vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_root_parameters().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-07-28 18:59:11 -05:00 committed by Alexandre Julliard
parent e285eb2d23
commit bd88613c3e

View File

@ -3075,12 +3075,9 @@ static int shader_write_root_parameters(struct root_signature_writer_context *co
parameters_position = bytecode_get_size(buffer);
for (i = 0; i < parameter_count; ++i)
{
if (!write_dword(context, versioned_root_signature_get_parameter_type(desc, i)))
goto fail;
if (!write_dword(context, versioned_root_signature_get_parameter_shader_visibility(desc, i)))
goto fail;
if (!write_dword(context, 0xffffffff)) /* offset */
goto fail;
put_u32(buffer, versioned_root_signature_get_parameter_type(desc, i));
put_u32(buffer, versioned_root_signature_get_parameter_shader_visibility(desc, i));
put_u32(buffer, 0xffffffff); /* offset */
}
for (i = 0; i < parameter_count; ++i)
@ -3116,11 +3113,6 @@ static int shader_write_root_parameters(struct root_signature_writer_context *co
}
return VKD3D_OK;
fail:
vkd3d_shader_error(&context->message_context, NULL, VKD3D_SHADER_ERROR_RS_OUT_OF_MEMORY,
"Out of memory while writing root signature root parameters.");
return VKD3D_ERROR_OUT_OF_MEMORY;
}
static int shader_write_static_samplers(struct root_signature_writer_context *context,