Józef Kucia
41715a2f33
build: Use linker version scripts to control visibility.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-15 17:51:25 +01:00
Józef Kucia
38f2d893b1
libs/vkd3d-shader: Translate dcl_input_primitive instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:52 +01:00
Józef Kucia
31ec7b9160
libs/vkd3d-shader: Translate dcl_output_topology instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:50 +01:00
Józef Kucia
fb67ccd159
libs/vkd3d-shader: Translate geometry shader emit instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:48 +01:00
Józef Kucia
374a23bdd8
libs/vkd3d-shader: Introduce separate stream for execution mode declarations.
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Tessellation and geometry shaders generate a lot of execution mode
declarations.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:47 +01:00
Józef Kucia
4ad1f9683e
libs/vkd3d-shader: Translate dcl_maxout instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:45 +01:00
Józef Kucia
f0bc873e7a
libs/vkd3d-shader: Generate valid SPIR-V for unimplemented registers.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-09 20:37:02 +01:00
Józef Kucia
219b537209
libs/vkd3d-shader: Handle unimplemented registers more gracefully.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-09 20:36:59 +01:00
Józef Kucia
4ae6285c8e
libs/vkd3d-shader: Fix result type for OpImageSampleDref instructions.
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Per the SPIR-V spec:
"Result Type must be a scalar of integer type or floating-point type."
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-15 16:27:27 +01:00
Józef Kucia
7ee3a02f92
libs/vkd3d-shader: Avoid theoretical crash in vkd3d_dxbc_compiler_emit_dot().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-14 13:40:26 +01:00
Józef Kucia
006f36c2ac
libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_get_constant_uint_vector() helper.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-14 13:40:20 +01:00
Józef Kucia
e0cb3776c1
libs/vkd3d-shader: Fix discard_z instruction.
2017-12-11 12:55:55 +01:00
Józef Kucia
4e121f8b5d
libs/vkd3d-shader: Implement SV_IsFrontFace.
2017-10-31 15:44:44 +01:00
Józef Kucia
79f80df1ee
libs/vkd3d-shader: Translate dcl_input_ps_sgv instructions.
2017-10-31 15:44:44 +01:00
Józef Kucia
3340cafdc4
libs/vkd3d-shader: Avoid potential stack smashing.
2017-10-25 22:55:39 +02:00
Józef Kucia
f04389d90b
libs/vkd3d-shader: Use more sensible default descriptor binding assignment.
2017-10-25 14:34:44 +02:00
Józef Kucia
e959686f12
libs/vkd3d-shader: Make sure that OpVariables are first instructions in main function.
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The SPIR-V spec says:
"All OpVariable instructions in a function must be in the first block
in the function. These instructions, together with any immediately
preceding OpLine instructions, must be the first instructions in that
block."
2017-10-25 09:58:14 +02:00
Józef Kucia
b65c42e6f9
libs/vkd3d-shader: Avoid OpVectorShuffle on scalars.
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The SPIR-V spec states:
"Vector 1 and Vector 2 must both have vector types, with the same
Component Type as Result Type."
2017-10-24 21:26:48 +02:00
Józef Kucia
310335f748
libs/vkd3d-shader: Branch directly to merge block when switch default block is absent.
2017-10-20 18:27:17 +02:00
Józef Kucia
137b5d694b
libs/vkd3d-shader: Move inside_block field to vkd3d_control_flow_info.
2017-10-18 19:02:46 +02:00
Józef Kucia
c112f2ed46
libs/vkd3d-shader: Get rid of VKD3D_BLOCK_ELSE.
2017-10-18 19:02:46 +02:00
Józef Kucia
9f831b938a
libs/vkd3d-shader: Avoid emitting empty else branches.
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We have to patch SpvOpBranchConditional instruction when emitting the
else block because we do not know if an else block is present in
advance.
2017-10-18 19:02:46 +02:00
Józef Kucia
646385e871
libs/vkd3d-shader: Get rid of VKD3D_BLOCK_MAIN.
2017-10-18 19:02:46 +02:00
Józef Kucia
8a047a8eb7
libs/vkd3d-shader: Rename control flow union member for if instructions.
2017-10-18 19:02:46 +02:00
Józef Kucia
0369f39a47
libs/vkd3d-shader: Generate correct SPIR-V for rcp with multiple components.
2017-10-18 12:21:24 +02:00