Commit Graph

3116 Commits

Author SHA1 Message Date
Józef Kucia
4de9405a7b libs/vkd3d-shader: Allow input declarations with no write mask. 2017-06-29 09:02:50 +02:00
Józef Kucia
c708c56d7b libs/vkd3d-shader: Translate ushr instruction. 2017-06-28 12:28:09 +02:00
Józef Kucia
32cc44150d libs/vkd3d-shader: Translate bitfield instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
dffa2ad80f libs/vkd3d-shader: Use signed integer format when masking bitfield instruction operands.
This shouldn't be strictly needed, but it fixes bfi on Nvidia.
2017-06-28 12:28:09 +02:00
Józef Kucia
2c139bdf81 libs/vkd3d-shader: Mask immediate constant operands for bitfield instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
e623583048 libs/vkd3d-shader: Translate value preserving conversion instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
7e71b86031 libs/vkd3d-shader: Track current block for control flow instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
170168c9cb libs/vkd3d-shader: Implement more floating-point comparison instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
3190fbffb7 libs/vkd3d-shader: Translate iadd instruction. 2017-06-27 22:21:43 +02:00
Józef Kucia
6eb2d9cee4 libs/vkd3d-shader: Translate ieq instruction. 2017-06-27 22:21:43 +02:00
Józef Kucia
6fa98eb77c libs/vkd3d-shader: Implement absolute value source modifier. 2017-06-27 22:21:43 +02:00
Józef Kucia
30018181e0 libs/vkd3d-shader: Translate sqrt instruction. 2017-06-27 22:21:43 +02:00
Józef Kucia
8f6af1125d libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option.
We use negative viewport height to flip Y.
2017-06-27 22:21:43 +02:00
Józef Kucia
0afe0032b0 libs/vkd3d-shader: Add VKD3D_SHADER_STRIP_DEBUG compiler option. 2017-06-27 22:21:43 +02:00
Józef Kucia
dbfa823b42 libs/vkd3d-shader: Translate min/max instructions. 2017-06-27 22:21:43 +02:00
Józef Kucia
3f03cd1ec8 libs/vkd3d-shader: Implement root signature parsing. 2017-06-27 13:16:47 +02:00
Józef Kucia
d220ae4bfb libs/vkd3d: Add ID3D12RootSignatureDeserializer interface stub. 2017-06-27 13:16:47 +02:00
Józef Kucia
d998cb88c5 libs/vkd3d-shader: Implement constant interpolation mode.
For gears demo.
2017-06-27 13:16:47 +02:00
Józef Kucia
00b1a83ef5 libs/vkd3d-shader: Translate if/else/endif instructions. 2017-06-26 17:03:31 +02:00
Józef Kucia
7f4f305225 libs/vkd3d-shader: Introduce vkd3d_spirv_alloc_id() helper function. 2017-06-26 17:03:31 +02:00
Józef Kucia
77b3c5858f libs/vkd3d-shader: Pass format string to vkd3d_spirv_build_op_name(). 2017-06-26 17:03:31 +02:00
Józef Kucia
cb79f2ec65 libs/vkd3d-shader: Implement floating-point comparison instructions. 2017-06-26 17:03:31 +02:00
Józef Kucia
cd8eb358e9 libs/vkd3d-shader: Refactor immediate constants handling. 2017-06-26 17:03:31 +02:00
Józef Kucia
be9849ace4 libs/vkd3d: Avoid race condition when destroying fences. 2017-06-26 17:03:31 +02:00
Józef Kucia
ae8d869013 libs/vkd3d: Use VK_NULL_HANDLE instead of NULL.
Fixes a compiler warning for 32-bit builds.
2017-06-26 17:03:31 +02:00
Józef Kucia
becd93c8bd libs/vkd3d-shader: Emit Offset decoration for uniform buffer struct members.
The SPIR-V spec says:

  "Composite objects in the UniformConstant, Uniform, and PushConstant Storage
  Classes must be explicitly laid out."

Intel Anvil driver uses uninitialized memory for offsets when Offset
decorations are missing.
2017-06-23 22:24:33 +02:00
Józef Kucia
9a59184e9f libs/vkd3d: Reset current root signature in d3d12_command_list_Reset(). 2017-06-23 22:24:33 +02:00
Józef Kucia
532da7d4e1 libs/vkd3d: Clear current descriptor set when descriptor pool is destroyed. 2017-06-23 22:24:33 +02:00
Józef Kucia
fa52702774 libs/vkd3d: Always update current root signature in d3d12_command_list_SetGraphicsRootSignature(). 2017-06-23 22:24:33 +02:00
Józef Kucia
c0b5cf3df6 libs/vkd3d: Avoid updating descriptor sets bound to recording command buffer.
Fixes GPU memory page faults in gears demo on Nvidia.

The Vulkan spec says:

  "The descriptor set contents bound by a call to
  vkCmdBindDescriptorSets may be consumed during host execution of the
  command, or during shader execution of the resulting draws, or any
  time in between. Thus, the contents must not be altered (overwritten
  by an update command, or freed) between when the command is recorded
  and when the command completes executing on the queue."
2017-06-23 22:24:33 +02:00
Józef Kucia
99d82668a0 libs/vkd3d-shader: Avoid generating 2 OpVectorShuffles per mov instruction. 2017-06-22 13:36:18 +02:00
Józef Kucia
05842705b4 libs/vkd3d-shader: Enforce required component count for builtin shader inputs. 2017-06-22 13:36:18 +02:00
Józef Kucia
4e5fcb5141 libs/vkd3d: Use negative viewport height to flip along y-axis.
Requires VK_KHR_maintenance1.
2017-06-21 22:00:19 +02:00
Józef Kucia
d515e3d047 libs/vkd3d: Require VK_KHR_maintenance1 device extension. 2017-06-21 22:00:19 +02:00
Józef Kucia
4ced2e7789 libs/vkd3d-shader: Translate "neg" source modifier. 2017-06-21 22:00:19 +02:00
Józef Kucia
f5e3b248df libs/vkd3d-shader: Fix SV_Position in pixel shaders. 2017-06-21 22:00:19 +02:00
Józef Kucia
9880d78058 libs/vkd3d-shader: Translate dcl_input_ps_siv instruction. 2017-06-21 22:00:19 +02:00
Józef Kucia
9948abda96 libs/vkd3d: Flip SV_Position.y in last vertex processing shader stage.
The handwritten GLSL shaders do this.
2017-06-21 12:22:20 +02:00
Józef Kucia
67a8200933 libs/vkd3d-shader: Implement VKD3D_SHADER_FLIP_Y option. 2017-06-21 12:22:20 +02:00
Józef Kucia
989a80fef7 libs/vkd3d-shader: Fix TRACE() message in vkd3d_spirv_dump(). 2017-06-21 12:22:20 +02:00
Józef Kucia
252a2ea353 libs/vkd3d-common: Fix assert() condition. 2017-06-21 12:22:19 +02:00
Józef Kucia
f7e738c27a libs/vkd3d-common: Terminate string with '\0' unconditionally in vkd3d_debug_sprintf(). 2017-06-21 12:22:19 +02:00
Józef Kucia
feb5e8259c libs/vkd3d-shader: Translate dcl_constantbuffer instruction. 2017-06-20 17:09:39 +02:00
Józef Kucia
8b2b2c1b6b libs/vkd3d-shader: Translate bfi instruction. 2017-06-20 17:09:39 +02:00
Józef Kucia
95b11ba336 libs/vkd3d-shader: Translate dcl_input instructions. 2017-06-20 17:09:39 +02:00
Józef Kucia
88e20980a8 libs/vkd3d-shader: Translate dot product instructions. 2017-06-20 17:09:39 +02:00
Józef Kucia
ddcc403f73 libs/vkd3d-shader: Add missing vkd3d_free() call.
Fixes commit 0761568225.
2017-06-20 14:59:25 +02:00
Józef Kucia
c9a98c7a13 libs/vkd3d-shader: Add support for GLSL.std.450 extended instruction set. 2017-06-20 14:59:25 +02:00
Józef Kucia
801b4159de libs/vkd3d-shader: Translate some ALU instructions. 2017-06-20 14:14:44 +02:00
Józef Kucia
2b1396e7e4 libs/vkd3d-shader: Translate mov instruction. 2017-06-20 13:34:44 +02:00
Józef Kucia
18e952aaf4 libs/vkd3d-shader: Translate dcl_output_siv instruction. 2017-06-20 13:34:44 +02:00
Józef Kucia
0761568225 libs/vkd3d-shader: Translate dcl_output instruction. 2017-06-20 13:34:44 +02:00
Józef Kucia
d073652db9 libs/vkd3d-shader: Translate dcl_temps instruction.
"symbol_table" is possibly not the most fitting name.
2017-06-20 13:34:44 +02:00
Józef Kucia
c270d9a859 libs/vkd3d: Accept DXBC shaders. 2017-06-19 19:49:11 +02:00
Józef Kucia
d32134da48 libs/vkd3d-shader: Implement SM5 dcl_thread_group instruction. 2017-06-19 19:49:11 +02:00
Józef Kucia
6f6d5c7850 libs/vkd3d: Use depth aspect mask for DXGI_FORMAT_D16_UNORM. 2017-06-19 18:19:19 +02:00
Józef Kucia
786a31ca4e libs/vkd3d-shader: Use libSPIRV-Tools for tracing and validating generated SPIR-V shaders.
SPIRV-Tools are an optional dependency.

We link with stdc++ because libSPIRV-Tools is a static library written
in C++.
2017-06-19 18:05:53 +02:00
Józef Kucia
dd31e5e918 libs/vkd3d-shader: Generate SPIR-V modules. 2017-06-19 18:05:53 +02:00
Józef Kucia
eff8428c71 libs/vkd3d-common: Move vkd3d_array_reserve() from libvkd3d. 2017-06-19 18:05:53 +02:00
Józef Kucia
465fe54a9b libs/vkd3d-shader: Implement vkd3d_shader_compile_dxbc(). 2017-06-19 18:05:53 +02:00
Józef Kucia
1f65d4ccc1 libs/vkd3d-shader: Add stub for SPIR-V generator. 2017-06-19 18:05:53 +02:00
Józef Kucia
97c7bc0a18 libs/vkd3d-common: Provide access to current debug level. 2017-06-19 18:05:53 +02:00
Henri Verbeet
5808c280f7 libs/vkd3d: Add DXGI_FORMAT_D16_UNORM. 2017-06-19 14:44:48 +02:00
Henri Verbeet
fc67a3b7fa libs/vkd3d: Add DXGI_FORMAT_R8G8B8A8_UNORM_SRGB. 2017-06-19 14:44:41 +02:00
Henri Verbeet
d029dc995c libs/vkd3d: Add DXGI_FORMAT_R8_UINT. 2017-06-19 14:44:33 +02:00
Henri Verbeet
79d731de8a libs/vkd3d: Add DXGI_FORMAT_R16_FLOAT. 2017-06-19 14:44:19 +02:00
Henri Verbeet
70dbeed14c libs/vkd3d: Add DXGI_FORMAT_R8_UNORM. 2017-06-19 14:44:07 +02:00
Henri Verbeet
00f514cf1c libs/vkd3d: Add DXGI_FORMAT_R16_UNORM. 2017-06-19 14:43:55 +02:00
Henri Verbeet
07f12c2947 libs/vkd3d: Add DXGI_FORMAT_R16G16B16A16_FLOAT. 2017-06-19 14:43:45 +02:00
Józef Kucia
ec4ab656df libs/vkd3d: Add trailing newline to WARN() message in d3d12_command_list_begin_render_pass(). 2017-06-16 23:29:37 +02:00
Józef Kucia
4ab5ced2fc libs/vkd3d-shader: Import DXBC parser from Wine d3d11 implementation. 2017-06-16 22:38:21 +02:00
Józef Kucia
7be0b64a0f libs/vkd3d-common: Add debugstr_a() function. 2017-06-16 22:38:21 +02:00
Józef Kucia
31c6bfe24f libs/vkd3d-shader: Import SM4+ bytecode parser from Wine. 2017-06-16 22:38:21 +02:00
Józef Kucia
93458c8933 libs/vkd3d-shader: Add library. 2017-06-16 22:38:21 +02:00
Józef Kucia
0e55ba8933 libs/vkd3d-common: Use ARRAY_SIZE() macro. 2017-06-16 22:38:21 +02:00
Józef Kucia
84889646f6 Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Henri Verbeet
f604f25aba libs/vkd3d: Add DXGI_FORMAT_R11G11B10_FLOAT. 2017-06-15 15:16:07 +02:00
Henri Verbeet
39d95dcd7f libs/vkd3d: Add DXGI_FORMAT_R10G10B10A2_UNORM. 2017-06-15 15:15:57 +02:00
Henri Verbeet
39e8b8de25 libs/vkd3d: Add DXGI_FORMAT_R32G32_FLOAT. 2017-06-15 15:15:46 +02:00
Józef Kucia
a680fdd91b libs/vkd3d: Implement d3d12_command_list_OMSetStencilRef(). 2017-03-05 22:23:37 +01:00
Henri Verbeet
cd4f4a2976 libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootConstantBufferView(). 2016-11-13 00:51:52 +01:00
Henri Verbeet
0b2702d96e libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootSignature(). 2016-11-13 00:45:25 +01:00
Henri Verbeet
0f38858996 libs/vkd3d: Implement D3D12_ROOT_PARAMETER_TYPE_CBV root signature parameters. 2016-11-13 00:44:19 +01:00
Henri Verbeet
d97df34093 libs/vkd3d: Implement depth/stencil pipeline state attachments. 2016-11-13 00:42:31 +01:00
Henri Verbeet
fa4072a892 libs/vkd3d: Implement d3d12_command_list_DrawIndexedInstanced(). 2016-11-10 16:49:22 +01:00
Henri Verbeet
9bb9e63f23 libs/vkd3d: Implement d3d12_command_list_IASetIndexBuffer(). 2016-11-10 16:47:12 +01:00
Henri Verbeet
2213e126cf libs/vkd3d: Implement d3d12_command_list_ClearDepthStencilView(). 2016-11-10 16:43:33 +01:00
Henri Verbeet
f252d6cd31 libs/vkd3d: Implement d3d12_device_CreateDepthStencilView(). 2016-11-10 16:42:24 +01:00
Henri Verbeet
2e10db6f8e libs/vkd3d: Add support for D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA. 2016-11-10 16:41:01 +01:00
Henri Verbeet
4142c477ef build: Add some standard files. 2016-10-28 12:34:12 +02:00
Józef Kucia
4aab207b56 libs/vkd3d: Fix initial state transtion for swapchain images. 2016-10-25 13:23:18 +02:00
Józef Kucia
b9da47ebe2 libs/vkd3d: Implement naive initial state transition.
This is not a complete solution yet. In order to allow recording
multiple command list and executing them in any order we have to fix up
the current image layout when submitting a command list instead of when
a command list is being recorded.
2016-10-25 13:23:18 +02:00
Józef Kucia
b011f0b972 libs/vkd3d: Introduce resource flags. 2016-10-25 13:23:18 +02:00
Józef Kucia
0d1550788e libs/vkd3d: Rename variables in d3d12_command_list_CopyBufferRegion(). 2016-10-25 13:23:18 +02:00
Józef Kucia
ec23554b54 libs/vkd3d: Fix memory leak in d3d12_command_allocator_Release(). 2016-10-24 15:43:12 +02:00
Józef Kucia
e42a9da943 libs/vkd3d: Use VK_KHR_*_EXTENSION_NAME defines. 2016-10-24 15:28:08 +02:00
Henri Verbeet
fa5b972371 demos/triangle: Add a demo program. 2016-10-24 13:57:05 +02:00
Henri Verbeet
6cbe8626c2 libs/vkd3d: Add DXGI_FORMAT_B8G8R8A8_UNORM_SRGB. 2016-10-24 13:57:05 +02:00
Henri Verbeet
6babf11214 libs/vkd3d: Export a function to get the Vulkan format from a DXGI format. 2016-10-24 13:57:05 +02:00
Henri Verbeet
b760b52859 libs/vkd3d: Export a function to get the Vulkan physical device from a d3d12 device. 2016-10-24 13:57:05 +02:00
Henri Verbeet
c79584ed92 libs/vkd3d: Export a function to get the Vulkan queue family index from a d3d12 command queue. 2016-10-24 13:57:05 +02:00
Józef Kucia
eea8617b9b libs/vkd3d: GPU virtual address for texture resources is always 0. 2016-10-24 13:20:09 +02:00
Józef Kucia
a5fbcb28f0 libs/vkd3d: Set initial image layout to VK_IMAGE_LAYOUT_UNDEFINED for CPU inaccessible images. 2016-10-24 13:20:09 +02:00
Józef Kucia
e19e428ed0 libs/vkd3d: Check if device memory is CPU accessible in d3d12_resource_Map(). 2016-10-24 13:20:09 +02:00
Józef Kucia
3161f346b6 libs/vkd3d: Try to allocate coherent host visible memory for CUSTOM heap. 2016-10-24 13:20:09 +02:00
Józef Kucia
33ef8688ab libs/vkd3d: Initialize "resource->external" before possible call to d3d12_resource_destroy(). 2016-10-20 16:38:04 +02:00
Józef Kucia
fd9f1abb4f libs/vkd3d: Fix command list resetting.
A command list can be resetted to the same command allocator when it is
in use.
2016-10-20 16:38:04 +02:00
Józef Kucia
2189859532 libs/vkd3d: Command allocator can be used with one command list at a time. 2016-10-20 16:38:04 +02:00
Józef Kucia
384bb26ea5 libs/vkd3d: Naming conventions. 2016-10-20 16:38:04 +02:00
Józef Kucia
52211e6c40 libs/vkd3d: Free command buffers on command allocator reset. 2016-10-20 16:38:04 +02:00
Józef Kucia
278cb0103c libs/vkd3d: Add support for D3D12_RESOURCE_STATE_RESOLVE_* barriers. 2016-10-20 16:38:04 +02:00
Józef Kucia
c41ad774de libs/vkd3d: Implement UAV barriers. 2016-10-19 16:39:48 +02:00
Józef Kucia
0944475c6a libs/vkd3d: Implement transition barriers. 2016-10-19 16:39:48 +02:00
Józef Kucia
f2c980af56 libs/vkd3d: Validate resource state for resource barriers. 2016-10-19 16:39:48 +02:00
Józef Kucia
69cd100d48 libs/vkd3d: Validate initial resource state. 2016-10-19 13:10:12 +02:00
Józef Kucia
f601cbc04a libs/vkd3d: Validate "optimized_clear_value" for buffer resources. 2016-10-19 13:10:12 +02:00
Józef Kucia
60959ecf3c libs/vkd3d: Add partial support for D3D12_FEATURE_ARCHITECTURE. 2016-10-19 13:10:12 +02:00
Henri Verbeet
e0ba2fd2d3 libs/vkd3d: Export a function to get the Vulkan queue from a d3d12 command queue. 2016-10-19 10:02:53 +02:00
Henri Verbeet
7568a9793c libs/vkd3d: Export a function to get the Vulkan device from a d3d12 device. 2016-10-19 10:02:27 +02:00
Henri Verbeet
feacd1af50 libs/vkd3d: Export a function to get the Vulkan instance from a d3d12 device. 2016-10-19 10:02:04 +02:00
Henri Verbeet
2a49173b60 libs/vkd3d: Export a function to create a d3d12 resource from a Vulkan image. 2016-10-19 09:59:42 +02:00
Henri Verbeet
fcc9f9b294 libs/vkd3d: Merge vkd3d_vulkan.h into vkd3d_private.h. 2016-10-19 09:58:53 +02:00
Henri Verbeet
8d668205a4 libs/vkd3d-utils: Return a bool from vkd3d_signal_event(). 2016-10-19 09:49:52 +02:00
Henri Verbeet
9d5e4daf84 libs/vkd3d-utils: Get rid of unnecessary WINAPI. 2016-10-19 09:48:26 +02:00
Henri Verbeet
53e0839698 libs/vkd3d-utils: Naming conventions. 2016-10-19 09:47:35 +02:00
Józef Kucia
5f187d9e68 libs/vkd3d: Improve diagnostic message for device memory allocation failures. 2016-10-17 14:24:22 +02:00
Józef Kucia
6b681a4037 libs/vkd3d: Return E_INVALIDARG in d3d12_resource_Map() for textures. 2016-10-17 14:24:22 +02:00
Józef Kucia
1e73f2956a libs/vkd3d: Return S_OK from d3d12_device_GetDeviceRemovedReason(). 2016-10-17 14:24:22 +02:00
Józef Kucia
e3fb82d544 libs/vkd3d: Forbid creating textures on UPLOAD/READBACK heaps. 2016-10-17 14:24:22 +02:00
Józef Kucia
fc1c9d914d libs/vkd3d: Validate initial resource state for UPLOAD/READBACK heaps. 2016-10-17 14:24:22 +02:00
Józef Kucia
1fad443900 libs/vkd3d: Introduce vkd3d_select_physical_device() helper function. 2016-10-13 12:21:00 +02:00
Józef Kucia
f5ecb635fe libs/vkd3d: Ignore blending parameters when blending is disabled. 2016-10-12 11:46:57 +02:00
Józef Kucia
f503954a77 libs/vkd3d: Ignore draw calls when pipeline state is not set. 2016-10-11 13:43:04 +02:00
Józef Kucia
a1082ec954 libs/vkd3d: Use "< 0" to test VkResult for errors.
For consistency.
2016-10-11 13:43:04 +02:00
Henri Verbeet
4a558d5a4a libs/vkd3d: Implement d3d12_command_list_DrawInstanced(). 2016-10-10 17:26:46 +02:00
Henri Verbeet
5c9ea3ede3 libs/vkd3d: Implement d3d12_device_CreateGraphicsPipelineState(). 2016-10-10 17:26:38 +02:00
Henri Verbeet
a0ccb1c581 libs/vkd3d: Implement d3d12_command_list_SetPipelineState(). 2016-10-10 17:26:13 +02:00
Henri Verbeet
74fe2ec411 libs/vkd3d: Implement d3d12_command_list_OMSetRenderTargets(). 2016-10-10 17:26:03 +02:00
Henri Verbeet
7add62e552 libs/vkd3d: Implement d3d12_command_list_IASetVertexBuffers(). 2016-10-10 17:25:55 +02:00
Henri Verbeet
ce509dc70e libs/vkd3d: Implement d3d12_command_list_IASetPrimitiveTopology(). 2016-10-10 17:25:40 +02:00
Henri Verbeet
d24982c5f1 libs/vkd3d: Destroy Vulkan render passes and framebuffers on command allocator reset. 2016-10-10 17:25:36 +02:00
Henri Verbeet
3ba5fd949b libs/vkd3d: Store Vulkan render passes and framebuffers in the command allocator.
We should destroy these on resets, but command list resets don't need to wait
for command list execution to complete.
2016-10-10 17:25:31 +02:00
Józef Kucia
ed033b40d0 libs/vkd3d: Fix InterlockedIncrement() and InterlockedDecrement() signatures. 2016-10-10 11:22:50 +02:00
Józef Kucia
a22b594c0a libs/vkd3d: Accept D3D12_ROOT_SIGNATURE_DESC directly only when all bits of "bytecode_length" are set. 2016-10-10 11:22:50 +02:00
Józef Kucia
59d466af2d libs/vkd3d: Use PRIx64 to print 64-bit integers. 2016-10-10 11:22:50 +02:00
Józef Kucia
4153810c00 libs/vkd3d: Partially implement d3d12_command_list_CopyTextureRegion(). 2016-10-08 14:31:57 +02:00
Józef Kucia
99efb9abe3 libs/vkd3d: Get rid of vk_format_from_dxgi_format().
Use vkd3d_get_format() instead.
2016-10-08 14:31:57 +02:00
Józef Kucia
ab883caaff libs/vkd3d: Introduce vkd3d_format. 2016-10-08 14:31:57 +02:00
Józef Kucia
b112ec1942 libs/vkd3d: Implement d3d12_command_queue_Signal(). 2016-10-08 14:31:57 +02:00
Józef Kucia
2a7b614278 libs/vkd3d: Wait for GPU fences in worker thread.
This could be implemented without a worker thread, if event objects
would be tightly coupled with ID3D12Fences.
2016-10-08 14:31:57 +02:00
Józef Kucia
2f76260857 libs/vkd3d: Create fence worker thread per device. 2016-10-08 14:31:57 +02:00
Józef Kucia
858e0c79f1 include: Add public header for libvkd3d-utils. 2016-10-07 13:26:39 +02:00
Józef Kucia
c7d123b122 libs/vkd3d: Move event objects implementation to libvkd3d-utils.
The libvkd3d is not the best place for event objects implementation.
2016-10-07 13:26:39 +02:00
Józef Kucia
0c1432e671 libs/vkd3d: Move D3D12CreateDevice() to libvkd3d-utils. 2016-10-07 13:26:39 +02:00
Józef Kucia
ef6a3d78a2 libs/vkd3d: Pass signal event function pointer to vkd3d_create_device(). 2016-10-07 13:26:39 +02:00
Józef Kucia
544c2668ca libs/vkd3d: Introduce vkd3d_create_device().
We need to pass additional parameters to libvkd3d during initialization.
2016-10-07 13:26:39 +02:00
Józef Kucia
12ea3309f0 libs/vkd3d-utils: Add library. 2016-10-07 13:26:39 +02:00
Józef Kucia
49cac8005c libs/vkd3d-common: Add convenience library for shared code. 2016-10-07 13:26:39 +02:00
Józef Kucia
c558118f70 libs/vkd3d: Re-use vkd3d_array_reserve() in d3d12_fence_SetEventOnCompletion(). 2016-10-05 19:01:57 +02:00
Józef Kucia
b224b6372c libs/vkd3d: Fix ID3D12Device reference count leak in d3d12_command_list_init(). 2016-10-05 18:40:25 +02:00
Józef Kucia
a763bef615 libs/vkd3d: Do not leak "passes". 2016-10-05 18:40:25 +02:00
Józef Kucia
1cabd851b8 libs/vkd3d: Do not leak "framebuffers". 2016-10-05 18:40:25 +02:00
Henri Verbeet
3fe56457f9 libs/vkd3d: Set the initial pipeline state on command list creation/reset. 2016-10-05 17:53:52 +02:00
Henri Verbeet
4c517454b6 libs/vkd3d: Debug output should go to stderr. 2016-10-05 17:53:36 +02:00
Henri Verbeet
b7d594349f libs/vkd3d: Delay destroying framebuffers until the command list is destroyed.
Like render passes, these should only be destroyed after all submitted
commands referring to them have completed execution.
2016-10-05 17:53:19 +02:00
Henri Verbeet
fb6071d108 libs/vkd3d: Delay destroying render passes until the command list is destroyed.
Render passes should only be destroyed after all submitted commands referring
to them have completed execution.
2016-10-05 17:52:45 +02:00
Józef Kucia
8ab2ebdd22 libs/vkd3d: Implement d3d12_fence_SetEventOnCompletion(). 2016-10-05 15:56:27 +02:00
Józef Kucia
733f720ee4 libs/vkd3d: Add simple replacement for event objects.
This naming convention for exported functions is used to be consistent
with other D3D12* functions().
2016-10-05 15:56:27 +02:00
Józef Kucia
a5e13cf53e libs/vkd3d: Implement d3d12_fence_Signal(). 2016-10-05 15:56:27 +02:00
Józef Kucia
8e2d4dc70f libs/vkd3d: Implement d3d12_command_list_CopyBufferRegion(). 2016-10-05 11:34:07 +02:00
Henri Verbeet
42c1e0c0fb libs/vkd3d: Implement d3d12_command_list_RSSetScissorRects(). 2016-09-30 13:35:07 +02:00
Henri Verbeet
c7f6dc53b3 libs/vkd3d: Implement d3d12_command_list_RSSetViewports(). 2016-09-30 13:34:50 +02:00
Henri Verbeet
ad811fb418 libs/vkd3d: Implement d3d12_command_list_ClearRenderTargetView(). 2016-09-30 13:34:33 +02:00
Henri Verbeet
1b8be72657 libs/vkd3d: Implement d3d12_device_CreateRenderTargetView(). 2016-09-30 13:34:17 +02:00
Henri Verbeet
3cc207c28e libs/vkd3d: Implement d3d12_descriptor_heap_GetCPUDescriptorHandleForHeapStart(). 2016-09-30 13:34:00 +02:00
Henri Verbeet
9262f87249 libs/vkd3d: Allocate CPU memory for descriptors. 2016-09-30 13:33:28 +02:00
Henri Verbeet
7db62fe3d8 libs/vkd3d: Implement d3d12_command_queue_ExecuteCommandLists(). 2016-09-29 11:54:44 +02:00
Józef Kucia
b4305f94f0 libs/vkd3d: Fix typo in FIXME() message. 2016-09-29 10:46:42 +02:00
Józef Kucia
31f1d703a9 libs/vkd3d: Add ID3D12Fence interface stub. 2016-09-28 15:24:03 +02:00
Henri Verbeet
5f91e2ded9 libs/vkd3d: Implement d3d12_resource_GetGPUVirtualAddress(). 2016-09-28 15:05:13 +02:00
Józef Kucia
623e1a8233 libs/vkd3d: Store VkQueue in d3d12_command_queue. 2016-09-28 09:42:49 +02:00
Józef Kucia
09d24d6934 libs/vkd3d: Implement d3d12_command_list_Reset(). 2016-09-28 09:42:49 +02:00
Józef Kucia
335bde6550 libs/vkd3d: Implement d3d12_command_allocator_Reset(). 2016-09-28 09:42:49 +02:00
Józef Kucia
00fec8232b libs/vkd3d: Track command list recording state. 2016-09-28 09:42:49 +02:00
Józef Kucia
f7a54c4653 libs/vkd3d: Rename "VKD3DDEBUG" environment variable to "VKD3D_DEBUG". 2016-09-28 09:42:49 +02:00
Józef Kucia
ef80cdedc3 libs/vkd3d: Make vkd3d debug compatible with MinGW headers. 2016-09-28 09:42:49 +02:00
Józef Kucia
2976d7798d libs/vkd3d: Implement d3d12_resource_Unmap() for committed buffers. 2016-09-28 09:42:49 +02:00
Józef Kucia
c078e79235 libs/vkd3d: Implement d3d12_resource_Map() for committed buffers. 2016-09-28 09:42:49 +02:00
Józef Kucia
fc1492766e libs/vkd3d: Implement committed buffer resources. 2016-09-27 12:13:37 +02:00
Józef Kucia
fec147c2cb libs/vkd3d: Implement committed texture resources. 2016-09-27 12:13:37 +02:00
Józef Kucia
e43af70de1 libs/vkd3d: Disable nameless unions. 2016-09-27 12:13:37 +02:00
Józef Kucia
5e266f70a2 libs/vkd3d: Store VkPhysicalDeviceMemoryProperties in "d3d12_device". 2016-09-27 12:13:37 +02:00
Józef Kucia
7701228cd7 libs/vkd3d: Print "0x" prefix before UINT64 hexadecimal values. 2016-09-27 12:13:37 +02:00
Józef Kucia
8341c975a0 libs/vkd3d: Implement d3d12_command_list_Close(). 2016-09-27 12:13:37 +02:00
Józef Kucia
60fc7ee157 libs/vkd3d: Allocate VkCommandBuffer when creating ID3D12CommandList. 2016-09-27 12:13:37 +02:00
Józef Kucia
6e68570498 libs/vkd3d: Create VkCommandPool when creating ID3D12CommandAllocator. 2016-09-27 12:13:37 +02:00
Józef Kucia
2424137c0b libs/vkd3d: Implement compute pipeline state. 2016-09-26 11:46:45 +02:00
Józef Kucia
fdf8eb775f libs/vkd3d: Implement empty root signature. 2016-09-26 11:46:45 +02:00
Józef Kucia
a524488c78 libs/vkd3d: Fix memory leak in d3d12_device_create(). 2016-09-26 11:46:45 +02:00
Józef Kucia
471a58b4b8 libs/vkd3d: Add ID3D12PipelineState interface stub. 2016-09-26 11:22:33 +02:00
Józef Kucia
aec10bd682 libs/vkd3d: Add ID3D12RootSignature interface stub. 2016-09-26 11:22:33 +02:00
Józef Kucia
13ccddd6e4 libs/vkd3d: Add ID3D12DescriptorHeap interface stub. 2016-09-26 11:22:33 +02:00
Józef Kucia
4175bec471 libs/vkd3d: Add ID3D12Resource interface stub. 2016-09-26 11:22:33 +02:00
Józef Kucia
2a99c21534 libs/vkd3d: Create Vulkan device when creating D3D12 device. 2016-09-22 17:15:41 +02:00
Józef Kucia
f86ca50443 libs/vkd3d: Create Vulkan instance when creating D3D12 device.
We link directly to the Vulkan loader library and use few exported
procedures. According to the documentation the loader library
exports all core Vulkan procedures on Windows, Linux and Android.
2016-09-22 16:56:58 +02:00
Józef Kucia
6bdc509e4d libs/vkd3d: Add ID3D12GraphicsCommandList interface stub. 2016-09-21 17:46:03 +02:00
Józef Kucia
4636663bd5 libs/vkd3d: Add ID3D12CommandAllocator interface stub. 2016-09-21 17:46:03 +02:00
Józef Kucia
4426e099ab libs/vkd3d: Partially implement d3d12_device_CheckFeatureSupport(). 2016-09-21 17:46:03 +02:00
Józef Kucia
aea273550a libs/vkd3d: Add ID3D12CommandQueue interface stub. 2016-09-21 17:46:03 +02:00
Józef Kucia
0444bb72b5 libs/vkd3d: Introduce debugstr_uint64() to print UINT64 values. 2016-09-21 17:46:03 +02:00
Józef Kucia
4503e8b23a libs/vkd3d: Add D3D12GetDebugInterface() stub. 2016-09-21 13:16:55 +02:00
Józef Kucia
d6e2fe97a4 libs/vkd3d: Add ID3D12Device interface stub. 2016-09-21 12:57:24 +02:00
Józef Kucia
52164aa79b libs/vkd3d: Implement simple debug logs. 2016-09-21 12:57:24 +02:00
Józef Kucia
db41f92040 libs/vkd3d: Add vkd3d_common.h. 2016-09-21 12:57:24 +02:00
Józef Kucia
40c42f7237 build: Add pkg-config file. 2016-09-21 12:57:24 +02:00
Józef Kucia
f8090a33dd libs/vkd3d: Add library. 2016-09-21 12:57:24 +02:00