xCrystal
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fd6f02036e
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Improve some innacurate function names from pokecrystal
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2023-08-28 13:30:13 +02:00 |
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xCrystal
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11db1300b2
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Window HUD: Handle Window being fully shown during reanchor map (#15)
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2023-08-28 12:03:32 +02:00 |
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xCrystal
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6e49bb9893
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Implement the basics of the window HUD functionality (#15)
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2023-08-27 19:18:52 +02:00 |
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xCrystal
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4ee4655e72
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constants for rSTAT register
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2023-08-27 16:27:11 +02:00 |
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xCrystal
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4dec74b770
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Level selection menu: fading animations (#12) (#14)
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2023-08-27 13:11:42 +02:00 |
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xCrystal
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4855dd9b70
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RGB fade engine (#14)
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2023-08-25 23:09:42 +02:00 |
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xCrystal
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f067112be6
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Level selection menu: main logic of landmark transitions involving page change (#12)
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2023-08-25 13:42:23 +02:00 |
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xCrystal
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d5dc7b38df
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Level selection menu: implement landmark transitions not involving page change (#12)
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2023-08-23 12:50:22 +02:00 |
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xCrystal
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e866cdab48
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Level selection menu: function to compute valid directions and directional arrows OAM (#12)
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2023-08-22 12:42:53 +02:00 |
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xCrystal
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c6601a79d3
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Adjust flag action on unlocked levels to 8 bits rather than 16 (#13)
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2023-08-22 12:08:52 +02:00 |
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xCrystal
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d7c59dcef1
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Unlocked level flags
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2023-08-21 01:45:06 +02:00 |
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xCrystal
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daf9e41557
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Level selection menu: begin main loop, and landmark transitions (movements) data (#12)
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2023-08-20 19:53:33 +02:00 |
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xCrystal
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84d5bdb55d
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Level selection menu: sprite anim data (#12)
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2023-08-20 13:03:33 +02:00 |
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xCrystal
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fc2e757c57
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Make level selection menu landmarks universal (#4) (#12)
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2023-08-20 12:08:24 +02:00 |
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xCrystal
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222b46896c
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Level selection menu: init screen and bg layout, and preliminary landmarks data (#12)
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2023-08-19 19:45:43 +02:00 |
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xCrystal
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fe4b54cece
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Level selection menu: placeholder grahpics and cgb layout (#12)
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2023-08-18 20:19:34 +02:00 |
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xCrystal
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d7ce3b27ab
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Clean up some WRAM and SRAM involving unused mobile data (#6)
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2023-08-18 12:04:53 +02:00 |
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xCrystal
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a5feb38470
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Documentation
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2023-08-17 18:09:29 +02:00 |
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xCrystal
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684c2eff78
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Board menu (#11) [Commit 2]
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2023-08-17 13:51:29 +02:00 |
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xCrystal
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1f33436a64
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Board menu (#11) [Commit 1]
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2023-08-14 20:09:23 +02:00 |
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xCrystal
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c405c955ba
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Load overworld font and frame via HDMA instead of copying to VRAM (#10)
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2023-08-12 21:14:46 +02:00 |
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xCrystal
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db26480ffd
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Documentation
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2023-08-12 21:12:26 +02:00 |
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xCrystal
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052d246ee3
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Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10)
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2023-08-11 12:28:14 +02:00 |
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xCrystal
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1e02f136fd
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Revert removal of fixed space in WRAM UNIONs to avoid bugs due to implications of shared memory regions (#6) (bug fix to 2d5bd722cd997494a45f32b1d3a6bbcc88ccd571)
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2023-08-10 19:22:56 +02:00 |
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xCrystal
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1ee4cc49ed
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Fix InitCGBPals being called after LCD enabled causing innaccessible VRAM access (#8)
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2023-08-10 18:23:22 +02:00 |
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