Sebastian Lackner
d924318742
wined3d-CSMT_Main: Initialize critical sections with spincount.
2017-02-12 15:44:06 +01:00
Sebastian Lackner
ecf0d1c5c2
wined3d-CSMT_Main: Use priority queue for update_sub_resource.
2017-02-12 05:17:53 +01:00
Sebastian Lackner
230c30c8e3
Rebase against 9c72376c8cc03a4ea86dddaa6d18a93a1a33fc73.
2017-02-11 05:57:20 +01:00
Sebastian Lackner
bdc0bd9ac4
wined3d-CSMT_Main: Update patchset.
2017-02-11 05:57:19 +01:00
Sebastian Lackner
2b415aff4f
Rebase against 06c5a9ab55751b1c66ea0847aea4d4a45d8d343c.
2017-02-11 05:57:19 +01:00
Sebastian Lackner
253835e7c3
Rebase against 6bb8ca1e25a9cfc66f396b2ae6bc423a8057929c.
2017-02-11 05:57:00 +01:00
Sebastian Lackner
481488be9f
Added patch to revert changes to wined3d_buffer_upload_data.
2017-02-08 19:56:48 +01:00
Sebastian Lackner
74528271f3
wined3d-CSMT_Main: Reenable patchset.
2017-02-08 17:36:36 +01:00
Sebastian Lackner
a6c14e35e7
Rebase against 96a48efeeade7359c8c84a8c3a0a9768fb2a6194.
2017-01-27 00:45:45 +01:00
Sebastian Lackner
e7a0f0e60e
Rebase against 76644a7c26f2c2b3a5968665c349b45bdb294387.
2017-01-25 22:09:05 +01:00
Sebastian Lackner
428f6a06ad
Added patch to implement some more wined3d blend modes.
2017-01-22 16:36:35 +01:00
Sebastian Lackner
5cd91c5928
Added patch to implement stub for QUERY_TYPE_PIPELINE_STATISTICS.
2017-01-22 02:51:58 +01:00
Sebastian Lackner
2677244e40
Added patch to fix crash when trying to rendering without render target.
2017-01-21 23:30:12 +01:00
Sebastian Lackner
3c781f3862
Added patch to implement semi-stubs for D3D11 deferred context.
2017-01-20 17:22:51 +01:00
Sebastian Lackner
efca1a6845
patchutils.py: Generate more compact autogenerated patches.
2017-01-20 02:00:52 +01:00
Sebastian Lackner
0c4032f598
Rebase against 274a82b33c2907a2d28a50ba6919711cfabf1b20.
2017-01-18 23:41:07 +01:00
Sebastian Lackner
604d23df7c
Rebase against 3c54d4fb6926195e43a1163b0a243d2614a5951f.
2017-01-14 00:55:36 +01:00
Sebastian Lackner
e65410b901
wined3d-WINED3DFMT_R32G32_UINT: Remove patch for issue fixed in dev branch (thanks Alistair).
2017-01-13 13:14:56 +01:00
Sebastian Lackner
ad5fb8a69e
Rebase against ac59a68162321610841ed072981adddb8bc78c56.
2017-01-10 06:21:01 +01:00
Sebastian Lackner
024a141714
Added patch to silence noisy FIXME in gl_stencil_op.
2017-01-08 17:50:50 +01:00
Sebastian Lackner
b51fe90caa
Rebase against 1576dc3dd26c7bbb2ed8eb68f11799f1f1d8b6a2.
2017-01-08 04:42:04 +01:00
Sebastian Lackner
84b08ebde9
Rebase against 1bcd38f788bb5165cc65a830ea912ff4eda50b84.
2016-12-23 04:04:54 +01:00
Sebastian Lackner
72d96cb61f
Rebase against 56040acaa3f584150b3ab7fc644cd1a81e34fece.
2016-12-17 18:41:09 +01:00
Sebastian Lackner
0006045c66
wined3d-CSMT_Main: Added patch to fix occlusion query tests.
2016-12-15 05:21:57 +01:00
Sebastian Lackner
56ed08d2e1
wined3d-CSMT_Main: Reenable CSMT patchset.
2016-12-15 03:12:51 +01:00
Sebastian Lackner
0d616d719e
Rebase against 705c52691a4e8c6224cda5080fb88f257de5fd77.
2016-12-06 21:58:08 +01:00
Sebastian Lackner
dcc28e042c
wined3d-CSMT_Helper: Reenable patchset.
2016-11-15 22:32:47 +01:00
Sebastian Lackner
e3182b014c
Rebase against f7187ecbd62f778649e055af61cd2c6786ead7f1.
2016-11-13 20:36:59 +01:00
Sebastian Lackner
5216147032
wined3d-CSMT_Main: Reenable CSMT patchset.
...
FIXME: Adjust CSMT patches to be compatible with the new buffer management.
2016-11-01 17:40:35 +01:00
Sebastian Lackner
5c0d70c70e
Rebase against 1316520a8029c0a99b358d1cd754294634d1855a.
...
[ntoskrnl-METHOD_OUT_DIRECT]
Removed patch to implement support for METHOD_OUT_DIRECT ioctls (accepted
upstream).
[wined3d-CSMT_Main]
Temporarily disable patchset.
2016-10-30 23:15:48 +01:00
Sebastian Lackner
36d0a71019
Added patch to recognize GTX 560M card with NVIDIA driver.
2016-10-16 15:36:30 +02:00
Sebastian Lackner
07c920f32d
Added patch to revert changes to offset the pixel center in the ARB_clip_control case.
2016-10-15 05:55:42 +02:00
Sebastian Lackner
dd53426bfd
Rebase against eb5339edaca1c09d76b4afa32bdb07c1549e6650.
...
[api-ms-win-Stub_DLLs]
Removed some stub dlls (accepted upstream).
[wmic-Query_Path]
Removed patch to improve cmd line parser and add support for path command
(accepted upstream).
2016-10-15 03:52:39 +02:00
Sebastian Lackner
70bc9a4e63
Rebase against 7ce384c4153112201aa263da6dee15fed21a4e06.
2016-10-14 23:49:07 +02:00
Sebastian Lackner
f7c96c2f6f
Rebase against 28cfa306b467abb026da1f9442bc247c4c9dc790.
2016-10-11 01:15:10 +02:00
Sebastian Lackner
2b8aff1781
Rebase against 1dedd90e8c56ff61772915d575a43ad6c95813cd.
...
[rpcrt4-Pipe_Transport]
Removed patch to restore original error code when ReadFile fails with
ERROR_MORE_DATA (fixed upstream).
2016-10-09 19:11:52 +02:00
Sebastian Lackner
2c7ec3747f
Rebase against eac56fbda547e21cf9f40d57c913b3b582fc5697.
2016-10-09 08:48:57 +02:00
Sebastian Lackner
2d5e42b68c
Rebase against 5d96ef42a58e09a2d6cf47a685abb3f42b513ceb.
2016-10-08 22:07:10 +02:00
Sebastian Lackner
d33a3327ea
Rebase against 6372cd8e49a662942a80d2decd1f7eae3541c45b.
2016-10-08 21:10:41 +02:00
Sebastian Lackner
1a199958e7
Rebase against af37b187ad86191110b80bef814d25ce3ac350db.
2016-09-28 18:04:14 +02:00
Sebastian Lackner
b3eb9ef535
Rebase against f669dc69cdcaf08aa197c98f68a1dfb4f8a265b1.
2016-09-28 03:28:26 +02:00
Sebastian Lackner
78c9cb74ff
Rebase against c76c7d85d0be45edf72e63ae7eae51c018383070.
2016-09-27 18:14:12 +02:00
Sebastian Lackner
b52328c75a
Rebase against 61e6e8baa01dd44fa46744a8bc2b226474ce487a.
2016-09-23 19:12:11 +02:00
Sebastian Lackner
1281216a26
Rebase against 6fd36314d051ceff8dbb0f2d442f57983e0bcd65.
...
[dsound-DSCAPS_CERTIFIED]
Removed patch to pretend that the dsound driver is certified (accepted upstream).
[hid-HidP_TranslateUsagesToI8042ScanCodes]
Removed patch to stub HidP_TranslateUsagesToI8042ScanCodes (accepted upstream).
2016-09-21 21:11:23 +02:00
Sebastian Lackner
dd166155b5
Added patch to fix initial texture upload for 1D/3D textures.
2016-09-21 01:23:13 +02:00
Sebastian Lackner
8112d76673
Rebase against e6e8ed47e6d6d245e4bbda13691eb714cf95a675.
2016-09-21 00:23:02 +02:00
Sebastian Lackner
bf90df4eed
Added hack for WINED3DFMT_R24_UNORM_X8_TYPELESS format.
2016-09-04 21:23:54 +02:00
Sebastian Lackner
ad962f7d64
Rebase against 7baaab5b53011c3a593e1ff32538c9ca706db212.
...
FIXME: Use CS resource map/unmap mechanism instead of separate opcodes.
2016-09-03 21:19:17 +02:00
Sebastian Lackner
938ffad317
Rebase against 23a64ca074021bfda46f6287aaa529d6e8f66774.
2016-08-31 21:51:53 +02:00
Michael Müller
6b709dc505
Added patch for d3d11 1d textures.
2016-08-31 17:42:50 +02:00