Commit Graph

6602 Commits

Author SHA1 Message Date
Józef Kucia
d9bc635d1a libs/vkd3d: Skip unbound UAV counters. 2017-09-08 15:04:30 +02:00
Józef Kucia
2a6f244f36 tests: Add test for UAV counters. 2017-09-08 15:04:30 +02:00
Józef Kucia
9afaed918d libs/vkd3d: Bind descriptor set for UAV counters. 2017-09-08 15:04:30 +02:00
Józef Kucia
19dc6c412e libs/vkd3d: Constify root signature pointers. 2017-09-08 15:04:30 +02:00
Józef Kucia
0d28036d2a libs/vkd3d: Add UAV counter support for compute pipelines.
UAV counter descriptors are stored in a separate VkDescriptorSet.
A VkPipelineLayout created for compute pipeline is compatible for all
other descriptor sets with the VkPipelineLayout created for the root
signature. This ensures that only UAV counter bindings in the last
descriptor set may be disturbed when switching between pipelines with
compatible root signatures.

The implementation of vkd3d_popcount() is based on
https://graphics.stanford.edu/~seander/bithacks.html
2017-09-08 15:04:30 +02:00
Józef Kucia
37f4c9d2a3 libs/vkd3d: Print only TRACE() messages for not initialized descriptors.
A descriptor do not have to be initialized if it is not used by shaders.
2017-09-07 17:48:43 +02:00
Józef Kucia
30cd4cc59f libs/vkd3d-shader: Always declare format for raw/structured image variables. 2017-09-07 17:48:43 +02:00
Józef Kucia
6dfb4ad520 libs/vkd3d-shader: Mark imm_atomic_alloc as UAV read instruction. 2017-09-07 17:48:43 +02:00
Józef Kucia
4af15035df libs/vkd3d-shader: Improve some debug messages. 2017-09-07 17:48:43 +02:00
Józef Kucia
3191e1eaa9 libs/vkd3d-shader: Implement UAV counters instructions. 2017-09-07 17:15:54 +02:00
Józef Kucia
5ef6f71996 libs/vkd3d-shader: Emit declarations for UAV counters. 2017-09-07 17:15:54 +02:00
Józef Kucia
7416c83ae2 libs/vkd3d-shader: Rename vkd3d_descriptor_type to vkd3d_shader_descriptor_type. 2017-09-07 17:15:54 +02:00
Józef Kucia
efdf2ec691 libs/vkd3d-shader: Rename vkd3d_shader_push_constant to vkd3d_shader_push_constant_buffer.
This should be clearer. Multiple constant buffers can be assigned to
a single push constant range.
2017-09-07 17:15:54 +02:00
Józef Kucia
bd0c886281 libs/vkd3d: Store push constant ranges in root signatures.
In prep for UAV counters support.
2017-09-07 17:15:54 +02:00
Józef Kucia
ce8a0290b4 libs/vkd3d: Factor out vkd3d_create_pipeline_layout() function. 2017-09-07 17:15:54 +02:00
Józef Kucia
22b019137b libs/vkd3d: Factor out vkd3d_create_descriptor_set_layout() function. 2017-09-07 17:15:53 +02:00
Józef Kucia
f587670445 libs/vkd3d: Drop support for SPIR-V shaders. 2017-09-07 17:15:53 +02:00
Józef Kucia
495bd6fddc libs/vkd3d: Create Vulkan buffer views for UAV counter resources. 2017-09-07 17:15:53 +02:00
Józef Kucia
9d899b3f06 tests: Add test for updating descriptors after closing command list. 2017-09-05 11:53:55 +02:00
Józef Kucia
6f2814532b tests: Add test for updating descriptor tables. 2017-09-05 11:53:55 +02:00
Józef Kucia
23150f6050 libs/vkd3d: Update Vulkan descriptor sets just before draw call. 2017-09-05 11:53:55 +02:00
Józef Kucia
36d7578093 libs/vkd3d: Move descriptor set functions closer to top of file.
In prep for the next commit.
2017-09-05 11:53:55 +02:00
Józef Kucia
759117c798 tests: Add test for root signature limits. 2017-09-05 11:53:55 +02:00
Józef Kucia
9eee65c3ab libs/vkd3d: Validate root signature size. 2017-09-05 11:53:55 +02:00
Józef Kucia
579a8bc3e0 tests: Also test copying uninitialized descriptors. 2017-09-04 18:33:09 +02:00
Józef Kucia
4c017cbfdc tests: Add test for copying descriptors. 2017-09-04 18:33:09 +02:00
Józef Kucia
603a44fb46 libs/vkd3d: Implement d3d12_device_CopyDescriptors().
There is no easy way to duplicate or copy Vulkan views and samplers.
Therefore, we use reference counting for Vulkan views and samplers when
copying them between descriptor heaps.
2017-09-04 18:33:09 +02:00
Józef Kucia
a780b7a11c libs/vkd3d: Implement reference counting for Vulkan views and samplers. 2017-09-04 18:33:09 +02:00
Józef Kucia
ea8e5eaaba libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_store_dst_swizzled() helper function. 2017-09-04 18:33:09 +02:00
Henri Verbeet
0c08d5630c include: Get rid of some superfluous semicolons. 2017-09-04 16:46:55 +02:00
Józef Kucia
3a4a71905e libs/vkd3d-shader: Implement texel offset for gather4. 2017-09-04 12:46:52 +02:00
Józef Kucia
293ce313ac libs/vkd3d-shader: Translate gather4 instructions. 2017-09-04 12:46:52 +02:00
Józef Kucia
5bdc928908 libs/vkd3d-shader: Export shader scan function.
For UAV counters support in libvkd3d.
2017-09-01 11:27:58 +02:00
Józef Kucia
e11b5fd566 libs/vkd3d-shader: Implement scanning for UAV counters. 2017-09-01 11:27:58 +02:00
Józef Kucia
df0e4bf9cd libs/vkd3d: Fix default SRVs for 2D array textures. 2017-09-01 11:27:58 +02:00
Sven Hesse
e04b6a537c demos: Create windows on the correct XCB screen. 2017-08-31 15:30:00 +02:00
Józef Kucia
62bd4e6e63 libs/vkd3d: Add support for OffsetInDescriptorsFromTableStart. 2017-08-31 11:21:34 +02:00
Józef Kucia
39a2c0e5f1 libs/vkd3d: Fix width and height for DSV descriptors. 2017-08-31 09:42:50 +02:00
Józef Kucia
7917b84ce9 libs/vkd3d: Fix width and height for RTV descriptors. 2017-08-31 09:42:50 +02:00
Józef Kucia
d8847aa462 libs/vkd3d: Fix texture region copying for miplevels other than 0. 2017-08-31 09:42:50 +02:00
Józef Kucia
0dca9909d9 libs/vkd3d: Copy single layer for array textures in d3d12_command_list_CopyTextureRegion(). 2017-08-31 09:42:50 +02:00
Józef Kucia
660ee7b090 libs/vkd3d: Do not use PlaneSlice as layer index. 2017-08-31 09:42:50 +02:00
Józef Kucia
f3862db04d libs/vkd3d: Use VK_PIPELINE_BIND_POINT_RANGE_SIZE. 2017-08-31 09:29:02 +02:00
Józef Kucia
551b97e087 tests: Make test_query_occlusion() more strict. 2017-08-31 09:29:02 +02:00
Józef Kucia
3535112598 tests: Check that PS was invoked at least once for each pixel. 2017-08-31 09:29:02 +02:00
Józef Kucia
0741d1002a tests: Do not memcpy() pipeline statistics in test_query_pipeline_statistics(). 2017-08-31 09:29:02 +02:00
Józef Kucia
72b109d380 libs/vkd3d-shader: Factor out vkd3d_spirv_build_image_instruction() function. 2017-08-31 09:29:02 +02:00
Józef Kucia
d42f46cab6 libs/vkd3d: Use d3d12_resource_is_buffer() in d3d12_command_list_ResolveQueryData(). 2017-08-31 09:29:02 +02:00
Józef Kucia
904858f4a9 libs/vkd3d: Introduce d3d12_resource_is_texture() helper function.
Makes some code easier to read.
2017-08-30 18:31:52 +02:00
Henri Verbeet
f1aa742569 libs/vkd3d: Support D3D12_FEATURE_D3D12_OPTIONS in d3d12_device_CheckFeatureSupport(). 2017-08-30 18:11:38 +02:00