Giovanni Mascellani
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9aa86901e3
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vkd3d-shader/d3d-asm: Support emitting the shader signature.
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2024-03-07 23:08:24 +01:00 |
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Giovanni Mascellani
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9d99389663
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vkd3d-shader/d3d-asm: Describe the ASM dialect with a bunch of flags instead of a plain enum.
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2024-03-07 23:08:22 +01:00 |
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Giovanni Mascellani
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94d641783b
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vkd3d-shader/d3d-asm: Do not make a copy of the buffer before returning it.
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2024-03-07 23:08:20 +01:00 |
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Giovanni Mascellani
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9c678532a7
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vkd3d-shader/ir: Dump the domination relationship.
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2024-02-22 22:45:16 +01:00 |
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Nikolay Sivov
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656c068b32
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vkd3d-shader/fx: Do not align strings for fx_4/fx_5 profiles.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-02-19 21:12:07 +01:00 |
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Conor McCarthy
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6e634ad690
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vkd3d-shader: Raise the instruction parameter allocation size if necessary.
Monolithic switch instructions have no definite case count limit.
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2024-02-14 21:48:38 +01:00 |
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Henri Verbeet
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ced8543952
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vkd3d-shader: Use vkd3d_atomic_increment_u32() in vkd3d_shader_dump_blob().
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2024-02-01 00:08:18 +01:00 |
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Henri Verbeet
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fee3b94563
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vkd3d-shader: Start an if-block on VKD3DSIH_IFC in vkd3d_shader_scan_instruction().
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2024-01-25 22:24:50 +01:00 |
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Conor McCarthy
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adfbecef3c
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vkd3d-shader/spirv: Handle globally coherent UAVs.
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2024-01-25 22:24:20 +01:00 |
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Francisco Casas
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b92f6c448a
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vkd3d-shader/ir: Lower texkill instructions to discard_nz.
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2024-01-24 22:37:41 +01:00 |
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Henri Verbeet
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23dcd4f22b
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vkd3d-shader/ir: Store the shader version in struct vsir_program.
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2024-01-22 22:18:50 +01:00 |
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Henri Verbeet
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fc9043be3c
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vkd3d-shader/ir: Introduce struct vsir_program.
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2024-01-22 22:18:48 +01:00 |
|
Nikolay Sivov
|
a0207436f2
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vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-01-11 23:04:48 +01:00 |
|
Nikolay Sivov
|
9494b72224
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vkd3d-shader: Add separate binary target type for effects.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2024-01-11 23:04:48 +01:00 |
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Giovanni Mascellani
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a02cd1cf64
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vkd3d-shader/dxil: Do not use the parser before it is initialized.
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2024-01-03 22:38:24 +01:00 |
|
Zebediah Figura
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4ff389854c
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vkd3d-shader: Allow compiling d3d bytecode to SPIR-V.
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2023-12-14 23:19:31 +01:00 |
|
Zebediah Figura
|
2bc40385d9
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vkd3d-shader: Do not scan DCL instructions which do not declare resources.
|
2023-12-14 23:19:28 +01:00 |
|
Zebediah Figura
|
8af47a96ea
|
vkd3d-shader: Do not scan the shader in vkd3d_shader_parser_compile() for assembly targets.
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2023-12-14 23:19:28 +01:00 |
|
Giovanni Mascellani
|
1015cc952e
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vkd3d-shader/d3d-asm: Add an "internal" mode for the ASM dumper.
The new mode exposes more details about what's going on inside the VSIR
code and it's meant to ease development and debugging.
|
2023-12-12 23:16:26 +01:00 |
|
Zebediah Figura
|
28f32349f4
|
vkd3d-shader: Add a helper to search the scan descriptor info.
Avoid shadowing "info" in vkd3d_shader_scan_combined_sampler_declaration().
|
2023-12-07 21:57:34 +01:00 |
|
Conor McCarthy
|
f2a656b876
|
vkd3d-shader/dxil: Introduce a value type for immediate constant buffers.
|
2023-11-22 22:07:56 +01:00 |
|
Henri Verbeet
|
ae4341b565
|
vkd3d-shader/ir: Use location information from the instruction in vkd3d_shader_scan_instruction().
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2023-11-21 22:41:58 +01:00 |
|
Henri Verbeet
|
01dad41862
|
vkd3d-shader/ir: Skip recording combined resource/sampler information for dynamically indexed descriptor arrays.
And output a warning instead.
|
2023-11-21 22:41:57 +01:00 |
|
Henri Verbeet
|
5b82afb83f
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vkd3d-shader/ir: Decorate vkd3d_shader_scan_error() with VKD3D_PRINTF_FUNC.
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2023-11-21 22:41:55 +01:00 |
|
Henri Verbeet
|
9de793f180
|
vkd3d-shader: Implement scanning combined resource/sampler information.
|
2023-11-13 23:19:23 +01:00 |
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