111 Commits

Author SHA1 Message Date
Józef Kucia
2bbba87ea0 include: Avoid redefining DXGI_ERROR constants.
Fixes build for crosstests.

MinGW-w64 defines DXGI_ERRORs in winerror.h.
2017-07-11 17:23:02 +02:00
Henri Verbeet
893d2e8444 include: Add D3D12_FEATURE_DATA_FORMAT_SUPPORT. 2017-07-11 13:52:54 +02:00
Henri Verbeet
fdd2b456fb include: Add D3D12_FEATURE_DATA_D3D12_OPTIONS. 2017-07-11 13:51:13 +02:00
Henri Verbeet
728f4e6686 include: Add missing D3D12_FILTER enum elements. 2017-07-11 13:50:59 +02:00
Henri Verbeet
45b0fa3346 include: Add the ID3D12QueryHeap interface. 2017-07-11 13:19:41 +02:00
Henri Verbeet
2ebba52bef include: Provide enum flag operators for D3D12_DSV_FLAGS. 2017-07-11 13:13:59 +02:00
Henri Verbeet
f68c1b13be include: Add texture dimension constants. 2017-07-11 12:24:25 +02:00
Henri Verbeet
c633a87dba include: Add missing DXGI formats. 2017-07-11 12:24:25 +02:00
Henri Verbeet
e732713f10 include: Add D3D12_DISPATCH_ARGUMENTS. 2017-07-11 12:24:25 +02:00
Henri Verbeet
634a5aa19f include: Add D3D12_DRAW_INDEXED_ARGUMENTS. 2017-07-11 12:24:21 +02:00
Henri Verbeet
12831d2125 include: Add D3D12_DRAW_ARGUMENTS. 2017-07-11 12:21:19 +02:00
Henri Verbeet
941eefb1c0 include: Provide enum flag operators for D3D12_CLEAR_FLAGS. 2017-07-11 12:21:19 +02:00
Henri Verbeet
d61b6a3545 include: Add the missing "values" parameter to ID3D12GraphicsCommandList::ClearUnorderedAccessViewFloat(). 2017-07-11 12:21:15 +02:00
Henri Verbeet
99d2ba411e include: Add the missing ClearUnorderedAccessViewUint() method to the ID3D12GraphicsCommandList interface. 2017-07-11 12:21:11 +02:00
Henri Verbeet
21d853ac3b include: Add D3D12_SHADER_COMPONENT_MAPPING. 2017-07-10 16:57:10 +02:00
Henri Verbeet
dec9b864ef include: Provide enum flag operators for D3D12_RESOURCE_STATES. 2017-07-10 16:57:10 +02:00
Henri Verbeet
7a203b0e5f include: Provide enum flag operators for D3D12_RESOURCE_FLAGS. 2017-07-10 16:57:06 +02:00
Henri Verbeet
7bdc8c3b25 include: Introduce dxgiformat.idl. 2017-07-10 16:32:01 +02:00
Józef Kucia
8f6af1125d libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option.
We use negative viewport height to flip Y.
2017-06-27 22:21:43 +02:00
Józef Kucia
0afe0032b0 libs/vkd3d-shader: Add VKD3D_SHADER_STRIP_DEBUG compiler option. 2017-06-27 22:21:43 +02:00
Józef Kucia
3f03cd1ec8 libs/vkd3d-shader: Implement root signature parsing. 2017-06-27 13:16:47 +02:00
Józef Kucia
d220ae4bfb libs/vkd3d: Add ID3D12RootSignatureDeserializer interface stub. 2017-06-27 13:16:47 +02:00
Józef Kucia
4e5fcb5141 libs/vkd3d: Use negative viewport height to flip along y-axis.
Requires VK_KHR_maintenance1.
2017-06-21 22:00:19 +02:00
Józef Kucia
eff8428c71 libs/vkd3d-common: Move vkd3d_array_reserve() from libvkd3d. 2017-06-19 18:05:53 +02:00
Józef Kucia
97c7bc0a18 libs/vkd3d-common: Provide access to current debug level. 2017-06-19 18:05:53 +02:00