Conor McCarthy
821389d274
vkd3d-shader: Implement FTOD instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-12 17:44:18 +02:00
Conor McCarthy
9cc4b38236
tests: Add a test for the shader DTOF instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-11 11:38:33 +02:00
Conor McCarthy
00752b8fa6
vkd3d-shader: Implement DMOVC instruction.
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Based in part on a vkd3d-proton patch by Joshua Ashton.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-11 11:38:29 +02:00
Conor McCarthy
c3363faba2
vkd3d-shader: Implement DRCP instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-11 11:38:27 +02:00
Conor McCarthy
6656a92c45
vkd3d-shader: Implement DDIV instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-11 11:38:25 +02:00
Conor McCarthy
25b559ba25
vkd3d-shader: Implement DMUL instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-11 11:38:23 +02:00
Conor McCarthy
408295e336
tests: Add a test for the shader DMUL instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-11 11:38:18 +02:00
Conor McCarthy
242261bc52
vkd3d-shader: Implement DFMA instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-09 21:43:40 +02:00
Conor McCarthy
ca82a379f5
tests: Add a test for the shader DFMA instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-09 21:43:38 +02:00
Conor McCarthy
74a9a0b167
vkd3d-shader: Implement DMIN instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-09 21:43:36 +02:00
Conor McCarthy
fabadf584f
vkd3d-shader: Implement DNE instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-04 18:21:43 +02:00
Conor McCarthy
4ea3da3067
vkd3d-shader: Implement DLT instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-04 18:21:41 +02:00
Conor McCarthy
df60cffef1
vkd3d-shader: Implement DGE instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-04 18:21:38 +02:00
Conor McCarthy
f21510a9fc
tests: Add tests for DGE and DLT instructions.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-04 18:21:36 +02:00
Conor McCarthy
9ffe362641
vkd3d: Use Vulkan descriptor arrays if descriptor indexing is available.
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Descriptor indexing is required for its partial binding feature. Separate
buffer and image descriptor arrays are needed for implementing D3D12 SRV and
UAV descriptor ranges, so not all of the Vulkan descriptors will be populated.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-03 15:57:36 +02:00
Conor McCarthy
1c96f76afc
vkd3d: Return E_INVALIDARG if a descriptor range overflows.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-03 15:57:34 +02:00
Conor McCarthy
50c4e43eaa
tests: Test for range overflow in test_root_signature_limits().
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-03 15:57:32 +02:00
Conor McCarthy
eb804a5a9f
vkd3d-shader: Implement DADD instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-03 15:57:27 +02:00
Chip Davis
d44c8e9feb
tests: Do not use llabs(3) on an unsigned difference.
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Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:49 +02:00
Conor McCarthy
4e63842a73
vkd3d-shader: Implement DMOV instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-28 19:59:03 +02:00
Conor McCarthy
e292351fa9
vkd3d: Return E_INVALIDARG if a heap is too small for a placed resource.
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Otherwise vkBindBufferMemory() or vkBindImageMemory() will fail, which
can result in a generic E_FAIL.
Based on a vkd3d-proton patch by Samuel Pitoiset which fixes a GPU hang
with Cyberpunk 2077.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-26 17:35:45 +02:00
Conor McCarthy
7cd4cf8aba
tests: Test a buffer larger than the destination heap.
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As per vkd3d-proton commit 72d9b322, E_INVALIDARG should be returned to
indicate the type of failure.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-26 17:35:42 +02:00
Conor McCarthy
b01104e47d
vkd3d-shader: Compute XfbOffset for the slot of the specified element.
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Fixes NVIDIA HairWorks GPU crash on Metro Exodus, and test failures
in test_line_tessellation().
Based on a vkd3d-proton patch by Hans-Kristian Arntzen.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-26 17:35:35 +02:00
Conor McCarthy
8860c4d077
vkd3d: Add support for UAV counters in pixel shaders.
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Allows GRID (2019) to run in D3D12 mode.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49107
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-26 17:35:28 +02:00
Conor McCarthy
2924a481a7
vkd3d-shader: Find bindings for descriptor arrays.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-26 17:35:01 +02:00