vkd3d-shader/ir: Store destination parameter shifts as an unsigned int.

This commit is contained in:
Henri Verbeet 2023-12-06 00:22:37 +01:00 committed by Alexandre Julliard
parent 4b5d3a078b
commit 5b9a0dfaea
Notes: Alexandre Julliard 2024-01-04 23:09:57 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/539

View File

@ -872,7 +872,7 @@ struct vkd3d_shader_dst_param
struct vkd3d_shader_register reg;
uint32_t write_mask;
uint32_t modifiers;
DWORD shift;
unsigned int shift;
};
struct vkd3d_shader_src_param