Fix indentation in many places

This commit is contained in:
pikalaxalt 2016-06-07 08:13:08 -04:00
parent b0e7d04ccf
commit ca01a92880
7 changed files with 632 additions and 632 deletions

View File

@ -5,484 +5,484 @@
const BATTLEANIMSTRUCT_FRAMESET_ID
const BATTLEANIMSTRUCT_FUNCTION
const BATTLEANIMSTRUCT_PALETTE
const BATTLEANIMSTRUCT_TILEID
const BATTLEANIMSTRUCT_XCOORD
const BATTLEANIMSTRUCT_YCOORD
const BATTLEANIMSTRUCT_XOFFSET
const BATTLEANIMSTRUCT_YOFFSET
const BATTLEANIMSTRUCT_0B
const BATTLEANIMSTRUCT_DURATION
const BATTLEANIMSTRUCT_FRAME
const BATTLEANIMSTRUCT_ANON_JT_INDEX
const BATTLEANIMSTRUCT_0F
const BATTLEANIMSTRUCT_10
const BATTLEANIMSTRUCT_11
const BATTLEANIMSTRUCT_12
const BATTLEANIMSTRUCT_13
const BATTLEANIMSTRUCT_14
const BATTLEANIMSTRUCT_15
const BATTLEANIMSTRUCT_16
const BATTLEANIMSTRUCT_17
const BATTLEANIMSTRUCT_TILEID
const BATTLEANIMSTRUCT_XCOORD
const BATTLEANIMSTRUCT_YCOORD
const BATTLEANIMSTRUCT_XOFFSET
const BATTLEANIMSTRUCT_YOFFSET
const BATTLEANIMSTRUCT_0B
const BATTLEANIMSTRUCT_DURATION
const BATTLEANIMSTRUCT_FRAME
const BATTLEANIMSTRUCT_ANON_JT_INDEX
const BATTLEANIMSTRUCT_0F
const BATTLEANIMSTRUCT_10
const BATTLEANIMSTRUCT_11
const BATTLEANIMSTRUCT_12
const BATTLEANIMSTRUCT_13
const BATTLEANIMSTRUCT_14
const BATTLEANIMSTRUCT_15
const BATTLEANIMSTRUCT_16
const BATTLEANIMSTRUCT_17
BATTLEANIMSTRUCT_LENGTH EQU const_value
const_def
const ANIM_OBJ_00
const ANIM_OBJ_01
const ANIM_OBJ_02
const ANIM_OBJ_03
const ANIM_OBJ_04
const ANIM_OBJ_05
const ANIM_OBJ_06
const ANIM_OBJ_07
const ANIM_OBJ_08
const ANIM_OBJ_09
const ANIM_OBJ_0A
const ANIM_OBJ_0B
const ANIM_OBJ_0C
const ANIM_OBJ_0D
const ANIM_OBJ_0E
const ANIM_OBJ_0F
const ANIM_OBJ_BURNED
const ANIM_OBJ_BLIZZARD
const ANIM_OBJ_12
const ANIM_OBJ_ICE_BEAM
const ANIM_OBJ_RAZOR_LEAF
const ANIM_OBJ_POKE_BALL
const ANIM_OBJ_POKE_BALL_BLOCKED
const ANIM_OBJ_17
const ANIM_OBJ_18
const ANIM_OBJ_19
const ANIM_OBJ_1A
const ANIM_OBJ_1B
const ANIM_OBJ_BALL_POOF
const ANIM_OBJ_1D
const ANIM_OBJ_1E
const ANIM_OBJ_1F
const ANIM_OBJ_20
const ANIM_OBJ_BUBBLE
const ANIM_OBJ_22
const ANIM_OBJ_23
const ANIM_OBJ_24
const ANIM_OBJ_25
const ANIM_OBJ_26
const ANIM_OBJ_27
const ANIM_OBJ_28
const ANIM_OBJ_ICE_BUILDUP
const ANIM_OBJ_FROZEN
const ANIM_OBJ_MASTER_BALL_SPARKLE
const ANIM_OBJ_2C
const ANIM_OBJ_2D
const ANIM_OBJ_2E
const ANIM_OBJ_2F
const ANIM_OBJ_30
const ANIM_OBJ_31
const ANIM_OBJ_LIGHTNING_BOLT
const ANIM_OBJ_33
const ANIM_OBJ_34
const ANIM_OBJ_35
const ANIM_OBJ_36
const ANIM_OBJ_37
const ANIM_OBJ_38
const ANIM_OBJ_39
const ANIM_OBJ_3A
const ANIM_OBJ_3B
const ANIM_OBJ_3C
const ANIM_OBJ_3D
const ANIM_OBJ_GUST
const ANIM_OBJ_3F
const ANIM_OBJ_40
const ANIM_OBJ_41
const ANIM_OBJ_42
const ANIM_OBJ_43
const ANIM_OBJ_44
const ANIM_OBJ_ABSORB
const ANIM_OBJ_46
const ANIM_OBJ_47
const ANIM_OBJ_48
const ANIM_OBJ_49
const ANIM_OBJ_LEECH_SEED
const ANIM_OBJ_4B
const ANIM_OBJ_4C
const ANIM_OBJ_4D
const ANIM_OBJ_4E
const ANIM_OBJ_4F
const ANIM_OBJ_50
const ANIM_OBJ_51
const ANIM_OBJ_CHICK
const ANIM_OBJ_53
const ANIM_OBJ_54
const ANIM_OBJ_SKULL
const ANIM_OBJ_56
const ANIM_OBJ_57
const ANIM_OBJ_58
const ANIM_OBJ_PARALYZED
const ANIM_OBJ_5A
const ANIM_OBJ_HAZE
const ANIM_OBJ_MIST
const ANIM_OBJ_SMOG
const ANIM_OBJ_POISON_GAS
const ANIM_OBJ_HORN
const ANIM_OBJ_60
const ANIM_OBJ_61
const ANIM_OBJ_62
const ANIM_OBJ_63
const ANIM_OBJ_64
const ANIM_OBJ_65
const ANIM_OBJ_66
const ANIM_OBJ_67
const ANIM_OBJ_68
const ANIM_OBJ_69
const ANIM_OBJ_6A
const ANIM_OBJ_6B
const ANIM_OBJ_6C
const ANIM_OBJ_6D
const ANIM_OBJ_SKY_ATTACK_FEAROW
const ANIM_OBJ_LICK
const ANIM_OBJ_WITHDRAW
const ANIM_OBJ_71
const ANIM_OBJ_72
const ANIM_OBJ_73
const ANIM_OBJ_74
const ANIM_OBJ_75
const ANIM_OBJ_76
const ANIM_OBJ_77
const ANIM_OBJ_78
const ANIM_OBJ_79
const ANIM_OBJ_7A
const ANIM_OBJ_7B
const ANIM_OBJ_7C
const ANIM_OBJ_7D
const ANIM_OBJ_HEART
const ANIM_OBJ_7F
const ANIM_OBJ_80
const ANIM_OBJ_COTTON_SPORE
const ANIM_OBJ_82
const ANIM_OBJ_83
const ANIM_OBJ_84
const ANIM_OBJ_85
const ANIM_OBJ_86
const ANIM_OBJ_87
const ANIM_OBJ_88
const ANIM_OBJ_89
const ANIM_OBJ_8A
const ANIM_OBJ_8B
const ANIM_OBJ_8C
const ANIM_OBJ_8D
const ANIM_OBJ_SPIKES
const ANIM_OBJ_8F
const ANIM_OBJ_90
const ANIM_OBJ_91
const ANIM_OBJ_92
const ANIM_OBJ_93
const ANIM_OBJ_94
const ANIM_OBJ_95
const ANIM_OBJ_96
const ANIM_OBJ_97
const ANIM_OBJ_98
const ANIM_OBJ_99
const ANIM_OBJ_9A
const ANIM_OBJ_9B
const ANIM_OBJ_9C
const ANIM_OBJ_9D
const ANIM_OBJ_9E
const ANIM_OBJ_9F
const ANIM_OBJ_A0
const ANIM_OBJ_A1
const ANIM_OBJ_A2
const ANIM_OBJ_A3
const ANIM_OBJ_A4
const ANIM_OBJ_A5
const ANIM_OBJ_PERISH_SONG
const ANIM_OBJ_A7
const ANIM_OBJ_A8
const ANIM_OBJ_A9
const ANIM_OBJ_AA
const ANIM_OBJ_AB
const ANIM_OBJ_AC
const ANIM_OBJ_AD
const ANIM_OBJ_AE
const ANIM_OBJ_AF
const ANIM_OBJ_B0
const ANIM_OBJ_B1
const ANIM_OBJ_B2
const ANIM_OBJ_B3
const ANIM_OBJ_B4
const ANIM_OBJ_B5
const ANIM_OBJ_FLOWER
const ANIM_OBJ_COTTON
const ANIM_OBJ_PLAYERFEETFOLLOW
const ANIM_OBJ_ENEMYFEETFOLLOW
const ANIM_OBJ_BA
const ANIM_OBJ_BB
const ANIM_OBJ_01
const ANIM_OBJ_02
const ANIM_OBJ_03
const ANIM_OBJ_04
const ANIM_OBJ_05
const ANIM_OBJ_06
const ANIM_OBJ_07
const ANIM_OBJ_08
const ANIM_OBJ_09
const ANIM_OBJ_0A
const ANIM_OBJ_0B
const ANIM_OBJ_0C
const ANIM_OBJ_0D
const ANIM_OBJ_0E
const ANIM_OBJ_0F
const ANIM_OBJ_BURNED
const ANIM_OBJ_BLIZZARD
const ANIM_OBJ_12
const ANIM_OBJ_ICE_BEAM
const ANIM_OBJ_RAZOR_LEAF
const ANIM_OBJ_POKE_BALL
const ANIM_OBJ_POKE_BALL_BLOCKED
const ANIM_OBJ_17
const ANIM_OBJ_18
const ANIM_OBJ_19
const ANIM_OBJ_1A
const ANIM_OBJ_1B
const ANIM_OBJ_BALL_POOF
const ANIM_OBJ_1D
const ANIM_OBJ_1E
const ANIM_OBJ_1F
const ANIM_OBJ_20
const ANIM_OBJ_BUBBLE
const ANIM_OBJ_22
const ANIM_OBJ_23
const ANIM_OBJ_24
const ANIM_OBJ_25
const ANIM_OBJ_26
const ANIM_OBJ_27
const ANIM_OBJ_28
const ANIM_OBJ_ICE_BUILDUP
const ANIM_OBJ_FROZEN
const ANIM_OBJ_MASTER_BALL_SPARKLE
const ANIM_OBJ_2C
const ANIM_OBJ_2D
const ANIM_OBJ_2E
const ANIM_OBJ_2F
const ANIM_OBJ_30
const ANIM_OBJ_31
const ANIM_OBJ_LIGHTNING_BOLT
const ANIM_OBJ_33
const ANIM_OBJ_34
const ANIM_OBJ_35
const ANIM_OBJ_36
const ANIM_OBJ_37
const ANIM_OBJ_38
const ANIM_OBJ_39
const ANIM_OBJ_3A
const ANIM_OBJ_3B
const ANIM_OBJ_3C
const ANIM_OBJ_3D
const ANIM_OBJ_GUST
const ANIM_OBJ_3F
const ANIM_OBJ_40
const ANIM_OBJ_41
const ANIM_OBJ_42
const ANIM_OBJ_43
const ANIM_OBJ_44
const ANIM_OBJ_ABSORB
const ANIM_OBJ_46
const ANIM_OBJ_47
const ANIM_OBJ_48
const ANIM_OBJ_49
const ANIM_OBJ_LEECH_SEED
const ANIM_OBJ_4B
const ANIM_OBJ_4C
const ANIM_OBJ_4D
const ANIM_OBJ_4E
const ANIM_OBJ_4F
const ANIM_OBJ_50
const ANIM_OBJ_51
const ANIM_OBJ_CHICK
const ANIM_OBJ_53
const ANIM_OBJ_54
const ANIM_OBJ_SKULL
const ANIM_OBJ_56
const ANIM_OBJ_57
const ANIM_OBJ_58
const ANIM_OBJ_PARALYZED
const ANIM_OBJ_5A
const ANIM_OBJ_HAZE
const ANIM_OBJ_MIST
const ANIM_OBJ_SMOG
const ANIM_OBJ_POISON_GAS
const ANIM_OBJ_HORN
const ANIM_OBJ_60
const ANIM_OBJ_61
const ANIM_OBJ_62
const ANIM_OBJ_63
const ANIM_OBJ_64
const ANIM_OBJ_65
const ANIM_OBJ_66
const ANIM_OBJ_67
const ANIM_OBJ_68
const ANIM_OBJ_69
const ANIM_OBJ_6A
const ANIM_OBJ_6B
const ANIM_OBJ_6C
const ANIM_OBJ_6D
const ANIM_OBJ_SKY_ATTACK_FEAROW
const ANIM_OBJ_LICK
const ANIM_OBJ_WITHDRAW
const ANIM_OBJ_71
const ANIM_OBJ_72
const ANIM_OBJ_73
const ANIM_OBJ_74
const ANIM_OBJ_75
const ANIM_OBJ_76
const ANIM_OBJ_77
const ANIM_OBJ_78
const ANIM_OBJ_79
const ANIM_OBJ_7A
const ANIM_OBJ_7B
const ANIM_OBJ_7C
const ANIM_OBJ_7D
const ANIM_OBJ_HEART
const ANIM_OBJ_7F
const ANIM_OBJ_80
const ANIM_OBJ_COTTON_SPORE
const ANIM_OBJ_82
const ANIM_OBJ_83
const ANIM_OBJ_84
const ANIM_OBJ_85
const ANIM_OBJ_86
const ANIM_OBJ_87
const ANIM_OBJ_88
const ANIM_OBJ_89
const ANIM_OBJ_8A
const ANIM_OBJ_8B
const ANIM_OBJ_8C
const ANIM_OBJ_8D
const ANIM_OBJ_SPIKES
const ANIM_OBJ_8F
const ANIM_OBJ_90
const ANIM_OBJ_91
const ANIM_OBJ_92
const ANIM_OBJ_93
const ANIM_OBJ_94
const ANIM_OBJ_95
const ANIM_OBJ_96
const ANIM_OBJ_97
const ANIM_OBJ_98
const ANIM_OBJ_99
const ANIM_OBJ_9A
const ANIM_OBJ_9B
const ANIM_OBJ_9C
const ANIM_OBJ_9D
const ANIM_OBJ_9E
const ANIM_OBJ_9F
const ANIM_OBJ_A0
const ANIM_OBJ_A1
const ANIM_OBJ_A2
const ANIM_OBJ_A3
const ANIM_OBJ_A4
const ANIM_OBJ_A5
const ANIM_OBJ_PERISH_SONG
const ANIM_OBJ_A7
const ANIM_OBJ_A8
const ANIM_OBJ_A9
const ANIM_OBJ_AA
const ANIM_OBJ_AB
const ANIM_OBJ_AC
const ANIM_OBJ_AD
const ANIM_OBJ_AE
const ANIM_OBJ_AF
const ANIM_OBJ_B0
const ANIM_OBJ_B1
const ANIM_OBJ_B2
const ANIM_OBJ_B3
const ANIM_OBJ_B4
const ANIM_OBJ_B5
const ANIM_OBJ_FLOWER
const ANIM_OBJ_COTTON
const ANIM_OBJ_PLAYERFEETFOLLOW
const ANIM_OBJ_ENEMYFEETFOLLOW
const ANIM_OBJ_BA
const ANIM_OBJ_BB
const_def
const BATTLEANIMFUNC_00
const BATTLEANIMFUNC_01
const BATTLEANIMFUNC_02
const BATTLEANIMFUNC_03
const BATTLEANIMFUNC_04
const BATTLEANIMFUNC_05
const BATTLEANIMFUNC_06
const BATTLEANIMFUNC_07
const BATTLEANIMFUNC_08
const BATTLEANIMFUNC_09
const BATTLEANIMFUNC_0A
const BATTLEANIMFUNC_RAZOR_LEAF
const BATTLEANIMFUNC_0C
const BATTLEANIMFUNC_0D
const BATTLEANIMFUNC_0E
const BATTLEANIMFUNC_0F
const BATTLEANIMFUNC_10
const BATTLEANIMFUNC_11
const BATTLEANIMFUNC_12
const BATTLEANIMFUNC_13
const BATTLEANIMFUNC_14
const BATTLEANIMFUNC_15
const BATTLEANIMFUNC_16
const BATTLEANIMFUNC_17
const BATTLEANIMFUNC_18
const BATTLEANIMFUNC_19
const BATTLEANIMFUNC_1A
const BATTLEANIMFUNC_1B
const BATTLEANIMFUNC_1C
const BATTLEANIMFUNC_1D
const BATTLEANIMFUNC_1E
const BATTLEANIMFUNC_1F
const BATTLEANIMFUNC_LEECH_SEED
const BATTLEANIMFUNC_21
const BATTLEANIMFUNC_22
const BATTLEANIMFUNC_23
const BATTLEANIMFUNC_24
const BATTLEANIMFUNC_25
const BATTLEANIMFUNC_26
const BATTLEANIMFUNC_27
const BATTLEANIMFUNC_28
const BATTLEANIMFUNC_SPRIAL_DESCENT
const BATTLEANIMFUNC_POISON_GAS
const BATTLEANIMFUNC_HORN
const BATTLEANIMFUNC_2C
const BATTLEANIMFUNC_2D
const BATTLEANIMFUNC_2E
const BATTLEANIMFUNC_2F
const BATTLEANIMFUNC_30
const BATTLEANIMFUNC_31
const BATTLEANIMFUNC_32
const BATTLEANIMFUNC_33
const BATTLEANIMFUNC_34
const BATTLEANIMFUNC_35
const BATTLEANIMFUNC_36
const BATTLEANIMFUNC_37
const BATTLEANIMFUNC_38
const BATTLEANIMFUNC_39
const BATTLEANIMFUNC_3A
const BATTLEANIMFUNC_3B
const BATTLEANIMFUNC_3C
const BATTLEANIMFUNC_3D
const BATTLEANIMFUNC_3E
const BATTLEANIMFUNC_3F
const BATTLEANIMFUNC_40
const BATTLEANIMFUNC_41
const BATTLEANIMFUNC_42
const BATTLEANIMFUNC_43
const BATTLEANIMFUNC_44
const BATTLEANIMFUNC_45
const BATTLEANIMFUNC_46
const BATTLEANIMFUNC_47
const BATTLEANIMFUNC_48
const BATTLEANIMFUNC_49
const BATTLEANIMFUNC_4A
const BATTLEANIMFUNC_4B
const BATTLEANIMFUNC_4C
const BATTLEANIMFUNC_4D
const BATTLEANIMFUNC_4E
const BATTLEANIMFUNC_4F
const BATTLEANIMFUNC_01
const BATTLEANIMFUNC_02
const BATTLEANIMFUNC_03
const BATTLEANIMFUNC_04
const BATTLEANIMFUNC_05
const BATTLEANIMFUNC_06
const BATTLEANIMFUNC_07
const BATTLEANIMFUNC_08
const BATTLEANIMFUNC_09
const BATTLEANIMFUNC_0A
const BATTLEANIMFUNC_RAZOR_LEAF
const BATTLEANIMFUNC_0C
const BATTLEANIMFUNC_0D
const BATTLEANIMFUNC_0E
const BATTLEANIMFUNC_0F
const BATTLEANIMFUNC_10
const BATTLEANIMFUNC_11
const BATTLEANIMFUNC_12
const BATTLEANIMFUNC_13
const BATTLEANIMFUNC_14
const BATTLEANIMFUNC_15
const BATTLEANIMFUNC_16
const BATTLEANIMFUNC_17
const BATTLEANIMFUNC_18
const BATTLEANIMFUNC_19
const BATTLEANIMFUNC_1A
const BATTLEANIMFUNC_1B
const BATTLEANIMFUNC_1C
const BATTLEANIMFUNC_1D
const BATTLEANIMFUNC_1E
const BATTLEANIMFUNC_1F
const BATTLEANIMFUNC_LEECH_SEED
const BATTLEANIMFUNC_21
const BATTLEANIMFUNC_22
const BATTLEANIMFUNC_23
const BATTLEANIMFUNC_24
const BATTLEANIMFUNC_25
const BATTLEANIMFUNC_26
const BATTLEANIMFUNC_27
const BATTLEANIMFUNC_28
const BATTLEANIMFUNC_SPRIAL_DESCENT
const BATTLEANIMFUNC_POISON_GAS
const BATTLEANIMFUNC_HORN
const BATTLEANIMFUNC_2C
const BATTLEANIMFUNC_2D
const BATTLEANIMFUNC_2E
const BATTLEANIMFUNC_2F
const BATTLEANIMFUNC_30
const BATTLEANIMFUNC_31
const BATTLEANIMFUNC_32
const BATTLEANIMFUNC_33
const BATTLEANIMFUNC_34
const BATTLEANIMFUNC_35
const BATTLEANIMFUNC_36
const BATTLEANIMFUNC_37
const BATTLEANIMFUNC_38
const BATTLEANIMFUNC_39
const BATTLEANIMFUNC_3A
const BATTLEANIMFUNC_3B
const BATTLEANIMFUNC_3C
const BATTLEANIMFUNC_3D
const BATTLEANIMFUNC_3E
const BATTLEANIMFUNC_3F
const BATTLEANIMFUNC_40
const BATTLEANIMFUNC_41
const BATTLEANIMFUNC_42
const BATTLEANIMFUNC_43
const BATTLEANIMFUNC_44
const BATTLEANIMFUNC_45
const BATTLEANIMFUNC_46
const BATTLEANIMFUNC_47
const BATTLEANIMFUNC_48
const BATTLEANIMFUNC_49
const BATTLEANIMFUNC_4A
const BATTLEANIMFUNC_4B
const BATTLEANIMFUNC_4C
const BATTLEANIMFUNC_4D
const BATTLEANIMFUNC_4E
const BATTLEANIMFUNC_4F
const_def
const BATTLEANIMFRAMESET_00
const BATTLEANIMFRAMESET_01
const BATTLEANIMFRAMESET_02
const BATTLEANIMFRAMESET_03
const BATTLEANIMFRAMESET_04
const BATTLEANIMFRAMESET_05
const BATTLEANIMFRAMESET_06
const BATTLEANIMFRAMESET_07
const BATTLEANIMFRAMESET_08
const BATTLEANIMFRAMESET_09
const BATTLEANIMFRAMESET_0A
const BATTLEANIMFRAMESET_0B
const BATTLEANIMFRAMESET_0C
const BATTLEANIMFRAMESET_0D
const BATTLEANIMFRAMESET_0E
const BATTLEANIMFRAMESET_0F
const BATTLEANIMFRAMESET_10
const BATTLEANIMFRAMESET_11
const BATTLEANIMFRAMESET_12
const BATTLEANIMFRAMESET_13
const BATTLEANIMFRAMESET_14
const BATTLEANIMFRAMESET_15
const BATTLEANIMFRAMESET_16
const BATTLEANIMFRAMESET_17
const BATTLEANIMFRAMESET_18
const BATTLEANIMFRAMESET_19
const BATTLEANIMFRAMESET_1A
const BATTLEANIMFRAMESET_1B
const BATTLEANIMFRAMESET_1C
const BATTLEANIMFRAMESET_1D
const BATTLEANIMFRAMESET_1E
const BATTLEANIMFRAMESET_1F
const BATTLEANIMFRAMESET_20
const BATTLEANIMFRAMESET_21
const BATTLEANIMFRAMESET_22
const BATTLEANIMFRAMESET_23
const BATTLEANIMFRAMESET_24
const BATTLEANIMFRAMESET_25
const BATTLEANIMFRAMESET_26
const BATTLEANIMFRAMESET_27
const BATTLEANIMFRAMESET_28
const BATTLEANIMFRAMESET_29
const BATTLEANIMFRAMESET_2A
const BATTLEANIMFRAMESET_2B
const BATTLEANIMFRAMESET_2C
const BATTLEANIMFRAMESET_2D
const BATTLEANIMFRAMESET_2E
const BATTLEANIMFRAMESET_2F
const BATTLEANIMFRAMESET_30
const BATTLEANIMFRAMESET_31
const BATTLEANIMFRAMESET_32
const BATTLEANIMFRAMESET_33
const BATTLEANIMFRAMESET_34
const BATTLEANIMFRAMESET_35
const BATTLEANIMFRAMESET_36
const BATTLEANIMFRAMESET_37
const BATTLEANIMFRAMESET_38
const BATTLEANIMFRAMESET_39
const BATTLEANIMFRAMESET_3A
const BATTLEANIMFRAMESET_3B
const BATTLEANIMFRAMESET_3C
const BATTLEANIMFRAMESET_3D
const BATTLEANIMFRAMESET_3E
const BATTLEANIMFRAMESET_3F
const BATTLEANIMFRAMESET_40
const BATTLEANIMFRAMESET_41
const BATTLEANIMFRAMESET_42
const BATTLEANIMFRAMESET_43
const BATTLEANIMFRAMESET_44
const BATTLEANIMFRAMESET_45
const BATTLEANIMFRAMESET_46
const BATTLEANIMFRAMESET_47
const BATTLEANIMFRAMESET_48
const BATTLEANIMFRAMESET_49
const BATTLEANIMFRAMESET_4A
const BATTLEANIMFRAMESET_4B
const BATTLEANIMFRAMESET_4C
const BATTLEANIMFRAMESET_4D
const BATTLEANIMFRAMESET_4E
const BATTLEANIMFRAMESET_4F
const BATTLEANIMFRAMESET_50
const BATTLEANIMFRAMESET_51
const BATTLEANIMFRAMESET_52
const BATTLEANIMFRAMESET_53
const BATTLEANIMFRAMESET_54
const BATTLEANIMFRAMESET_55
const BATTLEANIMFRAMESET_56
const BATTLEANIMFRAMESET_57
const BATTLEANIMFRAMESET_58
const BATTLEANIMFRAMESET_59
const BATTLEANIMFRAMESET_5A
const BATTLEANIMFRAMESET_5B
const BATTLEANIMFRAMESET_5C
const BATTLEANIMFRAMESET_5D
const BATTLEANIMFRAMESET_5E
const BATTLEANIMFRAMESET_5F
const BATTLEANIMFRAMESET_60
const BATTLEANIMFRAMESET_61
const BATTLEANIMFRAMESET_62
const BATTLEANIMFRAMESET_63
const BATTLEANIMFRAMESET_64
const BATTLEANIMFRAMESET_65
const BATTLEANIMFRAMESET_66
const BATTLEANIMFRAMESET_67
const BATTLEANIMFRAMESET_68
const BATTLEANIMFRAMESET_69
const BATTLEANIMFRAMESET_6A
const BATTLEANIMFRAMESET_6B
const BATTLEANIMFRAMESET_6C
const BATTLEANIMFRAMESET_6D
const BATTLEANIMFRAMESET_6E
const BATTLEANIMFRAMESET_6F
const BATTLEANIMFRAMESET_70
const BATTLEANIMFRAMESET_71
const BATTLEANIMFRAMESET_72
const BATTLEANIMFRAMESET_73
const BATTLEANIMFRAMESET_74
const BATTLEANIMFRAMESET_75
const BATTLEANIMFRAMESET_76
const BATTLEANIMFRAMESET_77
const BATTLEANIMFRAMESET_78
const BATTLEANIMFRAMESET_79
const BATTLEANIMFRAMESET_7A
const BATTLEANIMFRAMESET_7B
const BATTLEANIMFRAMESET_7C
const BATTLEANIMFRAMESET_7D
const BATTLEANIMFRAMESET_7E
const BATTLEANIMFRAMESET_7F
const BATTLEANIMFRAMESET_80
const BATTLEANIMFRAMESET_81
const BATTLEANIMFRAMESET_82
const BATTLEANIMFRAMESET_83
const BATTLEANIMFRAMESET_84
const BATTLEANIMFRAMESET_85
const BATTLEANIMFRAMESET_86
const BATTLEANIMFRAMESET_87
const BATTLEANIMFRAMESET_88
const BATTLEANIMFRAMESET_89
const BATTLEANIMFRAMESET_8A
const BATTLEANIMFRAMESET_8B
const BATTLEANIMFRAMESET_8C
const BATTLEANIMFRAMESET_8D
const BATTLEANIMFRAMESET_8E
const BATTLEANIMFRAMESET_8F
const BATTLEANIMFRAMESET_90
const BATTLEANIMFRAMESET_91
const BATTLEANIMFRAMESET_92
const BATTLEANIMFRAMESET_93
const BATTLEANIMFRAMESET_94
const BATTLEANIMFRAMESET_95
const BATTLEANIMFRAMESET_96
const BATTLEANIMFRAMESET_97
const BATTLEANIMFRAMESET_98
const BATTLEANIMFRAMESET_99
const BATTLEANIMFRAMESET_9A
const BATTLEANIMFRAMESET_9B
const BATTLEANIMFRAMESET_9C
const BATTLEANIMFRAMESET_9D
const BATTLEANIMFRAMESET_9E
const BATTLEANIMFRAMESET_9F
const BATTLEANIMFRAMESET_A0
const BATTLEANIMFRAMESET_A1
const BATTLEANIMFRAMESET_A2
const BATTLEANIMFRAMESET_A3
const BATTLEANIMFRAMESET_A4
const BATTLEANIMFRAMESET_A5
const BATTLEANIMFRAMESET_A6
const BATTLEANIMFRAMESET_A7
const BATTLEANIMFRAMESET_A8
const BATTLEANIMFRAMESET_A9
const BATTLEANIMFRAMESET_AA
const BATTLEANIMFRAMESET_AB
const BATTLEANIMFRAMESET_AC
const BATTLEANIMFRAMESET_AD
const BATTLEANIMFRAMESET_AE
const BATTLEANIMFRAMESET_AF
const BATTLEANIMFRAMESET_B0
const BATTLEANIMFRAMESET_B1
const BATTLEANIMFRAMESET_B2
const BATTLEANIMFRAMESET_B3
const BATTLEANIMFRAMESET_B4
const BATTLEANIMFRAMESET_B5
const BATTLEANIMFRAMESET_B6
const BATTLEANIMFRAMESET_B7
const BATTLEANIMFRAMESET_B8
const BATTLEANIMFRAMESET_01
const BATTLEANIMFRAMESET_02
const BATTLEANIMFRAMESET_03
const BATTLEANIMFRAMESET_04
const BATTLEANIMFRAMESET_05
const BATTLEANIMFRAMESET_06
const BATTLEANIMFRAMESET_07
const BATTLEANIMFRAMESET_08
const BATTLEANIMFRAMESET_09
const BATTLEANIMFRAMESET_0A
const BATTLEANIMFRAMESET_0B
const BATTLEANIMFRAMESET_0C
const BATTLEANIMFRAMESET_0D
const BATTLEANIMFRAMESET_0E
const BATTLEANIMFRAMESET_0F
const BATTLEANIMFRAMESET_10
const BATTLEANIMFRAMESET_11
const BATTLEANIMFRAMESET_12
const BATTLEANIMFRAMESET_13
const BATTLEANIMFRAMESET_14
const BATTLEANIMFRAMESET_15
const BATTLEANIMFRAMESET_16
const BATTLEANIMFRAMESET_17
const BATTLEANIMFRAMESET_18
const BATTLEANIMFRAMESET_19
const BATTLEANIMFRAMESET_1A
const BATTLEANIMFRAMESET_1B
const BATTLEANIMFRAMESET_1C
const BATTLEANIMFRAMESET_1D
const BATTLEANIMFRAMESET_1E
const BATTLEANIMFRAMESET_1F
const BATTLEANIMFRAMESET_20
const BATTLEANIMFRAMESET_21
const BATTLEANIMFRAMESET_22
const BATTLEANIMFRAMESET_23
const BATTLEANIMFRAMESET_24
const BATTLEANIMFRAMESET_25
const BATTLEANIMFRAMESET_26
const BATTLEANIMFRAMESET_27
const BATTLEANIMFRAMESET_28
const BATTLEANIMFRAMESET_29
const BATTLEANIMFRAMESET_2A
const BATTLEANIMFRAMESET_2B
const BATTLEANIMFRAMESET_2C
const BATTLEANIMFRAMESET_2D
const BATTLEANIMFRAMESET_2E
const BATTLEANIMFRAMESET_2F
const BATTLEANIMFRAMESET_30
const BATTLEANIMFRAMESET_31
const BATTLEANIMFRAMESET_32
const BATTLEANIMFRAMESET_33
const BATTLEANIMFRAMESET_34
const BATTLEANIMFRAMESET_35
const BATTLEANIMFRAMESET_36
const BATTLEANIMFRAMESET_37
const BATTLEANIMFRAMESET_38
const BATTLEANIMFRAMESET_39
const BATTLEANIMFRAMESET_3A
const BATTLEANIMFRAMESET_3B
const BATTLEANIMFRAMESET_3C
const BATTLEANIMFRAMESET_3D
const BATTLEANIMFRAMESET_3E
const BATTLEANIMFRAMESET_3F
const BATTLEANIMFRAMESET_40
const BATTLEANIMFRAMESET_41
const BATTLEANIMFRAMESET_42
const BATTLEANIMFRAMESET_43
const BATTLEANIMFRAMESET_44
const BATTLEANIMFRAMESET_45
const BATTLEANIMFRAMESET_46
const BATTLEANIMFRAMESET_47
const BATTLEANIMFRAMESET_48
const BATTLEANIMFRAMESET_49
const BATTLEANIMFRAMESET_4A
const BATTLEANIMFRAMESET_4B
const BATTLEANIMFRAMESET_4C
const BATTLEANIMFRAMESET_4D
const BATTLEANIMFRAMESET_4E
const BATTLEANIMFRAMESET_4F
const BATTLEANIMFRAMESET_50
const BATTLEANIMFRAMESET_51
const BATTLEANIMFRAMESET_52
const BATTLEANIMFRAMESET_53
const BATTLEANIMFRAMESET_54
const BATTLEANIMFRAMESET_55
const BATTLEANIMFRAMESET_56
const BATTLEANIMFRAMESET_57
const BATTLEANIMFRAMESET_58
const BATTLEANIMFRAMESET_59
const BATTLEANIMFRAMESET_5A
const BATTLEANIMFRAMESET_5B
const BATTLEANIMFRAMESET_5C
const BATTLEANIMFRAMESET_5D
const BATTLEANIMFRAMESET_5E
const BATTLEANIMFRAMESET_5F
const BATTLEANIMFRAMESET_60
const BATTLEANIMFRAMESET_61
const BATTLEANIMFRAMESET_62
const BATTLEANIMFRAMESET_63
const BATTLEANIMFRAMESET_64
const BATTLEANIMFRAMESET_65
const BATTLEANIMFRAMESET_66
const BATTLEANIMFRAMESET_67
const BATTLEANIMFRAMESET_68
const BATTLEANIMFRAMESET_69
const BATTLEANIMFRAMESET_6A
const BATTLEANIMFRAMESET_6B
const BATTLEANIMFRAMESET_6C
const BATTLEANIMFRAMESET_6D
const BATTLEANIMFRAMESET_6E
const BATTLEANIMFRAMESET_6F
const BATTLEANIMFRAMESET_70
const BATTLEANIMFRAMESET_71
const BATTLEANIMFRAMESET_72
const BATTLEANIMFRAMESET_73
const BATTLEANIMFRAMESET_74
const BATTLEANIMFRAMESET_75
const BATTLEANIMFRAMESET_76
const BATTLEANIMFRAMESET_77
const BATTLEANIMFRAMESET_78
const BATTLEANIMFRAMESET_79
const BATTLEANIMFRAMESET_7A
const BATTLEANIMFRAMESET_7B
const BATTLEANIMFRAMESET_7C
const BATTLEANIMFRAMESET_7D
const BATTLEANIMFRAMESET_7E
const BATTLEANIMFRAMESET_7F
const BATTLEANIMFRAMESET_80
const BATTLEANIMFRAMESET_81
const BATTLEANIMFRAMESET_82
const BATTLEANIMFRAMESET_83
const BATTLEANIMFRAMESET_84
const BATTLEANIMFRAMESET_85
const BATTLEANIMFRAMESET_86
const BATTLEANIMFRAMESET_87
const BATTLEANIMFRAMESET_88
const BATTLEANIMFRAMESET_89
const BATTLEANIMFRAMESET_8A
const BATTLEANIMFRAMESET_8B
const BATTLEANIMFRAMESET_8C
const BATTLEANIMFRAMESET_8D
const BATTLEANIMFRAMESET_8E
const BATTLEANIMFRAMESET_8F
const BATTLEANIMFRAMESET_90
const BATTLEANIMFRAMESET_91
const BATTLEANIMFRAMESET_92
const BATTLEANIMFRAMESET_93
const BATTLEANIMFRAMESET_94
const BATTLEANIMFRAMESET_95
const BATTLEANIMFRAMESET_96
const BATTLEANIMFRAMESET_97
const BATTLEANIMFRAMESET_98
const BATTLEANIMFRAMESET_99
const BATTLEANIMFRAMESET_9A
const BATTLEANIMFRAMESET_9B
const BATTLEANIMFRAMESET_9C
const BATTLEANIMFRAMESET_9D
const BATTLEANIMFRAMESET_9E
const BATTLEANIMFRAMESET_9F
const BATTLEANIMFRAMESET_A0
const BATTLEANIMFRAMESET_A1
const BATTLEANIMFRAMESET_A2
const BATTLEANIMFRAMESET_A3
const BATTLEANIMFRAMESET_A4
const BATTLEANIMFRAMESET_A5
const BATTLEANIMFRAMESET_A6
const BATTLEANIMFRAMESET_A7
const BATTLEANIMFRAMESET_A8
const BATTLEANIMFRAMESET_A9
const BATTLEANIMFRAMESET_AA
const BATTLEANIMFRAMESET_AB
const BATTLEANIMFRAMESET_AC
const BATTLEANIMFRAMESET_AD
const BATTLEANIMFRAMESET_AE
const BATTLEANIMFRAMESET_AF
const BATTLEANIMFRAMESET_B0
const BATTLEANIMFRAMESET_B1
const BATTLEANIMFRAMESET_B2
const BATTLEANIMFRAMESET_B3
const BATTLEANIMFRAMESET_B4
const BATTLEANIMFRAMESET_B5
const BATTLEANIMFRAMESET_B6
const BATTLEANIMFRAMESET_B7
const BATTLEANIMFRAMESET_B8
const_def
const BATTLEANIMOAMSET_00

View File

@ -521,142 +521,142 @@ MAX_OUTDOOR_SPRITES EQU 23
const_def
const SPRITE_ANIM_FRAME_IDX_00
const SPRITE_ANIM_FRAME_IDX_01
const SPRITE_ANIM_FRAME_IDX_02
const SPRITE_ANIM_FRAME_IDX_03
const SPRITE_ANIM_FRAME_IDX_04
const SPRITE_ANIM_FRAME_IDX_05
const SPRITE_ANIM_FRAME_IDX_06
const SPRITE_ANIM_FRAME_IDX_07
const SPRITE_ANIM_FRAME_IDX_08
const SPRITE_ANIM_FRAME_IDX_09
const SPRITE_ANIM_FRAME_IDX_0A
const SPRITE_ANIM_FRAME_IDX_0B
const SPRITE_ANIM_FRAME_IDX_0C
const SPRITE_ANIM_FRAME_IDX_0D
const SPRITE_ANIM_FRAME_IDX_0E
const SPRITE_ANIM_FRAME_IDX_0F
const SPRITE_ANIM_FRAME_IDX_10
const SPRITE_ANIM_FRAME_IDX_11
const SPRITE_ANIM_FRAME_IDX_12
const SPRITE_ANIM_FRAME_IDX_13
const SPRITE_ANIM_FRAME_IDX_14
const SPRITE_ANIM_FRAME_IDX_15
const SPRITE_ANIM_FRAME_IDX_16
const SPRITE_ANIM_FRAME_IDX_17
const SPRITE_ANIM_FRAME_IDX_18
const SPRITE_ANIM_FRAME_IDX_19
const SPRITE_ANIM_FRAME_IDX_1A
const SPRITE_ANIM_FRAME_IDX_1B
const SPRITE_ANIM_FRAME_IDX_1C
const SPRITE_ANIM_FRAME_IDX_1D
const SPRITE_ANIM_FRAME_IDX_1E
const SPRITE_ANIM_FRAME_IDX_1F
const SPRITE_ANIM_FRAME_IDX_20
const SPRITE_ANIM_FRAME_IDX_21
const SPRITE_ANIM_FRAME_IDX_22
const SPRITE_ANIM_FRAME_IDX_23
const SPRITE_ANIM_FRAME_IDX_24
const SPRITE_ANIM_FRAME_IDX_25
const SPRITE_ANIM_FRAME_IDX_26
const SPRITE_ANIM_FRAME_IDX_27
const SPRITE_ANIM_FRAME_IDX_28
const SPRITE_ANIM_FRAME_IDX_29
const SPRITE_ANIM_FRAME_IDX_2A
const SPRITE_ANIM_FRAME_IDX_2B
const SPRITE_ANIM_FRAME_IDX_2C
const SPRITE_ANIM_FRAME_IDX_2D
const SPRITE_ANIM_FRAME_IDX_2E
const SPRITE_ANIM_FRAME_IDX_2F
const SPRITE_ANIM_FRAME_IDX_30
const SPRITE_ANIM_FRAME_IDX_31
const SPRITE_ANIM_FRAME_IDX_32
const SPRITE_ANIM_FRAME_IDX_33
const SPRITE_ANIM_FRAME_IDX_34
const SPRITE_ANIM_FRAME_IDX_35
const SPRITE_ANIM_FRAME_IDX_36
const SPRITE_ANIM_FRAME_IDX_37
const SPRITE_ANIM_FRAME_IDX_38
const SPRITE_ANIM_FRAME_IDX_39
const SPRITE_ANIM_FRAME_IDX_3A
const SPRITE_ANIM_FRAME_IDX_3B
const SPRITE_ANIM_FRAME_IDX_3C
const SPRITE_ANIM_FRAME_IDX_3D
const SPRITE_ANIM_FRAME_IDX_3E
const SPRITE_ANIM_FRAME_IDX_3F
const SPRITE_ANIM_FRAME_IDX_40
const SPRITE_ANIM_FRAME_IDX_41
const SPRITE_ANIM_FRAME_IDX_42
const SPRITE_ANIM_FRAME_IDX_43
const SPRITE_ANIM_FRAME_IDX_44
const SPRITE_ANIM_FRAME_IDX_45
const SPRITE_ANIM_FRAME_IDX_46
const SPRITE_ANIM_FRAME_IDX_47
const SPRITE_ANIM_FRAME_IDX_48
const SPRITE_ANIM_FRAME_IDX_49
const SPRITE_ANIM_FRAME_IDX_4A
const SPRITE_ANIM_FRAME_IDX_4B
const SPRITE_ANIM_FRAME_IDX_4C
const SPRITE_ANIM_FRAME_IDX_4D
const SPRITE_ANIM_FRAME_IDX_4E
const SPRITE_ANIM_FRAME_IDX_4F
const SPRITE_ANIM_FRAME_IDX_50
const SPRITE_ANIM_FRAME_IDX_51
const SPRITE_ANIM_FRAME_IDX_52
const SPRITE_ANIM_FRAME_IDX_53
const SPRITE_ANIM_FRAME_IDX_54
const SPRITE_ANIM_FRAME_IDX_55
const SPRITE_ANIM_FRAME_IDX_56
const SPRITE_ANIM_FRAME_IDX_57
const SPRITE_ANIM_FRAME_IDX_58
const SPRITE_ANIM_FRAME_IDX_59
const SPRITE_ANIM_FRAME_IDX_5A
const SPRITE_ANIM_FRAME_IDX_5B
const SPRITE_ANIM_FRAME_IDX_5C
const SPRITE_ANIM_FRAME_IDX_5D
const SPRITE_ANIM_FRAME_IDX_5E
const SPRITE_ANIM_FRAME_IDX_5F
const SPRITE_ANIM_FRAME_IDX_60
const SPRITE_ANIM_FRAME_IDX_61
const SPRITE_ANIM_FRAME_IDX_62
const SPRITE_ANIM_FRAME_IDX_63
const SPRITE_ANIM_FRAME_IDX_64
const SPRITE_ANIM_FRAME_IDX_65
const SPRITE_ANIM_FRAME_IDX_66
const SPRITE_ANIM_FRAME_IDX_67
const SPRITE_ANIM_FRAME_IDX_68
const SPRITE_ANIM_FRAME_IDX_69
const SPRITE_ANIM_FRAME_IDX_6A
const SPRITE_ANIM_FRAME_IDX_6B
const SPRITE_ANIM_FRAME_IDX_6C
const SPRITE_ANIM_FRAME_IDX_6D
const SPRITE_ANIM_FRAME_IDX_6E
const SPRITE_ANIM_FRAME_IDX_6F
const SPRITE_ANIM_FRAME_IDX_70
const SPRITE_ANIM_FRAME_IDX_71
const SPRITE_ANIM_FRAME_IDX_72
const SPRITE_ANIM_FRAME_IDX_73
const SPRITE_ANIM_FRAME_IDX_74
const SPRITE_ANIM_FRAME_IDX_75
const SPRITE_ANIM_FRAME_IDX_76
const SPRITE_ANIM_FRAME_IDX_77
const SPRITE_ANIM_FRAME_IDX_78
const SPRITE_ANIM_FRAME_IDX_79
const SPRITE_ANIM_FRAME_IDX_7A
const SPRITE_ANIM_FRAME_IDX_7B
const SPRITE_ANIM_FRAME_IDX_7C
const SPRITE_ANIM_FRAME_IDX_7D
const SPRITE_ANIM_FRAME_IDX_7E
const SPRITE_ANIM_FRAME_IDX_7F
const SPRITE_ANIM_FRAME_IDX_80
const SPRITE_ANIM_FRAME_IDX_81
const SPRITE_ANIM_FRAME_IDX_82
const SPRITE_ANIM_FRAME_IDX_83
const SPRITE_ANIM_FRAME_IDX_84
const SPRITE_ANIM_FRAME_IDX_85
const SPRITE_ANIM_FRAME_IDX_86
const SPRITE_ANIM_FRAME_IDX_87
const SPRITE_ANIM_FRAME_IDX_88
const SPRITE_ANIM_FRAME_IDX_89
const SPRITE_ANIM_FRAME_IDX_8A
const SPRITE_ANIM_FRAME_IDX_8B
const SPRITE_ANIM_FRAME_IDX_01
const SPRITE_ANIM_FRAME_IDX_02
const SPRITE_ANIM_FRAME_IDX_03
const SPRITE_ANIM_FRAME_IDX_04
const SPRITE_ANIM_FRAME_IDX_05
const SPRITE_ANIM_FRAME_IDX_06
const SPRITE_ANIM_FRAME_IDX_07
const SPRITE_ANIM_FRAME_IDX_08
const SPRITE_ANIM_FRAME_IDX_09
const SPRITE_ANIM_FRAME_IDX_0A
const SPRITE_ANIM_FRAME_IDX_0B
const SPRITE_ANIM_FRAME_IDX_0C
const SPRITE_ANIM_FRAME_IDX_0D
const SPRITE_ANIM_FRAME_IDX_0E
const SPRITE_ANIM_FRAME_IDX_0F
const SPRITE_ANIM_FRAME_IDX_10
const SPRITE_ANIM_FRAME_IDX_11
const SPRITE_ANIM_FRAME_IDX_12
const SPRITE_ANIM_FRAME_IDX_13
const SPRITE_ANIM_FRAME_IDX_14
const SPRITE_ANIM_FRAME_IDX_15
const SPRITE_ANIM_FRAME_IDX_16
const SPRITE_ANIM_FRAME_IDX_17
const SPRITE_ANIM_FRAME_IDX_18
const SPRITE_ANIM_FRAME_IDX_19
const SPRITE_ANIM_FRAME_IDX_1A
const SPRITE_ANIM_FRAME_IDX_1B
const SPRITE_ANIM_FRAME_IDX_1C
const SPRITE_ANIM_FRAME_IDX_1D
const SPRITE_ANIM_FRAME_IDX_1E
const SPRITE_ANIM_FRAME_IDX_1F
const SPRITE_ANIM_FRAME_IDX_20
const SPRITE_ANIM_FRAME_IDX_21
const SPRITE_ANIM_FRAME_IDX_22
const SPRITE_ANIM_FRAME_IDX_23
const SPRITE_ANIM_FRAME_IDX_24
const SPRITE_ANIM_FRAME_IDX_25
const SPRITE_ANIM_FRAME_IDX_26
const SPRITE_ANIM_FRAME_IDX_27
const SPRITE_ANIM_FRAME_IDX_28
const SPRITE_ANIM_FRAME_IDX_29
const SPRITE_ANIM_FRAME_IDX_2A
const SPRITE_ANIM_FRAME_IDX_2B
const SPRITE_ANIM_FRAME_IDX_2C
const SPRITE_ANIM_FRAME_IDX_2D
const SPRITE_ANIM_FRAME_IDX_2E
const SPRITE_ANIM_FRAME_IDX_2F
const SPRITE_ANIM_FRAME_IDX_30
const SPRITE_ANIM_FRAME_IDX_31
const SPRITE_ANIM_FRAME_IDX_32
const SPRITE_ANIM_FRAME_IDX_33
const SPRITE_ANIM_FRAME_IDX_34
const SPRITE_ANIM_FRAME_IDX_35
const SPRITE_ANIM_FRAME_IDX_36
const SPRITE_ANIM_FRAME_IDX_37
const SPRITE_ANIM_FRAME_IDX_38
const SPRITE_ANIM_FRAME_IDX_39
const SPRITE_ANIM_FRAME_IDX_3A
const SPRITE_ANIM_FRAME_IDX_3B
const SPRITE_ANIM_FRAME_IDX_3C
const SPRITE_ANIM_FRAME_IDX_3D
const SPRITE_ANIM_FRAME_IDX_3E
const SPRITE_ANIM_FRAME_IDX_3F
const SPRITE_ANIM_FRAME_IDX_40
const SPRITE_ANIM_FRAME_IDX_41
const SPRITE_ANIM_FRAME_IDX_42
const SPRITE_ANIM_FRAME_IDX_43
const SPRITE_ANIM_FRAME_IDX_44
const SPRITE_ANIM_FRAME_IDX_45
const SPRITE_ANIM_FRAME_IDX_46
const SPRITE_ANIM_FRAME_IDX_47
const SPRITE_ANIM_FRAME_IDX_48
const SPRITE_ANIM_FRAME_IDX_49
const SPRITE_ANIM_FRAME_IDX_4A
const SPRITE_ANIM_FRAME_IDX_4B
const SPRITE_ANIM_FRAME_IDX_4C
const SPRITE_ANIM_FRAME_IDX_4D
const SPRITE_ANIM_FRAME_IDX_4E
const SPRITE_ANIM_FRAME_IDX_4F
const SPRITE_ANIM_FRAME_IDX_50
const SPRITE_ANIM_FRAME_IDX_51
const SPRITE_ANIM_FRAME_IDX_52
const SPRITE_ANIM_FRAME_IDX_53
const SPRITE_ANIM_FRAME_IDX_54
const SPRITE_ANIM_FRAME_IDX_55
const SPRITE_ANIM_FRAME_IDX_56
const SPRITE_ANIM_FRAME_IDX_57
const SPRITE_ANIM_FRAME_IDX_58
const SPRITE_ANIM_FRAME_IDX_59
const SPRITE_ANIM_FRAME_IDX_5A
const SPRITE_ANIM_FRAME_IDX_5B
const SPRITE_ANIM_FRAME_IDX_5C
const SPRITE_ANIM_FRAME_IDX_5D
const SPRITE_ANIM_FRAME_IDX_5E
const SPRITE_ANIM_FRAME_IDX_5F
const SPRITE_ANIM_FRAME_IDX_60
const SPRITE_ANIM_FRAME_IDX_61
const SPRITE_ANIM_FRAME_IDX_62
const SPRITE_ANIM_FRAME_IDX_63
const SPRITE_ANIM_FRAME_IDX_64
const SPRITE_ANIM_FRAME_IDX_65
const SPRITE_ANIM_FRAME_IDX_66
const SPRITE_ANIM_FRAME_IDX_67
const SPRITE_ANIM_FRAME_IDX_68
const SPRITE_ANIM_FRAME_IDX_69
const SPRITE_ANIM_FRAME_IDX_6A
const SPRITE_ANIM_FRAME_IDX_6B
const SPRITE_ANIM_FRAME_IDX_6C
const SPRITE_ANIM_FRAME_IDX_6D
const SPRITE_ANIM_FRAME_IDX_6E
const SPRITE_ANIM_FRAME_IDX_6F
const SPRITE_ANIM_FRAME_IDX_70
const SPRITE_ANIM_FRAME_IDX_71
const SPRITE_ANIM_FRAME_IDX_72
const SPRITE_ANIM_FRAME_IDX_73
const SPRITE_ANIM_FRAME_IDX_74
const SPRITE_ANIM_FRAME_IDX_75
const SPRITE_ANIM_FRAME_IDX_76
const SPRITE_ANIM_FRAME_IDX_77
const SPRITE_ANIM_FRAME_IDX_78
const SPRITE_ANIM_FRAME_IDX_79
const SPRITE_ANIM_FRAME_IDX_7A
const SPRITE_ANIM_FRAME_IDX_7B
const SPRITE_ANIM_FRAME_IDX_7C
const SPRITE_ANIM_FRAME_IDX_7D
const SPRITE_ANIM_FRAME_IDX_7E
const SPRITE_ANIM_FRAME_IDX_7F
const SPRITE_ANIM_FRAME_IDX_80
const SPRITE_ANIM_FRAME_IDX_81
const SPRITE_ANIM_FRAME_IDX_82
const SPRITE_ANIM_FRAME_IDX_83
const SPRITE_ANIM_FRAME_IDX_84
const SPRITE_ANIM_FRAME_IDX_85
const SPRITE_ANIM_FRAME_IDX_86
const SPRITE_ANIM_FRAME_IDX_87
const SPRITE_ANIM_FRAME_IDX_88
const SPRITE_ANIM_FRAME_IDX_89
const SPRITE_ANIM_FRAME_IDX_8A
const SPRITE_ANIM_FRAME_IDX_8B

View File

@ -266,15 +266,15 @@ endr
ld [de], a
inc de
ld hl, EnemyMonStatus
; Copy EnemyMonStatus
; Copy EnemyMonStatus
ld a, [hli]
ld [de], a
inc de
; Copy EnemyMonUnused
; Copy EnemyMonUnused
ld a, [hli]
ld [de], a
inc de
; Copy EnemyMonHP
; Copy EnemyMonHP
ld a, [hli]
ld [de], a
inc de
@ -452,8 +452,8 @@ SentGetPkmnIntoFromBox: ; db3f
ld hl, wBreedMon1Species
jr z, .breedmon
; we want to sent a Pkmn into the Box
; so check if there's enough space
; we want to sent a Pkmn into the Box
; so check if there's enough space
ld hl, sBoxCount
ld a, [hl]
cp MONS_PER_BOX
@ -973,7 +973,7 @@ SentPkmnIntoBox: ; de6e
ld [de], a
inc de
; Set all 5 Experience Values to 0
; Set all 5 Experience Values to 0
xor a
ld b, 2 * 5
.loop2

View File

@ -194,31 +194,31 @@ StartMenu:: ; 125cd
.QuitString: db "QUIT@"
.PokedexDesc: db "#MON"
next "database@"
next "database@"
.PartyDesc: db "Party ", $4a
next "status@"
next "status@"
.PackDesc: db "Contains"
next "items@"
next "items@"
.PokegearDesc: db "Trainer's"
next "key device@"
next "key device@"
.StatusDesc: db "Your own"
next "status@"
next "status@"
.SaveDesc: db "Save your"
next "progress@"
next "progress@"
.OptionDesc: db "Change"
next "settings@"
next "settings@"
.ExitDesc: db "Close this"
next "menu@"
next "menu@"
.QuitDesc: db "Quit and"
next "be judged.@"
next "be judged.@"
.OpenMenu: ; 127e5

View File

@ -99,7 +99,7 @@ LZ_LONG_HI EQU %00000011
add a ; << 3
add a
; This is our new control code.
; This is our new control code.
and LZ_CMD
push af

View File

@ -2515,7 +2515,7 @@ Mysteryberry: ; f5bf
ld [wd002], a
.loop
; Party Screen opens to choose on which Pkmn to use the Item
; Party Screen opens to choose on which Pkmn to use the Item
ld b, PARTYMENUACTION_HEALING_ITEM
call UseItem_SelectMon
jp c, PPRestoreItem_Cancel

View File

@ -4267,14 +4267,14 @@ endm
macro_11f220 69 ; 04: Battle
macro_11f220 66 ; 05: Exclamations
macro_11f220 66 ; 06: Conversation
macro_11f220 69 ; 07: Feelings
macro_11f220 66 ; 08: Conditions
macro_11f220 39 ; 09: Life
macro_11f220 39 ; 0a: Hobbies
macro_11f220 69 ; 0b: Actions
macro_11f220 39 ; 0c: Time
macro_11f220 66 ; 0d: Farewells
macro_11f220 36 ; 0e: ThisAndThat
macro_11f220 69 ; 07: Feelings
macro_11f220 66 ; 08: Conditions
macro_11f220 39 ; 09: Life
macro_11f220 39 ; 0a: Hobbies
macro_11f220 69 ; 0b: Actions
macro_11f220 39 ; 0c: Time
macro_11f220 66 ; 0d: Farewells
macro_11f220 36 ; 0e: ThisAndThat
EZChat_SortedWords:
; Addresses in WRAM bank 3 where EZChat words beginning