..
abs.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
all.shader_test
vkd3d-shader/dxil: Implement the DXIL CMP2 instruction.
2023-11-10 20:23:50 +01:00
angle-unit.shader_test
vkd3d-shader/hlsl: Add degrees() function.
2023-11-20 22:07:19 +01:00
annotations.shader_test
vkd3d-shader/hlsl: Allow annotations on techniques.
2024-01-23 20:26:19 +01:00
any.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
arithmetic-float-uniform.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
arithmetic-float.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
arithmetic-int-uniform.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
arithmetic-int.shader_test
tests/shader-runner: Introduce "if" qualifier.
2024-02-13 22:51:22 +01:00
arithmetic-uint.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
array-dimension.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
array-parameters.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
array-size-expr.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
asfloat.shader_test
vkd3d-shader/dxil: Implement the DXIL CAST instruction.
2023-11-09 21:14:42 +01:00
asuint.shader_test
vkd3d-shader/dxil: Implement the DXIL CAST instruction.
2023-11-09 21:14:42 +01:00
attributes.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
bitwise.shader_test
vkd3d-shader/spirv: Handle ITOI and UTOU in spirv_compiler_map_alu_instruction().
2024-01-02 23:03:07 +01:00
bool-cast.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
bool-semantics.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
cast-64-bit.shader_test
vkd3d-shader/dxil: Implement DX intrinsic SplitDouble.
2024-02-01 22:24:58 +01:00
cast-broadcast.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
cast-componentwise-compatible.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
cast-componentwise-equal.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
cast-to-float.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
cast-to-half.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
cast-to-int.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
cast-to-uint.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
cbuffer.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureLoad.
2024-02-01 22:25:02 +01:00
ceil.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
cf-cond-types.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
clamp.shader_test
vkd3d-shader/dxil: Implement DX intrinsic Binary.
2024-01-23 20:26:29 +01:00
clip.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
combined-samplers.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
comma.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
compute.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureStore.
2024-02-07 22:59:18 +01:00
conditional.shader_test
vkd3d-shader/ir: Introduce a simple control flow graph structurizer.
2024-02-06 23:07:07 +01:00
const.shader_test
vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
2023-11-06 23:09:03 +01:00
cross.shader_test
vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
2023-11-06 23:09:03 +01:00
d3dcolor-to-ubyte4.shader_test
vkd3d-shader/dxil: Implement the DXIL CAST instruction.
2023-11-09 21:14:42 +01:00
ddxddy.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
discard.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
distance.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
dot.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
duplicate-modifiers.shader_test
tests/shader-runner: Introduce "if" qualifier.
2024-02-13 22:51:22 +01:00
entry-point-semantics.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
exp.shader_test
vkd3d-shader/dxil: Implement DX intrinsic Unary.
2023-12-07 21:56:53 +01:00
expr-indexing.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
float-comparison.shader_test
vkd3d-shader/spirv: Handle the ISINF and ISNAN instructions in spirv_compiler_emit_alu_instruction().
2024-01-24 22:38:04 +01:00
floor.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
fmod.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
for.shader_test
vkd3d-shader/ir: Introduce a simple control flow graph structurizer.
2024-02-06 23:07:07 +01:00
frac.shader_test
vkd3d-shader/dxil: Implement DX intrinsic Unary.
2023-12-07 21:56:53 +01:00
function-cast.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
function-overload.shader_test
tests: Test overloads with signed and unsigned numeric values.
2023-11-22 22:08:05 +01:00
function-return.shader_test
vkd3d-shader/ir: Introduce a simple control flow graph structurizer.
2024-02-06 23:07:07 +01:00
function.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
fwidth.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
gather-offset.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
gather.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
getdimensions.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
half.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
hard-copy-prop.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
initializer-flatten.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
initializer-implicit-array.shader_test
tests/shader-runner: Introduce "if" qualifier.
2024-02-13 22:51:22 +01:00
initializer-invalid-arg-count.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
initializer-local-array.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
initializer-matrix.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
initializer-multi.shader_test
vkd3d-shader/hlsl: Declare vars individually when parsing struct declarations.
2023-07-04 22:39:24 +02:00
initializer-nested.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
initializer-numeric.shader_test
tests/shader-runner: Introduce "if" qualifier.
2024-02-13 22:51:22 +01:00
initializer-objects.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureLoad.
2024-02-01 22:25:02 +01:00
initializer-static-array.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
initializer-struct.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
intrinsic-override.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
invalid.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
inverse-trig.shader_test
vkd3d-shader/spirv: Handle the ACOS, ASIN and ATAN instructions in spirv_compiler_emit_ext_glsl_instruction().
2024-02-06 23:09:55 +01:00
is-front-face.shader_test
vkd3d-shader/dxil: Handle semantic kind ISFRONTFACE.
2024-01-22 22:18:33 +01:00
ldexp.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
length.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
lerp.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
lit.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
load-level.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureLoad.
2024-02-01 22:25:02 +01:00
log.shader_test
vkd3d-shader/dxil: Implement DX intrinsic Unary.
2023-12-07 21:56:53 +01:00
logic-operations.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
loop.shader_test
vkd3d-shader/ir: Introduce a simple control flow graph structurizer.
2024-02-06 23:07:07 +01:00
majority-pragma.shader_test
vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.
2023-11-01 21:47:34 +01:00
majority-syntax.shader_test
vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.
2023-11-01 21:47:34 +01:00
majority-typedef.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
math.shader_test
vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
2023-11-06 23:09:03 +01:00
matrix-indexing.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
matrix-semantics.shader_test
tests: Do not test matrix majority on SM1-3.
2023-10-18 20:58:18 +02:00
max.shader_test
vkd3d-shader/dxil: Implement DX intrinsic Binary.
2024-01-23 20:26:29 +01:00
minimum-precision.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
mul.shader_test
tests: Remove unused parameter from mul() tests functions.
2023-10-31 21:59:29 +01:00
multiple-rt.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
nested-arrays.shader_test
vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.
2023-11-01 21:47:34 +01:00
nointerpolation.shader_test
vkd3d-shader/dxil: Handle semantic kind VERTEXID.
2024-01-22 22:18:32 +01:00
non-const-indexing.shader_test
tests/shader-runner: Introduce "if" qualifier.
2024-02-13 22:51:22 +01:00
normalize.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
numeric-constructor-truncation.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
numeric-types.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
numthreads.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
object-field-offsets.shader_test
vkd3d-shader/dxil: Allow empty struct types.
2023-11-02 18:23:12 +01:00
object-parameters.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
object-references.shader_test
tests/shader-runner: Emit descriptor ranges for consecutive resources.
2024-02-07 22:59:15 +01:00
pow.shader_test
vkd3d-shader/dxil: Implement DX intrinsic Unary.
2023-12-07 21:56:53 +01:00
reflect.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
register-reservations-numeric.shader_test
vkd3d-shader/hlsl: Turn register(cX) reservations into buffer offset for SM4.
2024-01-29 22:33:27 +01:00
register-reservations-resources.shader_test
tests/shader-runner: Emit descriptor ranges for consecutive resources.
2024-02-07 22:59:15 +01:00
return-implicit-conversion.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
return.shader_test
vkd3d-shader/ir: Introduce a simple control flow graph structurizer.
2024-02-06 23:07:07 +01:00
round.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
sample-bias.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
sample-grad.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
sample-level.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
sampler-offset.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
sampler.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
saturate.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
shader-interstage-interface.shader_test
vkd3d-shader/dxil: Implement the DXIL CAST instruction.
2023-11-09 21:14:42 +01:00
shape.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
side-effects.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
sign.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
single-numeric-initializer.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
sm6-ternary.shader_test
vkd3d-shader/ir: Introduce a simple control flow graph structurizer.
2024-02-06 23:07:07 +01:00
sm6-uav-rwtexture.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureStore.
2024-02-07 22:59:18 +01:00
smoothstep.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
sqrt.shader_test
vkd3d-shader/dxil: Implement DX intrinsic Unary.
2023-12-07 21:56:53 +01:00
state-block-syntax.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
static-initializer.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
step.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
storage-qualifiers.shader_test
vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.
2023-11-01 21:47:34 +01:00
struct-array.shader_test
vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.
2023-11-01 21:47:34 +01:00
struct-assignment.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
struct-semantics.shader_test
tests: Avoid using "SV_Position" as a name for the vertex shader input.
2023-12-14 23:19:30 +01:00
switch.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
swizzle-constant-prop.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureLoad.
2024-02-01 22:25:02 +01:00
swizzle-matrix.shader_test
vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.
2023-11-01 21:47:34 +01:00
swizzles.shader_test
vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.
2023-11-01 21:47:34 +01:00
technique-fx_2.shader_test
vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.
2024-01-11 23:04:48 +01:00
technique-fx_4.shader_test
vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.
2024-01-11 23:04:48 +01:00
technique-fx_5.shader_test
vkd3d-shader/fx: Initial support for fx_5_0 output.
2024-01-15 19:57:42 +01:00
ternary.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
texture-load-offset.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureLoad.
2024-02-01 22:25:02 +01:00
texture-load-typed.shader_test
vkd3d-shader/spirv: Emit a vector bitcast if necessary in spirv_compiler_emit_load_ssa_reg().
2024-02-01 22:25:04 +01:00
texture-load.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureLoad.
2024-02-01 22:25:02 +01:00
texture-ordering.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
transpose.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
trigonometry.shader_test
vkd3d-shader/dxil: Handle hyperbolic trigonometric functions in sm6_parser_emit_dx_unary().
2024-02-07 22:59:23 +01:00
trunc.shader_test
tests: Remove [require] directives for tests that use int and bool uniforms.
2024-02-13 22:51:23 +01:00
type-names.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
uav-load.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureStore.
2024-02-07 22:59:18 +01:00
uav-out-param.shader_test
vkd3d-shader/dxil: Implement DX intrinsic TextureStore.
2024-02-07 22:59:18 +01:00
uav-rwbuffer.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
uav-rwstructuredbuffer.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
uav-rwtexture.shader_test
tests/shader-runner: Add shader model 6 texture UAV tests.
2024-02-07 22:59:16 +01:00
uniform-parameters.shader_test
tests/shader-runner: Test shaders with dxcompiler.
2023-10-11 22:21:14 +02:00
uniform-semantics.shader_test
vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.
2023-11-01 21:47:34 +01:00
vector-indexing-uniform.shader_test
tests: Use the vulkan runner to run SM1 compilation tests.
2024-01-24 22:37:44 +01:00
vector-indexing.shader_test
vkd3d-shader/hlsl: Emit fixmes on non-constant vector addressing.
2024-01-15 19:57:12 +01:00
writemask-assignop-0.shader_test
vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
2023-11-06 23:09:03 +01:00
writemask-assignop-1.shader_test
vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
2023-11-06 23:09:03 +01:00
writemask-assignop-2.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00
writemask-assignop-3.shader_test
tests: Move HLSL tests to a subdirectory.
2023-06-28 21:40:32 +02:00