include: Add the missing ClearUnorderedAccessViewUint() method to the ID3D12GraphicsCommandList interface.

This commit is contained in:
Henri Verbeet
2017-06-15 16:43:22 +02:00
parent 21d853ac3b
commit 99d2ba411e
2 changed files with 12 additions and 0 deletions

View File

@@ -1534,6 +1534,9 @@ interface ID3D12GraphicsCommandList : ID3D12CommandList
FLOAT depth, UINT8 stencil, UINT rect_count, const D3D12_RECT *rects);
void ClearRenderTargetView(D3D12_CPU_DESCRIPTOR_HANDLE rtv, const FLOAT color[4],
UINT rect_count, const D3D12_RECT *rects);
void ClearUnorderedAccessViewUint(D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,
D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource, const UINT values[4],
UINT rect_count, const D3D12_RECT *rects);
void ClearUnorderedAccessViewFloat(D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,
D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,
ID3D12Resource *resource,