Files
UnrealEngineUWP/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryNode.h
aurel cordonnier 50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00

31 lines
702 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "EnvironmentQuery/EnvQueryTypes.h"
#include "EnvQueryNode.generated.h"
struct FPropertyChangedEvent;
UCLASS(Abstract)
class AIMODULE_API UEnvQueryNode : public UObject
{
GENERATED_UCLASS_BODY()
/** Versioning for updating deprecated properties */
UPROPERTY()
int32 VerNum;
virtual void UpdateNodeVersion();
virtual FText GetDescriptionTitle() const;
virtual FText GetDescriptionDetails() const;
#if WITH_EDITOR
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
#endif //WITH_EDITOR
};