2018-06-24 07:09:41 -07:00
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|
|
DoPlayerMovement::
|
2015-12-29 10:15:58 -08:00
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|
call .GetDPad
|
2016-05-14 09:28:00 -07:00
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ld a, movement_step_sleep
|
2018-01-23 14:39:09 -08:00
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|
|
ld [wMovementAnimation], a
|
2015-12-29 10:15:58 -08:00
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|
|
xor a
|
2019-04-08 15:50:10 -07:00
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|
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ld [wWalkingIntoEdgeWarp], a
|
2015-12-29 10:15:58 -08:00
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|
|
call .TranslateIntoMovement
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|
|
ld c, a
|
2018-01-23 14:39:09 -08:00
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|
ld a, [wMovementAnimation]
|
2015-12-29 10:15:58 -08:00
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|
|
ld [wPlayerNextMovement], a
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|
|
|
ret
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|
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|
2016-04-10 11:42:14 -07:00
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|
|
.GetDPad:
|
2023-10-18 08:46:57 -07:00
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ldh a, [hCurBoardEvent]
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|
|
|
cp BOARDEVENT_HANDLE_BOARD
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|
|
jr nz, .not_auto_in_board
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|
|
|
|
|
|
|
; compute direction according to space layout and save to wCurInput
|
|
|
|
farcall StepTowardsNextSpace
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ret
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.not_auto_in_board
|
2018-08-25 11:28:22 -07:00
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ldh a, [hJoyDown]
|
2018-01-23 14:39:09 -08:00
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|
|
ld [wCurInput], a
|
2015-12-29 10:15:58 -08:00
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|
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|
2023-11-03 05:16:45 -07:00
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|
|
; ignore standing downhill if in View Map mode
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|
|
|
ldh a, [hCurBoardEvent]
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|
|
|
cp BOARDEVENT_VIEW_MAP_MODE
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|
ret z
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|
; Otherwise, standing downhill instead moves down.
|
2017-12-28 04:15:46 -08:00
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ld hl, wBikeFlags
|
2018-01-22 10:57:44 -08:00
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bit BIKEFLAGS_DOWNHILL_F, [hl]
|
2015-12-29 10:15:58 -08:00
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|
ret z
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ld c, a
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|
and D_PAD
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|
ret nz
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|
ld a, c
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|
or D_DOWN
|
2018-01-23 14:39:09 -08:00
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|
|
ld [wCurInput], a
|
2015-12-29 10:15:58 -08:00
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|
ret
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|
2016-04-10 11:42:14 -07:00
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|
.TranslateIntoMovement:
|
2023-11-05 02:07:32 -08:00
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ldh a, [hCurBoardEvent]
|
2023-11-03 05:16:45 -07:00
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|
|
cp BOARDEVENT_VIEW_MAP_MODE
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jp z, .ViewMapMode
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|
2018-01-23 14:39:09 -08:00
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ld a, [wPlayerState]
|
2015-12-29 10:15:58 -08:00
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|
|
cp PLAYER_NORMAL
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jr z, .Normal
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|
cp PLAYER_SURF
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|
jr z, .Surf
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|
cp PLAYER_SURF_PIKA
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|
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|
jr z, .Surf
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|
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|
cp PLAYER_BIKE
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|
jr z, .Normal
|
2017-12-15 20:29:42 -08:00
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|
cp PLAYER_SKATE
|
2015-12-29 10:15:58 -08:00
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|
jr z, .Ice
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|
|
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|
2016-04-10 11:42:14 -07:00
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|
.Normal:
|
2015-12-29 10:15:58 -08:00
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|
|
call .CheckForced
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|
|
call .GetAction
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|
call .CheckTile
|
|
|
|
ret c
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|
call .CheckTurning
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|
ret c
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|
call .TryStep
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|
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|
ret c
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|
call .TryJump
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|
ret c
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|
|
call .CheckWarp
|
|
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|
ret c
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|
|
jr .NotMoving
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|
|
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|
2016-04-10 11:42:14 -07:00
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|
.Surf:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckForced
|
|
|
|
call .GetAction
|
|
|
|
call .CheckTile
|
|
|
|
ret c
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|
|
|
call .CheckTurning
|
|
|
|
ret c
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|
|
|
call .TrySurf
|
|
|
|
ret c
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|
|
|
jr .NotMoving
|
|
|
|
|
2016-04-10 11:42:14 -07:00
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|
|
.Ice:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckForced
|
|
|
|
call .GetAction
|
|
|
|
call .CheckTile
|
|
|
|
ret c
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|
|
|
call .CheckTurning
|
|
|
|
ret c
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|
|
|
call .TryStep
|
|
|
|
ret c
|
|
|
|
call .TryJump
|
|
|
|
ret c
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|
|
|
call .CheckWarp
|
|
|
|
ret c
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp STANDING
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|
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|
jr z, .HitWall
|
|
|
|
call .BumpSound
|
2016-04-10 11:42:14 -07:00
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|
.HitWall:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .StandInPlace
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|
xor a
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|
ret
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|
|
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|
2016-04-10 11:42:14 -07:00
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|
|
.NotMoving:
|
2018-01-23 14:39:09 -08:00
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|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp STANDING
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|
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|
jr z, .Standing
|
|
|
|
; Walking into an edge warp won't bump.
|
2019-04-08 15:50:10 -07:00
|
|
|
ld a, [wWalkingIntoEdgeWarp]
|
2015-12-29 10:15:58 -08:00
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|
|
and a
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|
|
|
jr nz, .CantMove
|
|
|
|
call .BumpSound
|
2016-04-10 11:42:14 -07:00
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|
|
.CantMove:
|
2015-12-29 10:15:58 -08:00
|
|
|
call ._WalkInPlace
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|
|
|
xor a
|
|
|
|
ret
|
2016-04-10 11:42:14 -07:00
|
|
|
.Standing:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .StandInPlace
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|
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|
xor a
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|
|
|
ret
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|
|
|
|
2023-11-03 05:16:45 -07:00
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|
|
.BumpSound:
|
|
|
|
call CheckSFX
|
|
|
|
ret c
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|
|
|
ld de, SFX_BUMP
|
|
|
|
call PlaySFX
|
|
|
|
ret
|
|
|
|
|
|
|
|
.ViewMapMode:
|
|
|
|
; if View Map mode, ignore regular collisions but account for going off-limits or off-range
|
|
|
|
call .GetAction
|
2023-11-04 05:04:25 -07:00
|
|
|
call .ViewMapMode_CheckCollision
|
2023-11-03 05:16:45 -07:00
|
|
|
; perform a normal step (Stand in place if wWalkingDirection is STANDING)
|
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
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|
ret
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|
|
|
|
2023-11-04 05:04:25 -07:00
|
|
|
.ViewMapMode_CheckCollision:
|
2023-12-14 12:24:08 -08:00
|
|
|
; return STANDING into wWalkingDirection if trying to walk off-limits or off-range
|
2023-11-04 05:04:25 -07:00
|
|
|
|
2023-12-14 12:24:08 -08:00
|
|
|
; wTileDown, wTileUp, wTileLeft, and wTileRight are borrowed in this mode
|
|
|
|
; to signal valid directions to InitSecondarySprites.
|
2023-11-04 05:04:25 -07:00
|
|
|
xor a
|
|
|
|
ld hl, wTileDown
|
2023-12-14 12:24:08 -08:00
|
|
|
ld [hli], a ; wTileDown
|
2023-11-04 05:04:25 -07:00
|
|
|
ld [hli], a ; wTileUp
|
|
|
|
ld [hli], a ; wTileLeft
|
2023-12-14 12:24:08 -08:00
|
|
|
ld [hl], a ; wTileRight
|
2023-11-04 05:04:25 -07:00
|
|
|
|
2023-12-14 12:24:08 -08:00
|
|
|
; for each direction, check if next tile is COLL_OUT_OF_BOUNDS, which is the only impassable collision in View Map mode
|
|
|
|
xor a
|
|
|
|
ld [wTilePermissions], a
|
|
|
|
|
|
|
|
ld a, [wPlayerMapX]
|
|
|
|
ld d, a
|
|
|
|
ld a, [wPlayerMapY]
|
|
|
|
ld e, a
|
|
|
|
push de
|
|
|
|
inc e
|
2024-02-10 15:25:25 -08:00
|
|
|
call GetCoordTileCollision
|
2023-12-14 12:24:08 -08:00
|
|
|
cp COLL_OUT_OF_BOUNDS
|
|
|
|
jr nz, .next1
|
|
|
|
ld [wTileDown], a
|
|
|
|
.next1
|
|
|
|
pop de
|
|
|
|
dec e
|
2024-02-10 15:25:25 -08:00
|
|
|
call GetCoordTileCollision
|
2023-12-14 12:24:08 -08:00
|
|
|
cp COLL_OUT_OF_BOUNDS
|
|
|
|
jr nz, .next2
|
|
|
|
ld [wTileUp], a
|
|
|
|
.next2
|
|
|
|
|
|
|
|
ld a, [wPlayerMapX]
|
|
|
|
ld d, a
|
|
|
|
ld a, [wPlayerMapY]
|
|
|
|
ld e, a
|
|
|
|
push de
|
|
|
|
dec d
|
2024-02-10 15:25:25 -08:00
|
|
|
call GetCoordTileCollision
|
2023-12-14 12:24:08 -08:00
|
|
|
cp COLL_OUT_OF_BOUNDS
|
|
|
|
jr nz, .next3
|
|
|
|
ld [wTileLeft], a
|
|
|
|
.next3
|
|
|
|
pop de
|
|
|
|
inc d
|
2024-02-10 15:25:25 -08:00
|
|
|
call GetCoordTileCollision
|
2023-12-14 12:24:08 -08:00
|
|
|
cp COLL_OUT_OF_BOUNDS
|
|
|
|
jr nz, .next4
|
|
|
|
ld [wTileRight], a
|
|
|
|
.next4
|
|
|
|
|
|
|
|
; for each direction, check if trying to go off-limits
|
2023-11-03 05:16:45 -07:00
|
|
|
ld hl, wYCoord
|
|
|
|
ld de, wMapHeight
|
|
|
|
ld bc, wSouthConnectedMapGroup
|
2023-11-04 05:04:25 -07:00
|
|
|
ld a, DOWN
|
|
|
|
call .ViewMapMode_CheckDirectionOffLimits
|
|
|
|
ld hl, wYCoord
|
2023-11-03 05:16:45 -07:00
|
|
|
ld de, .TopLimit
|
|
|
|
ld bc, wNorthConnectedMapGroup
|
2023-11-04 05:04:25 -07:00
|
|
|
ld a, UP
|
|
|
|
call .ViewMapMode_CheckDirectionOffLimits
|
2023-11-03 05:16:45 -07:00
|
|
|
ld hl, wXCoord
|
|
|
|
ld de, wMapWidth
|
|
|
|
ld bc, wEastConnectedMapGroup
|
2023-11-04 05:04:25 -07:00
|
|
|
ld a, RIGHT
|
|
|
|
call .ViewMapMode_CheckDirectionOffLimits
|
|
|
|
ld hl, wXCoord
|
2023-11-03 05:16:45 -07:00
|
|
|
ld de, .LeftLimit
|
|
|
|
ld bc, wWestConnectedMapGroup
|
2023-11-04 05:04:25 -07:00
|
|
|
ld a, LEFT
|
|
|
|
call .ViewMapMode_CheckDirectionOffLimits
|
2023-11-03 05:16:45 -07:00
|
|
|
|
2023-12-14 12:24:08 -08:00
|
|
|
; for each direction, check if trying to go off-range
|
2023-11-04 05:04:25 -07:00
|
|
|
ld hl, wViewMapModeRange
|
|
|
|
ld de, wViewMapModeDisplacementY
|
|
|
|
ld bc, wTileDown
|
|
|
|
ld a, [de]
|
|
|
|
cp [hl]
|
2023-12-14 12:24:08 -08:00
|
|
|
jr nz, .next5
|
|
|
|
ld a, COLL_OUT_OF_BOUNDS
|
2023-11-04 05:04:25 -07:00
|
|
|
ld [bc], a
|
2023-12-14 12:24:08 -08:00
|
|
|
.next5
|
2023-11-04 05:04:25 -07:00
|
|
|
inc bc ; wTileUp
|
|
|
|
ld a, [de]
|
|
|
|
xor $ff
|
2023-11-03 05:16:45 -07:00
|
|
|
inc a
|
2023-11-04 05:04:25 -07:00
|
|
|
cp [hl]
|
2023-12-14 12:24:08 -08:00
|
|
|
jr nz, .next6
|
|
|
|
ld a, COLL_OUT_OF_BOUNDS
|
2023-11-04 05:04:25 -07:00
|
|
|
ld [bc], a
|
2023-12-14 12:24:08 -08:00
|
|
|
.next6
|
2023-11-04 05:04:25 -07:00
|
|
|
ld de, wViewMapModeDisplacementX
|
|
|
|
inc bc ; wTileLeft
|
|
|
|
ld a, [de]
|
2023-11-03 05:16:45 -07:00
|
|
|
xor $ff
|
|
|
|
inc a
|
2023-11-04 05:04:25 -07:00
|
|
|
cp [hl]
|
2023-12-14 12:24:08 -08:00
|
|
|
jr nz, .next7
|
|
|
|
ld a, COLL_OUT_OF_BOUNDS
|
2023-11-04 05:04:25 -07:00
|
|
|
ld [bc], a
|
2023-12-14 12:24:08 -08:00
|
|
|
.next7
|
2023-11-04 05:04:25 -07:00
|
|
|
inc bc ; wTileRight
|
|
|
|
ld a, [de]
|
|
|
|
cp [hl]
|
2023-12-14 12:24:08 -08:00
|
|
|
jr nz, .next8
|
|
|
|
ld a, COLL_OUT_OF_BOUNDS
|
2023-11-04 05:04:25 -07:00
|
|
|
ld [bc], a
|
2023-12-14 12:24:08 -08:00
|
|
|
.next8
|
2023-11-03 05:16:45 -07:00
|
|
|
|
2023-11-04 05:04:25 -07:00
|
|
|
; finally return STANDING into wWalkingDirection in the current direction at
|
|
|
|
; wWalkingDirection has had its corresponding wTile* address set to $ff.
|
|
|
|
ld a, [wWalkingDirection]
|
|
|
|
cp STANDING
|
|
|
|
ret z
|
|
|
|
ld hl, wTileDown
|
|
|
|
ld c, a
|
|
|
|
ld b, 0
|
|
|
|
add hl, bc
|
|
|
|
ld a, [hl]
|
2023-12-14 12:24:08 -08:00
|
|
|
cp COLL_OUT_OF_BOUNDS
|
2023-11-04 05:04:25 -07:00
|
|
|
ret nz
|
2023-12-14 12:24:08 -08:00
|
|
|
|
2023-11-03 05:16:45 -07:00
|
|
|
ld a, STANDING
|
|
|
|
ld [wWalkingDirection], a
|
|
|
|
ret
|
|
|
|
|
|
|
|
.TopLimit:
|
|
|
|
.LeftLimit:
|
|
|
|
db 0
|
|
|
|
|
2023-11-04 05:04:25 -07:00
|
|
|
; check if player would be walking off-limits in this direction
|
|
|
|
.ViewMapMode_CheckDirectionOffLimits:
|
|
|
|
push af
|
|
|
|
|
2023-12-14 12:24:08 -08:00
|
|
|
; connection strips that aren't as large as the map height/width are not accounted for.
|
|
|
|
; to avoid viewing map off-limits when there is a partial map connection,
|
|
|
|
; use COLL_OUT_OF_BOUNDS in out of bound tiles.
|
2023-11-04 05:04:25 -07:00
|
|
|
ld a, [bc] ; connected map group
|
|
|
|
inc a
|
|
|
|
jr nz, .valid ; it's ok if there's any connected map in this direction
|
|
|
|
|
|
|
|
ld a, [de] ; map dimension size (in metatiles), or 0 if moving up/left
|
|
|
|
add a
|
|
|
|
and a
|
|
|
|
jr z, .ok
|
|
|
|
dec a ; if e.g. size is 0x10, limit is at coord=0x1f
|
|
|
|
.ok
|
|
|
|
cp [hl] ; player coord (in half-metatiles)
|
|
|
|
jr nz, .valid
|
|
|
|
|
|
|
|
; not valid: set wTile* to $ff
|
|
|
|
pop af
|
|
|
|
ld hl, wTileDown
|
|
|
|
ld c, a
|
|
|
|
ld b, 0
|
|
|
|
add hl, bc
|
|
|
|
ld [hl], $ff
|
|
|
|
ret
|
|
|
|
|
|
|
|
.valid
|
|
|
|
pop af
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckTile:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Tiles such as waterfalls and warps move the player
|
|
|
|
; in a given direction, overriding input.
|
|
|
|
|
2024-02-10 15:25:25 -08:00
|
|
|
ld a, [wPlayerTileCollision]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld c, a
|
|
|
|
call CheckWhirlpoolTile
|
2016-03-01 19:31:21 -08:00
|
|
|
jr c, .not_whirlpool
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_FORCE_TURN
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2016-03-01 19:31:21 -08:00
|
|
|
.not_whirlpool
|
2015-12-29 10:15:58 -08:00
|
|
|
and $f0
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_CURRENT
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .water
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_WALK
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .land1
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_WALK_ALT
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .land2
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_WARPS
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .warps
|
2016-01-17 21:39:01 -08:00
|
|
|
jr .no_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.water
|
|
|
|
ld a, c
|
2018-01-16 14:27:50 -08:00
|
|
|
maskbits NUM_DIRECTIONS
|
2015-12-29 10:15:58 -08:00
|
|
|
ld c, a
|
|
|
|
ld b, 0
|
|
|
|
ld hl, .water_table
|
|
|
|
add hl, bc
|
|
|
|
ld a, [hl]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2023-12-31 04:39:00 -08:00
|
|
|
jr .continue_fast_slide
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.water_table
|
2017-12-12 13:15:58 -08:00
|
|
|
db RIGHT ; COLL_WATERFALL_RIGHT
|
|
|
|
db LEFT ; COLL_WATERFALL_LEFT
|
|
|
|
db UP ; COLL_WATERFALL_UP
|
|
|
|
db DOWN ; COLL_WATERFALL
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.land1
|
|
|
|
ld a, c
|
|
|
|
and 7
|
|
|
|
ld c, a
|
|
|
|
ld b, 0
|
|
|
|
ld hl, .land1_table
|
|
|
|
add hl, bc
|
|
|
|
ld a, [hl]
|
|
|
|
cp STANDING
|
2016-01-17 21:39:01 -08:00
|
|
|
jr z, .no_walk
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2016-01-17 21:39:01 -08:00
|
|
|
jr .continue_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.land1_table
|
2017-12-12 13:15:58 -08:00
|
|
|
db STANDING ; COLL_BRAKE
|
|
|
|
db RIGHT ; COLL_WALK_RIGHT
|
|
|
|
db LEFT ; COLL_WALK_LEFT
|
|
|
|
db UP ; COLL_WALK_UP
|
|
|
|
db DOWN ; COLL_WALK_DOWN
|
|
|
|
db STANDING ; COLL_BRAKE_45
|
|
|
|
db STANDING ; COLL_BRAKE_46
|
|
|
|
db STANDING ; COLL_BRAKE_47
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.land2
|
|
|
|
ld a, c
|
|
|
|
and 7
|
|
|
|
ld c, a
|
|
|
|
ld b, 0
|
|
|
|
ld hl, .land2_table
|
|
|
|
add hl, bc
|
|
|
|
ld a, [hl]
|
|
|
|
cp STANDING
|
2016-01-17 21:39:01 -08:00
|
|
|
jr z, .no_walk
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2016-01-17 21:39:01 -08:00
|
|
|
jr .continue_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.land2_table
|
2017-12-12 13:15:58 -08:00
|
|
|
db RIGHT ; COLL_WALK_RIGHT_ALT
|
|
|
|
db LEFT ; COLL_WALK_LEFT_ALT
|
|
|
|
db UP ; COLL_WALK_UP_ALT
|
|
|
|
db DOWN ; COLL_WALK_DOWN_ALT
|
|
|
|
db STANDING ; COLL_BRAKE_ALT
|
|
|
|
db STANDING ; COLL_BRAKE_55
|
|
|
|
db STANDING ; COLL_BRAKE_56
|
|
|
|
db STANDING ; COLL_BRAKE_57
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.warps
|
|
|
|
ld a, c
|
2017-12-12 13:15:58 -08:00
|
|
|
cp COLL_DOOR
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .down
|
2017-12-12 13:15:58 -08:00
|
|
|
cp COLL_DOOR_79
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .down
|
2017-12-12 13:15:58 -08:00
|
|
|
cp COLL_STAIRCASE
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .down
|
2017-12-12 13:15:58 -08:00
|
|
|
cp COLL_CAVE
|
2016-01-17 21:39:01 -08:00
|
|
|
jr nz, .no_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.down
|
|
|
|
ld a, DOWN
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2016-01-17 21:39:01 -08:00
|
|
|
jr .continue_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2016-01-17 21:39:01 -08:00
|
|
|
.no_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2023-12-31 04:39:00 -08:00
|
|
|
.continue_fast_slide
|
|
|
|
ld a, STEP_ICE
|
|
|
|
jr .continue_step
|
|
|
|
|
2016-01-17 21:39:01 -08:00
|
|
|
.continue_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, STEP_WALK
|
2023-12-31 04:39:00 -08:00
|
|
|
; fallthrough
|
|
|
|
|
|
|
|
.continue_step
|
2015-12-29 10:15:58 -08:00
|
|
|
call .DoStep
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_CONTINUE
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckTurning:
|
2015-12-29 10:15:58 -08:00
|
|
|
; If the player is turning, change direction first. This also lets
|
|
|
|
; the player change facing without moving by tapping a direction.
|
|
|
|
|
2016-05-14 10:46:14 -07:00
|
|
|
ld a, [wPlayerTurningDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp 0
|
2016-05-14 10:46:14 -07:00
|
|
|
jr nz, .not_turning
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp STANDING
|
2016-05-14 10:46:14 -07:00
|
|
|
jr z, .not_turning
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
ld e, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
rrca
|
|
|
|
rrca
|
2018-01-16 14:27:50 -08:00
|
|
|
maskbits NUM_DIRECTIONS
|
2015-12-29 10:15:58 -08:00
|
|
|
cp e
|
2016-05-14 10:46:14 -07:00
|
|
|
jr z, .not_turning
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
ld a, STEP_TURN
|
|
|
|
call .DoStep
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_TURN
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2016-05-14 10:46:14 -07:00
|
|
|
.not_turning
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.TryStep:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Surfing actually calls .TrySurf directly instead of passing through here.
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerState]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp PLAYER_SURF
|
|
|
|
jr z, .TrySurf
|
|
|
|
cp PLAYER_SURF_PIKA
|
|
|
|
jr z, .TrySurf
|
|
|
|
|
|
|
|
call .CheckLandPerms
|
|
|
|
jr c, .bump
|
|
|
|
|
|
|
|
call .CheckNPC
|
|
|
|
and a
|
|
|
|
jr z, .bump
|
|
|
|
cp 2
|
|
|
|
jr z, .bump
|
|
|
|
|
2024-02-10 15:25:25 -08:00
|
|
|
ld a, [wPlayerTileCollision]
|
2015-12-29 10:15:58 -08:00
|
|
|
call CheckIceTile
|
|
|
|
jr nc, .ice
|
|
|
|
|
|
|
|
; Downhill riding is slower when not moving down.
|
|
|
|
call .BikeCheck
|
|
|
|
jr nz, .walk
|
|
|
|
|
2017-12-28 04:15:46 -08:00
|
|
|
ld hl, wBikeFlags
|
2018-01-22 10:57:44 -08:00
|
|
|
bit BIKEFLAGS_DOWNHILL_F, [hl]
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .fast
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp DOWN
|
|
|
|
jr z, .fast
|
|
|
|
|
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.fast
|
|
|
|
ld a, STEP_BIKE
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.walk
|
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.ice
|
|
|
|
ld a, STEP_ICE
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.bump
|
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.TrySurf:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckSurfPerms
|
2019-04-08 15:50:10 -07:00
|
|
|
ld [wWalkingIntoLand], a
|
2015-12-29 10:15:58 -08:00
|
|
|
jr c, .surf_bump
|
|
|
|
|
|
|
|
call .CheckNPC
|
2019-04-08 15:50:10 -07:00
|
|
|
ld [wWalkingIntoNPC], a
|
2015-12-29 10:15:58 -08:00
|
|
|
and a
|
|
|
|
jr z, .surf_bump
|
|
|
|
cp 2
|
|
|
|
jr z, .surf_bump
|
|
|
|
|
2019-04-08 15:50:10 -07:00
|
|
|
ld a, [wWalkingIntoLand]
|
2015-12-29 10:15:58 -08:00
|
|
|
and a
|
|
|
|
jr nz, .ExitWater
|
|
|
|
|
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.ExitWater:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .GetOutOfWater
|
|
|
|
call PlayMapMusic
|
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_EXIT_WATER
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.surf_bump
|
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.TryJump:
|
2024-02-10 15:25:25 -08:00
|
|
|
ld a, [wPlayerTileCollision]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
and $f0
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_LEDGES
|
2015-12-29 10:15:58 -08:00
|
|
|
jr nz, .DontJump
|
|
|
|
|
|
|
|
ld a, e
|
|
|
|
and 7
|
|
|
|
ld e, a
|
|
|
|
ld d, 0
|
2020-10-04 16:43:28 -07:00
|
|
|
ld hl, .ledge_table
|
2015-12-29 10:15:58 -08:00
|
|
|
add hl, de
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wFacingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
and [hl]
|
|
|
|
jr z, .DontJump
|
|
|
|
|
|
|
|
ld de, SFX_JUMP_OVER_LEDGE
|
|
|
|
call PlaySFX
|
|
|
|
ld a, STEP_LEDGE
|
|
|
|
call .DoStep
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_JUMP
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.DontJump:
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2020-10-04 16:43:28 -07:00
|
|
|
.ledge_table
|
2017-12-12 13:15:58 -08:00
|
|
|
db FACE_RIGHT ; COLL_HOP_RIGHT
|
|
|
|
db FACE_LEFT ; COLL_HOP_LEFT
|
|
|
|
db FACE_UP ; COLL_HOP_UP
|
|
|
|
db FACE_DOWN ; COLL_HOP_DOWN
|
|
|
|
db FACE_RIGHT | FACE_DOWN ; COLL_HOP_DOWN_RIGHT
|
|
|
|
db FACE_DOWN | FACE_LEFT ; COLL_HOP_DOWN_LEFT
|
|
|
|
db FACE_UP | FACE_RIGHT ; COLL_HOP_UP_RIGHT
|
|
|
|
db FACE_UP | FACE_LEFT ; COLL_HOP_UP_LEFT
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckWarp:
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2023-07-27 04:01:32 -07:00
|
|
|
cp STANDING
|
|
|
|
jr z, .not_warp
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
ld d, 0
|
|
|
|
ld hl, .EdgeWarps
|
|
|
|
add hl, de
|
2024-02-10 15:25:25 -08:00
|
|
|
ld a, [wPlayerTileCollision]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp [hl]
|
|
|
|
jr nz, .not_warp
|
|
|
|
|
2019-04-08 15:50:10 -07:00
|
|
|
ld a, TRUE
|
|
|
|
ld [wWalkingIntoEdgeWarp], a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
ld e, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
rrca
|
|
|
|
rrca
|
2018-01-16 14:27:50 -08:00
|
|
|
maskbits NUM_DIRECTIONS
|
2015-12-29 10:15:58 -08:00
|
|
|
cp e
|
|
|
|
jr nz, .not_warp
|
|
|
|
call WarpCheck
|
|
|
|
jr nc, .not_warp
|
|
|
|
|
|
|
|
call .StandInPlace
|
|
|
|
scf
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_WARP
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
|
|
|
.not_warp
|
2019-11-03 11:30:33 -08:00
|
|
|
xor a ; PLAYERMOVEMENT_NORMAL
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.EdgeWarps:
|
2017-12-12 13:15:58 -08:00
|
|
|
db COLL_WARP_CARPET_DOWN
|
|
|
|
db COLL_WARP_CARPET_UP
|
|
|
|
db COLL_WARP_CARPET_LEFT
|
|
|
|
db COLL_WARP_CARPET_RIGHT
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.DoStep:
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
ld d, 0
|
|
|
|
ld hl, .Steps
|
|
|
|
add hl, de
|
|
|
|
add hl, de
|
|
|
|
ld a, [hli]
|
|
|
|
ld h, [hl]
|
|
|
|
ld l, a
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
cp STANDING
|
|
|
|
jp z, .StandInPlace
|
|
|
|
|
|
|
|
add hl, de
|
|
|
|
ld a, [hl]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wMovementAnimation], a
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2016-05-14 10:46:14 -07:00
|
|
|
ld hl, .FinishFacing
|
2015-12-29 10:15:58 -08:00
|
|
|
add hl, de
|
|
|
|
ld a, [hl]
|
2016-05-14 10:46:14 -07:00
|
|
|
ld [wPlayerTurningDirection], a
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_FINISH
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.Steps:
|
2021-03-03 19:22:41 -08:00
|
|
|
; entries correspond to STEP_* constants (see constants/map_object_constants.asm)
|
|
|
|
table_width 2, DoPlayerMovement.Steps
|
2015-12-29 10:15:58 -08:00
|
|
|
dw .SlowStep
|
|
|
|
dw .NormalStep
|
|
|
|
dw .FastStep
|
|
|
|
dw .JumpStep
|
|
|
|
dw .SlideStep
|
|
|
|
dw .TurningStep
|
|
|
|
dw .BackJumpStep
|
2016-05-14 10:46:14 -07:00
|
|
|
dw .FinishFacing
|
2021-03-03 19:22:41 -08:00
|
|
|
assert_table_length NUM_STEPS
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.SlowStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
slow_step DOWN
|
|
|
|
slow_step UP
|
|
|
|
slow_step LEFT
|
|
|
|
slow_step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.NormalStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
step DOWN
|
|
|
|
step UP
|
|
|
|
step LEFT
|
|
|
|
step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.FastStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
big_step DOWN
|
|
|
|
big_step UP
|
|
|
|
big_step LEFT
|
|
|
|
big_step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.JumpStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
jump_step DOWN
|
|
|
|
jump_step UP
|
|
|
|
jump_step LEFT
|
|
|
|
jump_step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.SlideStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
fast_slide_step DOWN
|
|
|
|
fast_slide_step UP
|
|
|
|
fast_slide_step LEFT
|
|
|
|
fast_slide_step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.BackJumpStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
jump_step UP
|
|
|
|
jump_step DOWN
|
|
|
|
jump_step RIGHT
|
|
|
|
jump_step LEFT
|
2016-04-10 11:42:14 -07:00
|
|
|
.TurningStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
turn_step DOWN
|
|
|
|
turn_step UP
|
|
|
|
turn_step LEFT
|
|
|
|
turn_step RIGHT
|
|
|
|
.FinishFacing:
|
2018-12-09 15:13:37 -08:00
|
|
|
db $80 | DOWN
|
|
|
|
db $80 | UP
|
|
|
|
db $80 | LEFT
|
|
|
|
db $80 | RIGHT
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.StandInPlace:
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, 0
|
2016-05-14 10:46:14 -07:00
|
|
|
ld [wPlayerTurningDirection], a
|
2016-05-14 09:28:00 -07:00
|
|
|
ld a, movement_step_sleep
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wMovementAnimation], a
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
._WalkInPlace:
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, 0
|
2016-05-14 10:46:14 -07:00
|
|
|
ld [wPlayerTurningDirection], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, movement_step_bump
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wMovementAnimation], a
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckForced:
|
2015-12-29 10:15:58 -08:00
|
|
|
; When sliding on ice, input is forced to remain in the same direction.
|
|
|
|
|
|
|
|
call CheckStandingOnIce
|
|
|
|
ret nc
|
|
|
|
|
2016-05-14 10:46:14 -07:00
|
|
|
ld a, [wPlayerTurningDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp 0
|
|
|
|
ret z
|
|
|
|
|
2018-01-16 14:27:50 -08:00
|
|
|
maskbits NUM_DIRECTIONS
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
ld d, 0
|
|
|
|
ld hl, .forced_dpad
|
|
|
|
add hl, de
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wCurInput]
|
2015-12-29 10:15:58 -08:00
|
|
|
and BUTTONS
|
|
|
|
or [hl]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wCurInput], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
|
|
|
.forced_dpad
|
|
|
|
db D_DOWN, D_UP, D_LEFT, D_RIGHT
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.GetAction:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Poll player input and update movement info.
|
|
|
|
|
2018-07-16 12:58:07 -07:00
|
|
|
ld hl, .action_table
|
|
|
|
ld de, .action_table_1_end - .action_table_1
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wCurInput]
|
2015-12-29 10:15:58 -08:00
|
|
|
bit D_DOWN_F, a
|
|
|
|
jr nz, .d_down
|
|
|
|
bit D_UP_F, a
|
|
|
|
jr nz, .d_up
|
|
|
|
bit D_LEFT_F, a
|
|
|
|
jr nz, .d_left
|
|
|
|
bit D_RIGHT_F, a
|
|
|
|
jr nz, .d_right
|
|
|
|
; Standing
|
|
|
|
jr .update
|
|
|
|
|
2020-04-30 08:27:32 -07:00
|
|
|
.d_down
|
|
|
|
add hl, de
|
|
|
|
.d_up
|
|
|
|
add hl, de
|
|
|
|
.d_left
|
|
|
|
add hl, de
|
|
|
|
.d_right
|
|
|
|
add hl, de
|
2015-12-29 10:15:58 -08:00
|
|
|
.update
|
|
|
|
ld a, [hli]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, [hli]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wFacingDirection], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, [hli]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingX], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, [hli]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingY], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, [hli]
|
|
|
|
ld h, [hl]
|
|
|
|
ld l, a
|
|
|
|
ld a, [hl]
|
2024-02-10 15:25:25 -08:00
|
|
|
ld [wWalkingTileCollision], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
2022-06-06 14:25:42 -07:00
|
|
|
MACRO player_action
|
2018-07-16 12:58:07 -07:00
|
|
|
; walk direction, facing, x movement, y movement, tile collision pointer
|
|
|
|
db \1, \2, \3, \4
|
|
|
|
dw \5
|
|
|
|
ENDM
|
|
|
|
|
|
|
|
.action_table:
|
|
|
|
.action_table_1
|
2024-02-10 15:25:25 -08:00
|
|
|
player_action STANDING, FACE_CURRENT, 0, 0, wPlayerTileCollision
|
2018-07-16 12:58:07 -07:00
|
|
|
.action_table_1_end
|
|
|
|
player_action RIGHT, FACE_RIGHT, 1, 0, wTileRight
|
|
|
|
player_action LEFT, FACE_LEFT, -1, 0, wTileLeft
|
|
|
|
player_action UP, FACE_UP, 0, -1, wTileUp
|
|
|
|
player_action DOWN, FACE_DOWN, 0, 1, wTileDown
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckNPC:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Returns 0 if there is an NPC in front that you can't move
|
|
|
|
; Returns 1 if there is no NPC in front
|
2022-11-07 18:27:09 -08:00
|
|
|
; Returns 2 if there is a movable NPC in front. The game actually treats
|
|
|
|
; this the same as an NPC in front (bump).
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, 0
|
2020-12-23 13:54:28 -08:00
|
|
|
ldh [hMapObjectIndex], a
|
2015-12-29 10:15:58 -08:00
|
|
|
; Load the next X coordinate into d
|
2022-09-12 06:15:44 -07:00
|
|
|
ld a, [wPlayerMapX]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld d, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingX]
|
2015-12-29 10:15:58 -08:00
|
|
|
add d
|
|
|
|
ld d, a
|
|
|
|
; Load the next Y coordinate into e
|
2022-09-12 06:15:44 -07:00
|
|
|
ld a, [wPlayerMapY]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingY]
|
2015-12-29 10:15:58 -08:00
|
|
|
add e
|
|
|
|
ld e, a
|
|
|
|
; Find an object struct with coordinates equal to d,e
|
2018-01-23 14:39:09 -08:00
|
|
|
ld bc, wObjectStructs ; redundant
|
2017-12-24 09:47:30 -08:00
|
|
|
farcall IsNPCAtCoord
|
2022-11-07 18:27:09 -08:00
|
|
|
jr nc, .no_npc
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckStrengthBoulder
|
|
|
|
jr c, .no_bump
|
|
|
|
|
2022-11-07 18:27:09 -08:00
|
|
|
xor a ; bump
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
2022-11-07 18:27:09 -08:00
|
|
|
.no_npc
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, 1
|
|
|
|
ret
|
|
|
|
|
|
|
|
.no_bump
|
|
|
|
ld a, 2
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckStrengthBoulder:
|
2017-12-28 04:15:46 -08:00
|
|
|
ld hl, wBikeFlags
|
2018-01-22 10:57:44 -08:00
|
|
|
bit BIKEFLAGS_STRENGTH_ACTIVE_F, [hl]
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .not_boulder
|
|
|
|
|
2022-09-12 06:15:44 -07:00
|
|
|
ld hl, OBJECT_WALKING
|
2015-12-29 10:15:58 -08:00
|
|
|
add hl, bc
|
|
|
|
ld a, [hl]
|
|
|
|
cp STANDING
|
|
|
|
jr nz, .not_boulder
|
|
|
|
|
|
|
|
ld hl, OBJECT_PALETTE
|
|
|
|
add hl, bc
|
2018-05-23 16:06:04 -07:00
|
|
|
bit STRENGTH_BOULDER_F, [hl]
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .not_boulder
|
|
|
|
|
|
|
|
ld hl, OBJECT_FLAGS2
|
|
|
|
add hl, bc
|
|
|
|
set 2, [hl]
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld d, a
|
|
|
|
ld hl, OBJECT_RANGE
|
|
|
|
add hl, bc
|
|
|
|
ld a, [hl]
|
2018-05-23 16:06:04 -07:00
|
|
|
and %11111100
|
2015-12-29 10:15:58 -08:00
|
|
|
or d
|
|
|
|
ld [hl], a
|
|
|
|
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.not_boulder
|
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckLandPerms:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Return 0 if walking onto land and tile permissions allow it.
|
|
|
|
; Otherwise, return carry.
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wTilePermissions]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld d, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wFacingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
and d
|
|
|
|
jr nz, .NotWalkable
|
|
|
|
|
2024-02-10 15:25:25 -08:00
|
|
|
ld a, [wWalkingTileCollision]
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckWalkable
|
|
|
|
jr c, .NotWalkable
|
|
|
|
|
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.NotWalkable:
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckSurfPerms:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Return 0 if moving in water, or 1 if moving onto land.
|
|
|
|
; Otherwise, return carry.
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wTilePermissions]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld d, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wFacingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
and d
|
|
|
|
jr nz, .NotSurfable
|
|
|
|
|
2024-02-10 15:25:25 -08:00
|
|
|
ld a, [wWalkingTileCollision]
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckSurfable
|
|
|
|
jr c, .NotSurfable
|
|
|
|
|
|
|
|
and a
|
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.NotSurfable:
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.BikeCheck:
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerState]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp PLAYER_BIKE
|
|
|
|
ret z
|
2017-12-15 20:29:42 -08:00
|
|
|
cp PLAYER_SKATE
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckWalkable:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Return 0 if tile a is land. Otherwise, return carry.
|
|
|
|
|
2024-02-10 15:25:25 -08:00
|
|
|
call GetTilePermission
|
2020-02-13 16:01:47 -08:00
|
|
|
and a ; LAND_TILE
|
2015-12-29 10:15:58 -08:00
|
|
|
ret z
|
2023-12-29 15:27:50 -08:00
|
|
|
cp SPACE_TILE
|
|
|
|
ret z
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckSurfable:
|
2015-12-29 10:15:58 -08:00
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; Return 0 if tile a is water, or 1 if land.
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; Otherwise, return carry.
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2024-02-10 15:25:25 -08:00
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call GetTilePermission
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2020-02-13 16:01:47 -08:00
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cp WATER_TILE
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2015-12-29 10:15:58 -08:00
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jr z, .Water
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2023-12-29 15:27:50 -08:00
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; because this is called during PLAYER_SURF or PLAYER_SURF_PIKA state,
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; SPACE_TILE is considered still water. Do not stop surfing on a space tile.
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cp SPACE_TILE
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jr z, .Water
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2015-12-29 10:15:58 -08:00
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; Can walk back onto land from water.
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2020-02-13 16:01:47 -08:00
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and a ; LAND_TILE
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2015-12-29 10:15:58 -08:00
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jr z, .Land
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jr .Neither
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2016-04-10 11:42:14 -07:00
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.Water:
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2015-12-29 10:15:58 -08:00
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xor a
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ret
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2016-04-10 11:42:14 -07:00
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.Land:
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2015-12-29 10:15:58 -08:00
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ld a, 1
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and a
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ret
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2016-04-10 11:42:14 -07:00
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.Neither:
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2015-12-29 10:15:58 -08:00
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scf
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ret
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2018-06-24 07:09:41 -07:00
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.GetOutOfWater:
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2015-12-29 10:15:58 -08:00
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push bc
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ld a, PLAYER_NORMAL
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2018-01-23 14:39:09 -08:00
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ld [wPlayerState], a
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2020-06-16 16:38:00 -07:00
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call UpdatePlayerSprite ; UpdateSprites
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2015-12-29 10:15:58 -08:00
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pop bc
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ret
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2018-06-24 07:09:41 -07:00
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CheckStandingOnIce::
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2016-05-14 10:46:14 -07:00
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ld a, [wPlayerTurningDirection]
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2015-12-29 10:15:58 -08:00
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cp 0
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jr z, .not_ice
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cp $f0
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jr z, .not_ice
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2024-02-10 15:25:25 -08:00
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ld a, [wPlayerTileCollision]
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2015-12-29 10:15:58 -08:00
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call CheckIceTile
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jr nc, .yep
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2018-01-23 14:39:09 -08:00
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ld a, [wPlayerState]
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2017-12-15 20:29:42 -08:00
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cp PLAYER_SKATE
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2015-12-29 10:15:58 -08:00
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jr nz, .not_ice
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.yep
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scf
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ret
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.not_ice
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and a
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ret
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2018-06-24 07:09:41 -07:00
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StopPlayerForEvent::
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2015-12-29 10:15:58 -08:00
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ld hl, wPlayerNextMovement
|
2016-05-14 09:28:00 -07:00
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ld a, movement_step_sleep
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2015-12-29 10:15:58 -08:00
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cp [hl]
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ret z
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ld [hl], a
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ld a, 0
|
2016-05-14 10:46:14 -07:00
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ld [wPlayerTurningDirection], a
|
2015-12-29 10:15:58 -08:00
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|
ret
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