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checksum.c
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vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
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2021-08-11 20:58:24 +02:00 |
d3d_asm.c
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vkd3d-shader/asm: Output 'bias' flag for 'texld'.
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2024-06-11 15:50:34 +02:00 |
d3dbc.c
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vkd3d-shader/d3dbc: Fix implicit enum conversion warning.
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2024-07-10 00:06:14 +02:00 |
dxbc.c
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vkd3d-shader: Use a separate allocation for the "semantic_name" field of shader signature elements.
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2024-05-23 23:12:06 +02:00 |
dxil.c
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vkd3d-shader/dxil: Implement DX intrinsic QuadReadLaneAt.
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2024-06-11 15:48:21 +02:00 |
fx.c
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vkd3d-shader/hlsl: Validate state block function calls.
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2024-07-09 20:38:08 +02:00 |
glsl.c
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vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode".
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2024-05-30 19:57:01 +02:00 |
hlsl_codegen.c
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vkd3d-shader/hlsl: Implement loop unrolling.
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2024-07-11 00:32:53 +02:00 |
hlsl_constant_ops.c
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vkd3d-shader/hlsl: Move the "base_type" member to the class-specific union.
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2024-05-06 22:12:41 +02:00 |
hlsl.c
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vkd3d-shader/hlsl: Allow cloned blocks to contain external references.
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2024-07-11 00:32:53 +02:00 |
hlsl.h
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vkd3d-shader/hlsl: Parse loop and unroll loop attributes.
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2024-07-11 00:32:53 +02:00 |
hlsl.l
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vkd3d-shader/hlsl: Add support for ConstantBuffer<> type.
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2024-07-08 18:12:03 +02:00 |
hlsl.y
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vkd3d-shader/hlsl: Parse loop and unroll loop attributes.
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2024-07-11 00:32:53 +02:00 |
ir.c
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vkd3d-shader: Implement tex*() functions variants with gradient arguments.
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2024-07-08 18:23:38 +02:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
preproc.h
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build: Make the default symbol visibility "hidden".
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2021-08-09 21:43:22 +02:00 |
preproc.l
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vkd3d-shader/preproc: Treat CR as whitespace.
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2024-05-23 23:11:58 +02:00 |
preproc.y
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vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
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2022-05-12 19:33:56 +02:00 |
spirv.c
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vkd3d-shader/spirv: Implement the QUAD_READ_LANE_AT instruction.
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2024-06-11 15:48:21 +02:00 |
tpf.c
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vkd3d-shader/hlsl: Add RasterizerState type.
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2024-07-08 18:12:03 +02:00 |
vkd3d_shader_main.c
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vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode".
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2024-05-30 19:57:01 +02:00 |
vkd3d_shader_private.h
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vkd3d-shader/hlsl: Implement loop unrolling.
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2024-07-11 00:32:53 +02:00 |
vkd3d_shader.map
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vkd3d-shader: Implement scanning combined resource/sampler information.
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2023-11-13 23:19:23 +01:00 |