xCrystal
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f2a9f1e116
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Documentation
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2023-10-18 20:30:03 +02:00 |
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xCrystal
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09e05890e5
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Disable A/START/SELECT button actions while in BOARDEVENT_HANDLE_BOARD (#24)
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2023-10-18 20:29:49 +02:00 |
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xCrystal
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9f3c71544e
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Add space collisions to TileCollisionTable (collision permissions) as LAND_TILE (#21)
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2023-10-18 20:13:30 +02:00 |
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xCrystal
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c99444d1b9
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Documentation
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2023-10-18 20:04:11 +02:00 |
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xCrystal
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fbfd582926
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Do not reset wCurTurn and wCurSpace if entering from save in overworld [Bug fix to previous commit] (#24)
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2023-10-18 18:07:46 +02:00 |
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xCrystal
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3291b82069
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Implementation of basic navigation and movement across linear spaces (#24)
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2023-10-18 17:46:57 +02:00 |
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xCrystal
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806b048a9f
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Add wMapSpacesPointer to the map attributes (#4); create basic space macro to define the space layout of maps (#23)
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2023-10-17 18:27:28 +02:00 |
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xCrystal
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a31c114382
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Separate disabling space events and tile events so they aren't mutually exclusive in the same step (#25)
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2023-10-17 16:24:04 +02:00 |
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xCrystal
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7448da8380
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Create BOARDEVENT_END_TURN as a transition between turns after landing on space (#25)
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2023-10-14 21:45:48 +02:00 |
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xCrystal
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b9ac41feb6
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Upkeep tasks in board menu: auto save game, increase turn, clear wTurnData (#11); also init wCurTurn and wCurSpace in EnterMap
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2023-10-14 20:52:09 +02:00 |
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xCrystal
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645eef341b
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Fix typo in previous commit (#21)
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2023-10-14 20:41:18 +02:00 |
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xCrystal
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47422a1adb
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Begin implementation of base effect of regular spaces (#21)
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2023-10-14 19:28:35 +02:00 |
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xCrystal
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917db30e98
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Save game and clear board menu cursor position during game menu (#17)
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2023-10-07 19:08:54 +02:00 |
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xCrystal
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da956ed7e4
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Detach PAL_OW_MISC from map palettes i.e. LoadMapPals (#3)
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2023-10-07 12:47:37 +02:00 |
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xCrystal
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85a616e20e
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Create tileset and map in debug build for testing
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2023-10-06 20:42:00 +02:00 |
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xCrystal
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a01f04e967
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Implement common tileset portion at second half of vTiles5: palette maps (#19)
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2023-10-04 17:20:48 +02:00 |
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xCrystal
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adfcd603dd
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Implement common tileset portion at second half of vTiles5 (#19)
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2023-10-03 19:02:36 +02:00 |
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xCrystal
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0d016cc8ee
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Change die roll SFX (#11)
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2023-10-03 19:01:24 +02:00 |
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xCrystal
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8c7ee46065
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Fix map anims not disabled outside of overworld (#17)
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2023-10-02 17:39:10 +02:00 |
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xCrystal
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63912e8bef
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Add debug maps for testing
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2023-10-02 16:11:52 +02:00 |
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xCrystal
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7d9b5bb279
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Functional stub of title menus: minor clean up (#17)
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2023-10-02 13:22:54 +02:00 |
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xCrystal
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0795c02a9c
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Functional stub of title menus: clean up return from overworld loop [Commit 2] (#17)
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2023-10-01 00:39:18 +02:00 |
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xCrystal
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a16322350f
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Functional stub of title menus [Commit 1] (#17)
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2023-10-01 00:10:44 +02:00 |
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xCrystal
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e53ae0eac9
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Optimize some HRAM usage
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2023-09-30 19:12:57 +02:00 |
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xCrystal
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336b3e77af
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Adjust duration of move die number animation (#11) [bugfix to 1f2be83ebc7eafbfe4ccb45467a63c6c0392a3e6]
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2023-09-30 19:06:54 +02:00 |
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