..
audio.asm
Start organizing WRAM
2017-12-09 13:58:49 -05:00
battle.asm
Reverse the LastEnemyCounterMove and LastPlayerCounterMove labels
2017-01-08 01:26:48 +01:00
copy2.asm
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
copy.asm
Port homecall macro
2016-05-27 10:41:59 -04:00
cry.asm
Battle anims
2015-12-23 17:10:50 -05:00
decompress.asm
Fix indentation in many places
2016-06-07 08:13:08 -04:00
delay.asm
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
double_speed.asm
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
fade.asm
Labeled every function in ROM0 that's referenced in the source
2016-05-10 12:31:49 -04:00
farcall.asm
Replace ‘jp [hl]’ with ‘jp hl’
2017-06-09 22:01:10 +01:00
flag.asm
Document constants with comments, actual names, and more thorough usage
2017-12-09 02:15:46 -05:00
game_time.asm
All functions in main.asm have non-generic names
2016-05-08 14:11:24 -04:00
handshake.asm
Port homecall macro
2016-05-27 10:41:59 -04:00
init.asm
Further WRAM organization
2017-12-09 15:14:51 -05:00
item.asm
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
joypad.asm
Consistent code formatting: no redundant a
s and spaces after commas
2017-12-10 00:06:20 -05:00
lcd.asm
hLCDCPointer and InitList
2016-06-13 22:53:33 -04:00
map_objects.asm
Document macros/map.asm
2017-12-11 01:02:28 -05:00
map.asm
Rename tilesets, consistent with constant names
2017-12-10 23:56:10 -05:00
math.asm
Port homecall macro
2016-05-27 10:41:59 -04:00
menu.asm
Replace ‘jp [hl]’ with ‘jp hl’
2017-06-09 22:01:10 +01:00
mobile.asm
Mobile and more battle anims
2016-05-05 15:07:37 -04:00
movement.asm
More WRAM cleanup
2017-12-09 22:00:36 -05:00
palettes.asm
Port homecall macro
2016-05-27 10:41:59 -04:00
pokedex_flags.asm
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
predef.asm
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
random.asm
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
rtc.asm
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
serial.asm
SPRITE_ANIM_FRAME_IDX constants
2016-05-15 22:00:17 -04:00
sine.asm
Port homecall macro
2016-05-27 10:41:59 -04:00
sram.asm
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
string.asm
All functions in main.asm have non-generic names
2016-05-08 14:11:24 -04:00
text.asm
Define more charmap characters and use them in place of hard-coded numbers
2017-12-09 12:57:23 -05:00
tilemap.asm
Local labels starting with lowercase letters are no longer decorated with a trailing colon
2016-04-10 15:01:49 -04:00
time.asm
SPRITE_ANIM_FRAME_IDX constants
2016-05-15 22:00:17 -04:00
vblank.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
video.asm
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
window.asm
Name all functions in event/
2016-05-10 12:59:34 -04:00