Józef Kucia
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34f6abc81d
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tests: Add test for mapping CPU inaccessible buffers.
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2016-10-19 13:10:12 +02:00 |
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Józef Kucia
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69cd100d48
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libs/vkd3d: Validate initial resource state.
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2016-10-19 13:10:12 +02:00 |
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Józef Kucia
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f601cbc04a
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libs/vkd3d: Validate "optimized_clear_value" for buffer resources.
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2016-10-19 13:10:12 +02:00 |
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Józef Kucia
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60959ecf3c
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libs/vkd3d: Add partial support for D3D12_FEATURE_ARCHITECTURE.
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2016-10-19 13:10:12 +02:00 |
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Józef Kucia
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6904282702
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tests: Add test for D3D12_FEATURE_ARCHITECTURE.
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2016-10-19 13:10:12 +02:00 |
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Henri Verbeet
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53e0839698
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libs/vkd3d-utils: Naming conventions.
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2016-10-19 09:47:35 +02:00 |
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Józef Kucia
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de9769151b
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tests: Add test for mapping textures.
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2016-10-17 14:24:22 +02:00 |
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Józef Kucia
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12211aafc7
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tests: Add test for ID3D12Device_GetDeviceRemovedReason().
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2016-10-17 14:24:22 +02:00 |
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Józef Kucia
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b9b459d297
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tests: Add test for invalid usage of resource barriers.
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2016-10-17 14:24:22 +02:00 |
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Józef Kucia
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2acd31484c
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tests: Add additional resource barriers.
This isn't validated by the debug layers but the MSDN says that the
subresource must be in the D3D12_RESOURCE_STATE_COPY_SOURCE state.
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2016-10-17 14:24:22 +02:00 |
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Józef Kucia
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d7a0cdcb54
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tests: Use single command list submission in test_draw_instanced().
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2016-10-17 14:24:22 +02:00 |
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Józef Kucia
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e3fb82d544
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libs/vkd3d: Forbid creating textures on UPLOAD/READBACK heaps.
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2016-10-17 14:24:22 +02:00 |
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Józef Kucia
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fc1c9d914d
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libs/vkd3d: Validate initial resource state for UPLOAD/READBACK heaps.
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2016-10-17 14:24:22 +02:00 |
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Józef Kucia
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ae27ba9601
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tests: Add basic test for DrawInstanced().
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2016-10-11 13:43:04 +02:00 |
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Józef Kucia
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b90676ac73
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tests: Make number of ok() calls constant between test runs.
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2016-10-10 11:22:50 +02:00 |
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Józef Kucia
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5f3d5a1263
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tests: Include vkd3d_common.h in vkd3d_test.h.
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2016-10-10 11:22:50 +02:00 |
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Józef Kucia
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a22b594c0a
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libs/vkd3d: Accept D3D12_ROOT_SIGNATURE_DESC directly only when all bits of "bytecode_length" are set.
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2016-10-10 11:22:50 +02:00 |
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Józef Kucia
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6330c9f46a
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tests: Properly print 64-bit unsigned integers.
Use PRIu64 since we use C99.
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2016-10-10 11:22:50 +02:00 |
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Józef Kucia
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6dcd930408
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tests: Add multithreaded fence wait test.
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2016-10-08 14:31:57 +02:00 |
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Józef Kucia
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4153810c00
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libs/vkd3d: Partially implement d3d12_command_list_CopyTextureRegion().
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2016-10-08 14:31:57 +02:00 |
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Józef Kucia
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9620873b55
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tests: Add test for signalling fences on GPU.
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2016-10-08 14:31:57 +02:00 |
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Józef Kucia
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3742d2381f
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tests: Use single shared implementation of wait_queue_idle().
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2016-10-08 14:31:57 +02:00 |
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Józef Kucia
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858e0c79f1
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include: Add public header for libvkd3d-utils.
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2016-10-07 13:26:39 +02:00 |
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Józef Kucia
|
ee3c147f82
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tests: Add test for signalling fences on CPU.
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2016-10-05 15:56:27 +02:00 |
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Józef Kucia
|
4e802d763c
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tests: Add test for creating ID3D12Fence.
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2016-09-28 15:24:03 +02:00 |
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