1935 Commits

Author SHA1 Message Date
Conor McCarthy
112ed83dde vkd3d: Pass target info to vkd3d-shader for compute pipelines.
Required for enabling extensions, e.g. descriptor indexing.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-02 19:10:30 +02:00
Conor McCarthy
6fe884a02c vkd3d: Include descriptor indexing in the shader extensions if the device supports it.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-02 19:10:02 +02:00
Conor McCarthy
6d5e71f5b8 vkd3d: Resolve D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND during table parsing.
Simplifies the code path for handling array bindings and unbounded
ranges.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-02 19:09:56 +02:00
Zebediah Figura
26caa7136a vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_root_signature().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:46 +02:00
Zebediah Figura
dda2c4839d vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_static_samplers().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:44 +02:00
Zebediah Figura
bd88613c3e vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_root_parameters().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:42 +02:00
Zebediah Figura
e285eb2d23 vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_root_descriptor1().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:40 +02:00
Zebediah Figura
7cf0d84ec9 vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_root_descriptor().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:38 +02:00
Zebediah Figura
c95d028ee2 vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_root_constants().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:36 +02:00
Conor McCarthy
8422a3a82a vkd3d-shader: Create descriptor array symbols for samplers.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:32 +02:00
Conor McCarthy
be8f51666e vkd3d-shader: Handle descriptor array dynamic indexing.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:30 +02:00
Chip Davis
5812aa17c6 vkd3d: Pass vkd3d_pipeline_bind_point values to invalidate_root_parameters() calls.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:47 +02:00
Chip Davis
0efa6a2f11 vkd3d: Pass vkd3d_pipeline_bind_point values to set_root_cbv() calls.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:45 +02:00
Chip Davis
777b9dfc0e vkd3d: Pass vkd3d_pipeline_bind_point values to set_root_constants() calls.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:42 +02:00
Chip Davis
cad0d6770b vkd3d: Pass vkd3d_pipeline_bind_point values to set_descriptor_table() calls.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:39 +02:00
Chip Davis
829c861af4 vkd3d: Pass vkd3d_pipeline_bind_point values to set_root_signature() calls.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:35 +02:00
Chip Davis
4e383bf0fa vkd3d: Pass vkd3d_pipeline_bind_point values to update_descriptors() calls.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:20 +02:00
Zebediah Figura
63fbb62301 vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_descriptor_table1().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:14 +02:00
Zebediah Figura
d1671829d9 vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_descriptor_table().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:13 +02:00
Zebediah Figura
6f8be6c208 vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_descriptor_ranges1().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:11 +02:00
Zebediah Figura
a0fc2a20f3 vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_descriptor_ranges().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:09 +02:00
Zebediah Figura
743b1fc090 vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_root_signature_header().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:07 +02:00
Conor McCarthy
4e63842a73 vkd3d-shader: Implement DMOV instruction.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:03 +02:00
Conor McCarthy
82237796ad vkd3d-shader: Replace individual SpvCapability bit fields with an array.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:58:52 +02:00
Conor McCarthy
e1b334aff8 vkd3d-shader: Exclude descriptor arrays from push constant buffer searches.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:58:50 +02:00