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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine
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Matt Peters 3c2010d281 AppendToClassSchemaContext: Hide the use of FBlake3 behind an interface so we can easily change it.
#rb Steve.Robb
#rnx
#preflight 62975270a660a44a23b4ac94

[CL 20451128 by Matt Peters in ue5-main branch]
2022-06-01 08:05:42 -04:00
..
Binaries
- Compiled CEF3 wrapper lib, universal
2022-05-31 23:09:46 -04:00
Build
Updating developer modules relying on Editor styles
2022-06-01 04:24:16 -04:00
Config
Deprecating ANY_PACKAGE.
2022-06-01 03:46:59 -04:00
Documentation
Documentation for build tools
2022-05-28 00:43:14 -04:00
Extras
[robo] Removed accidentally checked in session test code
2022-06-01 04:55:24 -04:00
Platforms/Hololens
Physics interface cleanup.
2022-06-01 06:59:18 -04:00
Plugins
Fixing issues with default QL levels / uninitialized device profiles.
2022-06-01 07:10:29 -04:00
Programs
Create separate program UnrealMultiUserSlateServer
2022-05-18 14:02:54 -04:00
Shaders
Strata - fixed compilation issue without dxc. Also a nice clean up.
2022-06-01 07:27:42 -04:00
Source
AppendToClassSchemaContext: Hide the use of FBlake3 behind an interface so we can easily change it.
2022-06-01 08:05:42 -04:00
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