..
checksum.c
vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
2021-08-11 20:58:24 +02:00
d3d_asm.c
vkd3d-shader/ir: Rename the "immconst_double" field of struct vkd3d_shader_register to "immconst_f64".
2024-01-03 22:37:49 +01:00
d3dbc.c
vkd3d-shader/d3dbc: Override the write mask when the destination is not vec4.
2024-01-04 22:23:20 +01:00
dxbc.c
vkd3d-shader/tpf: Do not uninvert used masks for domain shader patch constants.
2023-12-11 23:18:42 +01:00
dxil.c
vkd3d-shader/dxil: Create constant buffer registers with dimension vec4.
2024-01-04 22:23:21 +01:00
glsl.c
vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate().
2023-03-13 22:09:58 +01:00
hlsl_codegen.c
vkd3d-shader/hlsl: Avoid shadowing "jump" in normalize_switch_cases().
2023-12-07 21:57:33 +01:00
hlsl_constant_ops.c
vkd3d-shader: Add constant folding for 'floor'.
2023-11-08 22:49:40 +01:00
hlsl.c
vkd3d-shader/hlsl: Handle 'linear centroid' modifier.
2023-11-28 00:10:12 +01:00
hlsl.h
vkd3d-shader/hlsl: Handle 'linear centroid' modifier.
2023-11-28 00:10:12 +01:00
hlsl.l
vkd3d-shader/hlsl: Handle 'linear centroid' modifier.
2023-11-28 00:10:12 +01:00
hlsl.y
vkd3d-shader/hlsl: Avoid shadowing "load" in intrinsic_tex().
2023-12-07 21:57:31 +01:00
ir.c
vkd3d-shader/ir: Validate destination write masks depending on the dimension.
2024-01-04 22:23:25 +01:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
preproc.h
build: Make the default symbol visibility "hidden".
2021-08-09 21:43:22 +02:00
preproc.l
vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
2023-08-02 20:19:21 +09:00
preproc.y
vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
2022-05-12 19:33:56 +02:00
spirv.c
vkd3d-shader/spirv: Specify behavior for bit field instructions.
2024-01-08 21:44:52 +01:00
tpf.c
vkd3d-shader/ir: Store source parameter swizzles as a uint32_t.
2024-01-04 22:23:51 +01:00
vkd3d_shader_main.c
vkd3d-shader/dxil: Do not use the parser before it is initialized.
2024-01-03 22:38:24 +01:00
vkd3d_shader_private.h
vkd3d-shader/ir: Store destination parameter shifts as an unsigned int.
2024-01-04 22:23:54 +01:00
vkd3d_shader.map
vkd3d-shader: Implement scanning combined resource/sampler information.
2023-11-13 23:19:23 +01:00