mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
vkd3d-shader/hlsl: Apply latent type modifiers to matrix array typedefs.
This commit is contained in:
parent
2a412670ee
commit
b3c620954b
Notes:
Alexandre Julliard
2023-02-28 22:10:58 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/102
@ -882,12 +882,6 @@ static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_
|
||||
unsigned int default_majority = 0;
|
||||
struct hlsl_type *new_type;
|
||||
|
||||
/* This function is only used for declarations (i.e. variables and struct
|
||||
* fields), which should inherit the matrix majority. We only explicitly set
|
||||
* the default majority for declarations—typedefs depend on this—but we
|
||||
* want to always set it, so that an hlsl_type object is never used to
|
||||
* represent two different majorities (and thus can be used to store its
|
||||
* register size, etc.) */
|
||||
if (!(*modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
|
||||
&& !(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
|
||||
&& type->type == HLSL_CLASS_MATRIX)
|
||||
@ -1003,7 +997,8 @@ static bool gen_struct_fields(struct hlsl_ctx *ctx, struct parse_fields *fields,
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type *orig_type, struct list *list)
|
||||
static bool add_typedef(struct hlsl_ctx *ctx, const unsigned int modifiers,
|
||||
struct hlsl_type *const orig_type, struct list *list)
|
||||
{
|
||||
struct parse_variable_def *v, *v_next;
|
||||
struct hlsl_type *type;
|
||||
@ -1014,15 +1009,26 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type
|
||||
{
|
||||
if (!v->arrays.count)
|
||||
{
|
||||
/* Do not use apply_type_modifiers() here. We should not apply the
|
||||
* latent matrix majority to plain matrix types. */
|
||||
if (!(type = hlsl_type_clone(ctx, orig_type, 0, modifiers)))
|
||||
{
|
||||
free_parse_variable_def(v);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (type->type != HLSL_CLASS_MATRIX)
|
||||
check_invalid_matrix_modifiers(ctx, modifiers, v->loc);
|
||||
}
|
||||
else
|
||||
{
|
||||
type = orig_type;
|
||||
unsigned int var_modifiers = modifiers;
|
||||
|
||||
if (!(type = apply_type_modifiers(ctx, orig_type, &var_modifiers, v->loc)))
|
||||
{
|
||||
free_parse_variable_def(v);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
ret = true;
|
||||
@ -1048,9 +1054,6 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type
|
||||
vkd3d_free((void *)type->name);
|
||||
type->name = v->name;
|
||||
|
||||
if (type->type != HLSL_CLASS_MATRIX)
|
||||
check_invalid_matrix_modifiers(ctx, type->modifiers, v->loc);
|
||||
|
||||
if ((type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR)
|
||||
&& (type->modifiers & HLSL_MODIFIER_ROW_MAJOR))
|
||||
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
|
@ -128,6 +128,31 @@ float4 main() : sv_target
|
||||
}
|
||||
|
||||
|
||||
% This applies to arrays as well. Note that struct fields already have latent
|
||||
% majority applied (even if there have been no pragmas, as shown below), so the
|
||||
% question of typedefs is moot there.
|
||||
|
||||
|
||||
[pixel shader]
|
||||
#pragma pack_matrix(row_major)
|
||||
typedef float2x2 myarray_t[2];
|
||||
#pragma pack_matrix(column_major)
|
||||
uniform myarray_t a;
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
return float4(a[0][0], a[1][1]);
|
||||
}
|
||||
|
||||
[test]
|
||||
uniform 0 float4 0.3 0.4 0.0 0.0
|
||||
uniform 4 float4 0.0 0.0 0.0 0.0
|
||||
uniform 8 float4 0.0 0.0 0.0 0.0
|
||||
uniform 12 float4 0.5 0.6 0.0 0.0
|
||||
draw quad
|
||||
probe all rgba (0.3, 0.4, 0.5, 0.6)
|
||||
|
||||
|
||||
% However, if no pack_matrix directive has been used yet, a typedef has no
|
||||
% defined majority, and the majority can be overwritten, including by a
|
||||
% subsequent pragma.
|
||||
@ -178,3 +203,23 @@ uniform 0 float4 0.2 0.4 0.0 0.0
|
||||
uniform 4 float4 0.3 0.5 0.0 0.0
|
||||
draw quad
|
||||
probe all rgba (0.2, 0.3, 0.4, 0.5)
|
||||
|
||||
|
||||
[pixel shader]
|
||||
typedef float2x2 myarray_t[2];
|
||||
#pragma pack_matrix(row_major)
|
||||
typedef myarray_t myarray2_t;
|
||||
uniform myarray2_t a;
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
return float4(a[0][0], a[1][1]);
|
||||
}
|
||||
|
||||
[test]
|
||||
uniform 0 float4 0.3 0.0 0.0 0.0
|
||||
uniform 4 float4 0.4 0.0 0.0 0.0
|
||||
uniform 8 float4 0.0 0.5 0.0 0.0
|
||||
uniform 12 float4 0.0 0.6 0.0 0.0
|
||||
draw quad
|
||||
probe all rgba (0.3, 0.4, 0.5, 0.6)
|
||||
|
Loading…
x
Reference in New Issue
Block a user