Józef Kucia
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2bbba87ea0
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include: Avoid redefining DXGI_ERROR constants.
Fixes build for crosstests.
MinGW-w64 defines DXGI_ERRORs in winerror.h.
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2017-07-11 17:23:02 +02:00 |
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Henri Verbeet
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893d2e8444
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include: Add D3D12_FEATURE_DATA_FORMAT_SUPPORT.
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2017-07-11 13:52:54 +02:00 |
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Henri Verbeet
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fdd2b456fb
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include: Add D3D12_FEATURE_DATA_D3D12_OPTIONS.
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2017-07-11 13:51:13 +02:00 |
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Henri Verbeet
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728f4e6686
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include: Add missing D3D12_FILTER enum elements.
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2017-07-11 13:50:59 +02:00 |
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Henri Verbeet
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45b0fa3346
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include: Add the ID3D12QueryHeap interface.
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2017-07-11 13:19:41 +02:00 |
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Henri Verbeet
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2ebba52bef
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include: Provide enum flag operators for D3D12_DSV_FLAGS.
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2017-07-11 13:13:59 +02:00 |
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Henri Verbeet
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f68c1b13be
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include: Add texture dimension constants.
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2017-07-11 12:24:25 +02:00 |
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Henri Verbeet
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c633a87dba
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include: Add missing DXGI formats.
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2017-07-11 12:24:25 +02:00 |
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Henri Verbeet
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e732713f10
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include: Add D3D12_DISPATCH_ARGUMENTS.
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2017-07-11 12:24:25 +02:00 |
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Henri Verbeet
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634a5aa19f
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include: Add D3D12_DRAW_INDEXED_ARGUMENTS.
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2017-07-11 12:24:21 +02:00 |
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Henri Verbeet
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12831d2125
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include: Add D3D12_DRAW_ARGUMENTS.
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2017-07-11 12:21:19 +02:00 |
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Henri Verbeet
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941eefb1c0
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include: Provide enum flag operators for D3D12_CLEAR_FLAGS.
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2017-07-11 12:21:19 +02:00 |
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Henri Verbeet
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d61b6a3545
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include: Add the missing "values" parameter to ID3D12GraphicsCommandList::ClearUnorderedAccessViewFloat().
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2017-07-11 12:21:15 +02:00 |
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Henri Verbeet
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99d2ba411e
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include: Add the missing ClearUnorderedAccessViewUint() method to the ID3D12GraphicsCommandList interface.
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2017-07-11 12:21:11 +02:00 |
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Henri Verbeet
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21d853ac3b
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include: Add D3D12_SHADER_COMPONENT_MAPPING.
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2017-07-10 16:57:10 +02:00 |
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Henri Verbeet
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dec9b864ef
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include: Provide enum flag operators for D3D12_RESOURCE_STATES.
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2017-07-10 16:57:10 +02:00 |
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Henri Verbeet
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7a203b0e5f
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include: Provide enum flag operators for D3D12_RESOURCE_FLAGS.
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2017-07-10 16:57:06 +02:00 |
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Henri Verbeet
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7bdc8c3b25
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include: Introduce dxgiformat.idl.
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2017-07-10 16:32:01 +02:00 |
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Józef Kucia
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8f6af1125d
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libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option.
We use negative viewport height to flip Y.
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2017-06-27 22:21:43 +02:00 |
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Józef Kucia
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0afe0032b0
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libs/vkd3d-shader: Add VKD3D_SHADER_STRIP_DEBUG compiler option.
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2017-06-27 22:21:43 +02:00 |
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Józef Kucia
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3f03cd1ec8
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libs/vkd3d-shader: Implement root signature parsing.
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2017-06-27 13:16:47 +02:00 |
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Józef Kucia
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d220ae4bfb
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libs/vkd3d: Add ID3D12RootSignatureDeserializer interface stub.
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2017-06-27 13:16:47 +02:00 |
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Józef Kucia
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4e5fcb5141
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libs/vkd3d: Use negative viewport height to flip along y-axis.
Requires VK_KHR_maintenance1.
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2017-06-21 22:00:19 +02:00 |
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Józef Kucia
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eff8428c71
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libs/vkd3d-common: Move vkd3d_array_reserve() from libvkd3d.
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2017-06-19 18:05:53 +02:00 |
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Józef Kucia
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97c7bc0a18
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libs/vkd3d-common: Provide access to current debug level.
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2017-06-19 18:05:53 +02:00 |
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