Rangi
6cbdd245fc
$8 = HIGH(vTiles1 - vTiles0)
2019-02-06 23:52:50 -05:00
Rangi
60cdc65293
wc7e8 -> wUnusedC7E8 (similar to wUnusedD102)
2019-01-30 19:46:45 -05:00
Rangi
2fca32b6c8
Explain the c608 union size
2019-01-30 19:43:01 -05:00
Rangi
88465686cf
Remove the nested UNION within battle WRAM
2019-01-30 19:29:34 -05:00
Rangi
4fe0d93d4c
Fix some of the issues explained in #595
2019-01-27 14:00:21 -05:00
Rangi
9ecc991814
Merge pull request #593 from mid-kid/temp
...
More patches
2019-01-24 21:42:44 -05:00
Rangi
79ea091ff6
Use and define more WRAM constants
2019-01-24 21:41:14 -05:00
Rangi
68d4a53483
Use more constants
2019-01-24 21:15:30 -05:00
Rangi
84b6a084cb
Keep "paragraphs" of related code together
2019-01-24 21:10:45 -05:00
Rangi
a5c1d9572c
Fix: Clair can give TM24 Dragonbreath twice
2019-01-19 19:27:45 -05:00
Rangi
53c92b4792
Bug: Clair can give TM24 Dragonbreath twice
2019-01-19 19:11:38 -05:00
mid-kid
e288ef20d5
Fix map name frame calculation
2019-01-18 16:17:50 +01:00
mid-kid
0390728d44
Fix constants used with startbattle
2019-01-15 13:37:22 +01:00
mid-kid
a21507f22a
Document wSuicuneFrame
...
Also fixed inmediate in PlaceMapNameFrame.FillTopBottom to calculate the
amount of loops required. (It fills two tiles in the first iteration,
and four in the remaining, hence the `-2` and `+1` part).
2019-01-15 13:08:40 +01:00
mid-kid
5f60cc24cf
Fix some constants
...
Glass ting SFX were added in crystal.
PicAnimations and UnownAnimations are expected to be in the same bank as
their pointers, because the pointers are not BANK()-referenced
separately.
2019-01-15 13:06:16 +01:00
Rangi
1853e3d127
Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
2019-01-12 15:17:20 -05:00
Rangi
07374f02cc
Dif formatting typo
2019-01-07 19:36:56 -05:00
Rangi
fe04acad7b
Document bugfix: ScriptCall can overflow wScriptStack and crash
2019-01-07 18:28:47 -05:00
Rangi
1b1b0ac6ea
Document a bugfix: AI makes a false assumption about CheckTypeMatchup
2019-01-07 18:12:00 -05:00
Rangi
26fc7e2521
Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage
2019-01-06 22:11:57 -05:00
Rangi
5207615cdc
Document a bugfix: 1/256 failure rate for 100% effect chance
2019-01-05 20:30:46 -05:00
Rangi
3650232398
Merge pull request #590 from Rangi42/master
...
Clean up some Odd Egg and Battle Tower code and data
2019-01-03 19:00:46 -05:00
Rangi
36ebcdd8fe
MON_NAME_LENGTH -> NAME_LENGTH
2019-01-03 07:30:44 -05:00
Rangi
b975f3e068
Clean up some Odd Egg and Battle Tower code and data
...
Fixes #589
2019-01-02 19:04:50 -05:00
Rangi
583838a39d
Make tools/gfx.py executable
2018-12-31 18:55:35 -05:00