Rangi
11dc805de0
Revert "Factor out tables into data/overworld/"
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This reverts commit b5a7e7de3e .
2020-07-22 20:21:26 -04:00
Rangi
b5a7e7de3e
Factor out tables into data/overworld/
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Fixes #749
2020-07-22 15:22:58 -04:00
Rangi
59d9932255
SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
2020-07-17 13:01:48 -04:00
Rangi
ef452ccbc7
return → endcallback, reloadandreturn → reloadend
2020-07-17 08:37:03 -04:00
Rangi
c3c18dd196
Comment more ROM labels as unreferenced
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(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21 18:33:31 -04:00
Rangi
518cee440e
Resolve #723 : treat std scripts like specials and predefs
2020-06-10 16:44:16 -04:00
Rangi
0345e4fb0e
Add suffixes to some constants to avoid ambiguity
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- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`)
- `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`)
- `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`)
- `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`)
This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
2020-03-21 17:59:26 -04:00
Rangi
4aeab6b879
Rename buttonsound to promptbutton
2019-11-03 12:48:54 -05:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
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Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
Ryan Tandy
3fc2ba41f7
Clarify naming of SFX_GET_EGG_* pointers
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In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is
not unique to the Day-care.
SFX `0x95` is an alias of the same sound and appears to be unused.
Rename the pointer to clarify that.
2019-09-23 10:03:19 -07:00
Rangi
f5c9958aea
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
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Fixes #580
2019-03-10 16:39:31 -04:00
Rangi
e002b536af
Rename more script commands for consistency and predictability
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Fixes #540
2019-03-10 16:00:19 -04:00
Rangi
67d1364c7a
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00
mid-kid
5efce10789
Remove even more address comments
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That should be all of them this time
2018-06-25 02:10:37 +02:00
mid-kid
1d9a68dbdd
Remove all address comments
2018-06-24 16:13:22 +02:00
mid-kid
c82deab86f
fix-various-little-things
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A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00
Rangi
f964d04a87
* loadmenuheader -> loadmenu ( ead103d)
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* objectface -> turnobject (c834bda )
2018-02-25 20:05:37 -05:00
Rangi
c834bdadf2
spriteface → objectface, consistent with the other script commands
2018-02-02 21:50:43 -05:00
Rangi
aa8db1632c
Remove checkmorn/checkday/checknite macros
2018-02-02 21:20:13 -05:00
Rangi
68d855c213
Script commands don't have underscores
2018-02-02 21:09:17 -05:00
Rangi
b2970e75f4
SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
2018-02-01 15:06:06 -05:00
Rangi
fcfe77bc3d
Meaningful scene constant names
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(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
2018-02-01 13:03:21 -05:00
Rangi
a17623d96b
Add scene ID constants (TODO: meaningful names)
2018-01-31 23:16:51 -05:00
Rangi
d719d318e8
Remove Special_ prefix from special routines ( close #478 )
2018-01-24 11:17:05 -05:00
Rangi
132fe46925
Rename some routines to avoid conflicts when removing "Special_" prefixes
2018-01-24 11:12:02 -05:00