xCrystal
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2df937cbee
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Implement View Map mode [commit 5]: make View Map mode work from branch space (#29)
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2023-11-04 17:17:08 +01:00 |
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xCrystal
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d2bb82bc3c
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Implement View Map mode [commit 2]: mock player object (#29)
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2023-11-01 11:48:12 +01:00 |
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xCrystal
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147c9f2add
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Implement View Map mode [commit 1] (#29)
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2023-10-31 20:25:56 +01:00 |
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xCrystal
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0795c02a9c
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Functional stub of title menus: clean up return from overworld loop [Commit 2] (#17)
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2023-10-01 00:39:18 +02:00 |
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xCrystal
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ca919cdf98
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Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus (#11)
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2023-09-22 23:12:05 +02:00 |
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xCrystal
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eb728d5151
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Rename the concept of Money to Coins (#7)
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2023-09-02 23:17:20 +02:00 |
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xCrystal
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98fa7a9538
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Rename the concept of Coins to Chips (#7)
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2023-09-02 18:23:25 +02:00 |
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vulcandth
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3648afda16
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RGBDS syntax updates (#905)
New MACRO and DEF syntax
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2022-06-06 17:25:42 -04:00 |
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Rangi
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418c70a8af
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Don't require a boolean trainer flag for givepoke
Fixes #865
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2022-01-10 21:16:34 -05:00 |
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Rangi
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e4d82e92d0
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Rename prioritysjump to sdefer
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2021-06-08 20:35:04 -04:00 |
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Rangi
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d132a20b7a
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Verify script command table sizes
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2021-03-11 16:28:52 -05:00 |
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Rangi
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99e66c2557
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Rename some labels
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
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2020-12-23 16:29:30 -05:00 |
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Rangi
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11dc805de0
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Revert "Factor out tables into data/overworld/"
This reverts commit b5a7e7de3e .
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2020-07-22 20:21:26 -04:00 |
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Rangi
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b5a7e7de3e
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Factor out tables into data/overworld/
Fixes #749
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2020-07-22 15:22:58 -04:00 |
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Rangi
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ef452ccbc7
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return → endcallback, reloadandreturn → reloadend
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2020-07-17 08:37:03 -04:00 |
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Rangi
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6ca82e5c86
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Eliminate enum: use const instead, with case-by-case parallel const implementations
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2020-07-08 15:30:23 -04:00 |
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Rangi
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518cee440e
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Resolve #723: treat std scripts like specials and predefs
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2020-06-10 16:44:16 -04:00 |
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Rangi
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4aeab6b879
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Rename buttonsound to promptbutton
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2019-11-03 12:48:54 -05:00 |
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mid-kid
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649c8d38da
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Get rid of _CRYSTAL
Having this here is completely redundant and useless, and doesn't even
work since it should use `if DEF(_CRYSTAL)` instead.
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2019-05-25 17:59:50 +02:00 |
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Rangi
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45e3f6aca9
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Identify some more WRAM labels
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2019-04-19 11:35:27 -04:00 |
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Rangi
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f5c9958aea
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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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2019-03-10 16:39:31 -04:00 |
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Rangi
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e002b536af
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Rename more script commands for consistency and predictability
Fixes #540
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2019-03-10 16:00:19 -04:00 |
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Rangi
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2449a17add
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dba exists, use it
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2019-02-16 16:09:31 -05:00 |
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Rangi
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8e359978d6
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passtoengine -> autoinput
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2019-02-16 16:06:11 -05:00 |
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mid-kid
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c82deab86f
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fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
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2018-05-05 09:19:04 +02:00 |
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Rangi
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10173f2a62
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Default macro parameters use recursion; avoids repeating internal structure
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2018-02-25 20:12:58 -05:00 |
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Rangi
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f964d04a87
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* loadmenuheader -> loadmenu (ead103d )
* objectface -> turnobject (c834bda )
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2018-02-25 20:05:37 -05:00 |
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Rangi
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6ff2cb20e6
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map → map_id; map_def → map; map_data → map_attributes
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2018-02-03 17:11:55 -05:00 |
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Rangi
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c834bdadf2
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spriteface → objectface, consistent with the other script commands
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2018-02-02 21:50:43 -05:00 |
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Rangi
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aa8db1632c
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Remove checkmorn/checkday/checknite macros
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2018-02-02 21:20:13 -05:00 |
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Rangi
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68d855c213
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Script commands don't have underscores
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2018-02-02 21:09:17 -05:00 |
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Rangi
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ead103d2c6
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MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
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2018-01-23 16:08:43 -05:00 |
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Remy Oukaour
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6c7e88513a
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Long lists of db/dw series with struct-defining macros belong in data/
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2018-01-15 14:11:11 -05:00 |
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Remy Oukaour
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d83aefb30a
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Use more constants in scripts
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2018-01-12 02:27:42 -05:00 |
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Remy Oukaour
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b9a68fec25
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Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
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2017-12-28 22:13:39 -05:00 |
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xCrystal
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50fc9c3389
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endm -> ENDM
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2017-12-28 22:31:16 +01:00 |
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xCrystal
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7beb497d3a
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Uppercase MACRO and EQU(S) according to the style guide
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2017-12-28 13:23:44 +01:00 |
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Remy Oukaour
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35a3a19fda
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Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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2017-12-26 18:45:04 -05:00 |
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