Commit Graph

220 Commits

Author SHA1 Message Date
Henri Verbeet
1fc55d80cd vkd3d-shader: Enable GLSL target support when VKD3D_SHADER_UNSUPPORTED_GLSL is defined. 2024-03-08 23:36:40 +01:00
Giovanni Mascellani
172e7edf2d vkd3d-shader: Refactor common code for vkd3d_shader_compile(). 2024-03-08 23:35:54 +01:00
Giovanni Mascellani
0e5d6a97cc vkd3d-shader: Refactor common code for vkd3d_shader_scan(). 2024-03-08 23:35:54 +01:00
Giovanni Mascellani
bbd37a76fc vkd3d-shader: Treat the HLSL case specially in vkd3d_shader_compile(). 2024-03-08 23:35:54 +01:00
Giovanni Mascellani
3a1c32acd4 vkd3d-shader: Treat the HLSL case specially in vkd3d_shader_scan().
The other cases are similar and common code can be refactored.
Ideally the HLSL parser will eventually fit the same model, but that
will require more extensive work.
2024-03-08 23:35:53 +01:00
Giovanni Mascellani
9aa86901e3 vkd3d-shader/d3d-asm: Support emitting the shader signature. 2024-03-07 23:08:24 +01:00
Giovanni Mascellani
9d99389663 vkd3d-shader/d3d-asm: Describe the ASM dialect with a bunch of flags instead of a plain enum. 2024-03-07 23:08:22 +01:00
Giovanni Mascellani
94d641783b vkd3d-shader/d3d-asm: Do not make a copy of the buffer before returning it. 2024-03-07 23:08:20 +01:00
Giovanni Mascellani
9c678532a7 vkd3d-shader/ir: Dump the domination relationship. 2024-02-22 22:45:16 +01:00
Nikolay Sivov
656c068b32 vkd3d-shader/fx: Do not align strings for fx_4/fx_5 profiles.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-02-19 21:12:07 +01:00
Conor McCarthy
6e634ad690 vkd3d-shader: Raise the instruction parameter allocation size if necessary.
Monolithic switch instructions have no definite case count limit.
2024-02-14 21:48:38 +01:00
Henri Verbeet
ced8543952 vkd3d-shader: Use vkd3d_atomic_increment_u32() in vkd3d_shader_dump_blob(). 2024-02-01 00:08:18 +01:00
Henri Verbeet
fee3b94563 vkd3d-shader: Start an if-block on VKD3DSIH_IFC in vkd3d_shader_scan_instruction(). 2024-01-25 22:24:50 +01:00
Conor McCarthy
adfbecef3c vkd3d-shader/spirv: Handle globally coherent UAVs. 2024-01-25 22:24:20 +01:00
Francisco Casas
b92f6c448a vkd3d-shader/ir: Lower texkill instructions to discard_nz. 2024-01-24 22:37:41 +01:00
Henri Verbeet
23dcd4f22b vkd3d-shader/ir: Store the shader version in struct vsir_program. 2024-01-22 22:18:50 +01:00
Henri Verbeet
fc9043be3c vkd3d-shader/ir: Introduce struct vsir_program. 2024-01-22 22:18:48 +01:00
Nikolay Sivov
a0207436f2 vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-01-11 23:04:48 +01:00
Nikolay Sivov
9494b72224 vkd3d-shader: Add separate binary target type for effects.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-01-11 23:04:48 +01:00
Giovanni Mascellani
a02cd1cf64 vkd3d-shader/dxil: Do not use the parser before it is initialized. 2024-01-03 22:38:24 +01:00
Zebediah Figura
4ff389854c vkd3d-shader: Allow compiling d3d bytecode to SPIR-V. 2023-12-14 23:19:31 +01:00
Zebediah Figura
2bc40385d9 vkd3d-shader: Do not scan DCL instructions which do not declare resources. 2023-12-14 23:19:28 +01:00
Zebediah Figura
8af47a96ea vkd3d-shader: Do not scan the shader in vkd3d_shader_parser_compile() for assembly targets. 2023-12-14 23:19:28 +01:00
Giovanni Mascellani
1015cc952e vkd3d-shader/d3d-asm: Add an "internal" mode for the ASM dumper.
The new mode exposes more details about what's going on inside the VSIR
code and it's meant to ease development and debugging.
2023-12-12 23:16:26 +01:00
Zebediah Figura
28f32349f4 vkd3d-shader: Add a helper to search the scan descriptor info.
Avoid shadowing "info" in vkd3d_shader_scan_combined_sampler_declaration().
2023-12-07 21:57:34 +01:00