Commit Graph

199 Commits

Author SHA1 Message Date
Rangi
10173f2a62 Default macro parameters use recursion; avoids repeating internal structure 2018-02-25 20:12:58 -05:00
Rangi
f964d04a87 * loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
Rangi
73ea7c6326 Macro factors out sine code, just like sine data, since it's used 5 times 2018-02-03 21:11:55 -05:00
Rangi
32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00
Rangi
6ff2cb20e6 map → map_id; map_def → map; map_data → map_attributes 2018-02-03 17:11:55 -05:00
Rangi
b0d84c64a6 Use fixed-point DIV function for a generalized sine_wave table macro 2018-02-03 13:26:34 -05:00
Rangi
d11cac9e83 can't achieve this with rgbds 0.3.5 2018-02-03 01:55:22 -05:00
Rangi
e32e5212af use "x + -1" not "x +- 1"
(TODO: use "x - 1" once rgbds allows it)
2018-02-02 22:55:38 -05:00
Rangi
45373ec601 sine_wave macro parameterizes table size, not frequency ("amplitude" was an incorrect comment) 2018-02-02 22:45:42 -05:00
Rangi
f258ff8a41 oops 2018-02-02 22:28:29 -05:00
Rangi
07fddb1803 Legacy support macros 2018-02-02 22:24:50 -05:00
Rangi
c834bdadf2 spriteface → objectface, consistent with the other script commands 2018-02-02 21:50:43 -05:00
Rangi
aa8db1632c Remove checkmorn/checkday/checknite macros 2018-02-02 21:20:13 -05:00
Rangi
2a53d75807 Similar formatting for similar WRAM areas 2018-02-02 21:15:15 -05:00
Rangi
68d855c213 Script commands don't have underscores 2018-02-02 21:09:17 -05:00
Rangi
3088a77a21 warp_event x, y, map, warp_id 2018-02-01 21:54:00 -05:00
Rangi
323ef81286 More comments and macros 2018-02-01 15:19:27 -05:00
Rangi
b04f41da98 enum_start like const_def 2018-01-31 12:21:36 -05:00
Rangi
08891da822 const_def N 2018-01-31 11:38:45 -05:00
Rangi
477adc72af grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g 2018-01-28 13:20:04 -05:00
luckytyphlosion
a1951cefc0 Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
luckytyphlosion
f2ae74079f Prefix wram labels with w, part 1.
Handle edge cases first.
2018-01-23 16:45:34 -05:00
Rangi
ead103d2c6 MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
Rangi
8f2878c37e trainers put the class and id first: trainer YOUNGSTER, JOEY1, ... 2018-01-23 13:08:48 -05:00
Rangi
dea26c6639 hiddenitem, like itemball and object_event, puts the item first and the event last 2018-01-23 12:59:21 -05:00
Rangi
682548493b Struct macros should have their main label outside the macro 2018-01-23 11:40:32 -05:00
Rangi
14ef9d3066 PALETTE_SIZE 2018-01-22 19:57:35 -05:00
Rangi
a73c532738 tile+color macros in gfx.asm 2018-01-22 19:40:17 -05:00
Remy Oukaour
05382d3e3c PARTY_LENGTH; MON_NAME; sgb_border.bin 2018-01-20 12:25:55 -05:00
Remy Oukaour
105ef872dd Better TX_SOUND_* names 2018-01-18 22:06:51 -05:00
Remy Oukaour
2acaa96cf1 More charmap and home/text.asm documentation for JP chars 2018-01-18 18:34:20 -05:00
Remy Oukaour
7b3de85a06 Avoid "+- 1" at every maskbits 2018-01-16 17:27:50 -05:00
Remy Oukaour
6c7e88513a Long lists of db/dw series with struct-defining macros belong in data/ 2018-01-15 14:11:11 -05:00
Remy Oukaour
5c28d05bb4 Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
#	data/items/descriptions.asm
#	data/sprite_anims/framesets.asm
#	engine/crystal_colors.asm
#	engine/events/kurt.asm
#	engine/events/special.asm
#	engine/events/std_scripts.asm
#	engine/events_3.asm
#	engine/item_effects.asm
#	engine/namingscreen.asm
#	engine/scripting.asm
#	engine/stats_screen.asm
#	engine/trade_animation.asm
#	home/audio.asm
#	main.asm
#	maps/BattleTower1F.asm
#	maps/BattleTowerBattleRoom.asm
#	maps/BurnedTowerB1F.asm
#	maps/ElmsLab.asm
#	maps/GoldenrodDeptStore5F.asm
#	maps/GoldenrodUnderground.asm
#	maps/HallOfFame.asm
#	maps/MahoganyTown.asm
#	maps/ManiasHouse.asm
#	maps/MobileBattleRoom.asm
#	maps/MobileTradeRoomMobile.asm
#	maps/RadioTower2F.asm
#	maps/Route35NationalParkGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/Route39Farmhouse.asm
#	tilesets/palette_maps.asm
2018-01-14 22:56:36 -05:00
Remy Oukaour
2ab60fa8a4 menu_coords macro for (x1, y1, x2, y2) order (see issue #440) 2018-01-13 16:38:14 -05:00
Remy Oukaour
5a3822fe86 Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts 2018-01-13 00:47:38 -05:00
Remy Oukaour
d83aefb30a Use more constants in scripts 2018-01-12 02:27:42 -05:00
Remy Oukaour
e0088adb3f Other files belong in data/battle/ 2018-01-10 17:49:19 -05:00
Remy Oukaour
417937cffc Resolve #461 2018-01-10 13:47:57 -05:00
Remy Oukaour
cc95d1208d Use maskbits more, and clarify its usage 2018-01-10 11:57:28 -05:00
Remy Oukaour
8aa58dca9e Specialized macros go with their data/code 2018-01-10 00:08:05 -05:00
Remy Oukaour
6c20ff9e20 Reorganize some macros
* tileset data macros go atop their related files, like all the ones in data/
* charmaps are not macros
2018-01-07 13:11:29 -05:00
Remy Oukaour
01d994b8a3 dsprite always has 6 arguments 2018-01-02 18:06:56 -05:00
xCrystal
aa9a0a900d No more mobile EQUS ret (replace with Stubbed_ + ret) 2018-01-02 20:00:14 +01:00
yenatch
8c3905c4cd
Merge pull request #451 from yenatch/document-battle-anim-macros
Fix and document some battle animation macros
2018-01-01 12:47:28 -05:00
yenatch
4ce75e8dfc Document some more battle animation commands 2018-01-01 04:40:15 -05:00
yenatch
92fba8821c
Merge pull request #450 from roukaour/master
Constants for TextBoxFlags
2017-12-30 21:32:45 -05:00
Remy Oukaour
f01434f2c0 bgrows → * BG_MAP_WIDTH
No dims macro
2017-12-29 18:59:50 -05:00
Remy Oukaour
1321a70029 hldims, bcdims, dedims 2017-12-29 16:15:34 -05:00
Remy Oukaour
145a1c3441 Define ld_dims for in-order (width, height) pairs 2017-12-29 16:14:02 -05:00