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3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery
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Yoan StAmant 0b7b1f2f92 [EQSTestingPawn] refresh display and query on Undo/Redo
#jira UE-112041
#rb mieszko.zielinski
#preflight 627b9ddc0a5817c9d940a967

[CL 20136400 by Yoan StAmant in ue5-main branch]
2022-05-11 07:42:15 -04:00
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Contexts
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Generators
Added an option to EnvQueryGenerator_PerceivedActors to control whether all actors known to the AIPerceptionComponent will be gathered or only the ones actively, currently being perceived (like "visible at this very moment").
2022-01-18 04:58:57 -05:00
Items
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Tests
Changing the Pathfinding and PathfindingBatch EQS tests to use a function to get the nav filter.
2022-02-17 03:44:22 -05:00
EnvQuery.h
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EnvQueryContext.h
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EnvQueryDebugHelpers.h
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EnvQueryGenerator.h
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EnvQueryInstanceBlueprintWrapper.h
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EnvQueryManager.h
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EnvQueryNode.h
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EnvQueryOption.h
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EnvQueryTest.h
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EnvQueryTypes.h
PR #9005: Fix EEnvTestScoreOperator Multiply (Contributed by BenAD83)
2022-03-28 04:33:25 -04:00
EQSQueryResultSourceInterface.h
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EQSRenderingComponent.h
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EQSTestingPawn.h
[EQSTestingPawn] refresh display and query on Undo/Redo
2022-05-11 07:42:15 -04:00
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