vkd3d/libs/vkd3d-shader
Józef Kucia b65c42e6f9 libs/vkd3d-shader: Avoid OpVectorShuffle on scalars.
The SPIR-V spec states:

  "Vector 1 and Vector 2 must both have vector types, with the same
  Component Type as Result Type."
2017-10-24 21:26:48 +02:00
..
dxbc.c libs/vkd3d-shader: Use switch statement in shader_parse_root_parameters(). 2017-10-10 16:57:36 +02:00
spirv.c libs/vkd3d-shader: Avoid OpVectorShuffle on scalars. 2017-10-24 21:26:48 +02:00
vkd3d_shader_main.c libs/vkd3d-shader: Export shader signature parsing. 2017-09-11 22:35:16 +02:00
vkd3d_shader_private.h libs/vkd3d-shader: Export shader signature parsing. 2017-09-11 22:35:16 +02:00