Commit Graph

111 Commits

Author SHA1 Message Date
Józef Kucia
2bbba87ea0 include: Avoid redefining DXGI_ERROR constants.
Fixes build for crosstests.

MinGW-w64 defines DXGI_ERRORs in winerror.h.
2017-07-11 17:23:02 +02:00
Henri Verbeet
893d2e8444 include: Add D3D12_FEATURE_DATA_FORMAT_SUPPORT. 2017-07-11 13:52:54 +02:00
Henri Verbeet
fdd2b456fb include: Add D3D12_FEATURE_DATA_D3D12_OPTIONS. 2017-07-11 13:51:13 +02:00
Henri Verbeet
728f4e6686 include: Add missing D3D12_FILTER enum elements. 2017-07-11 13:50:59 +02:00
Henri Verbeet
45b0fa3346 include: Add the ID3D12QueryHeap interface. 2017-07-11 13:19:41 +02:00
Henri Verbeet
2ebba52bef include: Provide enum flag operators for D3D12_DSV_FLAGS. 2017-07-11 13:13:59 +02:00
Henri Verbeet
f68c1b13be include: Add texture dimension constants. 2017-07-11 12:24:25 +02:00
Henri Verbeet
c633a87dba include: Add missing DXGI formats. 2017-07-11 12:24:25 +02:00
Henri Verbeet
e732713f10 include: Add D3D12_DISPATCH_ARGUMENTS. 2017-07-11 12:24:25 +02:00
Henri Verbeet
634a5aa19f include: Add D3D12_DRAW_INDEXED_ARGUMENTS. 2017-07-11 12:24:21 +02:00
Henri Verbeet
12831d2125 include: Add D3D12_DRAW_ARGUMENTS. 2017-07-11 12:21:19 +02:00
Henri Verbeet
941eefb1c0 include: Provide enum flag operators for D3D12_CLEAR_FLAGS. 2017-07-11 12:21:19 +02:00
Henri Verbeet
d61b6a3545 include: Add the missing "values" parameter to ID3D12GraphicsCommandList::ClearUnorderedAccessViewFloat(). 2017-07-11 12:21:15 +02:00
Henri Verbeet
99d2ba411e include: Add the missing ClearUnorderedAccessViewUint() method to the ID3D12GraphicsCommandList interface. 2017-07-11 12:21:11 +02:00
Henri Verbeet
21d853ac3b include: Add D3D12_SHADER_COMPONENT_MAPPING. 2017-07-10 16:57:10 +02:00
Henri Verbeet
dec9b864ef include: Provide enum flag operators for D3D12_RESOURCE_STATES. 2017-07-10 16:57:10 +02:00
Henri Verbeet
7a203b0e5f include: Provide enum flag operators for D3D12_RESOURCE_FLAGS. 2017-07-10 16:57:06 +02:00
Henri Verbeet
7bdc8c3b25 include: Introduce dxgiformat.idl. 2017-07-10 16:32:01 +02:00
Józef Kucia
8f6af1125d libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option.
We use negative viewport height to flip Y.
2017-06-27 22:21:43 +02:00
Józef Kucia
0afe0032b0 libs/vkd3d-shader: Add VKD3D_SHADER_STRIP_DEBUG compiler option. 2017-06-27 22:21:43 +02:00
Józef Kucia
3f03cd1ec8 libs/vkd3d-shader: Implement root signature parsing. 2017-06-27 13:16:47 +02:00
Józef Kucia
d220ae4bfb libs/vkd3d: Add ID3D12RootSignatureDeserializer interface stub. 2017-06-27 13:16:47 +02:00
Józef Kucia
4e5fcb5141 libs/vkd3d: Use negative viewport height to flip along y-axis.
Requires VK_KHR_maintenance1.
2017-06-21 22:00:19 +02:00
Józef Kucia
eff8428c71 libs/vkd3d-common: Move vkd3d_array_reserve() from libvkd3d. 2017-06-19 18:05:53 +02:00
Józef Kucia
97c7bc0a18 libs/vkd3d-common: Provide access to current debug level. 2017-06-19 18:05:53 +02:00
Henri Verbeet
5808c280f7 libs/vkd3d: Add DXGI_FORMAT_D16_UNORM. 2017-06-19 14:44:48 +02:00
Henri Verbeet
fc67a3b7fa libs/vkd3d: Add DXGI_FORMAT_R8G8B8A8_UNORM_SRGB. 2017-06-19 14:44:41 +02:00
Henri Verbeet
d029dc995c libs/vkd3d: Add DXGI_FORMAT_R8_UINT. 2017-06-19 14:44:33 +02:00
Henri Verbeet
79d731de8a libs/vkd3d: Add DXGI_FORMAT_R16_FLOAT. 2017-06-19 14:44:19 +02:00
Henri Verbeet
70dbeed14c libs/vkd3d: Add DXGI_FORMAT_R8_UNORM. 2017-06-19 14:44:07 +02:00
Henri Verbeet
00f514cf1c libs/vkd3d: Add DXGI_FORMAT_R16_UNORM. 2017-06-19 14:43:55 +02:00
Henri Verbeet
07f12c2947 libs/vkd3d: Add DXGI_FORMAT_R16G16B16A16_FLOAT. 2017-06-19 14:43:45 +02:00
Józef Kucia
7be0b64a0f libs/vkd3d-common: Add debugstr_a() function. 2017-06-16 22:38:21 +02:00
Józef Kucia
93458c8933 libs/vkd3d-shader: Add library. 2017-06-16 22:38:21 +02:00
Józef Kucia
995720f5f5 include: Add align() helper function. 2017-06-16 22:38:21 +02:00
Józef Kucia
ba713c9b37 include: Drop wine prefix from red-black tree functions. 2017-06-16 22:38:21 +02:00
Józef Kucia
69e278e754 include: Import red-black tree implementation from Wine. 2017-06-16 22:38:21 +02:00
Józef Kucia
956c8b03cf include: Import linked list implementation from Wine. 2017-06-16 22:38:21 +02:00
Józef Kucia
84889646f6 Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Henri Verbeet
f604f25aba libs/vkd3d: Add DXGI_FORMAT_R11G11B10_FLOAT. 2017-06-15 15:16:07 +02:00
Henri Verbeet
39d95dcd7f libs/vkd3d: Add DXGI_FORMAT_R10G10B10A2_UNORM. 2017-06-15 15:15:57 +02:00
Henri Verbeet
39e8b8de25 libs/vkd3d: Add DXGI_FORMAT_R32G32_FLOAT. 2017-06-15 15:15:46 +02:00
Henri Verbeet
09f52882ae include: Add the ID3D12CommandSignature interface. 2017-06-15 15:15:36 +02:00
Henri Verbeet
09ff8b57c1 include: Fix the IDXGISwapChain::ResizeBuffers() arguments. 2017-06-15 15:15:26 +02:00
Henri Verbeet
a5b78eea21 include: Fix D3D12_SAMPLER_DESC. 2017-06-12 18:16:05 +02:00
Henri Verbeet
9bb9e63f23 libs/vkd3d: Implement d3d12_command_list_IASetIndexBuffer(). 2016-11-10 16:47:12 +01:00
Henri Verbeet
2213e126cf libs/vkd3d: Implement d3d12_command_list_ClearDepthStencilView(). 2016-11-10 16:43:33 +01:00
Józef Kucia
2d0c3c871a tests: Introduce debug levels.
The VKD3D_TEST_DEBUG environment variable can be now set to 1 or 2.
VKD3D_TEST_DEBUG=1 is useful for examining Vulkan validation layers
output.
2016-11-09 15:03:46 +01:00
Józef Kucia
3c66c74167 tests: Pass command line arguments to vkd3d_test_main(). 2016-11-09 15:03:46 +01:00
Józef Kucia
2eed0e0ed3 tests: Write test name to debug output.
This is useful when inspecting the output of D3D12 debug layer.
2016-11-09 15:03:46 +01:00