libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option.

We use negative viewport height to flip Y.
This commit is contained in:
Józef Kucia
2017-06-27 22:21:43 +02:00
parent 0afe0032b0
commit 8f6af1125d
3 changed files with 6 additions and 33 deletions

View File

@@ -27,8 +27,7 @@ extern "C" {
enum vkd3d_shader_compiler_option
{
VKD3D_SHADER_FLIP_Y = 0x00000001,
VKD3D_SHADER_STRIP_DEBUG = 0x00000002,
VKD3D_SHADER_STRIP_DEBUG = 0x00000001,
VKD3D_SHADER_COMPILER_OPTIONS_FORCE_32_BIT = 0x7fffffff,
};