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Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
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@@ -5,7 +5,7 @@ decoord EQUS "coord de,"
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coord: MACRO
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; register, x, y[, origin]
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if _NARG < 4
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ld \1, (\3) * SCREEN_WIDTH + (\2) + TileMap
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ld \1, (\3) * SCREEN_WIDTH + (\2) + wTileMap
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else
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ld \1, (\3) * SCREEN_WIDTH + (\2) + \4
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endc
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@@ -27,7 +27,7 @@ ENDM
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dwcoord: MACRO
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; x, y
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rept _NARG / 2
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dw (\2) * SCREEN_WIDTH + (\1) + TileMap
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dw (\2) * SCREEN_WIDTH + (\1) + wTileMap
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shift
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shift
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endr
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@@ -36,7 +36,7 @@ ENDM
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ldcoord_a: MACRO
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; x, y[, origin]
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if _NARG < 3
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ld [(\2) * SCREEN_WIDTH + (\1) + TileMap], a
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ld [(\2) * SCREEN_WIDTH + (\1) + wTileMap], a
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else
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ld [(\2) * SCREEN_WIDTH + (\1) + \3], a
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endc
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@@ -45,7 +45,7 @@ ENDM
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lda_coord: MACRO
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; x, y[, origin]
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if _NARG < 3
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ld a, [(\2) * SCREEN_WIDTH + (\1) + TileMap]
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ld a, [(\2) * SCREEN_WIDTH + (\1) + wTileMap]
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else
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ld a, [(\2) * SCREEN_WIDTH + (\1) + \3]
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endc
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@@ -128,7 +128,7 @@ map_connection_struct: MACRO
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ENDM
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channel_struct: MACRO
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; Addreses are Channel1 (c101).
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; Addreses are wChannel1 (c101).
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\1MusicID:: dw
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\1MusicBank:: db
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\1Flags:: db ; 0:on/off 1:subroutine 3:sfx 4:noise 5:rest
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