Rangi
f5c9958aea
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
...
Fixes #580
2019-03-10 16:39:31 -04:00
Rangi
e002b536af
Rename more script commands for consistency and predictability
...
Fixes #540
2019-03-10 16:00:19 -04:00
Rangi
6393ecb7e5
More consistent formatting
2019-03-03 19:55:28 -05:00
Rangi
9e9f43bce7
Merge pull request #610 from ISSOtm/pursuit_fix
...
Fix Confusion and Pursuit bugs in #603
2019-03-03 19:31:47 -05:00
ISSOtm
f6e94dfd79
Fix spaces
2019-03-04 00:21:30 +01:00
ISSOtm
d79fca8c6e
Add Pursuit-switching fainting no-status-clearing fix
...
Ridiculously long and stupid name for a bug that took a ridiculous and stupid amount of time to track. :')
2019-03-04 00:01:55 +01:00
ISSOtm
c57ed5775c
Rename PlayerMonFaintHappinessMod
...
Seriously, mini-rant here: we were three to spend a couple hours trying to find something in this function
that was completely unrelated to happiness... and apparently there's been far worse. :')
Props to you guys for having been through this =D
2019-03-03 23:55:24 +01:00
Rangi
eee79d7049
Merge pull request #606 from ISSOtm/patch-1
...
Correct some bugfixes, add some compatibility extensions
2019-03-03 17:30:58 -05:00
Rangi
d46685be86
Correct comments
2019-03-03 17:13:24 -05:00
ISSOtm
bc9d073501
Add confusion + items/selfdestruct fix
2019-03-03 21:49:52 +01:00
Rangi
ae31902074
hFFEC is not an HRAM location
2019-03-03 15:07:00 -05:00
Eldred Habert
6b8abd1af1
Correct compatibility claims
2019-03-03 20:35:29 +01:00
Rangi
e96330e66a
Merge pull request #608 from Rangi42/master
...
Identify more collision-related constants and data
2019-03-03 14:27:39 -05:00
Rangi
79dc22c769
Define constants for map event sizes
2019-03-03 14:19:16 -05:00
Rangi
dc396822d7
Identify more collision-related constants and data
2019-03-03 13:30:27 -05:00
Eldred Habert
64d8a2b8fe
Correct Thick Club overflow fix
...
Would, similarly as previous commit, cap incorrectly.
2019-03-03 18:48:24 +01:00
Eldred Habert
ce7e955d10
Correct Metal Powder fix
...
The cap would be applied when it shouldn't - if the high byte was below `HIGH(MAX_STAT_VALUE)` (and thus the value below the cap) but the low byte above `LOW(MAX_STAT_VALUE)`
2019-03-03 18:36:42 +01:00
Eldred Habert
c170810ad4
Correct indentation
...
Add spaces before unchanged lines
2019-03-03 18:10:03 +01:00
Eldred Habert
add58fb00d
Fix "100% secondary effect" fix, add compatibility
...
The original fix was bugged (example: erroneous `pop hl` if `.failed` was jumped to).
Replaced with a less invasive fix, keeping all side effects from the original function; it's less intuitive, but more performant - and the tricky bit has been commented.
Also the new fix is more friendly to the compatibility patch I also added, by request of ShinyDragonHunter.
2019-03-03 17:27:35 +01:00
Rangi
e671636bba
Card Flip digits are shifted 1px up, not 2px left
2019-02-18 11:35:28 -05:00
Rangi
d342bf9b45
Bitter Berry → BITTER_BERRY
2019-02-17 13:43:40 -05:00
Rangi
a7c655eb67
asm -> diff
2019-02-17 13:39:12 -05:00
Rangi
47495e7d66
Avoid more redundant code and diffs
2019-02-17 13:38:30 -05:00
Rangi
fcca48f2a6
Avoid redundant code and diffs
2019-02-17 13:35:38 -05:00
Rangi
e51c64e167
Don't use legacy macros
2019-02-17 13:31:28 -05:00