pokecrystal-board/home
2017-12-12 23:05:30 -05:00
..
audio.asm Start organizing WRAM 2017-12-09 13:58:49 -05:00
battle.asm Reverse the LastEnemyCounterMove and LastPlayerCounterMove labels 2017-01-08 01:26:48 +01:00
copy2.asm Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
copy.asm Port homecall macro 2016-05-27 10:41:59 -04:00
cry.asm Battle anims 2015-12-23 17:10:50 -05:00
decompress.asm Fix indentation in many places 2016-06-07 08:13:08 -04:00
delay.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
double_speed.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
fade.asm Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
farcall.asm Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
flag.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
game_time.asm All functions in main.asm have non-generic names 2016-05-08 14:11:24 -04:00
handshake.asm Port homecall macro 2016-05-27 10:41:59 -04:00
init.asm Further WRAM organization 2017-12-09 15:14:51 -05:00
item.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
joypad.asm Consistent code formatting: no redundant as and spaces after commas 2017-12-10 00:06:20 -05:00
lcd.asm hLCDCPointer and InitList 2016-06-13 22:53:33 -04:00
map_objects.asm Define constants for collision types 2017-12-12 16:15:58 -05:00
map.asm Document one more bug. 2017-12-12 23:05:30 -05:00
math.asm Port homecall macro 2016-05-27 10:41:59 -04:00
menu.asm Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
mobile.asm Mobile and more battle anims 2016-05-05 15:07:37 -04:00
movement.asm More WRAM cleanup 2017-12-09 22:00:36 -05:00
palettes.asm Port homecall macro 2016-05-27 10:41:59 -04:00
pokedex_flags.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
predef.asm Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
random.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
rtc.asm Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
serial.asm SPRITE_ANIM_FRAME_IDX constants 2016-05-15 22:00:17 -04:00
sine.asm Port homecall macro 2016-05-27 10:41:59 -04:00
sram.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
string.asm All functions in main.asm have non-generic names 2016-05-08 14:11:24 -04:00
text.asm Identify more sprite-related constants 2017-12-12 13:22:19 -05:00
tilemap.asm Local labels starting with lowercase letters are no longer decorated with a trailing colon 2016-04-10 15:01:49 -04:00
time.asm SPRITE_ANIM_FRAME_IDX constants 2016-05-15 22:00:17 -04:00
vblank.asm More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
video.asm Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
window.asm Name all functions in event/ 2016-05-10 12:59:34 -04:00