCE_LOAD:
|
|
case HLSL_IR_SWIZZLE:
|
|
FIXME("Unhandled type %s.\n", hlsl_node_type_to_string(node->type));
|
|
return 0;
|
|
|
|
case HLSL_IR_CALL:
|
|
case HLSL_IR_IF:
|
|
case HLSL_IR_JUMP:
|
|
case HLSL_IR_LOOP:
|
|
case HLSL_IR_RESOURCE_STORE:
|
|
case HLSL_IR_STORE:
|
|
vkd3d_unreachable();
|
|
}
|
|
|
|
vkd3d_unreachable();
|
|
}
|
|
|
|
static bool expr_compatible_data_types(struct hlsl_type *t1, struct hlsl_type *t2)
|
|
{
|
|
if (t1->base_type > HLSL_TYPE_LAST_SCALAR || t2->base_type > HLSL_TYPE_LAST_SCALAR)
|
|
return false;
|
|
|
|
/* Scalar vars can be converted to pretty much everything */
|
|
if ((t1->dimx == 1 && t1->dimy == 1) || (t2->dimx == 1 && t2->dimy == 1))
|
|
return true;
|
|
|
|
if (t1->type == HLSL_CLASS_VECTOR && t2->type == HLSL_CLASS_VECTOR)
|
|
return true;
|
|
|
|
if (t1->type == HLSL_CLASS_MATRIX || t2->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
/* Matrix-vector conversion is apparently allowed if either they have the same components
|
|
count or the matrix is nx1 or 1xn */
|
|
if (t1->type == HLSL_CLASS_VECTOR || t2->type == HLSL_CLASS_VECTOR)
|
|
{
|
|
if (hlsl_type_component_count(t1) == hlsl_type_component_count(t2))
|
|
return true;
|
|
|
|
return (t1->type == HLSL_CLASS_MATRIX && (t1->dimx == 1 || t1->dimy == 1))
|
|
|| (t2->type == HLSL_CLASS_MATRIX && (t2->dimx == 1 || t2->dimy == 1));
|
|
}
|
|
|
|
/* Both matrices */
|
|
if ((t1->dimx >= t2->dimx && t1->dimy >= t2->dimy)
|
|
|| (t1->dimx <= t2->dimx && t1->dimy <= t2->dimy))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static enum hlsl_base_type expr_common_base_type(enum hlsl_base_type t1, enum hlsl_base_type t2)
|
|
{
|
|
if (t1 > HLSL_TYPE_LAST_SCALAR || t2 > HLSL_TYPE_LAST_SCALAR) {
|
|
FIXME("Unexpected base type.\n");
|
|
return HLSL_TYPE_FLOAT;
|
|
}
|
|
if (t1 == t2)
|
|
return t1 == HLSL_TYPE_BOOL ? HLSL_TYPE_INT : t1;
|
|
if (t1 == HLSL_TYPE_DOUBLE || t2 == HLSL_TYPE_DOUBLE)
|
|
return HLSL_TYPE_DOUBLE;
|
|
if (t1 == HLSL_TYPE_FLOAT || t2 == HLSL_TYPE_FLOAT
|
|
|| t1 == HLSL_TYPE_HALF || t2 == HLSL_TYPE_HALF)
|
|
return HLSL_TYPE_FLOAT;
|
|
if (t1 == HLSL_TYPE_UINT || t2 == HLSL_TYPE_UINT)
|
|
return HLSL_TYPE_UINT;
|
|
return HLSL_TYPE_INT;
|
|
}
|
|
|
|
static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct hlsl_type *t2,
|
|
const struct vkd3d_shader_location *loc, enum hlsl_type_class *type, unsigned int *dimx, unsigned int *dimy)
|
|
{
|
|
if (t1->type > HLSL_CLASS_LAST_NUMERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, t1)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (t2->type > HLSL_CLASS_LAST_NUMERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, t2)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (!expr_compatible_data_types(t1, t2))
|
|
{
|
|
struct vkd3d_string_buffer *t1_string = hlsl_type_to_string(ctx, t1);
|
|
struct vkd3d_string_buffer *t2_string = hlsl_type_to_string(ctx, t2);
|
|
|
|
if (t1_string && t2_string)
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Expression data types \"%s\" and \"%s\" are incompatible.",
|
|
t1_string->buffer, t2_string->buffer);
|
|
hlsl_release_string_buffer(ctx, t1_string);
|
|
hlsl_release_string_buffer(ctx, t2_string);
|
|
return false;
|
|
}
|
|
|
|
if (t1->dimx == 1 && t1->dimy == 1)
|
|
{
|
|
*type = t2->type;
|
|
*dimx = t2->dimx;
|
|
*dimy = t2->dimy;
|
|
}
|
|
else if (t2->dimx == 1 && t2->dimy == 1)
|
|
{
|
|
*type = t1->type;
|
|
*dimx = t1->dimx;
|
|
*dimy = t1->dimy;
|
|
}
|
|
else if (t1->type == HLSL_CLASS_MATRIX && t2->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
*type = HLSL_CLASS_MATRIX;
|
|
*dimx = min(t1->dimx, t2->dimx);
|
|
*dimy = min(t1->dimy, t2->dimy);
|
|
}
|
|
else
|
|
{
|
|
if (t1->dimx * t1->dimy <= t2->dimx * t2->dimy)
|
|
{
|
|
*type = t1->type;
|
|
*dimx = t1->dimx;
|
|
*dimy = t1->dimy;
|
|
}
|
|
else
|
|
{
|
|
*type = t2->type;
|
|
*dimx = t2->dimx;
|
|
*dimy = t2->dimy;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS],
|
|
struct hlsl_type *type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *expr;
|
|
unsigned int i;
|
|
|
|
if (type->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct hlsl_type *vector_type;
|
|
struct hlsl_deref var_deref;
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
|
|
vector_type = hlsl_get_vector_type(ctx, type->base_type, hlsl_type_minor_size(type));
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "split_op", type, loc)))
|
|
return NULL;
|
|
hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
|
|
for (i = 0; i < hlsl_type_major_size(type); ++i)
|
|
{
|
|
struct hlsl_ir_node *value, *vector_operands[HLSL_MAX_OPERANDS] = { NULL };
|
|
struct hlsl_ir_store *store;
|
|
struct hlsl_ir_constant *c;
|
|
unsigned int j;
|
|
|
|
if (!(c = hlsl_new_uint_constant(ctx, i, loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &c->node.entry);
|
|
|
|
for (j = 0; j < HLSL_MAX_OPERANDS; j++)
|
|
{
|
|
if (operands[j])
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
|
|
if (!(load = add_load_index(ctx, instrs, operands[j], &c->node, loc)))
|
|
return NULL;
|
|
vector_operands[j] = &load->node;
|
|
}
|
|
}
|
|
|
|
if (!(value = add_expr(ctx, instrs, op, vector_operands, vector_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(store = hlsl_new_store_index(ctx, &var_deref, &c->node, value, 0, loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &store->node.entry);
|
|
}
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &load->node.entry);
|
|
|
|
return &load->node;
|
|
}
|
|
|
|
if (!(expr = hlsl_new_expr(ctx, op, operands, type, loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &expr->entry);
|
|
|
|
return expr;
|
|
}
|
|
|
|
static void check_integer_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *instr)
|
|
{
|
|
const struct hlsl_type *type = instr->data_type;
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
switch (type->base_type)
|
|
{
|
|
case HLSL_TYPE_BOOL:
|
|
case HLSL_TYPE_INT:
|
|
case HLSL_TYPE_UINT:
|
|
break;
|
|
|
|
default:
|
|
if ((string = hlsl_type_to_string(ctx, type)))
|
|
hlsl_error(ctx, &instr->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Expression type '%s' is not integer.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {arg};
|
|
|
|
return add_expr(ctx, instrs, op, args, arg->data_type, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_unary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
check_integer_type(ctx, arg);
|
|
|
|
return add_unary_arithmetic_expr(ctx, instrs, op, arg, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_unary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *bool_type;
|
|
|
|
bool_type = hlsl_get_numeric_type(ctx, arg->data_type->type, HLSL_TYPE_BOOL,
|
|
arg->data_type->dimx, arg->data_type->dimy);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, instrs, arg, bool_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, instrs, op, args, bool_type, loc);
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *common_type;
|
|
enum hlsl_base_type base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type);
|
|
enum hlsl_type_class type;
|
|
unsigned int dimx, dimy;
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
|
|
if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy))
|
|
return NULL;
|
|
|
|
common_type = hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, instrs, op, args, common_type, loc);
|
|
}
|
|
|
|
static struct list *add_binary_arithmetic_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
enum hlsl_ir_expr_op op, struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
|
|
list_move_tail(list1, list2);
|
|
vkd3d_free(list2);
|
|
add_binary_arithmetic_expr(ctx, list1, op, arg1, arg2, &loc);
|
|
return list1;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
check_integer_type(ctx, arg1);
|
|
check_integer_type(ctx, arg2);
|
|
|
|
return add_binary_arithmetic_expr(ctx, instrs, op, arg1, arg2, loc);
|
|
}
|
|
|
|
static struct list *add_binary_bitwise_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
|
|
list_move_tail(list1, list2);
|
|
vkd3d_free(list2);
|
|
add_binary_bitwise_expr(ctx, list1, op, arg1, arg2, loc);
|
|
|
|
return list1;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_comparison_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *common_type, *return_type;
|
|
enum hlsl_base_type base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type);
|
|
enum hlsl_type_class type;
|
|
unsigned int dimx, dimy;
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
|
|
if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy))
|
|
return NULL;
|
|
|
|
common_type = hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
|
|
return_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_BOOL, dimx, dimy);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, instrs, op, args, return_type, loc);
|
|
}
|
|
|
|
static struct list *add_binary_comparison_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
enum hlsl_ir_expr_op op, const struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
|
|
list_move_tail(list1, list2);
|
|
vkd3d_free(list2);
|
|
add_binary_comparison_expr(ctx, list1, op, arg1, arg2, &loc);
|
|
return list1;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *common_type;
|
|
enum hlsl_type_class type;
|
|
unsigned int dimx, dimy;
|
|
|
|
if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy))
|
|
return NULL;
|
|
|
|
common_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_BOOL, dimx, dimy);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, instrs, op, args, common_type, loc);
|
|
}
|
|
|
|
static struct list *add_binary_logical_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
|
|
list_move_tail(list1, list2);
|
|
vkd3d_free(list2);
|
|
add_binary_logical_expr(ctx, list1, op, arg1, arg2, loc);
|
|
|
|
return list1;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_shift_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_base_type base = arg1->data_type->base_type;
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *return_type, *integer_type;
|
|
enum hlsl_type_class type;
|
|
unsigned int dimx, dimy;
|
|
|
|
check_integer_type(ctx, arg1);
|
|
check_integer_type(ctx, arg2);
|
|
|
|
if (base == HLSL_TYPE_BOOL)
|
|
base = HLSL_TYPE_INT;
|
|
|
|
if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy))
|
|
return NULL;
|
|
|
|
return_type = hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
|
|
integer_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_INT, dimx, dimy);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, return_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, integer_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, instrs, op, args, return_type, loc);
|
|
}
|
|
|
|
static struct list *add_binary_shift_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
|
|
enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
|
|
|
|
list_move_tail(list1, list2);
|
|
vkd3d_free(list2);
|
|
add_binary_shift_expr(ctx, list1, op, arg1, arg2, loc);
|
|
|
|
return list1;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct list *instrs,
|
|
struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2, const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_base_type base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type);
|
|
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *common_type, *ret_type;
|
|
enum hlsl_ir_expr_op op;
|
|
unsigned dim;
|
|
|
|
if (arg1->data_type->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg1->data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Invalid type %s.\n", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return NULL;
|
|
}
|
|
|
|
if (arg2->data_type->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg2->data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Invalid type %s.\n", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return NULL;
|
|
}
|
|
|
|
if (arg1->data_type->type == HLSL_CLASS_SCALAR)
|
|
dim = arg2->data_type->dimx;
|
|
else if (arg2->data_type->type == HLSL_CLASS_SCALAR)
|
|
dim = arg1->data_type->dimx;
|
|
else
|
|
dim = min(arg1->data_type->dimx, arg2->data_type->dimx);
|
|
|
|
if (dim == 1)
|
|
op = HLSL_OP2_MUL;
|
|
else
|
|
op = HLSL_OP2_DOT;
|
|
|
|
common_type = hlsl_get_vector_type(ctx, base, dim);
|
|
ret_type = hlsl_get_scalar_type(ctx, base);
|
|
|
|
if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, common_type, loc)))
|
|
return NULL;
|
|
|
|
if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, common_type, loc)))
|
|
return NULL;
|
|
|
|
return add_expr(ctx, instrs, op, args, ret_type, loc);
|
|
}
|
|
|
|
static enum hlsl_ir_expr_op op_from_assignment(enum parse_assign_op op)
|
|
{
|
|
static const enum hlsl_ir_expr_op ops[] =
|
|
{
|
|
0,
|
|
HLSL_OP2_ADD,
|
|
0,
|
|
HLSL_OP2_MUL,
|
|
HLSL_OP2_DIV,
|
|
HLSL_OP2_MOD,
|
|
HLSL_OP2_LSHIFT,
|
|
HLSL_OP2_RSHIFT,
|
|
HLSL_OP2_BIT_AND,
|
|
HLSL_OP2_BIT_OR,
|
|
HLSL_OP2_BIT_XOR,
|
|
};
|
|
|
|
return ops[op];
|
|
}
|
|
|
|
static bool invert_swizzle(unsigned int *swizzle, unsigned int *writemask, unsigned int *ret_width)
|
|
{
|
|
unsigned int i, j, bit = 0, inverted = 0, width, new_writemask = 0, new_swizzle = 0;
|
|
|
|
/* Apply the writemask to the swizzle to get a new writemask and swizzle. */
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
if (*writemask & (1 << i))
|
|
{
|
|
unsigned int s = (*swizzle >> (i * 2)) & 3;
|
|
new_swizzle |= s << (bit++ * 2);
|
|
if (new_writemask & (1 << s))
|
|
return false;
|
|
new_writemask |= 1 << s;
|
|
}
|
|
}
|
|
width = bit;
|
|
|
|
/* Invert the swizzle. */
|
|
bit = 0;
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
for (j = 0; j < width; ++j)
|
|
{
|
|
unsigned int s = (new_swizzle >> (j * 2)) & 3;
|
|
if (s == i)
|
|
inverted |= j << (bit++ * 2);
|
|
}
|
|
}
|
|
|
|
*swizzle = inverted;
|
|
*writemask = new_writemask;
|
|
*ret_width = width;
|
|
return true;
|
|
}
|
|
|
|
static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *lhs,
|
|
enum parse_assign_op assign_op, struct hlsl_ir_node *rhs)
|
|
{
|
|
struct hlsl_type *lhs_type = lhs->data_type;
|
|
struct hlsl_ir_expr *copy;
|
|
unsigned int writemask = 0;
|
|
|
|
if (assign_op == ASSIGN_OP_SUB)
|
|
{
|
|
if (!(rhs = add_unary_arithmetic_expr(ctx, instrs, HLSL_OP1_NEG, rhs, &rhs->loc)))
|
|
return NULL;
|
|
assign_op = ASSIGN_OP_ADD;
|
|
}
|
|
if (assign_op != ASSIGN_OP_ASSIGN)
|
|
{
|
|
enum hlsl_ir_expr_op op = op_from_assignment(assign_op);
|
|
|
|
assert(op);
|
|
if (!(rhs = add_binary_arithmetic_expr(ctx, instrs, op, lhs, rhs, &rhs->loc)))
|
|
return NULL;
|
|
}
|
|
|
|
if (lhs_type->type <= HLSL_CLASS_LAST_NUMERIC)
|
|
writemask = (1 << lhs_type->dimx) - 1;
|
|
|
|
if (!(rhs = add_implicit_conversion(ctx, instrs, rhs, lhs_type, &rhs->loc)))
|
|
return NULL;
|
|
|
|
while (lhs->type != HLSL_IR_LOAD && lhs->type != HLSL_IR_RESOURCE_LOAD)
|
|
{
|
|
if (lhs->type == HLSL_IR_EXPR && hlsl_ir_expr(lhs)->op == HLSL_OP1_CAST)
|
|
{
|
|
hlsl_fixme(ctx, &lhs->loc, "Cast on the LHS.");
|
|
return NULL;
|
|
}
|
|
else if (lhs->type == HLSL_IR_SWIZZLE)
|
|
{
|
|
struct hlsl_ir_swizzle *swizzle = hlsl_ir_swizzle(lhs), *new_swizzle;
|
|
unsigned int width, s = swizzle->swizzle;
|
|
|
|
if (lhs->data_type->type == HLSL_CLASS_MATRIX)
|
|
hlsl_fixme(ctx, &lhs->loc, "Matrix assignment with a writemask.");
|
|
|
|
if (!invert_swizzle(&s, &writemask, &width))
|
|
{
|
|
hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK, "Invalid writemask.");
|
|
return NULL;
|
|
}
|
|
|
|
if (!(new_swizzle = hlsl_new_swizzle(ctx, s, width, rhs, &swizzle->node.loc)))
|
|
{
|
|
return NULL;
|
|
}
|
|
list_add_tail(instrs, &new_swizzle->node.entry);
|
|
|
|
lhs = swizzle->val.node;
|
|
rhs = &new_swizzle->node;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_LVALUE, "Invalid lvalue.");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (lhs->type == HLSL_IR_RESOURCE_LOAD)
|
|
{
|
|
struct hlsl_ir_resource_load *load = hlsl_ir_resource_load(lhs);
|
|
struct hlsl_ir_resource_store *store;
|
|
struct hlsl_type *resource_type;
|
|
struct hlsl_ir_swizzle *coords;
|
|
unsigned int dim_count;
|
|
|
|
/* Such an lvalue was produced by an index expression. */
|
|
assert(load->load_type == HLSL_RESOURCE_LOAD);
|
|
resource_type = hlsl_deref_get_type(ctx, &load->resource);
|
|
assert(resource_type->type == HLSL_CLASS_OBJECT);
|
|
assert(resource_type->base_type == HLSL_TYPE_TEXTURE || resource_type->base_type == HLSL_TYPE_UAV);
|
|
|
|
if (resource_type->base_type != HLSL_TYPE_UAV)
|
|
hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Read-only resources cannot be stored to.");
|
|
|
|
dim_count = hlsl_sampler_dim_count(resource_type->sampler_dim);
|
|
|
|
if (writemask != ((1u << resource_type->e.resource_format->dimx) - 1))
|
|
hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK,
|
|
"Resource store expressions must write to all components.");
|
|
|
|
/* Remove the (implicit) mipmap level from the load expression. */
|
|
assert(load->coords.node->data_type->type == HLSL_CLASS_VECTOR);
|
|
assert(load->coords.node->data_type->base_type == HLSL_TYPE_UINT);
|
|
assert(load->coords.node->data_type->dimx == dim_count + 1);
|
|
if (!(coords = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, Y, Z, W), dim_count, load->coords.node, &lhs->loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &coords->node.entry);
|
|
|
|
if (!(store = hlsl_new_resource_store(ctx, &load->resource, &coords->node, rhs, &lhs->loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &store->node.entry);
|
|
}
|
|
else
|
|
{
|
|
struct hlsl_ir_store *store;
|
|
|
|
if (!(store = hlsl_new_store_index(ctx, &hlsl_ir_load(lhs)->src, NULL, rhs, writemask, &rhs->loc)))
|
|
return NULL;
|
|
list_add_tail(instrs, &store->node.entry);
|
|
}
|
|
|
|
/* Don't use the instruction itself as a source, as this makes structure
|
|
* splitting easier. Instead copy it here. Since we retrieve sources from
|
|
* the last instruction in the list, we do need to copy. */
|
|
if (!(copy = hlsl_new_copy(ctx, rhs)))
|
|
return NULL;
|
|
list_add_tail(instrs, ©->node.entry);
|
|
return ©->node;
|
|
}
|
|
|
|
static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrement, bool post,
|
|
struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_node *lhs = node_from_list(instrs);
|
|
struct hlsl_ir_constant *one;
|
|
|
|
if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
|
|
"Argument to %s%screment operator is const.", post ? "post" : "pre", decrement ? "de" : "in");
|
|
|
|
if (!(one = hlsl_new_int_constant(ctx, 1, &loc)))
|
|
return false;
|
|
list_add_tail(instrs, &one->node.entry);
|
|
|
|
if (!add_assignment(ctx, instrs, lhs, decrement ? ASSIGN_OP_SUB : ASSIGN_OP_ADD, &one->node))
|
|
return false;
|
|
|
|
if (post)
|
|
{
|
|
struct hlsl_ir_expr *copy;
|
|
|
|
if (!(copy = hlsl_new_copy(ctx, lhs)))
|
|
return false;
|
|
list_add_tail(instrs, ©->node.entry);
|
|
|
|
/* Post increment/decrement expressions are considered const. */
|
|
if (!(copy->node.data_type = hlsl_type_clone(ctx, copy->node.data_type, 0, HLSL_MODIFIER_CONST)))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void initialize_var_components(struct hlsl_ctx *ctx, struct list *instrs,
|
|
struct hlsl_ir_var *dst, unsigned int *store_index, struct hlsl_ir_node *src)
|
|
{
|
|
unsigned int src_comp_count = hlsl_type_component_count(src->data_type);
|
|
struct hlsl_deref dst_deref;
|
|
unsigned int k;
|
|
|
|
hlsl_init_simple_deref_from_var(&dst_deref, dst);
|
|
|
|
for (k = 0; k < src_comp_count; ++k)
|
|
{
|
|
struct hlsl_type *dst_comp_type;
|
|
struct hlsl_ir_store *store;
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_node *conv;
|
|
struct hlsl_block block;
|
|
|
|
if (!(load = add_load_component(ctx, instrs, src, k, &src->loc)))
|
|
return;
|
|
|
|
dst_comp_type = hlsl_type_get_component_type(ctx, dst->data_type, *store_index);
|
|
|
|
if (!(conv = add_implicit_conversion(ctx, instrs, &load->node, dst_comp_type, &src->loc)))
|
|
return;
|
|
|
|
if (!(store = hlsl_new_store_component(ctx, &block, &dst_deref, *store_index, conv)))
|
|
return;
|
|
list_move_tail(instrs, &block.instrs);
|
|
|
|
++*store_index;
|
|
}
|
|
}
|
|
|
|
static bool type_has_object_components(struct hlsl_type *type, bool must_be_in_struct)
|
|
{
|
|
if (type->type == HLSL_CLASS_OBJECT)
|
|
return !must_be_in_struct;
|
|
if (type->type == HLSL_CLASS_ARRAY)
|
|
return type_has_object_components(type->e.array.type, must_be_in_struct);
|
|
|
|
if (type->type == HLSL_CLASS_STRUCT)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < type->e.record.field_count; ++i)
|
|
{
|
|
if (type_has_object_components(type->e.record.fields[i].type, false))
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool type_has_numeric_components(struct hlsl_type *type)
|
|
{
|
|
if (type->type <= HLSL_CLASS_LAST_NUMERIC)
|
|
return true;
|
|
if (type->type == HLSL_CLASS_ARRAY)
|
|
return type_has_numeric_components(type->e.array.type);
|
|
|
|
if (type->type == HLSL_CLASS_STRUCT)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < type->e.record.field_count; ++i)
|
|
{
|
|
if (type_has_numeric_components(type->e.record.fields[i].type))
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_type,
|
|
unsigned int modifiers, const struct vkd3d_shader_location *modifiers_loc, struct list *var_list)
|
|
{
|
|
struct parse_variable_def *v, *v_next;
|
|
struct hlsl_ir_function_decl *func;
|
|
unsigned int invalid_modifiers;
|
|
struct list *statements_list;
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
bool local = true;
|
|
|
|
if (basic_type->type == HLSL_CLASS_MATRIX)
|
|
assert(basic_type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
|
|
|
|
if (!(statements_list = make_empty_list(ctx)))
|
|
{
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
|
|
free_parse_variable_def(v);
|
|
vkd3d_free(var_list);
|
|
return NULL;
|
|
}
|
|
|
|
if (!var_list)
|
|
return statements_list;
|
|
|
|
invalid_modifiers = modifiers & (HLSL_STORAGE_IN | HLSL_STORAGE_OUT);
|
|
if (invalid_modifiers)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_modifiers_to_string(ctx, invalid_modifiers)))
|
|
hlsl_error(ctx, modifiers_loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers '%s' are not allowed on non-parameter variables.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
|
|
{
|
|
bool unbounded_res_array = false;
|
|
unsigned int i;
|
|
|
|
type = basic_type;
|
|
|
|
if (shader_is_sm_5_1(ctx) && type->type == HLSL_CLASS_OBJECT)
|
|
{
|
|
for (i = 0; i < v->arrays.count; ++i)
|
|
unbounded_res_array |= (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT);
|
|
}
|
|
|
|
if (unbounded_res_array)
|
|
{
|
|
if (v->arrays.count == 1)
|
|
{
|
|
hlsl_fixme(ctx, &v->loc, "Unbounded resource arrays.");
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Unbounded resource arrays cannot be multi-dimensional.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < v->arrays.count; ++i)
|
|
{
|
|
if (v->arrays.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
unsigned int size = initializer_size(&v->initializer);
|
|
unsigned int elem_components = hlsl_type_component_count(type);
|
|
|
|
if (i < v->arrays.count - 1)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Only innermost array size can be implicit.");
|
|
free_parse_initializer(&v->initializer);
|
|
v->initializer.args_count = 0;
|
|
}
|
|
else if (elem_components == 0)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Cannot declare an implicit size array of a size 0 type.");
|
|
free_parse_initializer(&v->initializer);
|
|
v->initializer.args_count = 0;
|
|
}
|
|
else if (size == 0)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays need to be initialized.");
|
|
free_parse_initializer(&v->initializer);
|
|
v->initializer.args_count = 0;
|
|
|
|
}
|
|
else if (size % elem_components != 0)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Cannot initialize implicit size array with %u components, expected a multiple of %u.",
|
|
size, elem_components);
|
|
free_parse_initializer(&v->initializer);
|
|
v->initializer.args_count = 0;
|
|
}
|
|
else
|
|
{
|
|
v->arrays.sizes[i] = size / elem_components;
|
|
}
|
|
}
|
|
type = hlsl_new_array_type(ctx, type, v->arrays.sizes[i]);
|
|
}
|
|
}
|
|
vkd3d_free(v->arrays.sizes);
|
|
|
|
if (!(var = hlsl_new_var(ctx, v->name, type, v->loc, &v->semantic, modifiers, &v->reg_reservation)))
|
|
{
|
|
free_parse_variable_def(v);
|
|
continue;
|
|
}
|
|
|
|
var->buffer = ctx->cur_buffer;
|
|
|
|
if (ctx->cur_scope == ctx->globals)
|
|
{
|
|
local = false;
|
|
|
|
if ((modifiers & HLSL_STORAGE_UNIFORM) && (modifiers & HLSL_STORAGE_STATIC))
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Variable '%s' is declared as both \"uniform\" and \"static\".", var->name);
|
|
|
|
/* Mark it as uniform. We need to do this here since synthetic
|
|
* variables also get put in the global scope, but shouldn't be
|
|
* considered uniforms, and we have no way of telling otherwise. */
|
|
if (!(modifiers & HLSL_STORAGE_STATIC))
|
|
var->storage_modifiers |= HLSL_STORAGE_UNIFORM;
|
|
|
|
if (ctx->profile->major_version < 5 && (var->storage_modifiers & HLSL_STORAGE_UNIFORM) &&
|
|
type_has_object_components(var->data_type, true))
|
|
{
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Target profile doesn't support objects as struct members in uniform variables.\n");
|
|
}
|
|
|
|
if ((func = hlsl_get_func_decl(ctx, var->name)))
|
|
{
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"'%s' is already defined as a function.", var->name);
|
|
hlsl_note(ctx, &func->loc, VKD3D_SHADER_LOG_ERROR,
|
|
"'%s' was previously defined here.", var->name);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
static const unsigned int invalid = HLSL_STORAGE_EXTERN | HLSL_STORAGE_SHARED
|
|
| HLSL_STORAGE_GROUPSHARED | HLSL_STORAGE_UNIFORM;
|
|
|
|
if (modifiers & invalid)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_modifiers_to_string(ctx, modifiers & invalid)))
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers '%s' are not allowed on local variables.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
if (var->semantic.name)
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
|
"Semantics are not allowed on local variables.");
|
|
}
|
|
|
|
if ((var->storage_modifiers & HLSL_STORAGE_STATIC) && type_has_numeric_components(var->data_type)
|
|
&& type_has_object_components(var->data_type, false))
|
|
{
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Static variables cannot have both numeric and resource components.");
|
|
}
|
|
|
|
if ((type->modifiers & HLSL_MODIFIER_CONST) && !v->initializer.args_count
|
|
&& !(modifiers & (HLSL_STORAGE_STATIC | HLSL_STORAGE_UNIFORM)))
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
|
|
"Const variable \"%s\" is missing an initializer.", var->name);
|
|
hlsl_free_var(var);
|
|
free_parse_initializer(&v->initializer);
|
|
vkd3d_free(v);
|
|
continue;
|
|
}
|
|
|
|
if (!hlsl_add_var(ctx, var, local))
|
|
{
|
|
struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
|
|
|
|
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Variable \"%s\" was already declared in this scope.", var->name);
|
|
hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
|
|
hlsl_free_var(var);
|
|
free_parse_initializer(&v->initializer);
|
|
vkd3d_free(v);
|
|
continue;
|
|
}
|
|
|
|
if (v->initializer.args_count)
|
|
{
|
|
if (v->initializer.braces)
|
|
{
|
|
unsigned int size = initializer_size(&v->initializer);
|
|
unsigned int store_index = 0;
|
|
unsigned int k;
|
|
|
|
if (hlsl_type_component_count(type) != size)
|
|
{
|
|
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Expected %u components in initializer, but got %u.",
|
|
hlsl_type_component_count(type), size);
|
|
free_parse_initializer(&v->initializer);
|
|
vkd3d_free(v);
|
|
continue;
|
|
}
|
|
|
|
for (k = 0; k < v->initializer.args_count; ++k)
|
|
{
|
|
initialize_var_components(ctx, v->initializer.instrs, var,
|
|
&store_index, v->initializer.args[k]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
struct hlsl_ir_load *load = hlsl_new_var_load(ctx, var, var->loc);
|
|
|
|
assert(v->initializer.args_count == 1);
|
|
list_add_tail(v->initializer.instrs, &load->node.entry);
|
|
add_assignment(ctx, v->initializer.instrs, &load->node, ASSIGN_OP_ASSIGN, v->initializer.args[0]);
|
|
}
|
|
|
|
if (modifiers & HLSL_STORAGE_STATIC)
|
|
list_move_tail(&ctx->static_initializers, v->initializer.instrs);
|
|
else
|
|
list_move_tail(statements_list, v->initializer.instrs);
|
|
vkd3d_free(v->initializer.args);
|
|
vkd3d_free(v->initializer.instrs);
|
|
}
|
|
else if (var->storage_modifiers & HLSL_STORAGE_STATIC)
|
|
{
|
|
struct hlsl_ir_constant *zero;
|
|
struct hlsl_ir_store *store;
|
|
struct hlsl_ir_node *cast;
|
|
|
|
/* Initialize statics to zero by default. */
|
|
|
|
if (type_has_object_components(var->data_type, false))
|
|
{
|
|
vkd3d_free(v);
|
|
continue;
|
|
}
|
|
|
|
if (!(zero = hlsl_new_uint_constant(ctx, 0, &var->loc)))
|
|
{
|
|
vkd3d_free(v);
|
|
continue;
|
|
}
|
|
list_add_tail(&ctx->static_initializers, &zero->node.entry);
|
|
|
|
if (!(cast = add_cast(ctx, &ctx->static_initializers, &zero->node, var->data_type, &var->loc)))
|
|
{
|
|
vkd3d_free(v);
|
|
continue;
|
|
}
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, var, cast)))
|
|
{
|
|
vkd3d_free(v);
|
|
continue;
|
|
}
|
|
list_add_tail(&ctx->static_initializers, &store->node.entry);
|
|
}
|
|
vkd3d_free(v);
|
|
}
|
|
vkd3d_free(var_list);
|
|
return statements_list;
|
|
}
|
|
|
|
struct find_function_call_args
|
|
{
|
|
struct hlsl_ctx *ctx;
|
|
const struct parse_initializer *params;
|
|
struct hlsl_ir_function_decl *decl;
|
|
unsigned int compatible_overloads_count;
|
|
};
|
|
|
|
static void find_function_call_exact(struct rb_entry *entry, void *context)
|
|
{
|
|
struct hlsl_ir_function_decl *decl = RB_ENTRY_VALUE(entry, struct hlsl_ir_function_decl, entry);
|
|
struct find_function_call_args *args = context;
|
|
unsigned int i;
|
|
|
|
if (decl->parameters.count != args->params->args_count)
|
|
return;
|
|
|
|
for (i = 0; i < decl->parameters.count; ++i)
|
|
{
|
|
if (!hlsl_types_are_equal(decl->parameters.vars[i]->data_type, args->params->args[i]->data_type))
|
|
return;
|
|
}
|
|
args->decl = decl;
|
|
}
|
|
|
|
static void find_function_call_compatible(struct rb_entry *entry, void *context)
|
|
{
|
|
struct hlsl_ir_function_decl *decl = RB_ENTRY_VALUE(entry, struct hlsl_ir_function_decl, entry);
|
|
struct find_function_call_args *args = context;
|
|
unsigned int i;
|
|
|
|
if (decl->parameters.count != args->params->args_count)
|
|
return;
|
|
|
|
for (i = 0; i < decl->parameters.count; ++i)
|
|
{
|
|
if (!implicit_compatible_data_types(args->ctx, args->params->args[i]->data_type,
|
|
decl->parameters.vars[i]->data_type))
|
|
return;
|
|
}
|
|
|
|
args->compatible_overloads_count++;
|
|
args->decl = decl;
|
|
}
|
|
|
|
static struct hlsl_ir_function_decl *find_function_call(struct hlsl_ctx *ctx,
|
|
const char *name, const struct parse_initializer *params,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct find_function_call_args args = {.ctx = ctx, .params = params};
|
|
struct hlsl_ir_function *func;
|
|
struct rb_entry *entry;
|
|
|
|
if (!(entry = rb_get(&ctx->functions, name)))
|
|
return NULL;
|
|
func = RB_ENTRY_VALUE(entry, struct hlsl_ir_function, entry);
|
|
|
|
rb_for_each_entry(&func->overloads, find_function_call_exact, &args);
|
|
if (!args.decl)
|
|
{
|
|
rb_for_each_entry(&func->overloads, find_function_call_compatible, &args);
|
|
if (args.compatible_overloads_count > 1)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Prioritize between multiple compatible function overloads.");
|
|
}
|
|
}
|
|
return args.decl;
|
|
}
|
|
|
|
static struct hlsl_ir_node *intrinsic_float_convert_arg(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type = arg->data_type;
|
|
|
|
if (type->base_type == HLSL_TYPE_FLOAT || type->base_type == HLSL_TYPE_HALF)
|
|
return arg;
|
|
|
|
type = hlsl_get_numeric_type(ctx, type->type, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
|
|
return add_implicit_conversion(ctx, params->instrs, arg, type, loc);
|
|
}
|
|
|
|
static bool convert_args(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
struct hlsl_type *type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < params->args_count; ++i)
|
|
{
|
|
struct hlsl_ir_node *new_arg;
|
|
|
|
if (!(new_arg = add_implicit_conversion(ctx, params->instrs, params->args[i], type, loc)))
|
|
return false;
|
|
params->args[i] = new_arg;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static struct hlsl_type *elementwise_intrinsic_get_common_type(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
enum hlsl_base_type base = params->args[0]->data_type->base_type;
|
|
bool vectors = false, matrices = false;
|
|
unsigned int dimx = 4, dimy = 4;
|
|
struct hlsl_type *common_type;
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < params->args_count; ++i)
|
|
{
|
|
struct hlsl_type *arg_type = params->args[i]->data_type;
|
|
|
|
base = expr_common_base_type(base, arg_type->base_type);
|
|
|
|
if (arg_type->type == HLSL_CLASS_VECTOR)
|
|
{
|
|
vectors = true;
|
|
dimx = min(dimx, arg_type->dimx);
|
|
}
|
|
else if (arg_type->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
matrices = true;
|
|
dimx = min(dimx, arg_type->dimx);
|
|
dimy = min(dimy, arg_type->dimy);
|
|
}
|
|
}
|
|
|
|
if (matrices && vectors)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Cannot use both matrices and vectors in an elementwise intrinsic.");
|
|
return NULL;
|
|
}
|
|
else if (matrices)
|
|
{
|
|
common_type = hlsl_get_matrix_type(ctx, base, dimx, dimy);
|
|
}
|
|
else if (vectors)
|
|
{
|
|
common_type = hlsl_get_vector_type(ctx, base, dimx);
|
|
}
|
|
else
|
|
{
|
|
common_type = hlsl_get_scalar_type(ctx, base);
|
|
}
|
|
|
|
return common_type;
|
|
}
|
|
|
|
static bool elementwise_intrinsic_convert_args(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *common_type;
|
|
|
|
if (!(common_type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
|
|
return false;
|
|
|
|
return convert_args(ctx, params, common_type, loc);
|
|
}
|
|
|
|
static bool elementwise_intrinsic_float_convert_args(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
|
|
return false;
|
|
|
|
type = hlsl_get_numeric_type(ctx, type->type, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
|
|
|
|
return convert_args(ctx, params, type, loc);
|
|
}
|
|
|
|
static bool intrinsic_abs(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_ABS, params->args[0], loc);
|
|
}
|
|
|
|
static bool intrinsic_all(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg = params->args[0], *mul;
|
|
struct hlsl_ir_constant *one, *zero;
|
|
struct hlsl_ir_load *load;
|
|
unsigned int i, count;
|
|
|
|
if (!(one = hlsl_new_float_constant(ctx, 1.0f, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &one->node.entry);
|
|
|
|
if (!(zero = hlsl_new_float_constant(ctx, 0.0f, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &zero->node.entry);
|
|
|
|
mul = &one->node;
|
|
|
|
count = hlsl_type_component_count(arg->data_type);
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
if (!(load = add_load_component(ctx, params->instrs, arg, i, loc)))
|
|
return false;
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, &load->node, mul, loc)))
|
|
return false;
|
|
}
|
|
|
|
return !!add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_NEQUAL, mul, &zero->node, loc);
|
|
}
|
|
|
|
/* Find the type corresponding to the given source type, with the same
|
|
* dimensions but a different base type. */
|
|
static struct hlsl_type *convert_numeric_type(const struct hlsl_ctx *ctx,
|
|
const struct hlsl_type *type, enum hlsl_base_type base_type)
|
|
{
|
|
return hlsl_get_numeric_type(ctx, type->type, base_type, type->dimx, type->dimy);
|
|
}
|
|
|
|
static bool intrinsic_asuint(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_type *data_type;
|
|
|
|
if (params->args_count != 1 && params->args_count != 3)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to function 'asuint': expected 1 or 3, but got %u.", params->args_count);
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count == 3)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Double-to-integer conversion.");
|
|
return false;
|
|
}
|
|
|
|
data_type = params->args[0]->data_type;
|
|
if (data_type->base_type == HLSL_TYPE_BOOL || data_type->base_type == HLSL_TYPE_DOUBLE)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 0 of asuint(): expected 'int', 'uint', 'float', or 'half', but got '%s'.",
|
|
string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
data_type = convert_numeric_type(ctx, data_type, HLSL_TYPE_UINT);
|
|
|
|
operands[0] = params->args[0];
|
|
return add_expr(ctx, params->instrs, HLSL_OP1_REINTERPRET, operands, data_type, loc);
|
|
}
|
|
|
|
static bool intrinsic_clamp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *max;
|
|
|
|
if (!elementwise_intrinsic_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
if (!(max = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MAX, params->args[0], params->args[1], loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, max, params->args[2], loc);
|
|
}
|
|
|
|
static bool intrinsic_cos(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_COS, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_cross(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_swizzle *arg1_swzl1, *arg1_swzl2, *arg2_swzl1, *arg2_swzl2;
|
|
struct hlsl_ir_node *arg1 = params->args[0], *arg2 = params->args[1];
|
|
struct hlsl_ir_node *arg1_cast, *arg2_cast, *mul1_neg, *mul1, *mul2;
|
|
struct hlsl_type *cast_type;
|
|
enum hlsl_base_type base;
|
|
|
|
if (arg1->data_type->base_type == HLSL_TYPE_HALF && arg2->data_type->base_type == HLSL_TYPE_HALF)
|
|
base = HLSL_TYPE_HALF;
|
|
else
|
|
base = HLSL_TYPE_FLOAT;
|
|
|
|
cast_type = hlsl_get_vector_type(ctx, base, 3);
|
|
|
|
if (!(arg1_cast = add_implicit_conversion(ctx, params->instrs, arg1, cast_type, loc)))
|
|
return false;
|
|
|
|
if (!(arg2_cast = add_implicit_conversion(ctx, params->instrs, arg2, cast_type, loc)))
|
|
return false;
|
|
|
|
if (!(arg1_swzl1 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, X, Y, Z), 3, arg1_cast, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &arg1_swzl1->node.entry);
|
|
|
|
if (!(arg2_swzl1 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Y, Z, X, Y), 3, arg2_cast, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &arg2_swzl1->node.entry);
|
|
|
|
if (!(mul1 = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL,
|
|
&arg1_swzl1->node, &arg2_swzl1->node, loc)))
|
|
return false;
|
|
|
|
if (!(mul1_neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, mul1, *loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &mul1_neg->entry);
|
|
|
|
if (!(arg1_swzl2 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Y, Z, X, Y), 3, arg1_cast, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &arg1_swzl2->node.entry);
|
|
|
|
if (!(arg2_swzl2 = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(Z, X, Y, Z), 3, arg2_cast, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &arg2_swzl2->node.entry);
|
|
|
|
if (!(mul2 = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL,
|
|
&arg1_swzl2->node, &arg2_swzl2->node, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, mul2, mul1_neg, loc);
|
|
}
|
|
|
|
static bool intrinsic_dot(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
return !!add_binary_dot_expr(ctx, params->instrs, params->args[0], params->args[1], loc);
|
|
}
|
|
|
|
static bool intrinsic_exp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_constant *coeff;
|
|
struct hlsl_ir_node *arg, *mul;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
/* 1/ln(2) */
|
|
if (!(coeff = hlsl_new_float_constant(ctx, 1.442695f, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &coeff->node.entry);
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, &coeff->node, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_EXP2, mul, loc);
|
|
}
|
|
|
|
static bool intrinsic_exp2(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_EXP2, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_floor(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_FLOOR, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_frac(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_FRACT, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_ldexp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
if (!(arg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_EXP2, params->args[1], loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[0], arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_length(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type = params->args[0]->data_type;
|
|
struct hlsl_ir_node *arg, *dot;
|
|
|
|
if (type->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Invalid type %s.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(dot = add_binary_dot_expr(ctx, params->instrs, arg, arg, loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SQRT, dot, loc);
|
|
}
|
|
|
|
static bool intrinsic_lerp(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *neg, *add, *mul;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
if (!(neg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(add = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, params->args[1], neg, loc)))
|
|
return false;
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[2], add, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, params->args[0], mul, loc);
|
|
}
|
|
|
|
static bool intrinsic_max(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
if (!elementwise_intrinsic_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MAX, params->args[0], params->args[1], loc);
|
|
}
|
|
|
|
static bool intrinsic_min(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
if (!elementwise_intrinsic_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, params->args[0], params->args[1], loc);
|
|
}
|
|
|
|
static bool intrinsic_mul(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg1 = params->args[0], *arg2 = params->args[1], *cast1, *cast2;
|
|
enum hlsl_base_type base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type);
|
|
struct hlsl_type *cast_type1 = arg1->data_type, *cast_type2 = arg2->data_type, *matrix_type, *ret_type;
|
|
unsigned int i, j, k, vect_count = 0;
|
|
struct hlsl_deref var_deref;
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (arg1->data_type->type == HLSL_CLASS_SCALAR || arg2->data_type->type == HLSL_CLASS_SCALAR)
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg1, arg2, loc);
|
|
|
|
if (arg1->data_type->type == HLSL_CLASS_VECTOR)
|
|
{
|
|
vect_count++;
|
|
cast_type1 = hlsl_get_matrix_type(ctx, base, arg1->data_type->dimx, 1);
|
|
}
|
|
if (arg2->data_type->type == HLSL_CLASS_VECTOR)
|
|
{
|
|
vect_count++;
|
|
cast_type2 = hlsl_get_matrix_type(ctx, base, 1, arg2->data_type->dimx);
|
|
}
|
|
|
|
matrix_type = hlsl_get_matrix_type(ctx, base, cast_type2->dimx, cast_type1->dimy);
|
|
|
|
if (vect_count == 0)
|
|
{
|
|
ret_type = matrix_type;
|
|
}
|
|
else if (vect_count == 1)
|
|
{
|
|
assert(matrix_type->dimx == 1 || matrix_type->dimy == 1);
|
|
ret_type = hlsl_get_vector_type(ctx, base, matrix_type->dimx * matrix_type->dimy);
|
|
}
|
|
else
|
|
{
|
|
assert(matrix_type->dimx == 1 && matrix_type->dimy == 1);
|
|
ret_type = hlsl_get_scalar_type(ctx, base);
|
|
}
|
|
|
|
if (!(cast1 = add_implicit_conversion(ctx, params->instrs, arg1, cast_type1, loc)))
|
|
return false;
|
|
|
|
if (!(cast2 = add_implicit_conversion(ctx, params->instrs, arg2, cast_type2, loc)))
|
|
return false;
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "mul", matrix_type, loc)))
|
|
return false;
|
|
hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
|
|
for (i = 0; i < matrix_type->dimx; ++i)
|
|
{
|
|
for (j = 0; j < matrix_type->dimy; ++j)
|
|
{
|
|
struct hlsl_ir_node *instr = NULL;
|
|
struct hlsl_ir_store *store;
|
|
struct hlsl_block block;
|
|
|
|
for (k = 0; k < cast_type1->dimx && k < cast_type2->dimy; ++k)
|
|
{
|
|
struct hlsl_ir_load *value1, *value2;
|
|
struct hlsl_ir_node *mul;
|
|
|
|
if (!(value1 = add_load_component(ctx, params->instrs, cast1, j * cast1->data_type->dimx + k, loc)))
|
|
return false;
|
|
|
|
if (!(value2 = add_load_component(ctx, params->instrs, cast2, k * cast2->data_type->dimx + i, loc)))
|
|
return false;
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, &value1->node, &value2->node, loc)))
|
|
return false;
|
|
|
|
if (instr)
|
|
{
|
|
if (!(instr = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, instr, mul, loc)))
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
instr = mul;
|
|
}
|
|
}
|
|
|
|
if (!(store = hlsl_new_store_component(ctx, &block, &var_deref, j * matrix_type->dimx + i, instr)))
|
|
return false;
|
|
list_move_tail(params->instrs, &block.instrs);
|
|
}
|
|
}
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &load->node.entry);
|
|
|
|
return !!add_implicit_conversion(ctx, params->instrs, &load->node, ret_type, loc);
|
|
}
|
|
|
|
static bool intrinsic_normalize(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type = params->args[0]->data_type;
|
|
struct hlsl_ir_node *dot, *rsq, *arg;
|
|
|
|
if (type->type == HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Invalid type %s.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(dot = add_binary_dot_expr(ctx, params->instrs, arg, arg, loc)))
|
|
return false;
|
|
|
|
if (!(rsq = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_RSQ, dot, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, rsq, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_pow(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *log, *exp, *mul;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
if (!(log = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_LOG2, params->args[0], loc)))
|
|
return false;
|
|
|
|
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[1], log, loc)))
|
|
return false;
|
|
|
|
if (!(exp = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_EXP2, mul, loc)))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool intrinsic_reflect(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *i = params->args[0], *n = params->args[1];
|
|
struct hlsl_ir_node *dot, *mul_n, *two_dot, *neg;
|
|
|
|
if (!(dot = add_binary_dot_expr(ctx, params->instrs, i, n, loc)))
|
|
return false;
|
|
|
|
if (!(two_dot = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, dot, dot, loc)))
|
|
return false;
|
|
|
|
if (!(mul_n = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, n, two_dot, loc)))
|
|
return false;
|
|
|
|
if (!(neg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, mul_n, loc)))
|
|
return false;
|
|
|
|
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, i, neg, loc);
|
|
}
|
|
|
|
static bool intrinsic_round(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_ROUND, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_saturate(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SAT, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_sin(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SIN, arg, loc);
|
|
}
|
|
|
|
/* smoothstep(a, b, x) = p^2 (3 - 2p), where p = saturate((x - a)/(b - a)) */
|
|
static bool intrinsic_smoothstep(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *min_arg, *max_arg, *x_arg, *p, *p_num, *p_denom, *res;
|
|
struct hlsl_ir_constant *one, *minus_two, *three;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
min_arg = params->args[0];
|
|
max_arg = params->args[1];
|
|
x_arg = params->args[2];
|
|
|
|
if (!(min_arg = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_NEG, min_arg, loc)))
|
|
return false;
|
|
|
|
if (!(p_num = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, x_arg, min_arg, loc)))
|
|
return false;
|
|
|
|
if (!(p_denom = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, max_arg, min_arg, loc)))
|
|
return false;
|
|
|
|
if (!(one = hlsl_new_float_constant(ctx, 1.0, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &one->node.entry);
|
|
|
|
if (!(p_denom = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_DIV, &one->node, p_denom, loc)))
|
|
return false;
|
|
|
|
if (!(p = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, p_num, p_denom, loc)))
|
|
return false;
|
|
|
|
if (!(p = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SAT, p, loc)))
|
|
return false;
|
|
|
|
if (!(minus_two = hlsl_new_float_constant(ctx, -2.0, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &minus_two->node.entry);
|
|
|
|
if (!(three = hlsl_new_float_constant(ctx, 3.0, loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &three->node.entry);
|
|
|
|
if (!(res = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, &minus_two->node, p, loc)))
|
|
return false;
|
|
|
|
if (!(res = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, &three->node, res, loc)))
|
|
return false;
|
|
|
|
if (!(p = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, p, p, loc)))
|
|
return false;
|
|
|
|
if (!(res = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, p, res, loc)))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool intrinsic_sqrt(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg;
|
|
|
|
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
|
|
return false;
|
|
|
|
return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SQRT, arg, loc);
|
|
}
|
|
|
|
static bool intrinsic_step(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *ge;
|
|
struct hlsl_type *type;
|
|
|
|
if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
|
|
return false;
|
|
|
|
if (!(ge = add_binary_comparison_expr(ctx, params->instrs, HLSL_OP2_GEQUAL,
|
|
params->args[1], params->args[0], loc)))
|
|
return false;
|
|
|
|
type = ge->data_type;
|
|
type = hlsl_get_numeric_type(ctx, type->type, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
|
|
return !!add_implicit_conversion(ctx, params->instrs, ge, type, loc);
|
|
}
|
|
|
|
static bool intrinsic_transpose(struct hlsl_ctx *ctx,
|
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *arg = params->args[0];
|
|
struct hlsl_type *arg_type = arg->data_type;
|
|
struct hlsl_deref var_deref;
|
|
struct hlsl_type *mat_type;
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
unsigned int i, j;
|
|
|
|
if (arg_type->type != HLSL_CLASS_SCALAR && arg_type->type != HLSL_CLASS_MATRIX)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg_type)))
|
|
hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 1 of transpose(): expected a matrix or scalar type, but got '%s'.\n",
|
|
string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (arg_type->type == HLSL_CLASS_SCALAR)
|
|
{
|
|
list_add_tail(params->instrs, &arg->entry);
|
|
return true;
|
|
}
|
|
|
|
mat_type = hlsl_get_matrix_type(ctx, arg_type->base_type, arg_type->dimy, arg_type->dimx);
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "transpose", mat_type, loc)))
|
|
return false;
|
|
hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
|
|
for (i = 0; i < arg_type->dimx; ++i)
|
|
{
|
|
for (j = 0; j < arg_type->dimy; ++j)
|
|
{
|
|
struct hlsl_ir_store *store;
|
|
struct hlsl_block block;
|
|
|
|
if (!(load = add_load_component(ctx, params->instrs, arg, j * arg->data_type->dimx + i, loc)))
|
|
return false;
|
|
|
|
if (!(store = hlsl_new_store_component(ctx, &block, &var_deref, i * var->data_type->dimx + j, &load->node)))
|
|
return false;
|
|
list_move_tail(params->instrs, &block.instrs);
|
|
}
|
|
}
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, *loc)))
|
|
return false;
|
|
list_add_tail(params->instrs, &load->node.entry);
|
|
|
|
return true;
|
|
}
|
|
|
|
static const struct intrinsic_function
|
|
{
|
|
const char *name;
|
|
int param_count;
|
|
bool check_numeric;
|
|
bool (*handler)(struct hlsl_ctx *ctx, const struct parse_initializer *params,
|
|
const struct vkd3d_shader_location *loc);
|
|
}
|
|
intrinsic_functions[] =
|
|
{
|
|
/* Note: these entries should be kept in alphabetical order. */
|
|
{"abs", 1, true, intrinsic_abs},
|
|
{"all", 1, true, intrinsic_all},
|
|
{"asuint", -1, true, intrinsic_asuint},
|
|
{"clamp", 3, true, intrinsic_clamp},
|
|
{"cos", 1, true, intrinsic_cos},
|
|
{"cross", 2, true, intrinsic_cross},
|
|
{"dot", 2, true, intrinsic_dot},
|
|
{"exp", 1, true, intrinsic_exp},
|
|
{"exp2", 1, true, intrinsic_exp2},
|
|
{"floor", 1, true, intrinsic_floor},
|
|
{"frac", 1, true, intrinsic_frac},
|
|
{"ldexp", 2, true, intrinsic_ldexp},
|
|
{"length", 1, true, intrinsic_length},
|
|
{"lerp", 3, true, intrinsic_lerp},
|
|
{"max", 2, true, intrinsic_max},
|
|
{"min", 2, true, intrinsic_min},
|
|
{"mul", 2, true, intrinsic_mul},
|
|
{"normalize", 1, true, intrinsic_normalize},
|
|
{"pow", 2, true, intrinsic_pow},
|
|
{"reflect", 2, true, intrinsic_reflect},
|
|
{"round", 1, true, intrinsic_round},
|
|
{"saturate", 1, true, intrinsic_saturate},
|
|
{"sin", 1, true, intrinsic_sin},
|
|
{"smoothstep", 3, true, intrinsic_smoothstep},
|
|
{"sqrt", 1, true, intrinsic_sqrt},
|
|
{"step", 2, true, intrinsic_step},
|
|
{"transpose", 1, true, intrinsic_transpose},
|
|
};
|
|
|
|
static int intrinsic_function_name_compare(const void *a, const void *b)
|
|
{
|
|
const struct intrinsic_function *func = b;
|
|
|
|
return strcmp(a, func->name);
|
|
}
|
|
|
|
static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
|
|
struct parse_initializer *args, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct intrinsic_function *intrinsic;
|
|
struct hlsl_ir_function_decl *decl;
|
|
|
|
if ((decl = find_function_call(ctx, name, args, loc)))
|
|
{
|
|
struct hlsl_ir_node *call;
|
|
unsigned int i;
|
|
|
|
assert(args->args_count == decl->parameters.count);
|
|
|
|
for (i = 0; i < decl->parameters.count; ++i)
|
|
{
|
|
struct hlsl_ir_var *param = decl->parameters.vars[i];
|
|
struct hlsl_ir_node *arg = args->args[i];
|
|
|
|
if (!hlsl_types_are_equal(arg->data_type, param->data_type))
|
|
{
|
|
struct hlsl_ir_node *cast;
|
|
|
|
if (!(cast = add_cast(ctx, args->instrs, arg, param->data_type, &arg->loc)))
|
|
goto fail;
|
|
args->args[i] = cast;
|
|
arg = cast;
|
|
}
|
|
|
|
if (param->storage_modifiers & HLSL_STORAGE_IN)
|
|
{
|
|
struct hlsl_ir_store *store;
|
|
|
|
if (!(store = hlsl_new_simple_store(ctx, param, arg)))
|
|
goto fail;
|
|
list_add_tail(args->instrs, &store->node.entry);
|
|
}
|
|
}
|
|
|
|
if (!(call = hlsl_new_call(ctx, decl, loc)))
|
|
goto fail;
|
|
list_add_tail(args->instrs, &call->entry);
|
|
|
|
for (i = 0; i < decl->parameters.count; ++i)
|
|
{
|
|
struct hlsl_ir_var *param = decl->parameters.vars[i];
|
|
struct hlsl_ir_node *arg = args->args[i];
|
|
|
|
if (param->storage_modifiers & HLSL_STORAGE_OUT)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
|
|
if (arg->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
|
|
"Output argument to \"%s\" is const.", decl->func->name);
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, param, arg->loc)))
|
|
goto fail;
|
|
list_add_tail(args->instrs, &load->node.entry);
|
|
|
|
if (!add_assignment(ctx, args->instrs, arg, ASSIGN_OP_ASSIGN, &load->node))
|
|
goto fail;
|
|
}
|
|
}
|
|
|
|
if (decl->return_var)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, decl->return_var, *loc)))
|
|
goto fail;
|
|
list_add_tail(args->instrs, &load->node.entry);
|
|
}
|
|
else
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
|
|
struct hlsl_ir_node *expr;
|
|
|
|
if (!(expr = hlsl_new_expr(ctx, HLSL_OP0_VOID, operands, ctx->builtin_types.Void, loc)))
|
|
goto fail;
|
|
list_add_tail(args->instrs, &expr->entry);
|
|
}
|
|
}
|
|
else if ((intrinsic = bsearch(name, intrinsic_functions, ARRAY_SIZE(intrinsic_functions),
|
|
sizeof(*intrinsic_functions), intrinsic_function_name_compare)))
|
|
{
|
|
if (intrinsic->param_count >= 0 && args->args_count != intrinsic->param_count)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to function '%s': expected %u, but got %u.",
|
|
name, intrinsic->param_count, args->args_count);
|
|
goto fail;
|
|
}
|
|
|
|
if (intrinsic->check_numeric)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < args->args_count; ++i)
|
|
{
|
|
if (args->args[i]->data_type->type > HLSL_CLASS_LAST_NUMERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, args->args[i]->data_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument %u of '%s': expected a numeric type, but got '%s'.",
|
|
i + 1, name, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
goto fail;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!intrinsic->handler(ctx, args, loc))
|
|
goto fail;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Function \"%s\" is not defined.", name);
|
|
goto fail;
|
|
}
|
|
vkd3d_free(args->args);
|
|
return args->instrs;
|
|
|
|
fail:
|
|
free_parse_initializer(args);
|
|
return NULL;
|
|
}
|
|
|
|
static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
struct parse_initializer *params, struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
unsigned int i, idx = 0;
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "constructor", type, &loc)))
|
|
return NULL;
|
|
|
|
for (i = 0; i < params->args_count; ++i)
|
|
{
|
|
struct hlsl_ir_node *arg = params->args[i];
|
|
|
|
if (arg->data_type->type == HLSL_CLASS_OBJECT)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, arg->data_type)))
|
|
hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Invalid type %s for constructor argument.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
continue;
|
|
}
|
|
|
|
initialize_var_components(ctx, params->instrs, var, &idx, arg);
|
|
}
|
|
|
|
if (!(load = hlsl_new_var_load(ctx, var, loc)))
|
|
return NULL;
|
|
list_add_tail(params->instrs, &load->node.entry);
|
|
|
|
vkd3d_free(params->args);
|
|
return params->instrs;
|
|
}
|
|
|
|
static unsigned int hlsl_offset_dim_count(enum hlsl_sampler_dim dim)
|
|
{
|
|
switch (dim)
|
|
{
|
|
case HLSL_SAMPLER_DIM_1D:
|
|
case HLSL_SAMPLER_DIM_1DARRAY:
|
|
return 1;
|
|
case HLSL_SAMPLER_DIM_2D:
|
|
case HLSL_SAMPLER_DIM_2DMS:
|
|
case HLSL_SAMPLER_DIM_2DARRAY:
|
|
case HLSL_SAMPLER_DIM_2DMSARRAY:
|
|
return 2;
|
|
case HLSL_SAMPLER_DIM_3D:
|
|
return 3;
|
|
case HLSL_SAMPLER_DIM_CUBE:
|
|
case HLSL_SAMPLER_DIM_CUBEARRAY:
|
|
/* Offset parameters not supported for these types. */
|
|
return 0;
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
}
|
|
|
|
static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
|
|
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
const struct hlsl_type *object_type = object->data_type;
|
|
struct hlsl_ir_load *object_load;
|
|
|
|
if (object_type->type != HLSL_CLASS_OBJECT || object_type->base_type != HLSL_TYPE_TEXTURE
|
|
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, object_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Type '%s' does not have methods.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
/* Only HLSL_IR_LOAD can return an object. */
|
|
object_load = hlsl_ir_load(object);
|
|
|
|
if (!strcmp(name, "Load")
|
|
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_CUBE
|
|
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_CUBEARRAY)
|
|
{
|
|
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
const unsigned int offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_LOAD};
|
|
struct hlsl_ir_resource_load *load;
|
|
bool multisampled;
|
|
|
|
multisampled = object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMS
|
|
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMSARRAY;
|
|
|
|
if (params->args_count < 1 + multisampled || params->args_count > 3 + multisampled)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method 'Load': expected between %u and %u, but got %u.",
|
|
1 + multisampled, 3 + multisampled, params->args_count);
|
|
return false;
|
|
}
|
|
if (multisampled)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Load() sampling index parameter.");
|
|
}
|
|
|
|
assert(offset_dim);
|
|
if (params->args_count > 1 + multisampled)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[1 + multisampled],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
if (params->args_count > 2 + multisampled)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
}
|
|
|
|
/* +1 for the mipmap level */
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[0],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, sampler_dim + 1), loc)))
|
|
return false;
|
|
|
|
load_params.format = object_type->e.resource_format;
|
|
load_params.resource = object_load->src;
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
list_add_tail(instrs, &load->node.entry);
|
|
return true;
|
|
}
|
|
else if (!strcmp(name, "Sample")
|
|
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMS
|
|
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMSARRAY)
|
|
{
|
|
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
const unsigned int offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_SAMPLE};
|
|
const struct hlsl_type *sampler_type;
|
|
struct hlsl_ir_resource_load *load;
|
|
struct hlsl_ir_load *sampler_load;
|
|
|
|
if (params->args_count < 2 || params->args_count > 4 + !!offset_dim)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method 'Sample': expected from 2 to %u, but got %u.",
|
|
4 + !!offset_dim, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
if (sampler_type->type != HLSL_CLASS_OBJECT || sampler_type->base_type != HLSL_TYPE_SAMPLER
|
|
|| sampler_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 0 of Sample(): expected 'sampler', but got '%s'.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
/* Only HLSL_IR_LOAD can return an object. */
|
|
sampler_load = hlsl_ir_load(params->args[0]);
|
|
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
return false;
|
|
|
|
if (offset_dim && params->args_count > 2)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count > 2 + !!offset_dim)
|
|
hlsl_fixme(ctx, loc, "Sample() clamp parameter.");
|
|
if (params->args_count > 3 + !!offset_dim)
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
|
|
load_params.format = object_type->e.resource_format;
|
|
load_params.resource = object_load->src;
|
|
load_params.sampler = sampler_load->src;
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
list_add_tail(instrs, &load->node.entry);
|
|
|
|
return true;
|
|
}
|
|
else if ((!strcmp(name, "Gather") || !strcmp(name, "GatherRed") || !strcmp(name, "GatherBlue")
|
|
|| !strcmp(name, "GatherGreen") || !strcmp(name, "GatherAlpha"))
|
|
&& (object_type->sampler_dim == HLSL_SAMPLER_DIM_2D
|
|
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_2DARRAY
|
|
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_CUBE
|
|
|| object_type->sampler_dim == HLSL_SAMPLER_DIM_CUBEARRAY))
|
|
{
|
|
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
const unsigned int offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
struct hlsl_resource_load_params load_params = {0};
|
|
const struct hlsl_type *sampler_type;
|
|
struct hlsl_ir_resource_load *load;
|
|
struct hlsl_ir_load *sampler_load;
|
|
unsigned int read_channel;
|
|
|
|
if (!strcmp(name, "GatherGreen"))
|
|
{
|
|
load_params.type = HLSL_RESOURCE_GATHER_GREEN;
|
|
read_channel = 1;
|
|
}
|
|
else if (!strcmp(name, "GatherBlue"))
|
|
{
|
|
load_params.type = HLSL_RESOURCE_GATHER_BLUE;
|
|
read_channel = 2;
|
|
}
|
|
else if (!strcmp(name, "GatherAlpha"))
|
|
{
|
|
load_params.type = HLSL_RESOURCE_GATHER_ALPHA;
|
|
read_channel = 3;
|
|
}
|
|
else
|
|
{
|
|
load_params.type = HLSL_RESOURCE_GATHER_RED;
|
|
read_channel = 0;
|
|
}
|
|
|
|
if (!strcmp(name, "Gather") || !offset_dim)
|
|
{
|
|
if (params->args_count < 2 || params->args_count > 3 + !!offset_dim)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method '%s': expected from 2 to %u, but got %u.",
|
|
name, 3 + !!offset_dim, params->args_count);
|
|
return false;
|
|
}
|
|
}
|
|
else if (params->args_count < 2 || params->args_count == 5 || params->args_count > 7)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method '%s': expected 2, 3, 4, 6 or 7, but got %u.",
|
|
name, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count == 3 + !!offset_dim || params->args_count == 7)
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
|
|
if (params->args_count == 6 || params->args_count == 7)
|
|
{
|
|
hlsl_fixme(ctx, loc, "Multiple %s() offset parameters.", name);
|
|
}
|
|
else if (offset_dim && params->args_count > 2)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[2],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
if (sampler_type->type != HLSL_CLASS_OBJECT || sampler_type->base_type != HLSL_TYPE_SAMPLER
|
|
|| sampler_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 1 of %s(): expected 'sampler', but got '%s'.", name, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
if (read_channel >= object_type->e.resource_format->dimx)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Method %s() requires at least %u channels.", name, read_channel + 1);
|
|
return false;
|
|
}
|
|
|
|
/* Only HLSL_IR_LOAD can return an object. */
|
|
sampler_load = hlsl_ir_load(params->args[0]);
|
|
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
return false;
|
|
|
|
load_params.format = hlsl_get_vector_type(ctx, object_type->e.resource_format->base_type, 4);
|
|
load_params.resource = object_load->src;
|
|
load_params.sampler = sampler_load->src;
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
list_add_tail(instrs, &load->node.entry);
|
|
return true;
|
|
}
|
|
else if (!strcmp(name, "SampleLevel")
|
|
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMS
|
|
&& object_type->sampler_dim != HLSL_SAMPLER_DIM_2DMSARRAY)
|
|
{
|
|
struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_SAMPLE_LOD};
|
|
const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
|
|
const unsigned int offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
|
|
const struct hlsl_type *sampler_type;
|
|
struct hlsl_ir_resource_load *load;
|
|
struct hlsl_ir_load *sampler_load;
|
|
|
|
if (params->args_count < 3 || params->args_count > 4 + !!offset_dim)
|
|
{
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Wrong number of arguments to method 'SampleLevel': expected from 3 to %u, but got %u.",
|
|
4 + !!offset_dim, params->args_count);
|
|
return false;
|
|
}
|
|
|
|
sampler_type = params->args[0]->data_type;
|
|
if (sampler_type->type != HLSL_CLASS_OBJECT || sampler_type->base_type != HLSL_TYPE_SAMPLER
|
|
|| sampler_type->sampler_dim != HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Wrong type for argument 0 of SampleLevel(): expected 'sampler', but got '%s'.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
|
|
/* Only HLSL_IR_LOAD can return an object. */
|
|
sampler_load = hlsl_ir_load(params->args[0]);
|
|
|
|
if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
|
|
load_params.coords = params->args[1];
|
|
|
|
if (!(load_params.lod = add_implicit_conversion(ctx, instrs, params->args[2],
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT), loc)))
|
|
load_params.lod = params->args[2];
|
|
|
|
if (offset_dim && params->args_count > 3)
|
|
{
|
|
if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[3],
|
|
hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
|
|
return false;
|
|
}
|
|
|
|
if (params->args_count > 3 + !!offset_dim)
|
|
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
|
|
|
|
load_params.format = object_type->e.resource_format;
|
|
load_params.resource = object_load->src;
|
|
load_params.sampler = sampler_load->src;
|
|
|
|
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
|
|
return false;
|
|
list_add_tail(instrs, &load->node.entry);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, object_type)))
|
|
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
|
|
"Method '%s' is not defined on type '%s'.", name, string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
%locations
|
|
%define parse.error verbose
|
|
%define api.prefix {hlsl_yy}
|
|
%define api.pure full
|
|
%expect 1
|
|
%lex-param {yyscan_t scanner}
|
|
%parse-param {void *scanner}
|
|
%parse-param {struct hlsl_ctx *ctx}
|
|
|
|
%union
|
|
{
|
|
struct hlsl_type *type;
|
|
INT intval;
|
|
FLOAT floatval;
|
|
bool boolval;
|
|
char *name;
|
|
DWORD modifiers;
|
|
struct hlsl_ir_node *instr;
|
|
struct list *list;
|
|
struct parse_fields fields;
|
|
struct parse_function function;
|
|
struct parse_parameter parameter;
|
|
struct hlsl_func_parameters parameters;
|
|
struct parse_initializer initializer;
|
|
struct parse_array_sizes arrays;
|
|
struct parse_variable_def *variable_def;
|
|
struct parse_if_body if_body;
|
|
enum parse_assign_op assign_op;
|
|
struct hlsl_reg_reservation reg_reservation;
|
|
struct parse_colon_attribute colon_attribute;
|
|
struct hlsl_semantic semantic;
|
|
enum hlsl_buffer_type buffer_type;
|
|
enum hlsl_sampler_dim sampler_dim;
|
|
struct hlsl_attribute *attr;
|
|
struct parse_attribute_list attr_list;
|
|
}
|
|
|
|
%token KW_BLENDSTATE
|
|
%token KW_BREAK
|
|
%token KW_BUFFER
|
|
%token KW_CBUFFER
|
|
%token KW_COLUMN_MAJOR
|
|
%token KW_COMPILE
|
|
%token KW_CONST
|
|
%token KW_CONTINUE
|
|
%token KW_DEPTHSTENCILSTATE
|
|
%token KW_DEPTHSTENCILVIEW
|
|
%token KW_DISCARD
|
|
%token KW_DO
|
|
%token KW_DOUBLE
|
|
%token KW_ELSE
|
|
%token KW_EXTERN
|
|
%token KW_FALSE
|
|
%token KW_FOR
|
|
%token KW_GEOMETRYSHADER
|
|
%token KW_GROUPSHARED
|
|
%token KW_IF
|
|
%token KW_IN
|
|
%token KW_INLINE
|
|
%token KW_INOUT
|
|
%token KW_MATRIX
|
|
%token KW_NAMESPACE
|
|
%token KW_NOINTERPOLATION
|
|
%token KW_OUT
|
|
%token KW_PASS
|
|
%token KW_PIXELSHADER
|
|
%token KW_PRECISE
|
|
%token KW_RASTERIZERSTATE
|
|
%token KW_RENDERTARGETVIEW
|
|
%token KW_RETURN
|
|
%token KW_REGISTER
|
|
%token KW_ROW_MAJOR
|
|
%token KW_RWTEXTURE1D
|
|
%token KW_RWTEXTURE2D
|
|
%token KW_RWTEXTURE3D
|
|
%token KW_SAMPLER
|
|
%token KW_SAMPLER1D
|
|
%token KW_SAMPLER2D
|
|
%token KW_SAMPLER3D
|
|
%token KW_SAMPLERCUBE
|
|
%token KW_SAMPLER_STATE
|
|
%token KW_SAMPLERCOMPARISONSTATE
|
|
%token KW_SHARED
|
|
%token KW_STATEBLOCK
|
|
%token KW_STATEBLOCK_STATE
|
|
%token KW_STATIC
|
|
%token KW_STRING
|
|
%token KW_STRUCT
|
|
%token KW_SWITCH
|
|
%token KW_TBUFFER
|
|
%token KW_TECHNIQUE
|
|
%token KW_TECHNIQUE10
|
|
%token KW_TEXTURE
|
|
%token KW_TEXTURE1D
|
|
%token KW_TEXTURE1DARRAY
|
|
%token KW_TEXTURE2D
|
|
%token KW_TEXTURE2DARRAY
|
|
%token KW_TEXTURE2DMS
|
|
%token KW_TEXTURE2DMSARRAY
|
|
%token KW_TEXTURE3D
|
|
%token KW_TEXTURECUBE
|
|
%token KW_TEXTURECUBEARRAY
|
|
%token KW_TRUE
|
|
%token KW_TYPEDEF
|
|
%token KW_UNIFORM
|
|
%token KW_VECTOR
|
|
%token KW_VERTEXSHADER
|
|
%token KW_VOID
|
|
%token KW_VOLATILE
|
|
%token KW_WHILE
|
|
|
|
%token OP_INC
|
|
%token OP_DEC
|
|
%token OP_AND
|
|
%token OP_OR
|
|
%token OP_EQ
|
|
%token OP_LEFTSHIFT
|
|
%token OP_LEFTSHIFTASSIGN
|
|
%token OP_RIGHTSHIFT
|
|
%token OP_RIGHTSHIFTASSIGN
|
|
%token OP_ELLIPSIS
|
|
%token OP_LE
|
|
%token OP_GE
|
|
%token OP_NE
|
|
%token OP_ADDASSIGN
|
|
%token OP_SUBASSIGN
|
|
%token OP_MULASSIGN
|
|
%token OP_DIVASSIGN
|
|
%token OP_MODASSIGN
|
|
%token OP_ANDASSIGN
|
|
%token OP_ORASSIGN
|
|
%token OP_XORASSIGN
|
|
%token OP_UNKNOWN1
|
|
%token OP_UNKNOWN2
|
|
%token OP_UNKNOWN3
|
|
%token OP_UNKNOWN4
|
|
|
|
%token <floatval> C_FLOAT
|
|
|
|
%token <intval> C_INTEGER
|
|
%token <intval> PRE_LINE
|
|
|
|
%type <list> add_expr
|
|
%type <list> assignment_expr
|
|
%type <list> bitand_expr
|
|
%type <list> bitor_expr
|
|
%type <list> bitxor_expr
|
|
%type <list> compound_statement
|
|
%type <list> conditional_expr
|
|
%type <list> declaration
|
|
%type <list> declaration_statement
|
|
%type <list> equality_expr
|
|
%type <list> expr
|
|
%type <list> expr_optional
|
|
%type <list> expr_statement
|
|
%type <list> initializer_expr
|
|
%type <list> jump_statement
|
|
%type <list> logicand_expr
|
|
%type <list> logicor_expr
|
|
%type <list> loop_statement
|
|
%type <list> mul_expr
|
|
%type <list> postfix_expr
|
|
%type <list> primary_expr
|
|
%type <list> relational_expr
|
|
%type <list> selection_statement
|
|
%type <list> shift_expr
|
|
%type <list> statement
|
|
%type <list> statement_list
|
|
%type <list> struct_declaration
|
|
%type <list> type_specs
|
|
%type <list> unary_expr
|
|
%type <list> variables_def
|
|
%type <list> variables_def_optional
|
|
|
|
%token <name> VAR_IDENTIFIER
|
|
%token <name> NEW_IDENTIFIER
|
|
%token <name> STRING
|
|
%token <name> TYPE_IDENTIFIER
|
|
|
|
%type <arrays> arrays
|
|
|
|
%type <assign_op> assign_op
|
|
|
|
%type <attr> attribute
|
|
|
|
%type <attr_list> attribute_list
|
|
|
|
%type <boolval> boolean
|
|
|
|
%type <buffer_type> buffer_type
|
|
|
|
%type <colon_attribute> colon_attribute
|
|
|
|
%type <fields> field
|
|
%type <fields> fields_list
|
|
|
|
%type <function> func_prototype
|
|
%type <function> func_prototype_no_attrs
|
|
|
|
%type <initializer> complex_initializer
|
|
%type <initializer> complex_initializer_list
|
|
%type <initializer> func_arguments
|
|
%type <initializer> initializer_expr_list
|
|
|
|
%type <if_body> if_body
|
|
|
|
%type <modifiers> var_modifiers
|
|
|
|
%type <name> any_identifier
|
|
%type <name> var_identifier
|
|
|
|
%type <parameter> parameter
|
|
|
|
%type <parameters> param_list
|
|
%type <parameters> parameters
|
|
|
|
%type <reg_reservation> register_opt
|
|
|
|
%type <sampler_dim> texture_type uav_type
|
|
|
|
%type <semantic> semantic
|
|
|
|
%type <type> field_type
|
|
%type <type> named_struct_spec
|
|
%type <type> unnamed_struct_spec
|
|
%type <type> struct_spec
|
|
%type <type> type
|
|
%type <type> type_no_void
|
|
%type <type> typedef_type
|
|
|
|
%type <variable_def> type_spec
|
|
%type <variable_def> variable_decl
|
|
%type <variable_def> variable_def
|
|
|
|
%%
|
|
|
|
hlsl_prog:
|
|
%empty
|
|
| hlsl_prog func_declaration
|
|
| hlsl_prog buffer_declaration buffer_body
|
|
| hlsl_prog declaration_statement
|
|
{
|
|
if (!list_empty($2))
|
|
hlsl_fixme(ctx, &@2, "Uniform initializer.");
|
|
destroy_instr_list($2);
|
|
}
|
|
| hlsl_prog preproc_directive
|
|
| hlsl_prog ';'
|
|
|
|
buffer_declaration:
|
|
buffer_type any_identifier colon_attribute
|
|
{
|
|
if ($3.semantic.name)
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC, "Semantics are not allowed on buffers.");
|
|
|
|
if (!(ctx->cur_buffer = hlsl_new_buffer(ctx, $1, $2, &$3.reg_reservation, @2)))
|
|
YYABORT;
|
|
}
|
|
|
|
buffer_body:
|
|
'{' declaration_statement_list '}'
|
|
{
|
|
ctx->cur_buffer = ctx->globals_buffer;
|
|
}
|
|
|
|
buffer_type:
|
|
KW_CBUFFER
|
|
{
|
|
$$ = HLSL_BUFFER_CONSTANT;
|
|
}
|
|
| KW_TBUFFER
|
|
{
|
|
$$ = HLSL_BUFFER_TEXTURE;
|
|
}
|
|
|
|
declaration_statement_list:
|
|
%empty
|
|
| declaration_statement_list declaration_statement
|
|
|
|
preproc_directive:
|
|
PRE_LINE STRING
|
|
{
|
|
const char **new_array = NULL;
|
|
|
|
ctx->location.line = $1;
|
|
if (strcmp($2, ctx->location.source_name))
|
|
new_array = hlsl_realloc(ctx, ctx->source_files,
|
|
sizeof(*ctx->source_files) * (ctx->source_files_count + 1));
|
|
|
|
if (new_array)
|
|
{
|
|
ctx->source_files = new_array;
|
|
ctx->source_files[ctx->source_files_count++] = $2;
|
|
ctx->location.source_name = $2;
|
|
}
|
|
else
|
|
{
|
|
vkd3d_free($2);
|
|
}
|
|
}
|
|
|
|
struct_declaration:
|
|
var_modifiers struct_spec variables_def_optional ';'
|
|
{
|
|
struct hlsl_type *type;
|
|
unsigned int modifiers = $1;
|
|
|
|
if (!$3)
|
|
{
|
|
if (!$2->name)
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
|
"Anonymous struct type must declare a variable.");
|
|
if (modifiers)
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers are not allowed on struct type declarations.");
|
|
}
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, @1)))
|
|
YYABORT;
|
|
$$ = declare_vars(ctx, type, modifiers, &@1, $3);
|
|
}
|
|
|
|
struct_spec:
|
|
named_struct_spec
|
|
| unnamed_struct_spec
|
|
|
|
named_struct_spec:
|
|
KW_STRUCT any_identifier '{' fields_list '}'
|
|
{
|
|
bool ret;
|
|
|
|
$$ = hlsl_new_struct_type(ctx, $2, $4.fields, $4.count);
|
|
|
|
if (hlsl_get_var(ctx->cur_scope, $2))
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" is already declared as a variable.", $2);
|
|
YYABORT;
|
|
}
|
|
|
|
ret = hlsl_scope_add_type(ctx->cur_scope, $$);
|
|
if (!ret)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "Struct \"%s\" is already defined.", $2);
|
|
YYABORT;
|
|
}
|
|
}
|
|
|
|
unnamed_struct_spec:
|
|
KW_STRUCT '{' fields_list '}'
|
|
{
|
|
$$ = hlsl_new_struct_type(ctx, NULL, $3.fields, $3.count);
|
|
}
|
|
|
|
any_identifier:
|
|
VAR_IDENTIFIER
|
|
| TYPE_IDENTIFIER
|
|
| NEW_IDENTIFIER
|
|
|
|
fields_list:
|
|
%empty
|
|
{
|
|
$$.fields = NULL;
|
|
$$.count = 0;
|
|
$$.capacity = 0;
|
|
}
|
|
| fields_list field
|
|
{
|
|
size_t i;
|
|
|
|
for (i = 0; i < $2.count; ++i)
|
|
{
|
|
const struct hlsl_struct_field *field = &$2.fields[i];
|
|
const struct hlsl_struct_field *existing;
|
|
|
|
if ((existing = get_struct_field($1.fields, $1.count, field->name)))
|
|
{
|
|
hlsl_error(ctx, &field->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Field \"%s\" is already defined.", field->name);
|
|
hlsl_note(ctx, &existing->loc, VKD3D_SHADER_LOG_ERROR,
|
|
"'%s' was previously defined here.", field->name);
|
|
}
|
|
}
|
|
|
|
if (!hlsl_array_reserve(ctx, (void **)&$1.fields, &$1.capacity, $1.count + $2.count, sizeof(*$1.fields)))
|
|
YYABORT;
|
|
memcpy($1.fields + $1.count, $2.fields, $2.count * sizeof(*$2.fields));
|
|
$1.count += $2.count;
|
|
vkd3d_free($2.fields);
|
|
|
|
$$ = $1;
|
|
}
|
|
|
|
field_type:
|
|
type
|
|
| unnamed_struct_spec
|
|
|
|
field:
|
|
var_modifiers field_type variables_def ';'
|
|
{
|
|
struct hlsl_type *type;
|
|
unsigned int modifiers = $1;
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, @1)))
|
|
YYABORT;
|
|
if (modifiers & ~HLSL_STORAGE_NOINTERPOLATION)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_modifiers_to_string(ctx, modifiers)))
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers '%s' are not allowed on struct fields.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
if (!gen_struct_fields(ctx, &$$, type, modifiers, $3))
|
|
YYABORT;
|
|
}
|
|
|
|
attribute:
|
|
'[' any_identifier ']'
|
|
{
|
|
if (!($$ = hlsl_alloc(ctx, offsetof(struct hlsl_attribute, args[0]))))
|
|
{
|
|
vkd3d_free($2);
|
|
YYABORT;
|
|
}
|
|
$$->name = $2;
|
|
list_init(&$$->instrs);
|
|
$$->loc = @$;
|
|
$$->args_count = 0;
|
|
}
|
|
| '[' any_identifier '(' initializer_expr_list ')' ']'
|
|
{
|
|
unsigned int i;
|
|
|
|
if (!($$ = hlsl_alloc(ctx, offsetof(struct hlsl_attribute, args[$4.args_count]))))
|
|
{
|
|
vkd3d_free($2);
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
$$->name = $2;
|
|
list_init(&$$->instrs);
|
|
list_move_tail(&$$->instrs, $4.instrs);
|
|
vkd3d_free($4.instrs);
|
|
$$->loc = @$;
|
|
$$->args_count = $4.args_count;
|
|
for (i = 0; i < $4.args_count; ++i)
|
|
hlsl_src_from_node(&$$->args[i], $4.args[i]);
|
|
}
|
|
|
|
attribute_list:
|
|
attribute
|
|
{
|
|
$$.count = 1;
|
|
if (!($$.attrs = hlsl_alloc(ctx, sizeof(*$$.attrs))))
|
|
{
|
|
hlsl_free_attribute($1);
|
|
YYABORT;
|
|
}
|
|
$$.attrs[0] = $1;
|
|
}
|
|
| attribute_list attribute
|
|
{
|
|
const struct hlsl_attribute **new_array;
|
|
|
|
$$ = $1;
|
|
if (!(new_array = vkd3d_realloc($$.attrs, ($$.count + 1) * sizeof(*$$.attrs))))
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < $$.count; ++i)
|
|
hlsl_free_attribute((void *)$$.attrs[i]);
|
|
vkd3d_free($$.attrs);
|
|
YYABORT;
|
|
}
|
|
$$.attrs = new_array;
|
|
$$.attrs[$$.count++] = $2;
|
|
}
|
|
|
|
func_declaration:
|
|
func_prototype compound_statement
|
|
{
|
|
struct hlsl_ir_function_decl *decl = $1.decl;
|
|
|
|
if (decl->has_body)
|
|
{
|
|
hlsl_error(ctx, &decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Function \"%s\" is already defined.", decl->func->name);
|
|
hlsl_note(ctx, &decl->loc, VKD3D_SHADER_LOG_ERROR,
|
|
"\"%s\" was previously defined here.", decl->func->name);
|
|
hlsl_free_instr_list($2);
|
|
}
|
|
else
|
|
{
|
|
size_t i;
|
|
|
|
decl->has_body = true;
|
|
list_move_tail(&decl->body.instrs, $2);
|
|
vkd3d_free($2);
|
|
|
|
/* Semantics are taken from whichever definition has a body.
|
|
* We can't just replace the hlsl_ir_var pointers, though: if
|
|
* the function was already declared but not defined, the
|
|
* callers would have used the old declaration's parameters to
|
|
* transfer arguments. */
|
|
|
|
if (!$1.first)
|
|
{
|
|
assert(decl->parameters.count == $1.parameters.count);
|
|
|
|
for (i = 0; i < $1.parameters.count; ++i)
|
|
{
|
|
struct hlsl_ir_var *dst = decl->parameters.vars[i];
|
|
struct hlsl_ir_var *src = $1.parameters.vars[i];
|
|
|
|
hlsl_cleanup_semantic(&dst->semantic);
|
|
dst->semantic = src->semantic;
|
|
memset(&src->semantic, 0, sizeof(src->semantic));
|
|
}
|
|
|
|
if (decl->return_var)
|
|
{
|
|
hlsl_cleanup_semantic(&decl->return_var->semantic);
|
|
decl->return_var->semantic = $1.return_semantic;
|
|
memset(&$1.return_semantic, 0, sizeof($1.return_semantic));
|
|
}
|
|
}
|
|
}
|
|
hlsl_pop_scope(ctx);
|
|
|
|
if (!$1.first)
|
|
{
|
|
vkd3d_free($1.parameters.vars);
|
|
hlsl_cleanup_semantic(&$1.return_semantic);
|
|
}
|
|
}
|
|
| func_prototype ';'
|
|
{
|
|
hlsl_pop_scope(ctx);
|
|
}
|
|
|
|
func_prototype_no_attrs:
|
|
/* var_modifiers is necessary to avoid shift/reduce conflicts. */
|
|
var_modifiers type var_identifier '(' parameters ')' colon_attribute
|
|
{
|
|
unsigned int modifiers = $1;
|
|
struct hlsl_ir_var *var;
|
|
struct hlsl_type *type;
|
|
|
|
if (modifiers & ~HLSL_MODIFIERS_MAJORITY_MASK)
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Only majority modifiers are allowed on functions.");
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, @1)))
|
|
YYABORT;
|
|
if ((var = hlsl_get_var(ctx->globals, $3)))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"\"%s\" is already declared as a variable.", $3);
|
|
hlsl_note(ctx, &var->loc, VKD3D_SHADER_LOG_ERROR,
|
|
"\"%s\" was previously declared here.", $3);
|
|
}
|
|
if (hlsl_types_are_equal(type, ctx->builtin_types.Void) && $7.semantic.name)
|
|
{
|
|
hlsl_error(ctx, &@7, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
|
"Semantics are not allowed on void functions.");
|
|
}
|
|
|
|
if ($7.reg_reservation.type)
|
|
FIXME("Unexpected register reservation for a function.\n");
|
|
|
|
if (($$.decl = get_func_decl(&ctx->functions, $3, &$5)))
|
|
{
|
|
const struct hlsl_func_parameters *params = &$$.decl->parameters;
|
|
size_t i;
|
|
|
|
if (!hlsl_types_are_equal($2, $$.decl->return_type))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"\"%s\" was already declared with a different return type.", $3);
|
|
hlsl_note(ctx, &$$.decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", $3);
|
|
}
|
|
|
|
vkd3d_free($3);
|
|
|
|
/* We implement function invocation by copying to input
|
|
* parameters, emitting a HLSL_IR_CALL instruction, then copying
|
|
* from output parameters. As a result, we need to use the same
|
|
* parameter variables for every invocation of this function,
|
|
* which means we use the parameters created by the first
|
|
* declaration. If we're not the first declaration, the
|
|
* parameter variables that just got created will end up being
|
|
* mostly ignored—in particular, they won't be used in actual
|
|
* IR.
|
|
*
|
|
* There is a hitch: if this is the actual definition, the
|
|
* function body will look up parameter variables by name. We
|
|
* must return the original parameters, and not the ones we just
|
|
* created, but we're in the wrong scope, and the parameters
|
|
* might not even have the same names.
|
|
*
|
|
* Therefore we need to shuffle the parameters we just created
|
|
* into a dummy scope where they'll never be looked up, and
|
|
* rename the original parameters so they have the expected
|
|
* names. We actually do this for every prototype: we don't know
|
|
* whether this is the function definition yet, but it doesn't
|
|
* really matter. The variables can only be used in the
|
|
* actual definition, and don't do anything in a declaration.
|
|
*
|
|
* This is complex, and it seems tempting to avoid this logic by
|
|
* putting arguments into the HLSL_IR_CALL instruction, letting
|
|
* the canonical variables be the ones attached to the function
|
|
* definition, and resolving the copies when inlining. The
|
|
* problem with this is output parameters. We would have to use
|
|
* a lot of parsing logic on already lowered IR, which is
|
|
* brittle and ugly.
|
|
*/
|
|
|
|
assert($5.count == params->count);
|
|
for (i = 0; i < params->count; ++i)
|
|
{
|
|
struct hlsl_ir_var *orig_param = params->vars[i];
|
|
struct hlsl_ir_var *new_param = $5.vars[i];
|
|
char *new_name;
|
|
|
|
list_remove(&orig_param->scope_entry);
|
|
list_add_tail(&ctx->cur_scope->vars, &orig_param->scope_entry);
|
|
|
|
list_remove(&new_param->scope_entry);
|
|
list_add_tail(&ctx->dummy_scope->vars, &new_param->scope_entry);
|
|
|
|
if (!(new_name = hlsl_strdup(ctx, new_param->name)))
|
|
YYABORT;
|
|
vkd3d_free((void *)orig_param->name);
|
|
orig_param->name = new_name;
|
|
}
|
|
|
|
$$.first = false;
|
|
$$.parameters = $5;
|
|
$$.return_semantic = $7.semantic;
|
|
}
|
|
else
|
|
{
|
|
if (!($$.decl = hlsl_new_func_decl(ctx, type, &$5, &$7.semantic, &@3)))
|
|
YYABORT;
|
|
|
|
hlsl_add_function(ctx, $3, $$.decl);
|
|
|
|
$$.first = true;
|
|
}
|
|
|
|
ctx->cur_function = $$.decl;
|
|
}
|
|
|
|
func_prototype:
|
|
func_prototype_no_attrs
|
|
| attribute_list func_prototype_no_attrs
|
|
{
|
|
if ($2.first)
|
|
{
|
|
$2.decl->attr_count = $1.count;
|
|
$2.decl->attrs = $1.attrs;
|
|
}
|
|
else
|
|
{
|
|
free($1.attrs);
|
|
}
|
|
$$ = $2;
|
|
}
|
|
|
|
compound_statement:
|
|
'{' '}'
|
|
{
|
|
if (!($$ = make_empty_list(ctx)))
|
|
YYABORT;
|
|
}
|
|
| '{' scope_start statement_list '}'
|
|
{
|
|
hlsl_pop_scope(ctx);
|
|
$$ = $3;
|
|
}
|
|
|
|
scope_start:
|
|
%empty
|
|
{
|
|
hlsl_push_scope(ctx);
|
|
}
|
|
|
|
var_identifier:
|
|
VAR_IDENTIFIER
|
|
| NEW_IDENTIFIER
|
|
|
|
colon_attribute:
|
|
%empty
|
|
{
|
|
$$.semantic.name = NULL;
|
|
$$.reg_reservation.type = 0;
|
|
}
|
|
| semantic
|
|
{
|
|
$$.semantic = $1;
|
|
$$.reg_reservation.type = 0;
|
|
}
|
|
| register_opt
|
|
{
|
|
$$.semantic.name = NULL;
|
|
$$.reg_reservation = $1;
|
|
}
|
|
|
|
semantic:
|
|
':' any_identifier
|
|
{
|
|
char *p;
|
|
|
|
for (p = $2 + strlen($2); p > $2 && isdigit(p[-1]); --p)
|
|
;
|
|
$$.name = $2;
|
|
$$.index = atoi(p);
|
|
*p = 0;
|
|
}
|
|
|
|
/* FIXME: Writemasks */
|
|
register_opt:
|
|
':' KW_REGISTER '(' any_identifier ')'
|
|
{
|
|
$$ = parse_reg_reservation($4);
|
|
vkd3d_free($4);
|
|
}
|
|
| ':' KW_REGISTER '(' any_identifier ',' any_identifier ')'
|
|
{
|
|
FIXME("Ignoring shader target %s in a register reservation.\n", debugstr_a($4));
|
|
vkd3d_free($4);
|
|
|
|
$$ = parse_reg_reservation($6);
|
|
vkd3d_free($6);
|
|
}
|
|
|
|
parameters:
|
|
scope_start
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
}
|
|
| scope_start KW_VOID
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
}
|
|
| scope_start param_list
|
|
{
|
|
$$ = $2;
|
|
}
|
|
|
|
param_list:
|
|
parameter
|
|
{
|
|
memset(&$$, 0, sizeof($$));
|
|
if (!add_func_parameter(ctx, &$$, &$1, @1))
|
|
{
|
|
ERR("Error adding function parameter %s.\n", $1.name);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| param_list ',' parameter
|
|
{
|
|
$$ = $1;
|
|
if (!add_func_parameter(ctx, &$$, &$3, @3))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
|
"Parameter \"%s\" is already declared.", $3.name);
|
|
YYABORT;
|
|
}
|
|
}
|
|
|
|
parameter:
|
|
var_modifiers type_no_void any_identifier arrays colon_attribute
|
|
{
|
|
unsigned int modifiers = $1;
|
|
struct hlsl_type *type;
|
|
unsigned int i;
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, @1)))
|
|
YYABORT;
|
|
|
|
$$.modifiers = modifiers;
|
|
if (!($$.modifiers & (HLSL_STORAGE_IN | HLSL_STORAGE_OUT)))
|
|
$$.modifiers |= HLSL_STORAGE_IN;
|
|
|
|
for (i = 0; i < $4.count; ++i)
|
|
{
|
|
if ($4.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays not allowed in function parameters.");
|
|
}
|
|
type = hlsl_new_array_type(ctx, type, $4.sizes[i]);
|
|
}
|
|
$$.type = type;
|
|
|
|
$$.name = $3;
|
|
$$.semantic = $5.semantic;
|
|
$$.reg_reservation = $5.reg_reservation;
|
|
}
|
|
|
|
texture_type:
|
|
KW_TEXTURE1D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_1D;
|
|
}
|
|
| KW_TEXTURE2D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2D;
|
|
}
|
|
| KW_TEXTURE3D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_3D;
|
|
}
|
|
| KW_TEXTURECUBE
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_CUBE;
|
|
}
|
|
| KW_TEXTURE1DARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_1DARRAY;
|
|
}
|
|
| KW_TEXTURE2DARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2DARRAY;
|
|
}
|
|
| KW_TEXTURECUBEARRAY
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_CUBEARRAY;
|
|
}
|
|
|
|
uav_type:
|
|
KW_RWTEXTURE1D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_1D;
|
|
}
|
|
| KW_RWTEXTURE2D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_2D;
|
|
}
|
|
| KW_RWTEXTURE3D
|
|
{
|
|
$$ = HLSL_SAMPLER_DIM_3D;
|
|
}
|
|
|
|
type_no_void:
|
|
KW_VECTOR '<' type ',' C_INTEGER '>'
|
|
{
|
|
if ($3->type != HLSL_CLASS_SCALAR)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
string = hlsl_type_to_string(ctx, $3);
|
|
if (string)
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Vector base type %s is not scalar.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
YYABORT;
|
|
}
|
|
if ($5 < 1 || $5 > 4)
|
|
{
|
|
hlsl_error(ctx, &@5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Vector size %d is not between 1 and 4.", $5);
|
|
YYABORT;
|
|
}
|
|
|
|
$$ = hlsl_type_clone(ctx, hlsl_get_vector_type(ctx, $3->base_type, $5), 0, 0);
|
|
$$->is_minimum_precision = $3->is_minimum_precision;
|
|
}
|
|
| KW_VECTOR
|
|
{
|
|
$$ = hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4);
|
|
}
|
|
| KW_MATRIX '<' type ',' C_INTEGER ',' C_INTEGER '>'
|
|
{
|
|
if ($3->type != HLSL_CLASS_SCALAR)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
string = hlsl_type_to_string(ctx, $3);
|
|
if (string)
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Matrix base type %s is not scalar.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
YYABORT;
|
|
}
|
|
if ($5 < 1 || $5 > 4)
|
|
{
|
|
hlsl_error(ctx, &@5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Matrix row count %d is not between 1 and 4.", $5);
|
|
YYABORT;
|
|
}
|
|
if ($7 < 1 || $7 > 4)
|
|
{
|
|
hlsl_error(ctx, &@7, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Matrix column count %d is not between 1 and 4.", $7);
|
|
YYABORT;
|
|
}
|
|
|
|
$$ = hlsl_type_clone(ctx, hlsl_get_matrix_type(ctx, $3->base_type, $7, $5), 0, 0);
|
|
$$->is_minimum_precision = $3->is_minimum_precision;
|
|
}
|
|
| KW_MATRIX
|
|
{
|
|
$$ = hlsl_get_matrix_type(ctx, HLSL_TYPE_FLOAT, 4, 4);
|
|
}
|
|
| KW_SAMPLER
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_GENERIC];
|
|
}
|
|
| KW_SAMPLER1D
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_1D];
|
|
}
|
|
| KW_SAMPLER2D
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_2D];
|
|
}
|
|
| KW_SAMPLER3D
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_3D];
|
|
}
|
|
| KW_SAMPLERCUBE
|
|
{
|
|
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_3D];
|
|
}
|
|
| KW_TEXTURE
|
|
{
|
|
$$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_GENERIC, NULL);
|
|
}
|
|
| texture_type
|
|
{
|
|
$$ = hlsl_new_texture_type(ctx, $1, hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4));
|
|
}
|
|
| texture_type '<' type '>'
|
|
{
|
|
if ($3->type > HLSL_CLASS_VECTOR)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
string = hlsl_type_to_string(ctx, $3);
|
|
if (string)
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Texture data type %s is not scalar or vector.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
$$ = hlsl_new_texture_type(ctx, $1, $3);
|
|
}
|
|
| uav_type '<' type '>'
|
|
{
|
|
if ($3->type > HLSL_CLASS_VECTOR)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
string = hlsl_type_to_string(ctx, $3);
|
|
if (string)
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"UAV data type %s is not scalar or vector.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
$$ = hlsl_new_uav_type(ctx, $1, $3);
|
|
}
|
|
| TYPE_IDENTIFIER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, $1, true);
|
|
if ($$->is_minimum_precision)
|
|
{
|
|
if (ctx->profile->major_version < 4)
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Target profile doesn't support minimum-precision types.");
|
|
}
|
|
else
|
|
{
|
|
FIXME("Reinterpreting type %s.\n", $$->name);
|
|
}
|
|
}
|
|
vkd3d_free($1);
|
|
}
|
|
| KW_STRUCT TYPE_IDENTIFIER
|
|
{
|
|
$$ = hlsl_get_type(ctx->cur_scope, $2, true);
|
|
if ($$->type != HLSL_CLASS_STRUCT)
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" redefined as a structure.", $2);
|
|
vkd3d_free($2);
|
|
}
|
|
|
|
type:
|
|
type_no_void
|
|
| KW_VOID
|
|
{
|
|
$$ = ctx->builtin_types.Void;
|
|
}
|
|
|
|
declaration_statement:
|
|
declaration
|
|
| struct_declaration
|
|
| typedef
|
|
{
|
|
if (!($$ = make_empty_list(ctx)))
|
|
YYABORT;
|
|
}
|
|
|
|
typedef_type:
|
|
type
|
|
| struct_spec
|
|
|
|
typedef:
|
|
KW_TYPEDEF var_modifiers typedef_type type_specs ';'
|
|
{
|
|
if ($2 & ~HLSL_TYPE_MODIFIERS_MASK)
|
|
{
|
|
struct parse_variable_def *v, *v_next;
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Storage modifiers are not allowed on typedefs.");
|
|
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, $4, struct parse_variable_def, entry)
|
|
vkd3d_free(v);
|
|
vkd3d_free($4);
|
|
YYABORT;
|
|
}
|
|
if (!add_typedef(ctx, $2, $3, $4))
|
|
YYABORT;
|
|
}
|
|
|
|
type_specs:
|
|
type_spec
|
|
{
|
|
if (!($$ = make_empty_list(ctx)))
|
|
YYABORT;
|
|
list_add_head($$, &$1->entry);
|
|
}
|
|
| type_specs ',' type_spec
|
|
{
|
|
$$ = $1;
|
|
list_add_tail($$, &$3->entry);
|
|
}
|
|
|
|
type_spec:
|
|
any_identifier arrays
|
|
{
|
|
$$ = hlsl_alloc(ctx, sizeof(*$$));
|
|
$$->loc = @1;
|
|
$$->name = $1;
|
|
$$->arrays = $2;
|
|
}
|
|
|
|
declaration:
|
|
var_modifiers type variables_def ';'
|
|
{
|
|
struct hlsl_type *type;
|
|
unsigned int modifiers = $1;
|
|
|
|
if (!(type = apply_type_modifiers(ctx, $2, &modifiers, @1)))
|
|
YYABORT;
|
|
$$ = declare_vars(ctx, type, modifiers, &@1, $3);
|
|
}
|
|
|
|
variables_def_optional:
|
|
%empty
|
|
{
|
|
$$ = NULL;
|
|
}
|
|
| variables_def
|
|
|
|
variables_def:
|
|
variable_def
|
|
{
|
|
if (!($$ = make_empty_list(ctx)))
|
|
YYABORT;
|
|
list_add_head($$, &$1->entry);
|
|
}
|
|
| variables_def ',' variable_def
|
|
{
|
|
$$ = $1;
|
|
list_add_tail($$, &$3->entry);
|
|
}
|
|
|
|
variable_decl:
|
|
any_identifier arrays colon_attribute
|
|
{
|
|
$$ = hlsl_alloc(ctx, sizeof(*$$));
|
|
$$->loc = @1;
|
|
$$->name = $1;
|
|
$$->arrays = $2;
|
|
$$->semantic = $3.semantic;
|
|
$$->reg_reservation = $3.reg_reservation;
|
|
}
|
|
|
|
state:
|
|
any_identifier '=' expr ';'
|
|
{
|
|
vkd3d_free($1);
|
|
hlsl_free_instr_list($3);
|
|
}
|
|
|
|
state_block_start:
|
|
%empty
|
|
{
|
|
ctx->in_state_block = 1;
|
|
}
|
|
|
|
state_block:
|
|
%empty
|
|
| state_block state
|
|
|
|
variable_def:
|
|
variable_decl
|
|
| variable_decl '=' complex_initializer
|
|
{
|
|
$$ = $1;
|
|
$$->initializer = $3;
|
|
}
|
|
| variable_decl '{' state_block_start state_block '}'
|
|
{
|
|
$$ = $1;
|
|
ctx->in_state_block = 0;
|
|
}
|
|
|
|
arrays:
|
|
%empty
|
|
{
|
|
$$.sizes = NULL;
|
|
$$.count = 0;
|
|
}
|
|
| '[' expr ']' arrays
|
|
{
|
|
unsigned int size = evaluate_array_dimension(node_from_list($2));
|
|
uint32_t *new_array;
|
|
|
|
destroy_instr_list($2);
|
|
|
|
$$ = $4;
|
|
|
|
if (!size)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Array size is not a positive integer constant.");
|
|
vkd3d_free($$.sizes);
|
|
YYABORT;
|
|
}
|
|
|
|
if (size > 65536)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
|
"Array size %u is not between 1 and 65536.", size);
|
|
vkd3d_free($$.sizes);
|
|
YYABORT;
|
|
}
|
|
|
|
if (!(new_array = hlsl_realloc(ctx, $$.sizes, ($$.count + 1) * sizeof(*new_array))))
|
|
{
|
|
vkd3d_free($$.sizes);
|
|
YYABORT;
|
|
}
|
|
$$.sizes = new_array;
|
|
$$.sizes[$$.count++] = size;
|
|
}
|
|
| '[' ']' arrays
|
|
{
|
|
uint32_t *new_array;
|
|
|
|
$$ = $3;
|
|
|
|
if (!(new_array = hlsl_realloc(ctx, $$.sizes, ($$.count + 1) * sizeof(*new_array))))
|
|
{
|
|
vkd3d_free($$.sizes);
|
|
YYABORT;
|
|
}
|
|
|
|
$$.sizes = new_array;
|
|
$$.sizes[$$.count++] = HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT;
|
|
}
|
|
|
|
var_modifiers:
|
|
%empty
|
|
{
|
|
$$ = 0;
|
|
}
|
|
| KW_EXTERN var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_EXTERN, @1);
|
|
}
|
|
| KW_NOINTERPOLATION var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_NOINTERPOLATION, @1);
|
|
}
|
|
| KW_PRECISE var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_PRECISE, @1);
|
|
}
|
|
| KW_SHARED var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_SHARED, @1);
|
|
}
|
|
| KW_GROUPSHARED var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_GROUPSHARED, @1);
|
|
}
|
|
| KW_STATIC var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_STATIC, @1);
|
|
}
|
|
| KW_UNIFORM var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_UNIFORM, @1);
|
|
}
|
|
| KW_VOLATILE var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_VOLATILE, @1);
|
|
}
|
|
| KW_CONST var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_CONST, @1);
|
|
}
|
|
| KW_ROW_MAJOR var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_ROW_MAJOR, @1);
|
|
}
|
|
| KW_COLUMN_MAJOR var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_MODIFIER_COLUMN_MAJOR, @1);
|
|
}
|
|
| KW_IN var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_IN, @1);
|
|
}
|
|
| KW_OUT var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_OUT, @1);
|
|
}
|
|
| KW_INOUT var_modifiers
|
|
{
|
|
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_IN | HLSL_STORAGE_OUT, @1);
|
|
}
|
|
|
|
|
|
complex_initializer:
|
|
initializer_expr
|
|
{
|
|
$$.args_count = 1;
|
|
if (!($$.args = hlsl_alloc(ctx, sizeof(*$$.args))))
|
|
{
|
|
destroy_instr_list($1);
|
|
YYABORT;
|
|
}
|
|
$$.args[0] = node_from_list($1);
|
|
$$.instrs = $1;
|
|
$$.braces = false;
|
|
}
|
|
| '{' complex_initializer_list '}'
|
|
{
|
|
$$ = $2;
|
|
$$.braces = true;
|
|
}
|
|
| '{' complex_initializer_list ',' '}'
|
|
{
|
|
$$ = $2;
|
|
$$.braces = true;
|
|
}
|
|
|
|
complex_initializer_list:
|
|
complex_initializer
|
|
| complex_initializer_list ',' complex_initializer
|
|
{
|
|
struct hlsl_ir_node **new_args;
|
|
unsigned int i;
|
|
|
|
$$ = $1;
|
|
if (!(new_args = hlsl_realloc(ctx, $$.args, ($$.args_count + $3.args_count) * sizeof(*$$.args))))
|
|
{
|
|
free_parse_initializer(&$$);
|
|
free_parse_initializer(&$3);
|
|
YYABORT;
|
|
}
|
|
$$.args = new_args;
|
|
for (i = 0; i < $3.args_count; ++i)
|
|
$$.args[$$.args_count++] = $3.args[i];
|
|
list_move_tail($$.instrs, $3.instrs);
|
|
free_parse_initializer(&$3);
|
|
}
|
|
|
|
initializer_expr:
|
|
assignment_expr
|
|
|
|
initializer_expr_list:
|
|
initializer_expr
|
|
{
|
|
$$.args_count = 1;
|
|
if (!($$.args = hlsl_alloc(ctx, sizeof(*$$.args))))
|
|
{
|
|
destroy_instr_list($1);
|
|
YYABORT;
|
|
}
|
|
$$.args[0] = node_from_list($1);
|
|
$$.instrs = $1;
|
|
$$.braces = false;
|
|
}
|
|
| initializer_expr_list ',' initializer_expr
|
|
{
|
|
struct hlsl_ir_node **new_args;
|
|
|
|
$$ = $1;
|
|
if (!(new_args = hlsl_realloc(ctx, $$.args, ($$.args_count + 1) * sizeof(*$$.args))))
|
|
{
|
|
free_parse_initializer(&$$);
|
|
destroy_instr_list($3);
|
|
YYABORT;
|
|
}
|
|
$$.args = new_args;
|
|
$$.args[$$.args_count++] = node_from_list($3);
|
|
list_move_tail($$.instrs, $3);
|
|
vkd3d_free($3);
|
|
}
|
|
|
|
boolean:
|
|
KW_TRUE
|
|
{
|
|
$$ = true;
|
|
}
|
|
| KW_FALSE
|
|
{
|
|
$$ = false;
|
|
}
|
|
|
|
statement_list:
|
|
statement
|
|
| statement_list statement
|
|
{
|
|
$$ = $1;
|
|
list_move_tail($$, $2);
|
|
vkd3d_free($2);
|
|
}
|
|
|
|
statement:
|
|
declaration_statement
|
|
| expr_statement
|
|
| compound_statement
|
|
| jump_statement
|
|
| selection_statement
|
|
| loop_statement
|
|
|
|
jump_statement:
|
|
KW_RETURN expr ';'
|
|
{
|
|
if (!add_return(ctx, $2, node_from_list($2), @1))
|
|
YYABORT;
|
|
$$ = $2;
|
|
}
|
|
| KW_RETURN ';'
|
|
{
|
|
if (!($$ = make_empty_list(ctx)))
|
|
YYABORT;
|
|
if (!add_return(ctx, $$, NULL, @1))
|
|
YYABORT;
|
|
}
|
|
|
|
selection_statement:
|
|
KW_IF '(' expr ')' if_body
|
|
{
|
|
struct hlsl_ir_node *condition = node_from_list($3);
|
|
struct hlsl_ir_if *instr;
|
|
|
|
if (!(instr = hlsl_new_if(ctx, condition, @1)))
|
|
YYABORT;
|
|
list_move_tail(&instr->then_instrs.instrs, $5.then_instrs);
|
|
if ($5.else_instrs)
|
|
list_move_tail(&instr->else_instrs.instrs, $5.else_instrs);
|
|
vkd3d_free($5.then_instrs);
|
|
vkd3d_free($5.else_instrs);
|
|
if (condition->data_type->dimx > 1 || condition->data_type->dimy > 1)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, condition->data_type)))
|
|
hlsl_error(ctx, &instr->node.loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"if condition type %s is not scalar.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
$$ = $3;
|
|
list_add_tail($$, &instr->node.entry);
|
|
}
|
|
|
|
if_body:
|
|
statement
|
|
{
|
|
$$.then_instrs = $1;
|
|
$$.else_instrs = NULL;
|
|
}
|
|
| statement KW_ELSE statement
|
|
{
|
|
$$.then_instrs = $1;
|
|
$$.else_instrs = $3;
|
|
}
|
|
|
|
loop_statement:
|
|
KW_WHILE '(' expr ')' statement
|
|
{
|
|
$$ = create_loop(ctx, LOOP_WHILE, NULL, $3, NULL, $5, @1);
|
|
}
|
|
| KW_DO statement KW_WHILE '(' expr ')' ';'
|
|
{
|
|
$$ = create_loop(ctx, LOOP_DO_WHILE, NULL, $5, NULL, $2, @1);
|
|
}
|
|
| KW_FOR '(' scope_start expr_statement expr_statement expr_optional ')' statement
|
|
{
|
|
$$ = create_loop(ctx, LOOP_FOR, $4, $5, $6, $8, @1);
|
|
hlsl_pop_scope(ctx);
|
|
}
|
|
| KW_FOR '(' scope_start declaration expr_statement expr_optional ')' statement
|
|
{
|
|
$$ = create_loop(ctx, LOOP_FOR, $4, $5, $6, $8, @1);
|
|
hlsl_pop_scope(ctx);
|
|
}
|
|
|
|
expr_optional:
|
|
%empty
|
|
{
|
|
if (!($$ = make_empty_list(ctx)))
|
|
YYABORT;
|
|
}
|
|
| expr
|
|
|
|
expr_statement:
|
|
expr_optional ';'
|
|
{
|
|
$$ = $1;
|
|
}
|
|
|
|
func_arguments:
|
|
%empty
|
|
{
|
|
$$.args = NULL;
|
|
$$.args_count = 0;
|
|
if (!($$.instrs = make_empty_list(ctx)))
|
|
YYABORT;
|
|
$$.braces = false;
|
|
}
|
|
| initializer_expr_list
|
|
|
|
primary_expr:
|
|
C_FLOAT
|
|
{
|
|
struct hlsl_ir_constant *c;
|
|
|
|
if (!(c = hlsl_new_float_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
if (!($$ = make_list(ctx, &c->node)))
|
|
YYABORT;
|
|
}
|
|
| C_INTEGER
|
|
{
|
|
struct hlsl_ir_constant *c;
|
|
|
|
if (!(c = hlsl_new_int_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
if (!($$ = make_list(ctx, &c->node)))
|
|
YYABORT;
|
|
}
|
|
| boolean
|
|
{
|
|
struct hlsl_ir_constant *c;
|
|
|
|
if (!(c = hlsl_new_bool_constant(ctx, $1, &@1)))
|
|
YYABORT;
|
|
if (!($$ = make_list(ctx, &c->node)))
|
|
{
|
|
hlsl_free_instr(&c->node);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| VAR_IDENTIFIER
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (!(var = hlsl_get_var(ctx->cur_scope, $1)))
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Variable \"%s\" is not defined.", $1);
|
|
YYABORT;
|
|
}
|
|
if (!(load = hlsl_new_var_load(ctx, var, @1)))
|
|
YYABORT;
|
|
if (!($$ = make_list(ctx, &load->node)))
|
|
YYABORT;
|
|
}
|
|
| '(' expr ')'
|
|
{
|
|
$$ = $2;
|
|
}
|
|
| var_identifier '(' func_arguments ')'
|
|
{
|
|
if (!($$ = add_call(ctx, $1, &$3, &@1)))
|
|
YYABORT;
|
|
}
|
|
| NEW_IDENTIFIER
|
|
{
|
|
if (ctx->in_state_block)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (!(var = hlsl_new_synthetic_var(ctx, "state_block_expr",
|
|
hlsl_get_scalar_type(ctx, HLSL_TYPE_INT), &@1)))
|
|
YYABORT;
|
|
if (!(load = hlsl_new_var_load(ctx, var, @1)))
|
|
YYABORT;
|
|
if (!($$ = make_list(ctx, &load->node)))
|
|
YYABORT;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Identifier \"%s\" is not declared.", $1);
|
|
YYABORT;
|
|
}
|
|
}
|
|
|
|
postfix_expr:
|
|
primary_expr
|
|
| postfix_expr OP_INC
|
|
{
|
|
if (!add_increment(ctx, $1, false, true, @2))
|
|
{
|
|
destroy_instr_list($1);
|
|
YYABORT;
|
|
}
|
|
$$ = $1;
|
|
}
|
|
| postfix_expr OP_DEC
|
|
{
|
|
if (!add_increment(ctx, $1, true, true, @2))
|
|
{
|
|
destroy_instr_list($1);
|
|
YYABORT;
|
|
}
|
|
$$ = $1;
|
|
}
|
|
| postfix_expr '.' any_identifier
|
|
{
|
|
struct hlsl_ir_node *node = node_from_list($1);
|
|
|
|
if (node->data_type->type == HLSL_CLASS_STRUCT)
|
|
{
|
|
struct hlsl_type *type = node->data_type;
|
|
const struct hlsl_struct_field *field;
|
|
unsigned int field_idx = 0;
|
|
|
|
if (!(field = get_struct_field(type->e.record.fields, type->e.record.field_count, $3)))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Field \"%s\" is not defined.", $3);
|
|
YYABORT;
|
|
}
|
|
|
|
field_idx = field - type->e.record.fields;
|
|
if (!add_record_load(ctx, $1, node, field_idx, @2))
|
|
YYABORT;
|
|
$$ = $1;
|
|
}
|
|
else if (node->data_type->type <= HLSL_CLASS_LAST_NUMERIC)
|
|
{
|
|
struct hlsl_ir_swizzle *swizzle;
|
|
|
|
if (!(swizzle = get_swizzle(ctx, node, $3, &@3)))
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid swizzle \"%s\".", $3);
|
|
YYABORT;
|
|
}
|
|
list_add_tail($1, &swizzle->node.entry);
|
|
$$ = $1;
|
|
}
|
|
else
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid subscript \"%s\".", $3);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| postfix_expr '[' expr ']'
|
|
{
|
|
struct hlsl_ir_node *array = node_from_list($1), *index = node_from_list($3);
|
|
|
|
list_move_tail($1, $3);
|
|
vkd3d_free($3);
|
|
|
|
if (!add_array_load(ctx, $1, array, index, &@2))
|
|
{
|
|
destroy_instr_list($1);
|
|
YYABORT;
|
|
}
|
|
$$ = $1;
|
|
}
|
|
|
|
/* var_modifiers is necessary to avoid shift/reduce conflicts. */
|
|
| var_modifiers type '(' initializer_expr_list ')'
|
|
{
|
|
if ($1)
|
|
{
|
|
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers are not allowed on constructors.");
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
if ($2->type > HLSL_CLASS_LAST_NUMERIC)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_type_to_string(ctx, $2)))
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Constructor data type %s is not numeric.", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
if ($2->dimx * $2->dimy != initializer_size(&$4))
|
|
{
|
|
hlsl_error(ctx, &@4, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
|
"Expected %u components in constructor, but got %u.",
|
|
$2->dimx * $2->dimy, initializer_size(&$4));
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
|
|
if (!($$ = add_constructor(ctx, $2, &$4, @2)))
|
|
{
|
|
free_parse_initializer(&$4);
|
|
YYABORT;
|
|
}
|
|
}
|
|
| postfix_expr '.' any_identifier '(' func_arguments ')'
|
|
{
|
|
struct hlsl_ir_node *object = node_from_list($1);
|
|
|
|
list_move_tail($1, $5.instrs);
|
|
vkd3d_free($5.instrs);
|
|
|
|
if (!add_method_call(ctx, $1, object, $3, &$5, &@3))
|
|
{
|
|
hlsl_free_instr_list($1);
|
|
vkd3d_free($5.args);
|
|
YYABORT;
|
|
}
|
|
vkd3d_free($5.args);
|
|
$$ = $1;
|
|
}
|
|
|
|
unary_expr:
|
|
postfix_expr
|
|
| OP_INC unary_expr
|
|
{
|
|
if (!add_increment(ctx, $2, false, false, @1))
|
|
{
|
|
destroy_instr_list($2);
|
|
YYABORT;
|
|
}
|
|
$$ = $2;
|
|
}
|
|
| OP_DEC unary_expr
|
|
{
|
|
if (!add_increment(ctx, $2, true, false, @1))
|
|
{
|
|
destroy_instr_list($2);
|
|
YYABORT;
|
|
}
|
|
$$ = $2;
|
|
}
|
|
| '+' unary_expr
|
|
{
|
|
$$ = $2;
|
|
}
|
|
| '-' unary_expr
|
|
{
|
|
add_unary_arithmetic_expr(ctx, $2, HLSL_OP1_NEG, node_from_list($2), &@1);
|
|
$$ = $2;
|
|
}
|
|
| '~' unary_expr
|
|
{
|
|
add_unary_bitwise_expr(ctx, $2, HLSL_OP1_BIT_NOT, node_from_list($2), &@1);
|
|
$$ = $2;
|
|
}
|
|
| '!' unary_expr
|
|
{
|
|
add_unary_logical_expr(ctx, $2, HLSL_OP1_LOGIC_NOT, node_from_list($2), &@1);
|
|
$$ = $2;
|
|
}
|
|
/* var_modifiers is necessary to avoid shift/reduce conflicts. */
|
|
| '(' var_modifiers type arrays ')' unary_expr
|
|
{
|
|
struct hlsl_type *src_type = node_from_list($6)->data_type;
|
|
struct hlsl_type *dst_type;
|
|
unsigned int i;
|
|
|
|
if ($2)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
|
"Modifiers are not allowed on casts.");
|
|
YYABORT;
|
|
}
|
|
|
|
dst_type = $3;
|
|
for (i = 0; i < $4.count; ++i)
|
|
{
|
|
if ($4.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
{
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
|
"Implicit size arrays not allowed in casts.");
|
|
}
|
|
dst_type = hlsl_new_array_type(ctx, dst_type, $4.sizes[i]);
|
|
}
|
|
|
|
if (!explicit_compatible_data_types(ctx, src_type, dst_type))
|
|
{
|
|
struct vkd3d_string_buffer *src_string, *dst_string;
|
|
|
|
src_string = hlsl_type_to_string(ctx, src_type);
|
|
dst_string = hlsl_type_to_string(ctx, dst_type);
|
|
if (src_string && dst_string)
|
|
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Can't cast from %s to %s.",
|
|
src_string->buffer, dst_string->buffer);
|
|
hlsl_release_string_buffer(ctx, src_string);
|
|
hlsl_release_string_buffer(ctx, dst_string);
|
|
YYABORT;
|
|
}
|
|
|
|
if (!add_cast(ctx, $6, node_from_list($6), dst_type, &@3))
|
|
{
|
|
hlsl_free_instr_list($6);
|
|
YYABORT;
|
|
}
|
|
$$ = $6;
|
|
}
|
|
|
|
mul_expr:
|
|
unary_expr
|
|
| mul_expr '*' unary_expr
|
|
{
|
|
$$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_MUL, @2);
|
|
}
|
|
| mul_expr '/' unary_expr
|
|
{
|
|
$$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_DIV, @2);
|
|
}
|
|
| mul_expr '%' unary_expr
|
|
{
|
|
$$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_MOD, @2);
|
|
}
|
|
|
|
add_expr:
|
|
mul_expr
|
|
| add_expr '+' mul_expr
|
|
{
|
|
$$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, @2);
|
|
}
|
|
| add_expr '-' mul_expr
|
|
{
|
|
struct hlsl_ir_node *neg;
|
|
|
|
if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, node_from_list($3), @2)))
|
|
YYABORT;
|
|
list_add_tail($3, &neg->entry);
|
|
$$ = add_binary_arithmetic_expr_merge(ctx, $1, $3, HLSL_OP2_ADD, @2);
|
|
}
|
|
|
|
shift_expr:
|
|
add_expr
|
|
| shift_expr OP_LEFTSHIFT add_expr
|
|
{
|
|
$$ = add_binary_shift_expr_merge(ctx, $1, $3, HLSL_OP2_LSHIFT, &@2);
|
|
}
|
|
| shift_expr OP_RIGHTSHIFT add_expr
|
|
{
|
|
$$ = add_binary_shift_expr_merge(ctx, $1, $3, HLSL_OP2_RSHIFT, &@2);
|
|
}
|
|
|
|
relational_expr:
|
|
shift_expr
|
|
| relational_expr '<' shift_expr
|
|
{
|
|
$$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_LESS, @2);
|
|
}
|
|
| relational_expr '>' shift_expr
|
|
{
|
|
$$ = add_binary_comparison_expr_merge(ctx, $3, $1, HLSL_OP2_LESS, @2);
|
|
}
|
|
| relational_expr OP_LE shift_expr
|
|
{
|
|
$$ = add_binary_comparison_expr_merge(ctx, $3, $1, HLSL_OP2_GEQUAL, @2);
|
|
}
|
|
| relational_expr OP_GE shift_expr
|
|
{
|
|
$$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_GEQUAL, @2);
|
|
}
|
|
|
|
equality_expr:
|
|
relational_expr
|
|
| equality_expr OP_EQ relational_expr
|
|
{
|
|
$$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_EQUAL, @2);
|
|
}
|
|
| equality_expr OP_NE relational_expr
|
|
{
|
|
$$ = add_binary_comparison_expr_merge(ctx, $1, $3, HLSL_OP2_NEQUAL, @2);
|
|
}
|
|
|
|
bitand_expr:
|
|
equality_expr
|
|
| bitand_expr '&' equality_expr
|
|
{
|
|
$$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_AND, &@2);
|
|
}
|
|
|
|
bitxor_expr:
|
|
bitand_expr
|
|
| bitxor_expr '^' bitand_expr
|
|
{
|
|
$$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_XOR, &@2);
|
|
}
|
|
|
|
bitor_expr:
|
|
bitxor_expr
|
|
| bitor_expr '|' bitxor_expr
|
|
{
|
|
$$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_OR, &@2);
|
|
}
|
|
|
|
logicand_expr:
|
|
bitor_expr
|
|
| logicand_expr OP_AND bitor_expr
|
|
{
|
|
$$ = add_binary_logical_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_AND, &@2);
|
|
}
|
|
|
|
logicor_expr:
|
|
logicand_expr
|
|
| logicor_expr OP_OR logicand_expr
|
|
{
|
|
$$ = add_binary_logical_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_OR, &@2);
|
|
}
|
|
|
|
conditional_expr:
|
|
logicor_expr
|
|
| logicor_expr '?' expr ':' assignment_expr
|
|
{
|
|
hlsl_fixme(ctx, &@$, "Ternary operator.");
|
|
}
|
|
|
|
assignment_expr:
|
|
|
|
conditional_expr
|
|
| unary_expr assign_op assignment_expr
|
|
{
|
|
struct hlsl_ir_node *lhs = node_from_list($1), *rhs = node_from_list($3);
|
|
|
|
if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
|
|
{
|
|
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Statement modifies a const expression.");
|
|
YYABORT;
|
|
}
|
|
list_move_tail($3, $1);
|
|
vkd3d_free($1);
|
|
if (!add_assignment(ctx, $3, lhs, $2, rhs))
|
|
YYABORT;
|
|
$$ = $3;
|
|
}
|
|
|
|
assign_op:
|
|
'='
|
|
{
|
|
$$ = ASSIGN_OP_ASSIGN;
|
|
}
|
|
| OP_ADDASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_ADD;
|
|
}
|
|
| OP_SUBASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_SUB;
|
|
}
|
|
| OP_MULASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_MUL;
|
|
}
|
|
| OP_DIVASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_DIV;
|
|
}
|
|
| OP_MODASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_MOD;
|
|
}
|
|
| OP_LEFTSHIFTASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_LSHIFT;
|
|
}
|
|
| OP_RIGHTSHIFTASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_RSHIFT;
|
|
}
|
|
| OP_ANDASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_AND;
|
|
}
|
|
| OP_ORASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_OR;
|
|
}
|
|
| OP_XORASSIGN
|
|
{
|
|
$$ = ASSIGN_OP_XOR;
|
|
}
|
|
|
|
expr:
|
|
assignment_expr
|
|
| expr ',' assignment_expr
|
|
{
|
|
$$ = $1;
|
|
list_move_tail($$, $3);
|
|
vkd3d_free($3);
|
|
}
|