vkd3d-shader: Introduce write_sm1_{src, dst}_register() helpers.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-05-16 12:47:52 -05:00 committed by Alexandre Julliard
parent 0997d65589
commit 9f73897725

View File

@ -1523,23 +1523,11 @@ static uint32_t sm1_encode_register_type(D3DSHADER_PARAM_REGISTER_TYPE type)
| ((type << D3DSP_REGTYPE_SHIFT2) & D3DSP_REGTYPE_MASK2);
}
static uint32_t sm1_encode_dst(D3DSHADER_PARAM_REGISTER_TYPE type,
D3DSHADER_PARAM_DSTMOD_TYPE modifier, unsigned int writemask, unsigned int reg)
{
return (1u << 31) | sm1_encode_register_type(type) | modifier | (writemask << 16) | reg;
}
static uint32_t sm1_encode_src(D3DSHADER_PARAM_REGISTER_TYPE type,
D3DSHADER_PARAM_SRCMOD_TYPE modifier, unsigned int swizzle, uint32_t reg)
{
return (1u << 31) | sm1_encode_register_type(type) | modifier | (swizzle << 16) | reg;
}
struct sm1_instruction
{
D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode;
struct
struct sm1_dst_register
{
D3DSHADER_PARAM_REGISTER_TYPE type;
D3DSHADER_PARAM_DSTMOD_TYPE mod;
@ -1547,7 +1535,7 @@ struct sm1_instruction
uint32_t reg;
} dst;
struct
struct sm1_src_register
{
D3DSHADER_PARAM_REGISTER_TYPE type;
D3DSHADER_PARAM_SRCMOD_TYPE mod;
@ -1559,6 +1547,20 @@ struct sm1_instruction
unsigned int has_dst;
};
static void write_sm1_dst_register(struct bytecode_buffer *buffer, const struct sm1_dst_register *reg)
{
assert(reg->writemask);
put_dword(buffer, (1u << 31) | sm1_encode_register_type(reg->type) | reg->mod | (reg->writemask << 16) | reg->reg);
}
static void write_sm1_src_register(struct bytecode_buffer *buffer,
const struct sm1_src_register *reg, unsigned int dst_writemask)
{
unsigned int swizzle = map_swizzle(reg->swizzle, dst_writemask);
put_dword(buffer, (1u << 31) | sm1_encode_register_type(reg->type) | reg->mod | (swizzle << 16) | reg->reg);
}
static void write_sm1_instruction(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer,
const struct sm1_instruction *instr)
{
@ -1570,14 +1572,10 @@ static void write_sm1_instruction(struct hlsl_ctx *ctx, struct bytecode_buffer *
put_dword(buffer, token);
if (instr->has_dst)
{
assert(instr->dst.writemask);
put_dword(buffer, sm1_encode_dst(instr->dst.type, instr->dst.mod, instr->dst.writemask, instr->dst.reg));
}
write_sm1_dst_register(buffer, &instr->dst);
for (i = 0; i < instr->src_count; ++i)
put_dword(buffer, sm1_encode_src(instr->srcs[i].type, instr->srcs[i].mod,
map_swizzle(instr->srcs[i].swizzle, instr->dst.writemask), instr->srcs[i].reg));
write_sm1_src_register(buffer, &instr->srcs[i], instr->dst.writemask);
};
static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer)
@ -1587,16 +1585,18 @@ static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct bytecode_buffer
for (i = 0; i < ctx->constant_defs.count; ++i)
{
uint32_t token = D3DSIO_DEF;
const struct sm1_dst_register reg =
{
.type = D3DSPR_CONST,
.writemask = VKD3DSP_WRITEMASK_ALL,
.reg = i,
};
if (ctx->profile->major_version > 1)
token |= 5 << D3DSI_INSTLENGTH_SHIFT;
put_dword(buffer, token);
token = (1u << 31);
token |= sm1_encode_register_type(D3DSPR_CONST);
token |= D3DSP_WRITEMASK_ALL;
token |= i;
put_dword(buffer, token);
write_sm1_dst_register(buffer, &reg);
for (x = 0; x < 4; ++x)
put_float(buffer, ctx->constant_defs.values[i].f[x]);
}
@ -1605,12 +1605,12 @@ static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct bytecode_buffer
static void write_sm1_semantic_dcl(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer,
const struct hlsl_ir_var *var, bool output)
{
D3DSHADER_PARAM_REGISTER_TYPE type;
uint32_t token, usage_idx, reg_idx;
struct sm1_dst_register reg = {0};
uint32_t token, usage_idx;
D3DDECLUSAGE usage;
bool ret;
if (sm1_register_from_semantic(ctx, &var->semantic, output, &type, &reg_idx))
if (sm1_register_from_semantic(ctx, &var->semantic, output, &reg.type, &reg.reg))
{
usage = 0;
usage_idx = 0;
@ -1619,8 +1619,8 @@ static void write_sm1_semantic_dcl(struct hlsl_ctx *ctx, struct bytecode_buffer
{
ret = sm1_usage_from_semantic(&var->semantic, &usage, &usage_idx);
assert(ret);
type = output ? D3DSPR_OUTPUT : D3DSPR_INPUT;
reg_idx = var->reg.id;
reg.type = output ? D3DSPR_OUTPUT : D3DSPR_INPUT;
reg.reg = var->reg.id;
}
token = D3DSIO_DCL;
@ -1632,7 +1632,9 @@ static void write_sm1_semantic_dcl(struct hlsl_ctx *ctx, struct bytecode_buffer
token |= usage << D3DSP_DCL_USAGE_SHIFT;
token |= usage_idx << D3DSP_DCL_USAGEINDEX_SHIFT;
put_dword(buffer, token);
put_dword(buffer, sm1_encode_dst(type, D3DSPDM_NONE, (1 << var->data_type->dimx) - 1, reg_idx));
reg.writemask = (1 << var->data_type->dimx) - 1;
write_sm1_dst_register(buffer, &reg);
}
static void write_sm1_semantic_dcls(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer)