vkd3d/libs/vkd3d-shader
Victor Chiletto 8fb3b604bf vkd3d-shader/hlsl: Pass a pointer to struct hlsl_reg_reservation in parse_reservation_index.
Instead of passing the struct components individually.
2024-07-03 14:05:58 -03:00
..
checksum.c vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers. 2021-08-11 20:58:24 +02:00
d3d_asm.c vkd3d-shader/asm: Output 'bias' flag for 'texld'. 2024-06-11 15:50:34 +02:00
d3dbc.c vkd3d-shader/hlsl: Respect the coords writemask in write_sm1_resource_load(). 2024-06-18 13:19:44 -05:00
dxbc.c vkd3d-shader: Use a separate allocation for the "semantic_name" field of shader signature elements. 2024-05-23 23:12:06 +02:00
dxil.c vkd3d-shader/dxil: Implement DX intrinsic QuadReadLaneAt. 2024-06-11 15:48:21 +02:00
fx.c vkd3d-shader/fx: Fix variable buffer offset value. 2024-06-12 19:02:20 +02:00
glsl.c vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode". 2024-05-30 19:57:01 +02:00
hlsl_codegen.c vkd3d-shader/hlsl: Only allocate the aligned size for uniforms. 2024-06-18 13:19:44 -05:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Move the "base_type" member to the class-specific union. 2024-05-06 22:12:41 +02:00
hlsl.c vkd3d-shader/hlsl: Store original semantic name. 2024-06-11 15:53:19 +02:00
hlsl.h vkd3d-shader/fx: Set EXPLICIT_BIND_POINT flag for packoffset() reservations as well. 2024-06-12 19:02:20 +02:00
hlsl.l vkd3d-shader/hlsl: Handle "unsigned int" type. 2024-05-30 19:56:29 +02:00
hlsl.y vkd3d-shader/hlsl: Pass a pointer to struct hlsl_reg_reservation in parse_reservation_index. 2024-07-03 14:05:58 -03:00
ir.c vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode". 2024-05-30 19:57:01 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Treat CR as whitespace. 2024-05-23 23:11:58 +02:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
spirv.c vkd3d-shader/spirv: Implement the QUAD_READ_LANE_AT instruction. 2024-06-11 15:48:21 +02:00
tpf.c vkd3d-shader/hlsl: Write SM5.1 binding reflection data. 2024-06-11 15:49:30 +02:00
vkd3d_shader_main.c vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode". 2024-05-30 19:57:01 +02:00
vkd3d_shader_private.h vkd3d-shader/asm: Output 'bias' flag for 'texld'. 2024-06-11 15:50:34 +02:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00