Evan Tang
628acb6b96
tests: Add some tests for rasteriser-ordered views.
2024-02-14 21:48:53 +01:00
Conor McCarthy
cf4ed988d0
tests/shader-runner: Add shader model 6 texture UAV tests.
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The UAV default register allocation rules changed with SM 5.1.
2024-02-07 22:59:16 +01:00
Petrichor Park
92044d5e41
tests/shader-runner: Add tests for acos and asin trig intrinsics.
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Extracted by Conor McCarthy from an HLSL patch, and modified to include
SM 6 variations.
2024-02-06 23:09:46 +01:00
Francisco Casas
4791c7c23b
tests: Test register(cX) reservations.
2024-01-29 22:33:25 +01:00
Francisco Casas
d7d4c9bc90
tests: Rename register-reservations.shader_test to register-reservations-resources.shader_test.
2024-01-29 22:33:25 +01:00
Zebediah Figura
53bd1f5419
vkd3d-utils: Add D3DReflect().
2024-01-24 22:37:53 +01:00
Zebediah Figura
e73ba2a4c3
include: Add vkd3d_d3d12shader.idl.
2024-01-24 22:37:53 +01:00
Zebediah Figura
57c4a13024
tests: Add tests for valid conditional types.
2024-01-23 20:26:47 +01:00
Nikolay Sivov
341963bbec
tests/hlsl: Add some tests for annotations.
2024-01-23 20:26:14 +01:00
Zebediah Figura
9ac210eb1e
tests: Add many more tests for ternary expressions.
2024-01-17 22:28:50 +01:00
Nikolay Sivov
a0207436f2
vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-01-11 23:04:48 +01:00
Henri Verbeet
0c33f82f72
Release 1.10.
2023-12-06 15:31:21 +01:00
Henri Verbeet
ff674b5db5
build: Add tests/driver.c to the distribution.
2023-12-06 15:31:21 +01:00
Francisco Casas
e6b7b38a29
tests: Test current failure when propagating swizzles.
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The included test fails because copy_propagation_transform_swizzle()
is using the value recorded for the variable when the swizzle is being
read, and not the swizzle's load.
2023-11-29 22:53:16 +01:00
Henri Verbeet
beb3f6e0c2
tests: Introduce an OpenGL shader runner.
2023-11-22 22:08:11 +01:00
Akihiro Sagawa
e493627130
vkd3d-shader/hlsl: Add radians() function.
2023-11-20 22:07:17 +01:00
Conor McCarthy
130e7bdf0f
tests/shader-runner: Add tests for 64-bit casts.
2023-11-15 21:48:33 +01:00
Conor McCarthy
38e85079aa
tests/shader-runner: Add a test for float comparisons.
2023-11-15 21:48:30 +01:00
Nikolay Sivov
e57bf3db0b
tests: Add some tests for ceil().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-11-08 22:49:37 +01:00
Francisco Casas
3deb3b5a21
tests: Rename array-index-expr.shader_test as non-const-indexing.shader_test.
2023-11-07 22:25:42 +01:00
Giovanni Mascellani
bae6079047
include: Move D3D_BLOB_PART to a new header file.
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According to a clang diagnostic, redefining a typedef is C11, and
we want to stick with C99.
2023-11-06 23:08:42 +01:00
Nikolay Sivov
8e5c8c1725
tests: Add some tests for 'technique' token behaviour.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-31 21:59:45 +01:00
Nikolay Sivov
ebb5aacabf
tests: Add some tests for the 'switch' statements.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-31 21:58:57 +01:00
Giovanni Mascellani
f462d237c1
ci: Run shader tests on Windows.
2023-10-31 21:58:53 +01:00
Giovanni Mascellani
dbc5e7d07c
ci: Run cross tests on Windows.
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A driver program is introduced to coordinate test running on Windows,
similarly to what "make test" does on Linux and macOS.
2023-10-31 21:58:51 +01:00
Giovanni Mascellani
90f9407b80
tests: Do not use global half values.
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They are not allowed by the native compiler, except in compatibility
mode.
2023-10-18 20:58:14 +02:00
Conor McCarthy
57280673e5
tests/shader-runner: Test shaders with dxcompiler.
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The location of dxcompiler should be set during configuration with
'DXCOMPILER_LIBS=-L/path/to/dxcompiler', and then at runtime with
LD_LIBRARY_PATH, WINEPATH or PATH as applicable.
A new 'fail(sm<6)' decoration is needed on many shader declarations
because dxcompiler succeeds on many shaders which fail with fxc. The
opposite case is less common and is flagged with 'fail(sm>=6)'. A few
tests cause dxcompiler to crash or hang, so these are avoided using
[require], which now skips tests until reset instead of exiting. Also,
'todo(sm<6)' and 'todo(sm>=6)' are used to separate checking of results.
2023-10-11 22:21:14 +02:00
Nikolay Sivov
b5c0c9c22f
vkd3d-shader/hlsl: Add fwidth() function.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-05 16:15:10 +02:00
Henri Verbeet
90d4529f27
Release 1.9.
2023-09-21 19:16:32 +02:00
Henri Verbeet
46c7f65be8
build: Add vkd3d_shader_utils.h to libvkd3d_la_SOURCES.
2023-09-19 21:30:43 +02:00
Francisco Casas
60a3279318
tests: Test matrix swizzles.
2023-09-13 23:10:37 +02:00
Nikolay Sivov
7fd10bb6bc
tests: Add some tests for a 'const' modifier.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-08-15 21:51:50 +02:00
Francisco Casas
948c4145f5
tests: Test texture allocation ordering in complex scenarios.
2023-08-15 21:51:26 +02:00
Henri Verbeet
fbb5e59a03
vkd3d-dxbc: Implement listing DXBC contents.
2023-08-08 21:15:28 +09:00
Henri Verbeet
6bfb94c440
vkd3d-dxbc: Introduce a program to inspect and modify DXBC blobs.
2023-08-08 21:15:28 +09:00
Nikolay Sivov
18731d71a6
tests: Add some tests for GetDimensions().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-07-31 21:07:46 +09:00
Francisco Casas
b8a85c6ad5
tests: Add lowering combined samplers tests.
2023-07-17 22:55:43 +02:00
Francisco Casas
396edae281
tests: Test multiple variable initializers.
2023-07-04 22:39:18 +02:00
Francisco Casas
d8e6a1066d
tests: Test semantics in uniform variables.
2023-07-04 22:39:18 +02:00
Conor McCarthy
6775f7ba66
vkd3d-shader/dxil: Read and validate DXIL bitcode unabbreviated blocks.
2023-06-28 21:40:34 +02:00
Zebediah Figura
0d2f2e1860
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
Nikolay Sivov
6ef0213135
tests: Add some tests for clip().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-06-27 22:33:48 +02:00
Henri Verbeet
771e442af1
Release 1.8.
2023-06-22 22:00:20 +02:00
Henri Verbeet
e17ee34b92
build: List tests/object-parameters.shader_test before tests/object-references.shader_test.
2023-06-22 22:00:20 +02:00
Ethan Lee
aa17d139be
tests: Add a test for arrays with an expression as the index.
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Currently, the compiler requires that dereferences be HLSL_IR_CONSTANT, so that
it can compute the offset at compile time. However, scenarios such as this test
will produce a dereference with HLSL_IR_EXPR, which will generate an error.
Passing this test in particular will require adding support for SM4 relative
addressing, as well as support for non-constant indexing in general.
Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-05-29 20:21:01 +02:00
Francisco Casas
fbd2df2ad5
tests: Add minimal tests for temp lifetimes within a loop.
2023-05-24 22:00:19 +02:00
Ethan Lee
c3f10fe271
tests: Add a test for SampleGrad() method.
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Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-05-23 21:07:47 +02:00
Nikolay Sivov
cf8cacd336
vkd3d-shader/hlsl: Improve UAV format type checking for buffer types.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-05-22 22:03:27 +02:00
Zebediah Figura
6129399b4f
tests: Add a test for SampleBias() with multiple mipmap levels.
2023-05-08 20:24:15 +02:00
Zebediah Figura
4ec60707e2
tests: Add a test for sampling from nonzero mipmap levels.
2023-05-08 20:24:15 +02:00