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tests: Add a test for the shader DMUL instruction.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -9432,6 +9432,29 @@ static void test_shader_instructions(void)
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0x00000001, 0x00000000,
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};
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static struct named_shader ps_ftod = {"ftod", ps_ftod_code, sizeof(ps_ftod_code)};
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static const DWORD ps_dmul_code[] =
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{
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#if 0
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double2 src0;
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void main(out uint4 dst : SV_Target)
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{
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asuint(src0.x * src0.y, dst.x, dst.y);
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asuint(src0.x * -src0.y, dst.z, dst.w);
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}
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#endif
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0x43425844, 0xe8fbac4e, 0x46b3cd8c, 0x6a38f67a, 0xfe02dbd5, 0x00000001, 0x00000134, 0x00000004,
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0x00000030, 0x00000040, 0x00000074, 0x00000124, 0x4e475349, 0x00000008, 0x00000000, 0x00000008,
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0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000001,
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0x00000000, 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x000000a8, 0x00000050,
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0x0000002a, 0x0100186a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x03000065, 0x001020f2,
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0x00000000, 0x02000068, 0x00000001, 0x090000c2, 0x00100032, 0x00000000, 0x00208ee6, 0x00000000,
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0x00000000, 0x00208446, 0x00000000, 0x00000000, 0x05000036, 0x00102032, 0x00000000, 0x00100046,
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0x00000000, 0x0a0000c2, 0x00100032, 0x00000000, 0x80208ee6, 0x00000041, 0x00000000, 0x00000000,
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0x00208446, 0x00000000, 0x00000000, 0x05000036, 0x001020c2, 0x00000000, 0x00100406, 0x00000000,
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0x0100003e, 0x30494653, 0x00000008, 0x00000001, 0x00000000,
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};
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static const struct named_shader ps_dmul = {"dmul", ps_dmul_code, sizeof(ps_dmul_code)};
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static const DWORD ps_ddiv_code[] =
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{
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#if 0
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@ -9984,6 +10007,7 @@ static void test_shader_instructions(void)
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{&ps_utod, {.u = {{3, 0xffffffff}}}, {.d = {3.0, 4294967295.0}}, true, true},
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{&ps_itod, {.u = {{3, INT_MIN}}}, {.d = {3.0, -2147483648.0}}, true, true},
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{&ps_ftod, {.f = {{-2.5f, -2.5f}}}, {.d = {-2.5, 2.5}}, true, true},
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{&ps_dmul, {.d = {{ 1.5, 3.0}}}, {.d = { 4.5, -4.5}}, true, true},
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{&ps_ddiv, {.d = {{ 2.0, 4.0}}}, {.d = { 0.5, 2.0}}, true, true},
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{&ps_ddiv, {.d = {{ 2.0, -4.0}}}, {.d = {-0.5, -2.0}}, true, true},
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{&ps_drcp, {.d = {{ 2.0, -0.5}}}, {.d = { 0.5, -2.0}}, true, true},
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