Józef Kucia
|
b65c42e6f9
|
libs/vkd3d-shader: Avoid OpVectorShuffle on scalars.
The SPIR-V spec states:
"Vector 1 and Vector 2 must both have vector types, with the same
Component Type as Result Type."
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2017-10-24 21:26:48 +02:00 |
|
Józef Kucia
|
2b21fbf6b8
|
libs/vkd3d: Add VKD3D_SHADER_DUMP_PATH environment variable for dumping shaders.
A similar functionality was helpful numerous number of times when
developing libvkd3d-shader.
|
2017-10-24 15:22:01 +02:00 |
|
Józef Kucia
|
f270e36c78
|
tests: Unify ok() messages.
|
2017-10-24 12:10:48 +02:00 |
|
Józef Kucia
|
49c3eb69d9
|
tests: Add helper functions for creating descriptor heaps.
|
2017-10-24 12:10:48 +02:00 |
|
Józef Kucia
|
e3dfbab2fa
|
tests: Do not re-create buffer in test_tgsm().
|
2017-10-24 12:10:48 +02:00 |
|
Józef Kucia
|
f2b37c732a
|
libs/vkd3d: Use if-else in d3d12_command_list_get_fb_extent().
|
2017-10-24 12:10:48 +02:00 |
|
Józef Kucia
|
c70a023aeb
|
libs/vkd3d: Remove FIXME comment from vk_barrier_parameters_from_d3d12_resource_state().
|
2017-10-24 12:10:48 +02:00 |
|
Józef Kucia
|
56391f471c
|
tests: Add test for copying from depth texture to color texture.
|
2017-10-20 18:27:17 +02:00 |
|
Józef Kucia
|
b211df683e
|
libs/vkd3d: Implement copying between depth/stencil and color textures.
This could be implemented more efficiently, but ideally we would get
a Vulkan extension for copying between depth/stencil and color textures.
|
2017-10-20 18:27:17 +02:00 |
|
Józef Kucia
|
a4bd0c1c90
|
libs/vkd3d: Allocate GPU virtual addresses in d3d12_committed_resource_init().
|
2017-10-20 18:27:17 +02:00 |
|
Józef Kucia
|
b0979b27f6
|
tests: Fix shader code in test_depth_load().
|
2017-10-20 18:27:17 +02:00 |
|
Józef Kucia
|
a63b81858c
|
libs/vkd3d: Limit buffer usage flags based on heap type.
|
2017-10-20 18:27:17 +02:00 |
|
Józef Kucia
|
310335f748
|
libs/vkd3d-shader: Branch directly to merge block when switch default block is absent.
|
2017-10-20 18:27:17 +02:00 |
|
Józef Kucia
|
137b5d694b
|
libs/vkd3d-shader: Move inside_block field to vkd3d_control_flow_info.
|
2017-10-18 19:02:46 +02:00 |
|
Józef Kucia
|
c112f2ed46
|
libs/vkd3d-shader: Get rid of VKD3D_BLOCK_ELSE.
|
2017-10-18 19:02:46 +02:00 |
|
Józef Kucia
|
9f831b938a
|
libs/vkd3d-shader: Avoid emitting empty else branches.
We have to patch SpvOpBranchConditional instruction when emitting the
else block because we do not know if an else block is present in
advance.
|
2017-10-18 19:02:46 +02:00 |
|
Józef Kucia
|
646385e871
|
libs/vkd3d-shader: Get rid of VKD3D_BLOCK_MAIN.
|
2017-10-18 19:02:46 +02:00 |
|
Józef Kucia
|
8a047a8eb7
|
libs/vkd3d-shader: Rename control flow union member for if instructions.
|
2017-10-18 19:02:46 +02:00 |
|
Józef Kucia
|
8f3e071868
|
tests: Add additional test for rcp instruction.
|
2017-10-18 12:27:41 +02:00 |
|
Józef Kucia
|
0369f39a47
|
libs/vkd3d-shader: Generate correct SPIR-V for rcp with multiple components.
|
2017-10-18 12:21:24 +02:00 |
|
Józef Kucia
|
7fa3f2ed1a
|
libs/vkd3d: Add FIXME comment for GPU VA allocator.
|
2017-10-18 11:54:56 +02:00 |
|
Józef Kucia
|
c5e400fa30
|
libs/vkd3d-shader: Document hacks introduced for Nvidia driver.
See 70f5b24f92 .
|
2017-10-12 17:47:53 +02:00 |
|
Józef Kucia
|
62b6530af3
|
libs/vkd3d-shader: Check return values of imm_atomic_consume in test_decrement_uav_counter().
|
2017-10-12 13:10:26 +02:00 |
|
Józef Kucia
|
a7bd28ffac
|
tests: Use better variable names in test_uav_counters().
|
2017-10-12 13:10:26 +02:00 |
|
Józef Kucia
|
eecd16f1cd
|
tests: Fix test_uav_counters().
Results were read from the wrong buffer.
|
2017-10-12 13:10:26 +02:00 |
|
Józef Kucia
|
2171ba6d32
|
libs/vkd3d-shader: Decrement OpAtomicIDecrement result.
|
2017-10-12 13:10:26 +02:00 |
|
Józef Kucia
|
94a33020d3
|
libs/vkd3d-shader: Use switch statement in shader_parse_root_parameters().
|
2017-10-10 16:57:36 +02:00 |
|
Józef Kucia
|
4522a80de8
|
libs/vkd3d-shader: Use switch statement in shader_write_root_parameters().
|
2017-10-10 16:57:36 +02:00 |
|
Józef Kucia
|
18b285328e
|
libs/vkd3d-shader: Add version argument to vkd3d_shader_serialize_root_signature().
|
2017-10-10 16:57:36 +02:00 |
|
Józef Kucia
|
f4cfebcd7e
|
libs/vkd3d: Remove hack for creating root signatures from description.
|
2017-10-10 16:02:09 +02:00 |
|
Józef Kucia
|
7129e23aef
|
demos: Remove hack for creating root signatures.
|
2017-10-10 16:02:09 +02:00 |
|
Józef Kucia
|
cb417ef46b
|
tests: Remove hack for creating root signatures.
|
2017-10-10 16:02:09 +02:00 |
|
Józef Kucia
|
5b5cffcf84
|
libs/vkd3d: Implement creating root signature from bytecode.
|
2017-10-10 16:02:09 +02:00 |
|
Józef Kucia
|
6b9c3b8971
|
tests: Add test for root signature serialization.
|
2017-10-10 16:02:09 +02:00 |
|
Józef Kucia
|
4629cbdf8a
|
libs/vkd3d: Implement D3D12SerializeRootSignature().
|
2017-10-10 16:02:09 +02:00 |
|
Józef Kucia
|
6b43a5fe38
|
libs/vkd3d-shader: Implement root signature serialization.
|
2017-10-10 16:02:09 +02:00 |
|
Henri Verbeet
|
53654baab9
|
libs/vkd3d: Support D3D12_FEATURE_FORMAT_SUPPORT in d3d12_device_CheckFeatureSupport().
|
2017-10-10 13:09:32 +02:00 |
|
Józef Kucia
|
4504aa65ef
|
tests: Add test for constant buffer relative addressing.
|
2017-10-06 17:06:31 +02:00 |
|
Józef Kucia
|
586e1cc532
|
libs/vkd3d-shader: Implement relative addressing for constant buffers.
|
2017-10-06 17:06:31 +02:00 |
|
Józef Kucia
|
853068c84d
|
libs/vkd3d: Get rid of host writes memory dependency for intial state transitions.
|
2017-10-06 17:06:31 +02:00 |
|
Józef Kucia
|
97bfba1167
|
libs/vkd3d: Avoid read access bits in source access masks.
A memory dependency is used to make memory writes available
and visible.
|
2017-10-06 17:06:31 +02:00 |
|
Józef Kucia
|
05f52dc079
|
tests: Add test for switch without default case.
|
2017-10-05 15:58:51 +02:00 |
|
Józef Kucia
|
5479ac7011
|
libs/vkd3d-shader: Always emit default block for OpSwitch.
The default block is required in SPIR-V.
|
2017-10-05 15:58:51 +02:00 |
|
Józef Kucia
|
9feb7a3956
|
libs/vkd3d-shader: Recognize nop instruction.
|
2017-10-05 15:58:51 +02:00 |
|
Józef Kucia
|
50df52427f
|
tests: Add test for clearing buffer unordered access views.
|
2017-10-04 13:55:33 +02:00 |
|
Józef Kucia
|
67aed755ab
|
libs/vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewUint() for R32_UINT buffer views.
Ideally, we would store additional informations only in CPU descriptors.
|
2017-10-04 13:55:33 +02:00 |
|
Józef Kucia
|
fecc94cebc
|
libs/vkd3d: Add helpers for dereferencing descriptor handles.
|
2017-10-04 13:55:33 +02:00 |
|
Józef Kucia
|
b002cc4cae
|
libs/vkd3d: Use BC1 formats with alpha.
|
2017-09-26 11:48:03 +02:00 |
|
Józef Kucia
|
128ff2fa32
|
tests: Add test for typed UAV writes.
|
2017-09-26 10:37:41 +02:00 |
|
Józef Kucia
|
3015a4c12b
|
tests: Add test for loading texels from depth textures.
|
2017-09-26 10:37:41 +02:00 |
|