luckytyphlosion
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0b45e2e846
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Fix wVirtualOAM labels, part 2.
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2018-01-30 14:52:46 -05:00 |
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luckytyphlosion
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a1951cefc0
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
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luckytyphlosion
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f2ae74079f
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Prefix wram labels with w, part 1.
Handle edge cases first.
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2018-01-23 16:45:34 -05:00 |
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Remy Oukaour
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6d20cf3e80
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"CryHeader" → "Cry"; "Cry" → "MonCry"
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2018-01-16 23:47:45 -05:00 |
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Remy Oukaour
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bf074f3598
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
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Remy Oukaour
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5c28d05bb4
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Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
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2018-01-14 22:56:36 -05:00 |
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Remy Oukaour
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417937cffc
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Resolve #461
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2018-01-10 13:47:57 -05:00 |
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Remy Oukaour
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a8cf8979d9
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Do a little cleanup towards issue #465
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2018-01-09 17:20:47 -05:00 |
|
xCrystal
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6f0b81504d
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More unreferenced labels cleanup
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2018-01-02 16:04:21 +01:00 |
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xCrystal
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9457679af8
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
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Remy Oukaour
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24f0e7d045
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Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
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2017-12-26 12:50:32 -05:00 |
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Remy Oukaour
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16c6696dd5
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Start organizing WRAM
- Use db and dw when they're more meaningful than ds 1/2
- Use unions to group related labels
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2017-12-09 13:58:49 -05:00 |
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Remy Oukaour
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0b7d8d44ad
|
More constants
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2017-12-09 13:28:23 -05:00 |
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Brandon Mulcahy
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eb7195a780
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Fix PlaySFX priority comment
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2016-05-28 15:43:41 -04:00 |
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pikalaxalt
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bf73772a56
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
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PikalaxALT
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8bf255b9f8
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Prepare to merge
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2016-01-18 00:39:01 -05:00 |
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PikalaxALT
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2ed6c357af
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More WRAM tidying
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2016-01-12 12:46:18 -05:00 |
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PikalaxALT
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2bd45ca574
|
Move effects; no more reloadmapmusic, returnafterbattle
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2015-12-26 19:22:27 -05:00 |
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PikalaxALT
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92a8c491c3
|
Break up engine/sprites.asm; address yenatch's comments
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2015-12-01 21:54:11 -05:00 |
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PikalaxALT
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812976cee6
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bgcoord
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2015-11-20 11:47:52 -05:00 |
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PikalaxALT
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0b8fe4bac3
|
More specials; bank 12 mobile
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2015-11-16 22:29:54 -05:00 |
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PikalaxALT
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2ffcb4b490
|
More splits; map setup labels
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2015-11-11 23:38:57 -05:00 |
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PikalaxALT
|
adf2fe712d
|
Various labels
|
2015-11-05 14:06:03 -05:00 |
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PikalaxALT
|
d5ddd9e54e
|
Move radio code to its own file
|
2015-07-21 01:52:46 -04:00 |
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PikalaxALT
|
471492b775
|
Reverted ld_hl_pointer macro
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2015-07-20 22:18:18 -04:00 |
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PikalaxALT
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bef792f2d2
|
More label updates, moved predefs to new file
Also named most of the engine and event flag constants.
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2015-07-20 03:51:52 -04:00 |
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yenatch
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c07ed74a5d
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Blind wram labels part 4.
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2015-02-10 15:14:41 -08:00 |
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yenatch
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928cdcfc23
|
Name cry functions in home.asm.
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2014-07-18 10:31:52 -07:00 |
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yenatch
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251517812f
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Rename the internal PlayCry function to _PlayCryHeader.
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2014-07-18 10:31:52 -07:00 |
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yenatch
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ab018a5094
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Cry "echo" is actually the upper byte of pitch (now a word).
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2014-07-18 10:31:51 -07:00 |
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yenatch
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3624794599
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Split bank 0 audio functions into home/audio.asm.
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2014-05-21 16:26:28 -04:00 |
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