Commit Graph

516 Commits

Author SHA1 Message Date
Nikolay Sivov
a0207436f2 vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-01-11 23:04:48 +01:00
Henri Verbeet
5b9a0dfaea vkd3d-shader/ir: Store destination parameter shifts as an unsigned int. 2024-01-04 22:23:54 +01:00
Henri Verbeet
4b5d3a078b vkd3d-shader/ir: Store destination parameter modifier flags as a uint32_t. 2024-01-04 22:23:52 +01:00
Henri Verbeet
60842b7181 vkd3d-shader/ir: Store source parameter swizzles as a uint32_t. 2024-01-04 22:23:51 +01:00
Henri Verbeet
9f4ca3bc9c vkd3d-shader/ir: Store instruction flags as a uint32_t. 2024-01-04 22:23:49 +01:00
Zebediah Figura
1ce7e3d8b1 vkd3d-shader/d3dbc: Assign unique register indices for VKD3DSPR_RASTOUT. 2024-01-04 22:23:09 +01:00
Zebediah Figura
3f52fda8ad vkd3d-shader: Lower shader model 1/2 inter-stage I/O to a flat array.
An alternative is that we stash the reg_type in the signature, but this seems
far simpler for the backend to deal with.
2024-01-04 22:23:07 +01:00
Giovanni Mascellani
a02cd1cf64 vkd3d-shader/dxil: Do not use the parser before it is initialized. 2024-01-03 22:38:24 +01:00
Henri Verbeet
ed4f3f3272 vkd3d-shader/ir: Rename the "immconst_double" field of struct vkd3d_shader_register to "immconst_f64". 2024-01-03 22:37:49 +01:00
Henri Verbeet
7f94fda05c vkd3d-shader/ir: Rename the "immconst_uint64" field of struct vkd3d_shader_register to "immconst_u64". 2024-01-03 22:37:43 +01:00
Henri Verbeet
05a542ba00 vkd3d-shader/ir: Rename the "immconst_float" field of struct vkd3d_shader_register to "immconst_f32". 2024-01-03 22:37:41 +01:00
Henri Verbeet
e33d3b3954 vkd3d-shader/ir: Rename the "immconst_uint" field of struct vkd3d_shader_register to "immconst_u32".
For consistency with the rest of vkd3d-shader; e.g. put_u32() and
read_u32().
2024-01-03 22:37:39 +01:00
Conor McCarthy
13459a55f1 vkd3d-shader/spirv: Introduce a UINT64 component type. 2024-01-02 23:03:04 +01:00
Conor McCarthy
fe44873979 vkd3d-shader/spirv: Introduce a data_type_is_64_bit() helper function. 2024-01-02 23:03:03 +01:00
Henri Verbeet
f96a791807 vkd3d-shader/ir: Pass a uint32_t swizzle to vkd3d_swizzle_get_component64(). 2023-12-14 23:19:51 +01:00
Henri Verbeet
8a1de71fb1 vkd3d-shader/ir: Pass a uint32_t swizzle to vkd3d_swizzle_get_component(). 2023-12-14 23:19:49 +01:00
Henri Verbeet
21491d1bbb vkd3d-shader/ir: Pass a uint32_t write mask to vkd3d_write_mask_32_from_64(). 2023-12-13 22:33:07 +01:00
Henri Verbeet
3759186193 vkd3d-shader/ir: Pass a uint32_t write mask to vkd3d_write_mask_64_from_32(). 2023-12-13 22:33:06 +01:00
Henri Verbeet
713adaa56a vkd3d-shader/ir: Pass a uint32_t write mask to vkd3d_write_mask_component_count(). 2023-12-13 22:33:04 +01:00
Henri Verbeet
e1aa12f94b vkd3d-shader/ir: Pass a uint32_t write mask to vkd3d_write_mask_get_component_idx(). 2023-12-13 22:33:03 +01:00
Giovanni Mascellani
ec4986e9e2 vkd3d-shader/spirv: Honor force_validation after emitting SPIR-V code. 2023-12-13 22:32:25 +01:00
Giovanni Mascellani
1015cc952e vkd3d-shader/d3d-asm: Add an "internal" mode for the ASM dumper.
The new mode exposes more details about what's going on inside the VSIR
code and it's meant to ease development and debugging.
2023-12-12 23:16:26 +01:00
Conor McCarthy
0610867334 vkd3d-shader/spirv: Emit an error if 64-bit integers are used. 2023-12-12 22:50:48 +01:00
Conor McCarthy
1929432559 vkd3d-shader: Introduce an instruction flag to suppress masking of bitwise shift counts.
DXIL does not use implicit masking of shift counts.
2023-12-12 22:50:46 +01:00
Conor McCarthy
1630fd9a3c vkd3d-shader/dxil: Apply metadata attachments to instructions.
These are apparently only used for 'dx.op' intrinsics, because the
instructions based on native LLVM ones have their own way to apply
attributes.
2023-12-07 21:57:00 +01:00