mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-09-13 09:17:20 -07:00
Rebase against 3c54d4fb6926195e43a1163b0a243d2614a5951f.
This commit is contained in:
parent
e65410b901
commit
604d23df7c
@ -52,7 +52,7 @@ usage()
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# Get the upstream commit sha
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upstream_commit()
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{
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echo "083b35e7c77c32f2f011a7e4188edaf605e0848c"
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echo "3c54d4fb6926195e43a1163b0a243d2614a5951f"
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}
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# Show version information
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|
@ -1,4 +1,4 @@
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From 26a78718c5c5d3f03174784b0823cb5d892963c4 Mon Sep 17 00:00:00 2001
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From 365725a03e12ff7df73851d787398b62f3e10ddf Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Sun, 8 May 2016 21:52:06 +0200
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Subject: secur32: Set output buffer size to zero during handshake when no data
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@ -10,10 +10,10 @@ Subject: secur32: Set output buffer size to zero during handshake when no data
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2 files changed, 20 insertions(+), 9 deletions(-)
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diff --git a/dlls/secur32/schannel.c b/dlls/secur32/schannel.c
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index c6cc4d1..e238da4 100644
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index 71f219c7a3c..007f7183928 100644
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--- a/dlls/secur32/schannel.c
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+++ b/dlls/secur32/schannel.c
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@@ -892,6 +892,18 @@ static SECURITY_STATUS SEC_ENTRY schan_InitializeSecurityContextW(
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@@ -899,6 +899,18 @@ static SECURITY_STATUS SEC_ENTRY schan_InitializeSecurityContextW(
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/* Perform the TLS handshake */
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ret = schan_imp_handshake(ctx->session);
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@ -32,7 +32,7 @@ index c6cc4d1..e238da4 100644
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if(transport.in.offset && transport.in.offset != pInput->pBuffers[0].cbBuffer) {
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if(pInput->cBuffers<2 || pInput->pBuffers[1].BufferType!=SECBUFFER_EMPTY)
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return SEC_E_INVALID_TOKEN;
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@@ -900,13 +912,6 @@ static SECURITY_STATUS SEC_ENTRY schan_InitializeSecurityContextW(
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@@ -907,13 +919,6 @@ static SECURITY_STATUS SEC_ENTRY schan_InitializeSecurityContextW(
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pInput->pBuffers[1].cbBuffer = pInput->pBuffers[0].cbBuffer-transport.in.offset;
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}
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@ -47,10 +47,10 @@ index c6cc4d1..e238da4 100644
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if (ctx->req_ctx_attr & ISC_REQ_REPLAY_DETECT)
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*pfContextAttr |= ISC_RET_REPLAY_DETECT;
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diff --git a/dlls/secur32/tests/schannel.c b/dlls/secur32/tests/schannel.c
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index 51c22d5..6773525 100644
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index ead0e8c8b5b..f7c0e2d5c45 100644
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--- a/dlls/secur32/tests/schannel.c
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+++ b/dlls/secur32/tests/schannel.c
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@@ -822,7 +822,6 @@ todo_wine
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@@ -770,7 +770,6 @@ todo_wine
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ISC_REQ_CONFIDENTIALITY|ISC_REQ_STREAM,
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0, 0, &buffers[1], 0, NULL, &buffers[0], &attrs, NULL);
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ok(status == SEC_E_INVALID_TOKEN, "Expected SEC_E_INVALID_TOKEN, got %08x\n", status);
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@ -58,24 +58,24 @@ index 51c22d5..6773525 100644
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ok(buffers[0].pBuffers[0].cbBuffer == 0, "Output buffer size was not set to 0.\n");
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buffers[0].pBuffers[0].cbBuffer = 0;
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@@ -832,9 +831,15 @@ todo_wine
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@@ -780,9 +779,15 @@ todo_wine
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todo_wine
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ok(status == SEC_E_INSUFFICIENT_MEMORY || status == SEC_E_INVALID_TOKEN,
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"Expected SEC_E_INSUFFICIENT_MEMORY or SEC_E_INVALID_TOKEN, got %08x\n", status);
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+ ok(buffers[0].pBuffers[0].cbBuffer == 0, "Output buffer size was not set to 0.\n");
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- buffers[0].pBuffers[0].cbBuffer = buf_size;
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+ status = pInitializeSecurityContextA(&cred_handle, NULL, (SEC_CHAR *)"localhost",
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+ status = InitializeSecurityContextA(&cred_handle, NULL, (SEC_CHAR *)"localhost",
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+ ISC_REQ_CONFIDENTIALITY|ISC_REQ_STREAM,
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+ 0, 0, NULL, 0, &context, NULL, &attrs, NULL);
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+todo_wine
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+ ok(status == SEC_E_INVALID_TOKEN, "Expected SEC_E_INVALID_TOKEN, got %08x\n", status);
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+ buffers[0].pBuffers[0].cbBuffer = buf_size;
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status = pInitializeSecurityContextA(&cred_handle, NULL, (SEC_CHAR *)"localhost",
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status = InitializeSecurityContextA(&cred_handle, NULL, (SEC_CHAR *)"localhost",
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ISC_REQ_CONFIDENTIALITY|ISC_REQ_STREAM,
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0, 0, NULL, 0, &context, &buffers[0], &attrs, NULL);
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@@ -907,6 +912,7 @@ todo_wine
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@@ -855,6 +860,7 @@ todo_wine
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buffers[1].pBuffers[0].cbBuffer = buf_size;
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}
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@ -84,5 +84,5 @@ index 51c22d5..6773525 100644
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"InitializeSecurityContext failed: %08x\n", status);
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if(status != SEC_E_OK) {
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--
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2.8.0
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2.11.0
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@ -9231,7 +9231,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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UINT rt_count, const struct wined3d_fb_state *fb) DECLSPEC_HIDDEN;
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BOOL context_apply_draw_state(struct wined3d_context *context,
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const struct wined3d_device *device, const struct wined3d_state *state) DECLSPEC_HIDDEN;
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@@ -2447,7 +2505,11 @@ struct wined3d_stream_state
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@@ -2456,7 +2514,11 @@ struct wined3d_stream_state
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struct wined3d_state
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{
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DWORD flags;
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@ -9243,7 +9243,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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struct wined3d_vertex_declaration *vertex_declaration;
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struct wined3d_stream_output stream_output[MAX_STREAM_OUT];
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@@ -2495,6 +2557,16 @@ struct wined3d_state
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@@ -2504,6 +2566,16 @@ struct wined3d_state
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struct wined3d_rasterizer_state *rasterizer_state;
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};
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@ -9260,7 +9260,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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#define WINED3D_UNMAPPED_STAGE ~0U
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/* Multithreaded flag. Removed from the public header to signal that
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@@ -2547,16 +2619,21 @@ struct wined3d_device
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@@ -2556,16 +2628,21 @@ struct wined3d_device
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struct wined3d_rendertarget_view *back_buffer_view;
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struct wined3d_swapchain **swapchains;
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UINT swapchain_count;
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@ -9282,7 +9282,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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/* For rendering to a texture using glCopyTexImage */
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GLuint depth_blt_texture;
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@@ -2608,9 +2685,23 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
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@@ -2617,9 +2694,23 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
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UINT message, WPARAM wparam, LPARAM lparam, WNDPROC proc) DECLSPEC_HIDDEN;
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void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
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void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
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@ -9306,7 +9306,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state)
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{
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@@ -2655,7 +2746,11 @@ struct wined3d_resource
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@@ -2664,7 +2755,11 @@ struct wined3d_resource
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UINT depth;
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UINT size;
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DWORD priority;
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@ -9318,7 +9318,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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struct list resource_list_entry;
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LONG access_count;
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@@ -2702,6 +2797,9 @@ void wined3d_resource_free_sysmem(struct wined3d_resource *resource) DECLSPEC_HI
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@@ -2711,6 +2806,9 @@ void wined3d_resource_free_sysmem(struct wined3d_resource *resource) DECLSPEC_HI
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GLbitfield wined3d_resource_gl_map_flags(DWORD d3d_flags) DECLSPEC_HIDDEN;
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GLenum wined3d_resource_gl_legacy_map_flags(DWORD d3d_flags) DECLSPEC_HIDDEN;
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BOOL wined3d_resource_is_offscreen(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
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@ -9328,7 +9328,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void wined3d_resource_update_draw_binding(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
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/* Tests show that the start address of resources is 32 byte aligned */
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@@ -2763,6 +2861,9 @@ struct wined3d_texture
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@@ -2772,6 +2870,9 @@ struct wined3d_texture
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DWORD flags;
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GLenum target;
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DWORD update_map_binding;
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@ -9338,7 +9338,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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GLuint rb_multisample;
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GLuint rb_resolved;
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@@ -2799,7 +2900,12 @@ struct wined3d_texture
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@@ -2808,7 +2909,12 @@ struct wined3d_texture
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unsigned int map_count;
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DWORD locations;
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@ -9351,7 +9351,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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} sub_resources[1];
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};
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@@ -2850,11 +2956,25 @@ void wined3d_texture_bind(struct wined3d_texture *texture,
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@@ -2859,11 +2965,25 @@ void wined3d_texture_bind(struct wined3d_texture *texture,
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struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
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void wined3d_texture_bind_and_dirtify(struct wined3d_texture *texture,
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struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
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@ -9377,7 +9377,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void wined3d_texture_invalidate_location(struct wined3d_texture *texture,
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unsigned int sub_resource_idx, DWORD location) DECLSPEC_HIDDEN;
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void wined3d_texture_load(struct wined3d_texture *texture,
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@@ -2865,13 +2985,26 @@ void *wined3d_texture_map_bo_address(const struct wined3d_bo_address *data, size
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@@ -2874,13 +2994,26 @@ void *wined3d_texture_map_bo_address(const struct wined3d_bo_address *data, size
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const struct wined3d_gl_info *gl_info, GLenum binding, DWORD flags) DECLSPEC_HIDDEN;
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BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned int sub_resource_idx,
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struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
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@ -9404,7 +9404,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void wined3d_texture_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
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const struct wined3d_context *context, const struct wined3d_box *box,
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const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch) DECLSPEC_HIDDEN;
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@@ -2976,9 +3109,17 @@ HRESULT surface_color_fill(struct wined3d_surface *s,
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@@ -2985,9 +3118,17 @@ HRESULT surface_color_fill(struct wined3d_surface *s,
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const RECT *rect, const struct wined3d_color *color) DECLSPEC_HIDDEN;
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HRESULT wined3d_surface_create_dc(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
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void wined3d_surface_destroy_dc(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
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@ -9422,7 +9422,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
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void surface_modify_ds_location(struct wined3d_surface *surface, DWORD location, UINT w, UINT h) DECLSPEC_HIDDEN;
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void surface_set_compatible_renderbuffer(struct wined3d_surface *surface,
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@@ -2989,6 +3130,11 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
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@@ -2998,6 +3139,11 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
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void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
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const struct wined3d_format *format, const RECT *src_rect, UINT src_pitch, const POINT *dst_point,
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BOOL srgb, const struct wined3d_const_bo_address *data) DECLSPEC_HIDDEN;
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@ -9434,7 +9434,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context,
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const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
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@@ -3003,6 +3149,12 @@ struct wined3d_sampler
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@@ -3012,6 +3158,12 @@ struct wined3d_sampler
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GLuint name;
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};
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@ -9447,7 +9447,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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struct wined3d_vertex_declaration_element
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{
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const struct wined3d_format *format;
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@@ -3098,6 +3250,7 @@ struct wined3d_stateblock
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@@ -3107,6 +3259,7 @@ struct wined3d_stateblock
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void stateblock_init_contained_states(struct wined3d_stateblock *stateblock) DECLSPEC_HIDDEN;
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void state_cleanup(struct wined3d_state *state) DECLSPEC_HIDDEN;
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@ -9455,7 +9455,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void state_init(struct wined3d_state *state, struct wined3d_fb_state *fb,
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const struct wined3d_gl_info *gl_info, const struct wined3d_d3d_info *d3d_info,
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DWORD flags) DECLSPEC_HIDDEN;
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@@ -3111,54 +3264,150 @@ enum wined3d_push_constants
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@@ -3120,54 +3273,150 @@ enum wined3d_push_constants
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WINED3D_PUSH_CONSTANTS_PS_I,
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WINED3D_PUSH_CONSTANTS_VS_B,
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WINED3D_PUSH_CONSTANTS_PS_B,
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@ -9606,7 +9606,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void wined3d_cs_emit_set_rasterizer_state(struct wined3d_cs *cs,
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struct wined3d_rasterizer_state *rasterizer_state) DECLSPEC_HIDDEN;
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void wined3d_cs_emit_set_render_state(struct wined3d_cs *cs,
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@@ -3190,6 +3439,7 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, unsigned i
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@@ -3199,6 +3448,7 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, unsigned i
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void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
|
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struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
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void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
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@ -9614,7 +9614,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
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HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource, unsigned int sub_resource_idx,
|
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, unsigned int flags) DECLSPEC_HIDDEN;
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@@ -3201,6 +3451,24 @@ static inline void wined3d_cs_push_constants(struct wined3d_cs *cs, enum wined3d
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@@ -3210,6 +3460,24 @@ static inline void wined3d_cs_push_constants(struct wined3d_cs *cs, enum wined3d
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{
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cs->ops->push_constants(cs, p, start_idx, count, constants);
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}
|
||||
@ -9639,7 +9639,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
/* TODO: Add tests and support for FLOAT16_4 POSITIONT, D3DCOLOR position, other
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* fixed function semantics as D3DCOLOR or FLOAT16 */
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@@ -3226,13 +3494,20 @@ struct wined3d_buffer
|
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@@ -3235,13 +3503,20 @@ struct wined3d_buffer
|
||||
GLuint buffer_object;
|
||||
GLenum buffer_object_usage;
|
||||
GLenum buffer_type_hint;
|
||||
@ -9660,7 +9660,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_event_query *query;
|
||||
|
||||
/* conversion stuff */
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@@ -3248,10 +3523,15 @@ static inline struct wined3d_buffer *buffer_from_resource(struct wined3d_resourc
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@@ -3257,10 +3532,15 @@ static inline struct wined3d_buffer *buffer_from_resource(struct wined3d_resourc
|
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return CONTAINING_RECORD(resource, struct wined3d_buffer, resource);
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}
|
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|
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@ -9676,7 +9676,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void wined3d_buffer_load(struct wined3d_buffer *buffer, struct wined3d_context *context,
|
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const struct wined3d_state *state) DECLSPEC_HIDDEN;
|
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BYTE *wined3d_buffer_load_sysmem(struct wined3d_buffer *buffer, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
||||
@@ -3259,6 +3539,12 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_
|
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@@ -3268,6 +3548,12 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_
|
||||
struct wined3d_buffer *src_buffer, unsigned int src_offset, unsigned int size) DECLSPEC_HIDDEN;
|
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HRESULT wined3d_buffer_upload_data(struct wined3d_buffer *buffer,
|
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const struct wined3d_box *box, const void *data) DECLSPEC_HIDDEN;
|
||||
@ -9689,7 +9689,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
struct wined3d_rendertarget_view
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{
|
||||
@@ -3291,9 +3577,11 @@ static inline struct wined3d_surface *wined3d_rendertarget_view_get_surface(
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||||
@@ -3300,9 +3586,11 @@ static inline struct wined3d_surface *wined3d_rendertarget_view_get_surface(
|
||||
return texture->sub_resources[view->sub_resource_idx].u.surface;
|
||||
}
|
||||
|
||||
@ -9701,7 +9701,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_gl_view
|
||||
{
|
||||
GLenum target;
|
||||
@@ -3335,7 +3623,12 @@ void wined3d_unordered_access_view_invalidate_location(struct wined3d_unordered_
|
||||
@@ -3344,7 +3632,12 @@ void wined3d_unordered_access_view_invalidate_location(struct wined3d_unordered_
|
||||
struct wined3d_swapchain_ops
|
||||
{
|
||||
void (*swapchain_present)(struct wined3d_swapchain *swapchain,
|
||||
@ -9714,7 +9714,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void (*swapchain_frontbuffer_updated)(struct wined3d_swapchain *swapchain);
|
||||
};
|
||||
|
||||
@@ -3372,6 +3665,10 @@ struct wined3d_swapchain
|
||||
@@ -3381,6 +3674,10 @@ struct wined3d_swapchain
|
||||
|
||||
void wined3d_swapchain_activate(struct wined3d_swapchain *swapchain, BOOL activate) DECLSPEC_HIDDEN;
|
||||
struct wined3d_context *swapchain_get_context(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
|
Loading…
Reference in New Issue
Block a user