Commit Graph

58 Commits

Author SHA1 Message Date
Rangi
f5c9958aea Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
2019-03-10 16:39:31 -04:00
Rangi
e002b536af Rename more script commands for consistency and predictability
Fixes #540
2019-03-10 16:00:19 -04:00
Rangi
79dc22c769 Define constants for map event sizes 2019-03-03 14:19:16 -05:00
Rangi
dc396822d7 Identify more collision-related constants and data 2019-03-03 13:30:27 -05:00
Rangi
8e359978d6 passtoengine -> autoinput 2019-02-16 16:06:11 -05:00
Rangi
af29f1f97c Eliminate some $xxxx values 2019-02-16 13:04:08 -05:00
Rangi
6cbdd245fc $8 = HIGH(vTiles1 - vTiles0) 2019-02-06 23:52:50 -05:00
Rangi
60cdc65293 wc7e8 -> wUnusedC7E8 (similar to wUnusedD102) 2019-01-30 19:46:45 -05:00
Rangi
79ea091ff6 Use and define more WRAM constants 2019-01-24 21:41:14 -05:00
Rangi
68d4a53483 Use more constants 2019-01-24 21:15:30 -05:00
Rangi
1853e3d127 Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank 2019-01-12 15:17:20 -05:00
Rangi
fe04acad7b Document bugfix: ScriptCall can overflow wScriptStack and crash 2019-01-07 18:28:47 -05:00
Rangi
e51339f01a Formatting and comments 2018-12-09 18:13:37 -05:00
Rangi
3202c4f3df Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
Rangi
ffd2b70902
Merge pull request #573 from mid-kid/master
text_jump → text_far
2018-11-11 17:07:17 -05:00
mid-kid
375963349a Finish new connection macro
Tried simplifying things a bit, although not nearly as much as I wanted.
Ideally, we'd either have one of two situations:
- A single set of calculations based on values depending on the
direction of the connection
- A bunch of "generic" calculations done before applying simple
modifiers to them in the final `if` block

Right now it's an icky mix of both and I'm not really sure what to make
of it.
2018-11-10 14:34:49 +01:00
mid-kid
940256569b text_jump → text_far
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
mid-kid
f52f20edb7 Rename CheckTrainerBattle
Renamed to be more in line with our current coding standards. Hopefully
this is slightly more readable.
2018-10-11 11:39:09 +02:00
Rangi
ae022e1420 Curr -> Cur 2018-09-09 15:09:51 -04:00
Rangi
eb1e3636bb Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
mid-kid
f98a95b8ee wWeeklyFlags -> wDailyFlags2
These are by far not always checked each week, and as such shouldn't be
called that.
Since they're almost always used through the `bit` instruction, it's
very inconvenient to just make wDailyFlags a `dw` instead.
2018-08-07 09:46:21 +02:00
Rangi
c9cb67141b Make reviewed fixes; standardize on " + " 2018-07-29 01:40:23 -04:00
Rangi
5145d69506 ; entries correspond to PLAYEREVENT_* constants 2018-07-29 00:57:28 -04:00
Rangi
9dec80b07e Add meaningful aliases for wd265
Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
2018-07-29 00:25:52 -04:00
mid-kid
23708441ef Make proper cmdqueue constants 2018-07-18 10:55:30 +02:00
Rangi
b23f0b2bda Fewer uses of 'Thing2 - Thing1' for sizeof(Thing) 2018-07-16 15:58:07 -04:00
Rangi
60568e8833 Comments for ToggleMaptileDecorations 2018-07-13 23:19:24 -04:00
Rangi
e2cf3eb7bd Add more collision nybble constants 2018-06-28 22:35:29 -04:00
Rangi
00c2dba157 Merge events_2.asm with events.asm
(events_2.asm was only separate because scripting.asm intervenes; but other files have a similar "code / INCLUDE self-contained code / more code" structure to this)
2018-06-25 13:48:16 -04:00
Rangi
1caa50a647 No space between labels and bodies 2018-06-25 12:24:18 -04:00
Rangi
9f3e9145f9 Remove more triple newlines 2018-06-25 12:01:02 -04:00
Rangi
67d1364c7a Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
Rangi
9afaed9b8f Remove more address comments 2018-06-24 21:39:23 -04:00
Rangi
e2fb7acac0 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	engine/items/mart.asm
2018-06-24 21:23:51 -04:00
mid-kid
5efce10789 Remove even more address comments
That should be all of them this time
2018-06-25 02:10:37 +02:00
Rangi
1a888f2200 NUM_GRASSMON * 2 2018-06-24 13:00:55 -04:00
Rangi
ee48c7a3ed NUM_WATERMON 2018-06-24 12:32:56 -04:00
Rangi
d84aabf3c1 WATER_WILDDATA_LENGTH 2018-06-24 12:30:33 -04:00
mid-kid
1d9a68dbdd Remove all address comments 2018-06-24 16:13:22 +02:00
mid-kid
5e9c785b3f Merge branch 'master' of https://github.com/pret/pokecrystal 2018-06-04 11:05:53 +02:00
mid-kid
17087489c6 Miscellaneous fixes in the use of _command constants. 2018-06-01 09:04:36 +02:00
Rangi
3927bcdb9d Function6ec1 → CanObjectMoveInDirection 2018-05-24 12:36:35 -04:00
Rangi
a91aa18dae Use constants more 2018-05-23 22:13:46 -04:00
Rangi
1840af8b4f Identify more sprite move data flag bits 2018-05-23 22:01:21 -04:00
Rangi
85f7328bf8 Identify USE_OBP1_F 2018-05-23 20:44:32 -04:00
Rangi
50ea6d6e22 WALKS_ON_WATER → SWIMMING 2018-05-23 19:10:15 -04:00
Rangi
c85b32ed80 More sprite movement data flag constants 2018-05-23 19:06:04 -04:00
Rangi
c5d18de8ff Use known sprite movement data flag constants 2018-05-23 13:15:07 -04:00
mid-kid
acdb302035 Fix rest of the givepokeitem/checkpokeitem references 2018-05-06 13:48:04 +02:00
mid-kid
c82deab86f fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00