.. |
audio_constants.asm
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Rename macros/wram.asm to macros/ram.asm (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_anim_constants.asm
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Sync with pokecrystal up to aba1f14
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2023-09-24 15:06:19 +02:00 |
battle_constants.asm
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Sync with pokecrystal up to 8873506b1
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2023-09-24 14:21:42 +02:00 |
battle_tower_constants.asm
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Clean up WRAM, SRAM, and HRAM space (#6)
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2023-07-25 19:49:25 +02:00 |
cgb_pal_constants.asm
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End space effect (#22)
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2023-10-21 18:00:59 +02:00 |
collision_constants.asm
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Create COLL_OUT_OF_BOUNDS to handle isolated areas within the same map that should not be visible in View Map mode (#29)
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2023-12-14 21:24:08 +01:00 |
credits_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
cry_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
deco_constants.asm
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Sync with pokecrystal up to b0ddb07
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2023-09-24 14:30:54 +02:00 |
engine_flags.asm
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Save game and clear board menu cursor position during game menu (#17)
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2023-10-07 19:08:54 +02:00 |
event_flags.asm
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Implement talker events [commit 2] (#30)
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2023-11-28 18:02:00 +01:00 |
gfx_constants.asm
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Board menu: break die and appear die number animations (#11)
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2023-09-26 20:09:13 +02:00 |
hardware_constants.asm
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Implement the engine to backup map objects when chaning maps (#32)
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2023-12-15 19:10:47 +01:00 |
icon_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
input_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
item_constants.asm
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Rename the concept of Coins to Chips (#7)
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2023-09-02 18:23:25 +02:00 |
item_data_constants.asm
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Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1]
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2023-08-02 18:21:34 +02:00 |
landmark_constants.asm
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Organize debug-only structures for test maps and levels (#16)
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2023-09-03 00:22:23 +02:00 |
map_constants.asm
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Add east/west connected map for testing
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2023-12-21 19:57:17 +01:00 |
map_data_constants.asm
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give/take coins action of blue/red space (#22)
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2023-12-24 18:42:07 +01:00 |
map_object_constants.asm
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Rename Map<N>Object addresses to MapObject<N>; create wMapObjectsBackups and sMapObjectsBackups in respective WRAM/SRAM sections (#32)
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2023-12-15 13:43:42 +01:00 |
map_setup_constants.asm
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Implement View Map mode [commit 1] (#29)
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2023-10-31 20:25:56 +01:00 |
mart_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
menu_constants.asm
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Implement View Map mode [commit 1] (#29)
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2023-10-31 20:25:56 +01:00 |
misc_constants.asm
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Populate content of overworld HUD (#18); make wCurTurn 2 bytes (#25)
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2023-12-27 17:42:46 +01:00 |
move_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
move_effect_constants.asm
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TYPO: NUM_MOVE_EFECTS > NUM_MOVE_EFFECTS (#1009)
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2022-09-21 22:01:39 -05:00 |
music_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
npc_trade_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
phone_constants.asm
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
pokemon_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
pokemon_data_constants.asm
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Create a fourth time of day (#2)
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2023-07-31 12:27:53 +02:00 |
printer_constants.asm
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Fix file permissions
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2018-04-01 17:05:10 +02:00 |
radio_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
script_constants.asm
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give/take coins action of blue/red space (#22)
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2023-12-24 18:42:07 +01:00 |
serial_constants.asm
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Define SERIAL_PATCH_PREAMBLE_LENGTH
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2023-04-19 19:12:14 +02:00 |
sfx_constants.asm
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Rename the concept of Coins to Chips (#7)
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2023-09-02 18:23:25 +02:00 |
space_constants.asm
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Implement the engine to backup disabled map spaces (#33)
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2023-12-20 19:14:28 +01:00 |
sprite_anim_constants.asm
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Board menu: move die number animation (#11)
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2023-09-27 19:25:47 +02:00 |
sprite_constants.asm
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Refer to "Rival", not "Silver" (#983)
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2022-08-10 21:24:56 -04:00 |
sprite_data_constants.asm
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Rename PAL_OW_EMOTE and PAL_NPC_EMOTE to *_GREY
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2023-11-05 11:07:32 +01:00 |
technique_constants.asm
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Constants and WRAM addresses for unlocked techniques (#13)
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2023-10-24 11:45:38 +02:00 |
text_constants.asm
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Rename the concept of Money to Coins (#7)
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2023-09-02 23:17:20 +02:00 |
tileset_constants.asm
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Debug map data for testing
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2023-12-14 17:13:07 +01:00 |
trainer_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
trainer_data_constants.asm
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Implement talker events [commit 3] (#30)
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2023-11-28 21:36:51 +01:00 |
type_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
wram_constants.asm
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OAM animation of gaining or losing coins during blue/red space effect (#22)
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2023-12-26 21:04:20 +01:00 |