vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_root_constants().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-07-28 18:59:08 -05:00 committed by Alexandre Julliard
parent 8422a3a82a
commit c95d028ee2

View File

@ -3041,22 +3041,12 @@ static void shader_write_descriptor_table1(struct root_signature_writer_context
shader_write_descriptor_ranges1(buffer, table);
}
static int shader_write_root_constants(struct root_signature_writer_context *context,
static void shader_write_root_constants(struct vkd3d_bytecode_buffer *buffer,
const struct vkd3d_shader_root_constants *constants)
{
if (!write_dword(context, constants->shader_register))
goto fail;
if (!write_dword(context, constants->register_space))
goto fail;
if (!write_dword(context, constants->value_count))
goto fail;
return VKD3D_OK;
fail:
vkd3d_shader_error(&context->message_context, NULL, VKD3D_SHADER_ERROR_RS_OUT_OF_MEMORY,
"Out of memory while writing root signature root constants.");
return VKD3D_ERROR_OUT_OF_MEMORY;
put_u32(buffer, constants->shader_register);
put_u32(buffer, constants->register_space);
put_u32(buffer, constants->value_count);
}
static int shader_write_root_descriptor(struct root_signature_writer_context *context,
@ -3128,7 +3118,7 @@ static int shader_write_root_parameters(struct root_signature_writer_context *co
shader_write_descriptor_table1(context, &desc->u.v_1_1.parameters[i].u.descriptor_table);
break;
case VKD3D_SHADER_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS:
ret = shader_write_root_constants(context, versioned_root_signature_get_root_constants(desc, i));
shader_write_root_constants(buffer, versioned_root_signature_get_root_constants(desc, i));
break;
case VKD3D_SHADER_ROOT_PARAMETER_TYPE_CBV:
case VKD3D_SHADER_ROOT_PARAMETER_TYPE_SRV: